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Rainbow Sage (Birthright)

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Rainbow Sage


Location

Sevenfold Sanctuary

New units

Izana

Boss(es)

Illusion General

Oh, yes! I remember him. You ARE quite knowledgeable. I believe he was the fourth person to meet the Rainbow Sage and survive. The first was Sumeragi, the former king of Hoshido! A young King Garon also made the pilgrimage. I heard the third individual was an unknown knight no one had ever heard of before. But yes, Xander was the fourth!
— Old Man

Rainbow Sage (Japanese: 虹の賢者 Rainbow Sage) is the ninteenth chapter of the Birthright campaign in Fire Emblem Fates. In this chapter, Corrin and his/her army have arrived on Notre Sagesse and take on the challenge of the Sevenfold Sanctuary to attempt to meet the Rainbow Sage, and must take on a bunch of illusions in hope of being able to match Xander in power.

Plot

We witness Corrin, Azura, and Ryoma teleport onto the streets of Notre Sagesse, after which Corrin asks the others if they made it through, to which Ryoma confirms everyone did; Ryoma notices the lack of Nohrian forces on the streets and states that the army should be safe for the time being, after which Takumi states that the Nohrians are probably still looking for them in the Woods of the Forlorn. Corrin asks for any idea on how to find the Rainbow Sage, to which Ryoma states that they should look around for someone to interrogate; Corrin manages to start interrogating an eccentric old man who initially assumes Corrin's army is a comedy team upon being asked about the Rainbow Sage, then upon Corrin asking how to track the Rainbow Sage down advises Corrin against the task as almost nobody has visited the Rainbow Sage and lived to tell the tale. Ryoma asks the old man if Xander is one of the few who'd survived, to which the old man states that Xander was the fourth one to meet the Rainbow Sage and survive--the first three being Sumeragi, Garon, and an unknown knight; Corrin asks the old man how the group can find the Rainbow Sage, to which the old man points them toward Mount Sagesse and states that the Sevenfold Sanctuary is at its peak and reveals that the Rainbow Sage supposedly rests on the top floor of the sanctuary. Corrin states that he/she can't imagine what challenges lie at the Sevenfold Sanctuary, to which the old man states that he's heard every rumor imaginable, rooms full of poisonous snakes and trapdoors everywhere in particular, but doesn't believe any of it and states that the only way to know for sure is to reach the top; Corrin thanks the old man for the information, to which the old man wishes Corrin's army good luck before Corrin calls the army into action.

We watch as Corrin, Sakura, Takumi, and Ryoma trek up Mount Sagesse, with Corrin noting the climb as strenous but not overly dangerous, to which Ryoma states that the army has kept pace and that they're approaching the Sevenfold Sanctuary; Corrin offers to go ahead and scout the area, to which Ryoma states that the group's sticking with Corrin no matter what awaits in the sanctuary, to which Corrin thanks Ryoma and calls the army into action. Battle preparations take place at this point; the battle begins once preparations are complete.

Once the battle ends, Corrin states that they'll finally meet the Rainbow Sage on the other side of the rearmost door, to which Ryoma asks Corrin to be careful and not let his/her guard down yet; Corrin states that they should take things slowly and counts down movement toward the door. Upon moving toward the door, the group ends up finding themselves warped back to the streets of the harbor, where they're greeted by the old man from earlier; a bewildered Corrin asks what they're doing back at the harbor, to which the old man states that this is where he lives, after which Corrin figures out that the old man is in fact the Rainbow Sage, who states that the legend about him would have taken a hit if it were known he lived in the harbor. Corrin asks the Rainbow Sage if he'll grant him/her the same power granted to the others, to which the Rainbow Sage refuses; Corrin asks if there's some other challenge that must be performed, to which the Rainbow Sage states that the journey to and challenge at the Sevenfold Sanctuary has strengthened the group's minds and bodies, revealing that he has no doubts Corrin would climb another 5,000 feet if asked, and reveals that the strength gained during the journey is what Sumeragi, Garon, Xander, and the unknown knight have tapped into. The Rainbow Sage then states that there is one more thing he can do for Corrin, with Corrin amazed that he knew his/her name; the Rainbow Sage states that he knows more about Corrin that he/she knows about himself/herself, then asks to see his/her Yato. Corrin asks the Rainbow Sage if what's going on has to do with the Seal of Flames, to which the Rainbow Sage confirms and then asks Takumi to lift his Fujin Yumi along with Corrin's Yato and look at each other with calm minds and open hearts.

We watch as Takumi's Fujin Yumi starts to glow, after which the Rainbow Sage starts chanting an incantation; we then cut to a shot of the Yato, which glows and transforms to Corrin's notice. The Rainbow Sage states that Corrin is now the proud owner of the Noble Yato, to which Corrin states that he/she feels power coursing through it; the Rainbow Sage states that this power is nothing compared to what he/she will feel later and that's all he can tell for now. The Rainbow Sage states that the Nohrian army is confused and that this moment is an opportune time for the army to return to Nohr, after which he bids Corrin's army farewell. Before the group leaves, Corrin thanks the Rainbow Sage for what he's done, to which the Rainbow Sage returns the favor; Corrin states that he/she vows to return to Notre Sagesse and visit the Rainbow Sage again once the war's over, which surprises him and then Corrin in turn before the two of them exchange their proper farewells. After Corrin's group leaves the area, the Rainbow Sage states that he hopes Corrin can live up to his/her destiny, then reveals he'll be long dead before he finds out.

Summary

With help from Leo, the group returns to Notre Sagesse. They undergo several challenges to meet the Rainbow Sage, who has already granted Xander his power.

Chapter data

Normal Hard/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy. Player Other Enemy
Defeat: Corrin dies* or the player's army is routed*. 14 0 22
Cm fe14b 19.png

This chapter's map is 30 columns by 30 rows.

This chapter features stairs that act as warp points between the rooms; by using the "Stairs" command while standing on them, a unit will be transported to the endpoint, and will be left with a movement stat = their base movement - the movement it took to reach the stairs. They are located as follows:

  • Column 6, row 29–Column 3, row 25: Links the starting room and the southwest room
  • Column 15, row 29–Column 25, row 28: Links the starting room and the southeast room
  • Column 9, row 20–Column 2, row 16: Links the southwest room and the northwest room
  • Column 19, row 23–Column 3, row 19: Links the southeast room and the northeast room
  • Column 7, row 10–Column 11, row 18: Links the northwest room and the central room
  • Column 23, row 10–Column 19, row 18: Links the northeast room and the central room
  • Column 15, row 13–Column 15, row 9: Links the central room and the boss room

Character data

Characters
New Units
Izana
Small portrait izana fe14.png
Onmyoji
HP
31
Level
5
Upon reaching this chapter's position, upgrade the Hot Spring to level 3, then complete one battle and meet in the player's My Castle
Returning Characters

Small portrait avatar f-default fe14.pngSmall portrait kaze fe14.pngSmall portrait rinkah fe14.pngSmall portrait sakura fe14.pngSmall portrait azura fe14.pngSmall portrait jakob fe14.pngSmall portrait hana fe14.pngSmall portrait subaki fe14.pngSmall portrait saizo fe14.pngSmall portrait orochi fe14.pngSmall portrait silas fe14.pngSmall portrait hinoka fe14.pngSmall portrait azama fe14.pngSmall portrait setsuna fe14.pngSmall portrait hayato fe14.pngSmall portrait oboro fe14.pngSmall portrait hinata fe14.pngSmall portrait takumi fe14.pngSmall portrait kagero fe14.pngSmall portrait reina fe14.pngSmall portrait kaden fe14.pngSmall portrait ryoma fe14.pngSmall portrait scarlet fe14.pngSmall portrait felicia fe14.png

Note: The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds02 class change.png Master Seal Dropped by enemy Mechanist
Is 3ds02 class change.png Master Seal Dropped by enemy Merchant
Is 3ds02 scroll.png Rabbit Spirit Dropped by enemy Onmyoji
Is 3ds02 key.png Chest Key Dropped by enemy Sniper
Is 3ds02 club.png Silver Club Dropped by enemy Master of Arms
Is 3ds02 katana.png Silver Katana Dropped by enemy Master of Arms
Is 3ds02 key.png Chest Key Dropped by enemy Hero
Is 3ds02 shuriken.png Flame Shuriken Dropped by enemy Master Ninja
Is 3ds02 rod.png Bloom Festal Dropped by enemy Great Master
Is 3ds02 naginata.png Bolt Naginata Dropped by enemy Spear Master
Is 3ds02 rod.png Hexing Rod Western chest
Is 3ds02 rod.png Wane Festal Eastern chest
Is 3ds02 katana.png Noble Yato Corrin's Yato transforms into this automatically at chapter's end

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:

  • Column 2, row 30: The southwesternmost traversable tile of the map
  • Column 15, row 1: The gate

Dragon Vein data

There are no Dragon Veins in this chapter.

Enemy data

Normal Hard/Lunatic

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 general enemy.gif
Illusion General 3 1 Is 3ds02 lance.png Blessed Lance High Res, but 0 Def.
Illusion Basara 3 1 Is 3ds02 tome.png Ox Spirit High Def, but 0 Res.
Ma 3ds02 maid enemy.gif
Illusion Maid 3 1 Is 3ds02 dagger.png Steel Dagger High Res, but 0 Def.
Lead unit of pair up with a Mechanist.
Illusion Mechanist 3 1 Is 3ds02 yumi.png Steel Yumi High Res, but 0 Def.
Supporting unit of pair up with a Maid.
Illusion Mechanist 3 1 Is 3ds02 yumi.png Steel YumiIs 3ds02 class change.png Master SealThis item is dropped upon this unit's defeat. High Res, but 0 Def.
Illusion Merchant 3 1 Is 3ds02 yumi.png Steel YumiIs 3ds02 class change.png Master SealThis item is dropped upon this unit's defeat. High Def, but 0 Res.
Lead unit of pair up with an Onmyoji.
Illusion Onmyoji 3 1 Is 3ds02 scroll.png Ox Spirit High Def, but 0 Res.
Supporting unit of pair up with a Merchant.
Illusion Onmyoji 3 1 Is 3ds02 scroll.png Rabbit SpiritThis item is dropped upon this unit's defeat. High Def, but 0 Res.
Ma 3ds02 adventurer enemy.gif
Illusion Adventurer 3 2 Is 3ds02 staff.png Physic High Res, but 0 Def.
Illusion Sniper 3 1 Is 3ds02 yumi.png Steel YumiIs 3ds02 key.png Chest KeyThis item is dropped upon this unit's defeat. High Res, but 0 Def.
Illusion Sniper 3 1 Is 3ds02 yumi.png Steel Yumi High Res, but 0 Def.
Illusion Master of Arms 3 1 Is 3ds02 club.png Silver ClubThis item is dropped upon this unit's defeat. High Def, but 0 Res.
Illusion Master of Arms 3 1 Is 3ds02 katana.png Silver KatanaThis item is dropped upon this unit's defeat. High Def, but 0 Res.
Illusion Hero 3 1 Is 3ds02 axe.png Steel AxeIs 3ds02 key.png Chest KeyThis item is dropped upon this unit's defeat. High Def, but 0 Res.
Illusion Master Ninja 3 1 Is 3ds02 shuriken.png Flame ShurikenThis item is dropped upon this unit's defeat. High Skill, but 0 Spd and Mag.
Illusion Great Master 3 1 Is 3ds02 naginata.png Steel NaginataIs 3ds02 rod.png Great FestalIs 3ds02 rod.png Bloom FestalThis item is dropped upon this unit's defeat. High Mag, but 0 Str.
Illusion Great Master 3 1 Is 3ds02 naginata.png Steel NaginataIs 3ds02 rod.png Great Festal High Mag, but 0 Str.
Illusion Spear Master 3 1 Is 3ds02 naginata.png Bolt NaginataThis item is dropped upon this unit's defeat. Immobile.
High HP, but 0 Str and Mag.
Illusion Swordmaster 3 1 Is 3ds02 katana.png Steel Katana High Spd, but 0 Skill.
Ma 3ds02 berserker enemy.gif
Illusion Berserker 3 1 Is 3ds02 axe.png Steel Axe High Str, but 15 HP.
Ma 3ds02 general enemy.gif
Illusion General 13 1 Is 3ds02 lance.png SpearIs 3ds02 lance.png Silver Lance Immobile.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Normal Hard Lunatic

Generic small portrait general fe14.png
General
Level 13
Movement --
Stats
Max HP 48 Speed 11
Strength 20 Luck 8
Magic 2 Defense 22
Skill 19 Resistance 13
Inventory Skills
Is 3ds02 lance.png Spear
Is 3ds02 lance.png Silver Lance
--
Weapon Levels
FE14RankSword.png -- FE14RankLance.png B FE14RankAxe.png B FE14RankBow.png --
FE14RankTome.png -- FE14RankStaff.png -- FE14RankDagger.png -- Dragonstone --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.


This section has been marked as a stub. Please help improve the page by adding information.


Trivia


Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology and in other regions
Language Name Definition, etymology and notes
English Rainbow Sage
Japanese 虹の賢者 Rainbow Sage

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References


Leo Rainbow Sage Fort Dragonfall


Fire Emblem Fates
Playable characters Birthright AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
Non-playable characters CadrosCassitaIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright 6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Endgame: Dawn Breaks
Conquest 6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Endgame: Night Breaks Through
Revelation 6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Endgame: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
Invasions BR: Invasion 1Invasion 2Invasion 3CQ: Invasion 1Invasion 2Invasion 3RV: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Valla (Bottomless Canyon)
Groups, objects, and concepts Curse of VallaDragon VeinMy Castle
Related topics Ancient TextsDownloadable contentFire Emblem Fates: Crown of NibelungName chartPre-release information (Unused content) • Soundtrack