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Pursuit critical coefficient

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Pursuit critical coefficient is a hidden stat exclusive to Fire Emblem: Thracia 776. This hidden value, innate to all units in the game, multiplies a unit's critical hit rate by this value whenever they execute a double-attack.

Calculations

[(Critical rate - target's dodge) x (unit's pursuit critical coefficient)] = % actual critical hit rate

Exceptions: A unit possessing Wrath will override this calculation and have a 100% critical rate on their second attack, unless they also possess Vantage, in which case Wrath is negated and this calculation operates as normal. Additionally, any attack against a unit holding a Crusader scroll is negated, except Wrath criticals.

Example: Suppose Ced, at base stats, wielding Forseti and with no current support bonuses in effect, is attacked by an enemy; his relevant stats are 16+20 Skill and 3 PCC, plus Forseti's 30 crit. His base critical rate is as follows:

30 + 36 = 66
However, the maximum possible critical rate for a unit's first attack is 25, so this value is taken by the game to be 25. This value is used for Ced's first attack in a fight, giving him a (25 - target's dodge)% critical hit rate. For Ced's second attack against the enemy, the pursuit critical coefficient is factored in, as follows (assuming the attacking enemy has 10 Luck and no support bonuses):
(25 - 5) x 3 = 60
Therefore, Ced's pursuit critical coefficient gives him a critical rate of 60% for double-attacks.

List of units by PCC value

PCC value Playable units Enemy units
0 LifisEyriosSleufSaraShanamXavierSaias All enemies not listed below
1 FinnEyvelDagdarMartyRonanSafyBrightonLaraKarinDalsinNannaSelfinaKainAlvaFredSalemTinaTrewdGladeEdaRalfMiranda VeldMarlockLargoFredSalemPaulusMuellerDraco
2 LeifTanyaHicksMishaAmaldaConomool KempfAihimanConomoolMishaAmaldaReinhardt
3 OrsinMachyuaAsvelRobertDeanCedGalzus GalzusBovis
4 HalvanShivaCarrionOlwen ShivaOlwenTigris
5 FelgusMareetaPirnHomerLinoanDelmud MareetaPirn

See also

Game mechanics
Out-of-battle management Base (Base conversation) • Battle preparationsBonus experienceDungeonsGameplay modes (Creature Campaign) • GoldMila ShrinesRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeSidequest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmClassConstitution (Aid) • DefenseExperienceGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementPursuit critical coefficientResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics
and commands
AttackAuto-BattleCantoClass change (Reclass) • Dance/Play/Sing (Galdrar) • Death (Decoy) • DismountDragon VeinEquipmentFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRecruitmentRescue (Capture) • SkillsStatus conditionsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Effective damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline ShopSpotPassStreetPass
Other BirthdayGlitchesRankingsSound RoomTactician