Lagdou Ruins 6
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Lagdou Ruins 6 (Japanese: ラグドゥ遺跡 6層 Lagdou Ruins: sixth level) is the sixth floor of the Lagdou Ruins.
Map data
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Victory: Rout the enemy
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Player
|
Partner
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Other
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Enemy
|
Third
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Defeat: Eirika or Ephraim dies or the player's army is routed
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1–10
|
{{{partner}}}
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{{{other}}}
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42+14
|
{{{third}}}
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Letters indicate the spawn group of a random enemy. Enemies marked with a plus (+) can vary in their starting position by up to two tiles in any direction.
Character data
- More characters may be available if this map is attempted during the Creature Campaign.
Item data
Additionally, random monsters may have items that will drop upon defeat or can be stolen.
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Elder Bael
|
19
|
1
|
59~66
|
18~23
|
11~14
|
9~13
|
2~5
|
14~18
|
9~11
|
15
|
6
|
Lethal Talon
|
Does not move.
|
|
Monster
|
Elder Bael
|
18
|
2
|
51~58
|
16~20
|
8~12
|
8~11
|
1~4
|
12~16
|
6~9
|
15
|
6
|
Sharp Claw
|
Moves to attack units in range.
|
|
Monster
|
Arch Mogall
|
18
|
1
|
25~29
|
16~21
|
8~12
|
6~10
|
3~6
|
4~7
|
12~15
|
5
|
6
|
Shadowshot • Crimson Eye
|
Moves to attack units in range.
|
|
Monster
|
Gorgon
|
18
|
3
|
27~31
|
18~24
|
8~12
|
7~11
|
5~9
|
6~9
|
14~18
|
11
|
6
|
Stone
|
Moves to attack units in range.
|
|
Monster
|
Cyclops
|
18
|
1
|
57~64
|
13~17
|
10~15
|
9~13
|
1~4
|
16~20
|
3~7
|
16
|
5
|
Tomahawk • Door Key
|
Does not move.
|
|
Monster
|
Wight
|
18
|
1
|
33~38
|
11~15
|
11~15
|
8~11
|
1~4
|
7~10
|
5~8
|
8
|
6
|
Longbow • Door Key
|
Does not move.
|
|
Monster
|
Wight
|
18
|
1
|
33~38
|
11~15
|
11~15
|
8~11
|
1~4
|
7~10
|
5~8
|
8
|
6
|
Longbow
|
Does not move.
|
|
Monster
|
Wight
|
18
|
1
|
33~38
|
11~15
|
11~15
|
8~11
|
1~4
|
7~10
|
5~8
|
8
|
6
|
Short Bow
|
Does not move.
|
|
Monster
|
Elder Bael
|
17
|
7
|
50~57
|
15~20
|
8~12
|
8~11
|
1~4
|
12~15
|
6~9
|
15
|
6
|
Sharp Claw
|
• The far-east and -west two begin moving unprovoked on turn 2; the others move to attack units in range.
|
|
Monster
|
Elder Bael
|
16~20
|
Var.
|
50~60
|
15~21
|
8~13
|
7~12
|
0~4
|
12~16
|
6~9
|
15
|
6
|
Varies
|
Randomly determined: group A.
|
|
Monster
|
Gwyllgi
|
16~20
|
Var.
|
32~39
|
10~14
|
17~22
|
17~22
|
3~8
|
7~10
|
5~9
|
8
|
8
|
Hellfang
|
Randomly determined: group A.
|
|
Monster
|
Maelduin
|
16~20
|
Var.
|
37~46
|
12~18
|
8~14
|
9~13
|
0~4
|
11~14
|
5~10
|
12
|
8
|
Varies
|
Randomly determined: group A.
|
|
Monster
|
Wight
|
16~20
|
Var.
|
32~39
|
10~15
|
8~13
|
8~13
|
0~4
|
7~10
|
5~9
|
9
|
6
|
Varies
|
• Randomly determined: group B. • The southernmost two and the second-northernmost two immediately begin moving unprovoked; the others move to attack units in range.
|
|
Monster
|
Wight
|
16~20
|
Var.
|
32~39
|
10~16
|
10~16
|
7~12
|
0~4
|
7~10
|
4~9
|
8
|
6
|
Varies
|
• Randomly determined: group B. • The southernmost two and the second-northernmost two immediately begin moving unprovoked; the others move to attack units in range.
|
|
Monster
|
Wight
|
16~20
|
Var.
|
32~39
|
10~16
|
10~16
|
7~12
|
0~4
|
7~10
|
4~9
|
8
|
6
|
Varies
|
• Randomly determined: group C. • Moves to attack units in range.
|
|
Monster
|
Wight
|
16~20
|
Var.
|
32~39
|
10~15
|
8~13
|
8~13
|
0~4
|
7~10
|
5~9
|
9
|
6
|
Varies
|
• Randomly determined: group C. • Moves to attack units in range.
|
|
Monster
|
Elder Bael
|
17
|
2
|
50~57
|
15~20
|
8~12
|
8~11
|
1~4
|
12~15
|
6~9
|
15
|
6
|
Poison Claw
|
Moves to attack units in range.
|
|
Monster
|
Elder Bael
|
18
|
2
|
51~58
|
16~20
|
8~12
|
8~11
|
1~4
|
12~16
|
6~9
|
15
|
6
|
Lethal Talon
|
Does not move.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Wight
|
15~20
|
Var.
|
31~39
|
10~15
|
8~13
|
8~13
|
0~4
|
7~10
|
4~9
|
9
|
6
|
Varies
|
Randomly determined: group B.
|
|
Monster
|
Wight
|
15~20
|
Var.
|
31~39
|
10~16
|
10~16
|
7~12
|
0~4
|
7~10
|
4~9
|
8
|
6
|
Varies
|
Randomly determined: group B.
|
|
Monster
|
Wight
|
15~20
|
Var.
|
31~39
|
10~16
|
10~16
|
7~12
|
0~4
|
7~10
|
4~9
|
8
|
6
|
Varies
|
Randomly determined: group C.
|
|
Monster
|
Wight
|
15~20
|
Var.
|
31~39
|
10~15
|
8~13
|
8~13
|
0~4
|
7~10
|
4~9
|
9
|
6
|
Varies
|
Randomly determined: group C.
|
|
Monster
|
Arch Mogall
|
15~20
|
Var.
|
23~30
|
14~22
|
7~13
|
6~11
|
2~7
|
3~7
|
11~15
|
5
|
6
|
Varies
|
Randomly determined: group D.
|
|
Monster
|
Elder Bael
|
15~20
|
Var.
|
49~60
|
14~21
|
8~13
|
7~12
|
0~4
|
11~16
|
6~9
|
15
|
6
|
Varies
|
Randomly determined: group D.
|
|
Monster
|
Elder Bael
|
15~20
|
Var.
|
49~60
|
14~21
|
8~13
|
7~12
|
0~4
|
11~16
|
6~9
|
15
|
6
|
Varies
|
Randomly determined: group A.
|
|
Monster
|
Gwyllgi
|
15~20
|
Var.
|
31~39
|
10~14
|
17~22
|
17~22
|
3~8
|
7~10
|
4~9
|
8
|
8
|
Hellfang
|
Randomly determined: group A.
|
|
Monster
|
Maelduin
|
15~20
|
Var.
|
36~46
|
12~18
|
8~14
|
9~13
|
0~4
|
11~14
|
5~10
|
12
|
8
|
Varies
|
Randomly determined: group A.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Elder Bael
|
19
|
1
|
60~68
|
19~24
|
11~15
|
9~13
|
2~5
|
14~18
|
9~12
|
15
|
6
|
Lethal Talon
|
Does not move.
|
|
Monster
|
Elder Bael
|
18
|
2
|
53~60
|
16~21
|
9~13
|
8~12
|
1~4
|
12~16
|
7~9
|
15
|
6
|
Sharp Claw
|
Moves to attack units in range.
|
|
Monster
|
Arch Mogall
|
18
|
1
|
25~30
|
17~22
|
8~13
|
7~11
|
3~7
|
4~7
|
12~15
|
5
|
6
|
Shadowshot • Crimson Eye
|
Moves to attack units in range.
|
|
Monster
|
Gorgon
|
18
|
3
|
27~32
|
19~26
|
8~13
|
8~12
|
5~10
|
6~9
|
15~19
|
11
|
6
|
Stone
|
Moves to attack units in range.
|
|
Monster
|
Cyclops
|
18
|
1
|
59~67
|
13~18
|
11~15
|
10~14
|
1~4
|
17~21
|
4~8
|
16
|
5
|
Tomahawk • Door Key
|
Does not move.
|
|
Monster
|
Wight
|
18
|
1
|
34~39
|
11~16
|
11~16
|
8~12
|
1~4
|
7~10
|
5~9
|
8
|
6
|
Longbow • Door Key
|
Does not move.
|
|
Monster
|
Wight
|
18
|
1
|
34~39
|
11~16
|
11~16
|
8~12
|
1~4
|
7~10
|
5~9
|
8
|
6
|
Longbow
|
Does not move.
|
|
Monster
|
Wight
|
18
|
1
|
34~39
|
11~16
|
11~16
|
8~12
|
1~4
|
7~10
|
5~9
|
8
|
6
|
Short Bow
|
Does not move.
|
|
Monster
|
Elder Bael
|
17
|
7
|
52~59
|
16~21
|
9~12
|
8~12
|
1~4
|
12~16
|
7~9
|
15
|
6
|
Sharp Claw
|
• The far-east and -west two begin moving unprovoked on turn 2; the others move to attack units in range.
|
|
Monster
|
Elder Bael
|
16~20
|
Var.
|
51~62
|
16~22
|
8~13
|
8~12
|
1~4
|
12~17
|
6~10
|
15
|
6
|
Varies
|
Randomly determined: group A.
|
|
Monster
|
Gwyllgi
|
16~20
|
Var.
|
33~41
|
11~15
|
17~23
|
17~23
|
3~8
|
7~11
|
5~10
|
8
|
8
|
Hellfang
|
Randomly determined: group A.
|
|
Monster
|
Maelduin
|
16~20
|
Var.
|
38~48
|
13~18
|
9~14
|
10~13
|
1~4
|
11~14
|
6~10
|
12
|
8
|
Varies
|
Randomly determined: group A.
|
|
Monster
|
Wight
|
16~20
|
Var.
|
33~41
|
10~15
|
8~13
|
9~13
|
1~4
|
7~10
|
5~10
|
9
|
6
|
Varies
|
• Randomly determined: group B. • The southernmost two and the second-northernmost two immediately begin moving unprovoked; the others move to attack units in range.
|
|
Monster
|
Wight
|
16~20
|
Var.
|
33~41
|
11~16
|
11~16
|
8~12
|
1~4
|
7~10
|
5~9
|
8
|
6
|
Varies
|
• Randomly determined: group B. • The southernmost two and the second-northernmost two immediately begin moving unprovoked; the others move to attack units in range.
|
|
Monster
|
Wight
|
16~20
|
Var.
|
33~41
|
11~16
|
11~16
|
8~12
|
1~4
|
7~10
|
5~9
|
8
|
6
|
Varies
|
• Randomly determined: group C. • Moves to attack units in range.
|
|
Monster
|
Wight
|
16~20
|
Var.
|
33~41
|
10~15
|
8~13
|
9~13
|
1~4
|
7~10
|
5~10
|
9
|
6
|
Varies
|
• Randomly determined: group C. • Moves to attack units in range.
|
|
Monster
|
Elder Bael
|
17
|
2
|
52~59
|
16~21
|
9~12
|
8~12
|
1~4
|
12~16
|
7~9
|
15
|
6
|
Poison Claw
|
Moves to attack units in range.
|
|
Monster
|
Elder Bael
|
18
|
2
|
53~60
|
16~21
|
9~13
|
8~12
|
1~4
|
12~16
|
7~9
|
15
|
6
|
Lethal Talon
|
Does not move.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Wight
|
15~20
|
Var.
|
32~41
|
10~15
|
8~13
|
9~13
|
1~4
|
7~10
|
5~10
|
9
|
6
|
Varies
|
Randomly determined: group B.
|
|
Monster
|
Wight
|
15~20
|
Var.
|
32~41
|
11~16
|
11~16
|
8~12
|
1~4
|
7~10
|
5~9
|
8
|
6
|
Varies
|
Randomly determined: group B.
|
|
Monster
|
Wight
|
15~20
|
Var.
|
32~41
|
11~16
|
11~16
|
8~12
|
1~4
|
7~10
|
5~9
|
8
|
6
|
Varies
|
Randomly determined: group C.
|
|
Monster
|
Wight
|
15~20
|
Var.
|
32~41
|
10~15
|
8~13
|
9~13
|
1~4
|
7~10
|
5~10
|
9
|
6
|
Varies
|
Randomly determined: group C.
|
|
Monster
|
Arch Mogall
|
15~20
|
Var.
|
24~31
|
15~23
|
8~13
|
6~11
|
3~7
|
4~7
|
11~16
|
5
|
6
|
Varies
|
Randomly determined: group D.
|
|
Monster
|
Elder Bael
|
15~20
|
Var.
|
50~62
|
15~22
|
8~13
|
8~12
|
1~4
|
12~17
|
6~10
|
15
|
6
|
Varies
|
Randomly determined: group D.
|
|
Monster
|
Elder Bael
|
15~20
|
Var.
|
50~62
|
15~22
|
8~13
|
8~12
|
1~4
|
12~17
|
6~10
|
15
|
6
|
Varies
|
Randomly determined: group A.
|
|
Monster
|
Gwyllgi
|
15~20
|
Var.
|
32~41
|
10~15
|
17~23
|
17~23
|
3~8
|
7~11
|
5~10
|
8
|
8
|
Hellfang
|
Randomly determined: group A.
|
|
Monster
|
Maelduin
|
15~20
|
Var.
|
37~48
|
13~18
|
9~14
|
9~13
|
1~4
|
11~14
|
6~10
|
12
|
8
|
Varies
|
Randomly determined: group A.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Elder Bael
|
19
|
1
|
45~65
|
11~30
|
7~27
|
6~25
|
1~20
|
11~26
|
6~22
|
15
|
6
|
Lethal Talon
|
Does not move.
|
|
Monster
|
Elder Bael
|
18
|
2
|
64~76
|
22~30
|
12~18
|
10~15
|
2~6
|
15~20
|
8~13
|
15
|
6
|
Sharp Claw
|
Moves to attack units in range.
|
|
Monster
|
Arch Mogall
|
18
|
1
|
31~39
|
24~29
|
12~18
|
10~16
|
5~10
|
5~9
|
15~21
|
5
|
6
|
Shadowshot • Crimson Eye
|
Moves to attack units in range.
|
|
Monster
|
Gorgon
|
18
|
3
|
33~41
|
27~29
|
12~18
|
11~17
|
9~15
|
7~11
|
19~26
|
11
|
6
|
Stone
|
Moves to attack units in range.
|
|
Monster
|
Cyclops
|
18
|
1
|
72~85
|
17~23
|
16~22
|
13~19
|
2~6
|
19~26
|
7~13
|
16
|
5
|
Tomahawk • Door Key
|
Does not move.
|
|
Monster
|
Wight
|
18
|
1
|
42~51
|
15~21
|
15~21
|
10~15
|
2~6
|
9~13
|
7~12
|
8
|
6
|
Longbow • Door Key
|
Does not move.
|
|
Monster
|
Wight
|
18
|
1
|
42~51
|
15~21
|
15~21
|
10~15
|
2~6
|
9~13
|
7~12
|
8
|
6
|
Longbow
|
Does not move.
|
|
Monster
|
Wight
|
18
|
1
|
42~51
|
15~21
|
15~21
|
10~15
|
2~6
|
9~13
|
7~12
|
8
|
6
|
Short Bow
|
Does not move.
|
|
Monster
|
Elder Bael
|
17
|
7
|
63~75
|
22~30
|
12~18
|
10~15
|
2~6
|
14~19
|
8~13
|
15
|
6
|
Sharp Claw
|
• The far-east and -west two begin moving unprovoked on turn 2; the others move to attack units in range.
|
|
Monster
|
Elder Bael
|
16~20
|
Var.
|
63~78
|
21~30
|
12~19
|
10~16
|
2~7
|
14~20
|
8~13
|
15
|
6
|
Varies
|
Randomly determined: group A.
|
|
Monster
|
Gwyllgi
|
16~20
|
Var.
|
41~52
|
13~20
|
22~29
|
22~30
|
7~14
|
9~14
|
7~13
|
8
|
8
|
Hellfang
|
Randomly determined: group A.
|
|
Monster
|
Maelduin
|
16~20
|
Var.
|
48~63
|
16~24
|
12~20
|
11~16
|
2~7
|
12~16
|
8~14
|
12
|
8
|
Varies
|
Randomly determined: group A.
|
|
Monster
|
Wight
|
16~20
|
Var.
|
41~52
|
14~21
|
12~19
|
11~17
|
2~7
|
8~14
|
7~13
|
9
|
6
|
Varies
|
• Randomly determined: group B. • The southernmost two and the second-northernmost two immediately begin moving unprovoked; the others move to attack units in range.
|
|
Monster
|
Wight
|
16~20
|
Var.
|
41~52
|
14~22
|
14~22
|
10~16
|
2~7
|
8~14
|
7~13
|
8
|
6
|
Varies
|
• Randomly determined: group B. • The southernmost two and the second-northernmost two immediately begin moving unprovoked; the others move to attack units in range.
|
|
Monster
|
Wight
|
16~20
|
Var.
|
41~52
|
14~22
|
14~22
|
10~16
|
2~7
|
8~14
|
7~13
|
8
|
6
|
Varies
|
• Randomly determined: group C. • Moves to attack units in range.
|
|
Monster
|
Wight
|
16~20
|
Var.
|
41~52
|
14~21
|
12~19
|
11~17
|
2~7
|
8~14
|
7~13
|
9
|
6
|
Varies
|
• Randomly determined: group C. • Moves to attack units in range.
|
|
Monster
|
Elder Bael
|
17
|
2
|
63~75
|
22~30
|
12~18
|
10~15
|
2~6
|
14~19
|
8~13
|
15
|
6
|
Poison Claw
|
Moves to attack units in range.
|
|
Monster
|
Elder Bael
|
18
|
2
|
64~76
|
22~30
|
12~18
|
10~15
|
2~6
|
15~20
|
8~13
|
15
|
6
|
Lethal Talon
|
Does not move.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Wight
|
15~20
|
Var.
|
40~52
|
14~21
|
12~19
|
11~17
|
2~7
|
8~14
|
7~13
|
9
|
6
|
Varies
|
Randomly determined: group B.
|
|
Monster
|
Wight
|
15~20
|
Var.
|
40~52
|
14~22
|
14~22
|
10~16
|
2~7
|
8~14
|
7~13
|
8
|
6
|
Varies
|
Randomly determined: group B.
|
|
Monster
|
Wight
|
15~20
|
Var.
|
40~52
|
14~22
|
14~22
|
10~16
|
2~7
|
8~14
|
7~13
|
8
|
6
|
Varies
|
Randomly determined: group C.
|
|
Monster
|
Wight
|
15~20
|
Var.
|
40~52
|
14~21
|
12~19
|
11~17
|
2~7
|
8~14
|
7~13
|
9
|
6
|
Varies
|
Randomly determined: group C.
|
|
Monster
|
Arch Mogall
|
15~20
|
Var.
|
30~40
|
22~29
|
11~19
|
10~17
|
5~11
|
5~10
|
14~21
|
5
|
6
|
Varies
|
Randomly determined: group D.
|
|
Monster
|
Elder Bael
|
15~20
|
Var.
|
62~78
|
21~30
|
12~19
|
10~16
|
2~7
|
14~20
|
8~13
|
15
|
6
|
Varies
|
Randomly determined: group D.
|
|
Monster
|
Elder Bael
|
15~20
|
Var.
|
62~78
|
21~30
|
12~19
|
10~16
|
2~7
|
14~20
|
8~13
|
15
|
6
|
Varies
|
Randomly determined: group A.
|
|
Monster
|
Gwyllgi
|
15~20
|
Var.
|
40~52
|
13~20
|
22~29
|
22~30
|
7~14
|
8~14
|
7~13
|
8
|
8
|
Hellfang
|
Randomly determined: group A.
|
|
Monster
|
Maelduin
|
15~20
|
Var.
|
48~63
|
16~24
|
12~20
|
11~16
|
2~7
|
12~16
|
8~14
|
12
|
8
|
Varies
|
Randomly determined: group A.
|
|
Reinforcements
- Player phase of turns 4, 6, 8, and 10
- Two enemies—one of group B, one of C—from the northern stairs
- Player phase of turns 5 and 9
- Two enemie of group D from the northern stairs
- Player phase of turn 7
- Two enemies of group A from the northern stairs
Boss data
- Main article: Monster
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
|
|
Inventory
|
Lethal Talon
|
Weapon Levels
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
|
|
|
Inventory
|
Lethal Talon
|
Weapon Levels
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
|
|
|
Inventory
|
Lethal Talon
|
Weapon Levels
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
|
Random monster data
Class rates
Classes (group B)
Class
|
Chance
|
Wight (melee)
|
80%
|
Wight (ranged)
|
20%
|
Classes (group C)
Class
|
Chance
|
Wight (ranged)
|
80%
|
Wight (melee)
|
20%
|
Inventories
If the first item is capable of inflicting poison, the second item may still be present but will not be droppable.
Strategy
This section has been marked as a stub. Please help improve the page by adding information.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
|
Etymology and other languages
Names, etymology, and in other regions
|
Language
|
Name
|
Definition, etymology, and notes
|
English
|
Lagdou Ruins 6
|
--
|
Japanese
|
ラグドゥ遺跡 6層
|
Lagdou Ruins: sixth level
|
Spanish
|
Ruinas de Lagdou 6
|
Lagdou Ruins 6
|
French
|
Ruines de Lagdou 6
|
Lagdou Ruins 6
|
German
|
Ruinen von Lagdou 6
|
Lagdou Ruins 6
|
Italian
|
Rovine di Lagdou 6
|
Lagdou Ruins 6
|
|
References