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Mt. Violdrake

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This article is about the chapter. For the location, see Thracia#Mt. Violdrake.

This page has been marked as a stub. Please help improve the page by adding information.

Mt. Violdrake

Cm fe05 8.png

Location

Mt. Violdrake

New units

Osian, Halvan, Ronan, Carrion, Marty

Boss(es)

Rumei

Mt. Violdrake (Japanese: 紫竜山 Purple Dragon Mountain) is the eighth chapter of Fire Emblem: Thracia 776.

Plot

Main article: Mt. Violdrake/Script

Leif's group leaves Castle Meath; they are accompanied by Carrion, a knight working under Hannibal, who is guiding them through the mountains to Tahra. Once some ways into the mountains, Carrion tells Leif that they should detour to Hannibal's mansion to meet up with several survivors from Leonster hidden there under Hannibal's protection. Carrion also tells Leif that Count Dryas is there, news that Leif is happy to hear.

Unfortunately, they encounter a mountain village under attack from bandits. Leif rushes to their aid and is confused to find that several of the bandits originate from Dagdar's group; including Marty. Carrion notes that this is strange; why would Dagdar's bandits attack a village under Dagdar's protection?

Before the battle begins a man named Gomez shown instructing a Thracian mercenary named Rumei to stop any and all intruders from entering Dagdar's mansion. Leif's forces capture and interrogate Rumei; Leif is informed that Dagdar and Tanya are in the mansion and Gomez is out to kill them. Leif frees Rumei and hurries into the mansion to rescue Dagdar and Tanya.

Beginning log

After reuniting with the Fiana Freeblades, Leif made his way west, led by the knight Carrion. He soon found himself at the foot of Mt. Violdrake, the headquarters of Dagdar's brigands...

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy Third
Defeat: Leif dies 8+2 {{{partner}}} {{{other}}} 12+62 {{{third}}}
Cm fe05 8.png

Character data

Characters
New Units
Osian
Portrait osian fe05.png
Fighter
HP
Varies
Level
Varies
Automatically from preparations
Halvan
Portrait halvan fe05.png
Axe Fighter
HP
Varies
Level
Varies
Automatically from preparations
Ronan
Portrait ronan fe05.png
Bow Fighter
HP
Varies
Level
Varies
Automatically from preparations
Carrion
Portrait carrion fe05.png
Cavalier
HP
24
Level
1
Automatically from turn 1
Marty
Portrait marty fe05.png
Brigand
HP
Varies
Level
Varies
Enemy; capture or talk to with Osian or Halvan
Returning Characters

Portrait leif fe05.pngPortrait lifis fe05.pngPortrait brighton fe05.pngPortrait machyua fe05.pngPortrait lara fe05.pngPortrait fergus fe05.pngPortrait karin fe05.pngPortrait dalsin fe05.pngPortrait asbel fe05.pngPortrait nanna fe05.pngPortrait hicks fe05.pngPortrait finn fe05.pngPortrait safy fe05.pngPortrait shiva fe05.png

Note: Osian, Halvan, Ronan, and Marty will only reappear if they are alive. All of them retain their level, stats, inventory, and skills from the end of Chapter 3.

Item data

Items
Name Obtainment Method
Is snes03 knight proof.png Knight Proof Visit northern village
Is snes03 luck ring.png Luck Ring Visit southern village

Shop data

Shop data

Armory Vendor

Name Cost
Is snes03 iron axe.png
Iron Axe 1,100
Is snes03 steel axe.png
Steel Axe 1,700
Is snes03 hand axe.png
Hand Axe 1,000
Is snes03 hammer.png
Hammer 1,200

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma snes03 brigand enemy.gif
Brigand Brigand 5 2 Poison Axe --
Ma snes03 brigand enemy.gif
Brigand Brigand 10 2 Poison Axe --
Ma snes03 brigand enemy.gif
Brigand Brigand 8 1 Poison Axe --
Ma snes03 brigand enemy.gif
Brigand Brigand 7 1 Poison Axe --
Ma snes03 brigand enemy.gif
Brigand Brigand 7 1 Poison Axe Vulnerary --
Ma snes03 hunter enemy.gif
Brigand Hunter 3 2 Poison Bow --
Ma snes03 warrior enemy.gif
Brigand Warrior 8 1 Poison Axe Poison Bow Vulnerary --
Ma snes03 brigand enemy.gif
Marty Brigand Varies 1 Varies • Retains his level, stats, inventory, and skills from the end of Chapter 3.
• Not present if he died.
Ma snes03 wyvern rider dismounted enemy.gif
Rumei Wyvern Rider 5 1 Ridersbane Steel Lance Iron Sword Vulnerary Knight Proof --
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma snes03 brigand enemy.gif
Brigand Brigand 7 26 Poison Axe --
Ma snes03 brigand enemy.gif
Brigand Brigand 8 18 Poison Axe --
Ma snes03 hunter enemy.gif
Brigand Hunter 3 18 Poison Bow --

Reinforcements

  • Turns 5-30
    • 1 Brigand, level 7, from the furthest northern end of the river
  • Turns 7-24
    • 1 Brigand, level 8, from the far northern forests
    • 1 Hunter from the far northern forests

Boss data

Main article: Rumei
Portrait rumei fe05.png
Ma snes03 wyvern rider dismounted enemy.gif Wyvern Rider
Level 5
Action
Stats
Max HP 36 Speed 5
Strength 10 Luck 6
Magic 2 Defense 4
Skill 6 Constitution 9
Movement 6 FCM 0
Inventory Skills
Ridersbane
Steel Lance
Iron Sword
Vulnerary
Knight Proof
--
Weapon Levels
FE5RankSword.png C FE5RankLance.png A FE5RankAxe.png -- FE5RankBow.png -- FE5RankStaff.png --
FE5RankFire.png -- FE5RankThunder.png -- FE5RankWind.png -- FE5RankLight.png -- FE5RankDark.png --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


This is the first chapter that grants you access to battle preparations, so feel free to move your items and weapons around. It is also important to keep track of the fatigue level of your units and plan ahead, so make it a habit to review the state of your units before battle.

The battle itself is rather simple, as Leif's forces move left to handle Brigands and reach Dagdar's mansion. Marty has found himself on the enemy side, but when spoken to by Osian or Halvan, or captured, he'll defect. Do remember that Osian has Wrath and may ORKO Marty if provoked, however.

To play the following sidequest, Rumei must be captured, but not released. Do this before he mounts his wyvern on turn 16, though. In fact, one may have a mounted unit rescue Leif, warp said unit, drop Leif, and then capture Rumei to save turns. Simply promoting the mounted unit and rushing across the map works fine as well, so long as the unit has high bulk or avoidance.

Future chapters have plenty of doors to open, so purchasing some Door Keys at the vendor is also recommended.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Mt. Violdrake

While not named directly, the location this chapter is named after was translated as Mt. Violdrake, a portmanteau of violet and drake, in Fire Emblem Awakening.

English
(unofficial)

• Purple Dragon Mountain
• Mount Violdrake

• Used in FireLizard's translation.
• Used in the Lil' Master fan translation patch.

Japanese

紫竜山

"Purple Dragon Mountain" or "Mount Purple Dragon"

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


The Shield of Thracia Mt. Violdrake The Emblem of Njörun
Dagdar's Mansion
Fire Emblem: Thracia 776
Playable characters AlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable characters AltenaArionAugustCoirpreDryasEthlynHannibalIshtarJuliaJuliusLewynQuanSeliphTravant
Bosses AlphandBaldackBandolBaraatBucksBovisBrookCanisCoddaCohenColhoCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtRobosRumeiSaiasSeimetolTigrisTrumanVeldWeissmannWolfXavierZaomZyle
Personal Weapons Beo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragonpikeEarth SwordForsetiGrafcaliburKiaLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters 1: The Warrior of Fiana • 2: The Coastal Village • 2x: The Corsair Isles • 3: Kelbeth's Gate • 4: The Dungeon • 4x: Hero on the Wind • 5: Mother and Daughter • 6: The Escape • 7: The Shield of Thracia • 8: Mt. Violdrake • 8x: Dagdar's Mansion • 9: The Emblem of Njörun • 10: Noel Canyon • 11: Dandrum Fortress • 11x: Murder Hollace • 12: The Thieves of Dakia • 12x: Dandelion • 13: The Walled City • 14: Open Fire • 14x: Freedom • 15: The Two Paths • 16A: Nohrden Line • 17A: Leonster's Gate • 16B: The Dark Forest • 17B: The First Rain of May • 18: The Liberation of Leonster • 19: The Empire's Counterattack • 20: The Scion of Light • 21: The Liberation War • 21x: The Detention Center • 22: Across the River • 23: The Palace of Evil • 24: The Baron in Black • 24x: The Altar of Loptr • Endgame: An Undying Oath
Locations JugdralMunster District (ConoteLeonsterMunsterUlster) • Thracia (FianaTahra)
Groups, objects and events Aed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLoptr Church (BergrosenDeadlords) • Magi
Related topics Other games (Genealogy of the Holy WarAwakening) • Name chartPre-release information (Unused content) • Sound RoomTimeline