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Lagdou Ruins/Floor 9

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Lagdou Ruins 9

Cm fe08 L-9.png

Location

Lagdou Ruins

Boss(es)

Deathgoyle

Previous chapter(s)

Lagdou Ruins 8

Next chapter(s)

Lagdou Ruins 10

Lagdou Ruins 9 (Japanese: ラグドゥ遺跡 9層 Lagdou Ruins: ninth level) is the ninth floor of the Lagdou Ruins.

Map data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Eirika or Ephraim dies or the player's army is routed 1–8 {{{partner}}} {{{other}}} 43+3
Cm fe08 L-9.png

Letters indicate the spawn group of a random enemy. Enemies marked with a plus (+) can vary in their starting position by up to two tiles in any direction.

This map features lava geysers, which deal 10 damage to any units that ends their turn on one.

Character data

Characters
New units

None

Available characters
Eirika ​Ephraim ​Seth ​Franz ​Gilliam ​Vanessa ​Moulder ​Ross ​Garcia ​Neimi ​Colm ​Artur ​Lute ​Natasha ​Joshua ​Forde ​Kyle ​Tana ​Amelia ​Innes ​Gerik ​Tethys ​Marisa ​Duessel ​Cormag ​L'arachel ​Dozla ​Ewan ​Saleh ​Rennac ​Knoll ​Syrene ​
More characters may be available if this map is attempted during the Creature Campaign.

Item data

There are no fixed items in this map; random monsters may have items that will drop upon defeat or can be stolen.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba cyclops enemy.gif Monster Cyclops 20 1 68~76 16~20 14~18 11~15 2~5 19~23 6~10 16 5 Tomahawk Brave Axe
Does not move.
Ma gba arch mogall enemy.gif Monster Arch Mogall 20 6 26~31 18~23 9~13 7~11 3~7 4~7 13~16 5 6 Shadowshot Crimson Eye
Does not move.
Ma gba maelduin enemy.gif Monster Maelduin 20 1 41~48 14~18 10~14 10~13 1~4 11~14 6~10 12 8 Brave Bow
Moves to attack units in range.
Ma gba maelduin enemy.gif Monster Maelduin 20 1 41~48 14~18 10~14 10~13 1~4 11~14 6~10 12 8 Steel Bow
Moves to attack units in range.
Ma gba cyclops enemy.gif Monster Cyclops 18~20 Var. 59~69 13~18 11~16 10~14 1~4 17~21 4~8 16 5 Varies
• Randomly determined: group A.
• Moves to attack units in range; the northeast four and the center-most one begin moving unprovoked when a player unit enters the north half of the map (enters columns 9–18, rows 1–12; or columns 1–8, rows 7–12).
Ma gba entombed enemy.gif Monster Entombed 18~20 Var. 52~61 11~16 4~8 4~7 9~16 1~4 2~5 6 5 Varies
• Randomly determined: group A.
• Moves to attack units in range; the northeast four and the center-most one begin moving unprovoked when a player unit enters the north half of the map (enters columns 9–18, rows 1–12; or columns 1–8, rows 7–12).
Ma gba wight 01 enemy.gif Monster Wight 18~20 Var. 34~41 11~15 9~13 9~13 1~4 7~10 5~10 9 6 Varies
• Randomly determined: group B.
• The center-most one, westernmost two, the east one near the center, the upper southeast one, the middle one of the southernmost three, and the northernmost one immediately being moving unprovoked; the others move to attack units in range.
Ma gba wight 02 enemy.gif Monster Wight 18~20 Var. 34~41 11~16 11~16 8~12 1~4 7~10 5~9 8 6 Varies
• Randomly determined: group B.
• The center-most one, westernmost two, the east one near the center, the upper southeast one, the middle one of the southernmost three, and the northernmost one immediately being moving unprovoked; the others move to attack units in range.
Ma gba wight 02 enemy.gif Monster Wight 18~20 Var. 34~41 11~16 11~16 8~12 1~4 7~10 5~9 8 6 Varies
• Randomly determined: group C.
• The southern one and northeastern-most one immediately begin moving unprovoked; the others move to attack units in range.
Ma gba wight 01 enemy.gif Monster Wight 18~20 Var. 34~41 11~15 9~13 9~13 1~4 7~10 5~10 9 6 Varies
• Randomly determined: group C.
• The southern one and northeastern-most one immediately begin moving unprovoked; the others move to attack units in range.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba cyclops enemy.gif Monster Cyclops 18~20 Var. 59~69 13~18 11~16 10~14 1~4 17~21 4~8 16 5 Varies
• Randomly determined: group A.
• Moves to attack units in range.
Ma gba entombed enemy.gif Monster Entombed 18~20 Var. 52~61 11~16 4~8 4~7 9~16 1~4 2~5 6 5 Varies
• Randomly determined: group A.
• Moves to attack units in range.

Reinforcements

  • For three turns on player phase after any player unit acts in the northwest part of the map (columns 1–8, rows 1–6)
    • One enemy of group A from the northwest stairs

Boss data

Main article: Monster
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Generic portrait cyclops fe08.png
Ma gba cyclops enemy.gif Cyclops
Level 20
Affinity Is gba darkaffin.png
Stats
Max HP 66~74 Luck 2~5
Strength 15~20 Defense 19~23
Skill 13~17 Resistance 6~10
Speed 11~15 Constitution 16
Movement 5 Aid 15
Inventory
Tomahawk
Brave Axe
Weapon Levels
Swords -- Lances -- Axes A Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Random monster data

Class rates

Classes (group A)
Class Chance
Ma gba cyclops enemy.gif Cyclops 95%
Ma gba entombed enemy.gif Entombed 5%
Classes (group B)
Class Chance
Ma gba wight 01 enemy.gif Wight (melee) 80%
Ma gba wight 02 enemy.gif Wight (ranged) 20%
Classes (group C)
Class Chance
Ma gba wight 02 enemy.gif Wight (ranged) 80%
Ma gba wight 01 enemy.gif Wight (melee) 20%

Inventories

Class One of the following One of the following as a droppable itemThis item is dropped upon this unit's defeat.
Entombed Rotten Claw (25%)
Fetid Claw (70%)
Poison Claw (3%)
Lethal Talon (2%)
Vulnerary (1.5%)
Elixir (1%)
Antitoxin (1.5%)
Torch (1%)
50 Gold (2.1%)
100 Gold (2.8%)
150 Gold (1.4%)
200 Gold (0.7%)
Nothing (88%)
Wight (melee) Iron Sword (3.3%)
Steel Sword (17.16%)
Iron Blade (6.6%)
Steel Blade (3.3%)
Poison Sword (2.64%)
Killing Edge (3%)
Armorslayer (3%)
Wyrmslayer (1.8%)
Lancereaver (1.8%)
Zanbato (2.4%)
Iron Lance (3.3%)
Steel Lance (27.06%)
Toxin Lance (2.64%)
Killer Lance (2.4%)
Horseslayer (2.4%)
Axereaver (2.4%)
Dragonspear (1.8%)
Heavy Spear (3%)
Runesword (2.5%)
Javelin (2.5%)
Spear (2.5%)
Short Spear (2.5%)
50 Gold (1.5%)
100 Gold (2%)
150 Gold (1%)
200 Gold (0.5%)
Runesword (0.8%)
Spear (0.8%)
Secret Book (0.3%)
Swiftsole (0.01%)
Hero Crest (0.29%)
Brave Sword (0.75%)
Shamshir (0.75%)
Killing Edge (0.9%)
Brave Lance (0.15%)
Killer Lance (1.5%)
Javelin (0.3%)
Short Spear (0.45%)
Nothing (88%)
Wight (ranged) Iron Bow (54.56%)
Steel Bow (26.4%)
Poison Bow (7.04%)
Longbow (6%)
Killer Bow (4.2%)
Short Bow (1.8%)
50 Gold (1.2%)
100 Gold (1.6%)
150 Gold (0.8%)
200 Gold (0.4%)
Secret Book (0.7%)
Orion's Bolt (0.29%)
Master Seal (0.01%)
Elixir (0.5%)
Red Gem (0.5%)
Killer Bow (1%)
Brave Bow (1.2%)
Short Bow (0.8%)
Longbow (1%)
Nothing (90%)
Cyclops Iron Axe (6.5%)
Steel Axe (35.75%)
Poison Axe (3.25%)
Devil Axe (7.5%)
Battle Axe (13%)
Killer Axe (4.5%)
Halberd (4%)
Hammer (4%)
Swordreaver (4%)
Dragon Axe (4%)
Tomahawk (6.75%)
Swordslayer (5%)
Battle Axe (1.5%)
Brave Axe (0.25%)
Elixir (1.7%)
White Gem (0.02%)
Blue Gem (0.03%)
Red Gem (0.45%)
Vulnerary (0.9%)
Pure Water (0.3%)
Antitoxin (0.3%)
Torch (0.3%)
Tomahawk (2.15%)
Angelic Robe (0.15%)
Energy Ring (0.15%)
Body Ring (0.01%)
Ocean Seal (0.29%)
Brave Axe (1.25%)
Killer Axe (1.25%)
Swordslayer (0.75%)
Nothing (90%)
If the first item is capable of inflicting poison, the second item may still be present but will not be droppable.

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Lagdou Ruins 9

--

Japanese

ラグドゥ遺跡 9層

Lagdou Ruins: ninth level

Spanish

Ruinas de Lagdou 9

Lagdou Ruins 9

French

Ruines de Lagdou 9

Lagdou Ruins 9

German

Ruinen von Lagdou 9

Lagdou Ruins 9

Italian

Rovine di Lagdou 9

Lagdou Ruins 9

References

← Lagdour Ruins 8 • Lagdou Ruins 9 • Lagdou Ruins 10 →
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map