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Lull Speed/Defense
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Lull Speed/Defense (Japanese: 速さ守備の凪 Speed/Defense Lull) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Lull Spd/Def 1, Lull Spd/Def 2, Lull Spd/Def 3, and Lull Spd/Def 4 in order from lowest to highest. During combat, Lull Spd/Def reduces the foe's speed and defense and neutralizes any bonuses to those stats; the size of the stat drops increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Lull Spd/Def 1) |
B | Inflicts −1 each to foe's speed and defense and neutralizes foe's bonuses to those stats during combat. | 60 | -- | ✓ | -- | ||
Heroes (Lull Spd/Def 2) |
B | Inflicts −2 each to foe's speed and defense and neutralizes foe's bonuses to those stats during combat. | 120 | Lull Spd/Def 1 | ✓ | -- | ||
Heroes (Lull Spd/Def 3) |
B | Inflicts −3 each to foe's speed and defense and neutralizes foe's bonuses to those stats during combat. | 240 | Lull Spd/Def 2 | ✓ | -- | ||
Heroes (Lull Spd/Def 4) |
B | Inflicts −(4 + number of bonus effects on foe; maximum: 8) each to foe's speed and defense and neutralizes foe's bonuses to speed and defense during combat. | 300 | Lull Spd/Def 3 | ✓ | -- |
Availability
Heroes
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Lull Spd/Def 1) |
Inflicts Spd/Def-1 on foe and neutralizes foe's
bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の速さ、守備-1、かつ
敵の速さ、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Spd/Def 2) |
Inflicts Spd/Def-2 on foe and neutralizes foe's
bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の速さ、守備-2、かつ
敵の速さ、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Spd/Def 3) |
Inflicts Spd/Def-3 on foe and neutralizes foe's
bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の速さ、守備-3、かつ
敵の速さ、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Spd/Def 4) |
Inflicts Spd/Def-X on foe (X = 4 + number
of【Bonus】effects active on foe; max 8; excludes stat bonuses) and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
戦闘中、敵の速さ、守備-4、さらに、
敵の速さ、守備が、 敵の【有利な状態】の数だけ減少 (最大4、強化は除く)、 敵の速さ、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Lull Speed/Defense |
Abbreviated as Lull Spd/Def. |
Japanese |
速さ守備の凪 |
Speed/Defense Lull |
Spanish |
Calma Velocidad/Defensa |
Speed/Defense stillness; abbreviated as Calma Vel/Def in the European localization and as Calma Vel./Def. in the Latin American localization. |
French |
Répit Vitesse/Défense |
Speed/Defense relief; abbreviated as Répit Vit/Déf. |
German |
Geschwindigkeit/Verteidigung-Tief |
Speed/Defense Depression; abbreviated as Ges./Ver.-Tief. |
Italian |
Culla Velocità/Difesa |
Speed/Defense cradle; abbreviated as Culla Vel/Dif. |
Portuguese (Brazil) |
Velocidade/Defesa calma |
Calm Speed/Defense; abbreviated as Vel./Def. calm. |
Traditional Chinese |
速度防守的靜謐 |
Speed/Defense stillness |