Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter or Tumblr! Engage info: As the game has only recently released, we lack much key information. Please help add any info that you can. |
Charge
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
| ||||
|
Charge (Japanese: 突撃 Charge) is a skill appearing in TearRing Saga: Yutona Heroes War Chronicles. This skill will activate a new round of combat against an enemy if they are still alive at the end of the first round; up to 5 rounds of combat can occur through this skill.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
TearRing Saga: Yutona Heroes War Chronicles | ![]() |
When used, activates 2–5 rounds of battle. | -- | -- | Can only be used if User's attack speed > foe's attack speed. |
Availability
TearRing Saga: Yutona Heroes War Chronicles
Characters | Mintz • Rennie • Garo (Lv 29) • Ruka (Lv 15) • Barts (Lv 15) • Maruju (Lv 39) • Sharon (Lv 15) • Billford (Lv 38) • Alicia (Lv 16) • Loffaru (Lv 32) • Sun (Class change) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English (unofficial) |
|
Used in the 'Yutona Heroes War Chronicles fan translations.[which?] |
Japanese |
突撃 |
Charge |
See also
- Charge, this skill's Fire Emblem series counterpart
References
Skills in TearRing Saga: Yutona Heroes War Chronicles | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|