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Odd Pulse Tie
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Odd Pulse Tie (Japanese: 鼓動の封緘・奇数 Beat seal · odd-numbered) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Odd Pulse Tie 1, Odd Pulse Tie 2, and Odd Pulse Tie 3 in order from lowest to highest. On odd-numbered turns, Odd Pulse Tie increases the special cooldown counts of the enemies with the lowest HP whose HP is significantly lower than the user's and whose specials are ready to trigger; how much less HP is needed to trigger decreases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Odd Pulse Tie 1) |
B | At start of odd-numbered turns, if (any foe's HP + 5) ≤ user's HP and that foe's special is ready, inflicts +2 special cooldown count on foe with lowest HP among those foes. | 60 | -- | ✓ | -- | ||
Heroes (Odd Pulse Tie 2) |
B | At start of odd-numbered turns, if (any foe's HP + 3) ≤ user's HP and that foe's special is ready, inflicts +2 special cooldown count on foes with lowest HP among those foes. | 120 | Odd Pulse Tie 1 | ✓ | -- | ||
Heroes (Odd Pulse Tie 3) |
B | At start of odd-numbered turns, if (any foe's HP + 1) ≤ user's HP and that foe's special is ready, inflicts +2 special cooldown count on foes with lowest HP among those foes. | 240 | Odd Pulse Tie 2 | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Odd Pulse Tie 1 | Odd Pulse Tie 2 | Odd Pulse Tie 3 | |
Unit (★★★★★) | Ninian: Frozen Heart • Oboro: Fierce Bride-to-Be | Ninian: Frozen Heart • Oboro: Fierce Bride-to-Be | Ninian: Frozen Heart • Oboro: Fierce Bride-to-Be |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Odd Pulse Tie 1) |
At start of odd-numbered turns, if any foe's
HP+5 ≤ unit's HP and that foe's Special is ready, inflicts Special cooldown count+2 on foe with the lowest HP among those foes. (Cannot exceed the foe's maximum Special cooldown.) |
奇数ターン開始時、自分よりHPが5以上低く、
かつ、奥義発動可能状態の敵のうち 最もHPが低い敵の奥義発動カウント+2 (敵の奥義発動カウントの最大値は超えない) |
Heroes (Odd Pulse Tie 2) |
At start of odd-numbered turns, if any foe's
HP+3 ≤ unit's HP and that foe's Special is ready, inflicts Special cooldown count+2 on foe with the lowest HP among those foes. (Cannot exceed the foe's maximum Special cooldown.) |
奇数ターン開始時、自分よりHPが3以上低く、
かつ、奥義発動可能状態の敵のうち 最もHPが低い敵の奥義発動カウント+2 (敵の奥義発動カウントの最大値は超えない) |
Heroes (Odd Pulse Tie 3) |
At start of odd-numbered turns, if any foe's
HP+1 ≤ unit's HP and that foe's Special is ready, inflicts Special cooldown count+2 on foe with the lowest HP among those foes. (Cannot exceed the foe's maximum Special cooldown.) |
奇数ターン開始時、自分よりHPが1以上低く、
かつ、奥義発動可能状態の敵のうち 最もHPが低い敵の奥義発動カウント+2 (敵の奥義発動カウントの最大値は超えない) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Odd Pulse Tie |
-- |
Japanese |
鼓動の封緘・奇数 |
Beat seal · odd-numbered |
Spanish |
Pulso impar |
Odd pulse |
French |
Influx impair |
Odd influx |
German |
Ungerader Puls |
Odd Pulse |
Italian |
Battito dispari |
Odd beat |
Portuguese |
Pulso ímpar |
Odd pulse |
Traditional Chinese |
鼓動的封緘・奇數 |
Beating seal · odd-numbered |