Lagdou Ruins 3
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Lagdou Ruins 3 (Japanese: ラグドゥ遺跡 3層 Lagdou Ruins: third level) is the third floor of the Lagdou Ruins.
Map data
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Victory: Rout the enemy
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Eirika or Ephraim dies or the player's army is routed
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1–8
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{{{partner}}}
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{{{other}}}
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45+17
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{{{third}}}
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Letters indicate the spawn group of a random enemy. Enemies marked with a plus (+) can vary in their starting position by up to two tiles in any direction.
Character data
- More characters may be available if this map is attempted during the Creature Campaign.
Item data
Additionally, random monsters may have items that will drop upon defeat or can be stolen.
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Wight
|
16
|
1
|
39~44
|
12~16
|
10~14
|
9~13
|
1~5
|
9~11
|
7~10
|
9
|
6
|
Runesword • Steel Blade • Blue Gem
|
Does not move.
|
|
Monster
|
Wight
|
15
|
1
|
31~36
|
10~14
|
10~14
|
7~11
|
0~4
|
7~9
|
4~8
|
8
|
6
|
Short Bow
|
Moves to attack units in range.
|
|
Monster
|
Wight
|
15
|
1
|
31~36
|
10~14
|
10~14
|
7~11
|
0~4
|
7~9
|
4~8
|
8
|
6
|
Steel Bow
|
Moves to attack units in range.
|
|
Monster
|
Gorgon
|
15
|
6
|
25~30
|
17~22
|
7~11
|
7~10
|
4~8
|
5~9
|
13~17
|
11
|
6
|
Steel Bow
|
--
|
|
Monster
|
Wight
|
13~19
|
Var.
|
30~39
|
10~15
|
10~15
|
7~12
|
0~4
|
7~10
|
4~9
|
8
|
6
|
Varies
|
• Randomly determined: group A. • The center-east two move to attack units in range.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
30~39
|
9~14
|
7~12
|
8~13
|
0~4
|
7~10
|
4~9
|
9
|
6
|
Varies
|
• Randomly determined: group A. • The center-east two move to attack units in range.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
30~39
|
9~14
|
7~12
|
8~13
|
0~4
|
7~10
|
4~9
|
9
|
6
|
Varies
|
• Randomly determined: group B. • The northeast one and the two north of the central Gorgon move to attack units in range. • The upper-left one of the two west of the central Gorgon begins moving unprovoked on turn 2.
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Monster
|
Wight
|
13~19
|
Var.
|
30~39
|
10~15
|
10~15
|
7~12
|
0~4
|
7~10
|
4~9
|
8
|
6
|
Varies
|
• Randomly determined: group B. • The northeast one and the two north of the central Gorgon move to attack units in range. • The upper-left one of the two west of the central Gorgon begins moving unprovoked on turn 2.
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Monster
|
Gwyllgi
|
13~19
|
Var.
|
30~39
|
9~14
|
16~22
|
16~22
|
2~7
|
7~10
|
4~9
|
8
|
8
|
Hellfang
|
Randomly determined: group C.
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|
Monster
|
Maelduin
|
13~19
|
Var.
|
35~45
|
12~17
|
8~13
|
9~12
|
0~4
|
10~14
|
5~10
|
12
|
8
|
Varies
|
Randomly determined: group C.
|
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Monster
|
Elder Bael
|
13~19
|
Var.
|
47~59
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14~21
|
7~12
|
7~12
|
0~4
|
11~16
|
6~9
|
15
|
6
|
Varies
|
Randomly determined: group C.
|
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Monster
|
Wight
|
16
|
1
|
32~37
|
10~14
|
8~12
|
8~12
|
0~4
|
7~9
|
5~8
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9
|
6
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Javelin • Steel Sword • Chest Key
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Does not move.
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Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Wight
|
15
|
2
|
31~36
|
10~13
|
8~11
|
8~12
|
0~4
|
7~9
|
4~8
|
9
|
6
|
Steel Blade • Door Key
|
Ignores combat; moves to open doors, and does not move if it has no means to open doors or no doors to open.
|
|
Monster
|
Wight
|
15
|
1
|
31~36
|
10~13
|
8~11
|
8~12
|
0~4
|
7~9
|
4~8
|
9
|
6
|
Steel Lance • Door Key
|
Ignores combat; moves to open doors, and does not move if it has no means to open doors or no doors to open.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
30~39
|
9~14
|
7~12
|
8~13
|
0~4
|
7~10
|
4~9
|
9
|
6
|
Varies
|
Randomly determined: group B.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
30~39
|
10~15
|
10~15
|
7~12
|
0~4
|
7~10
|
4~9
|
8
|
6
|
Varies
|
Randomly determined: group B.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
30~39
|
10~15
|
10~15
|
7~12
|
0~4
|
7~10
|
4~9
|
8
|
6
|
Varies
|
Randomly determined: group A.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
30~39
|
9~14
|
7~12
|
8~13
|
0~4
|
7~10
|
4~9
|
9
|
6
|
Varies
|
Randomly determined: group A.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Wight
|
16
|
1
|
40~45
|
12~16
|
10~14
|
10~13
|
2~5
|
9~12
|
7~11
|
9
|
6
|
Runesword • Steel Blade • Blue Gem
|
Does not move.
|
|
Monster
|
Wight
|
15
|
1
|
32~37
|
11~15
|
11~15
|
8~11
|
1~4
|
7~10
|
5~8
|
8
|
6
|
Short Bow
|
Moves to attack units in range.
|
|
Monster
|
Wight
|
15
|
1
|
32~37
|
11~15
|
11~15
|
8~11
|
1~4
|
7~10
|
5~8
|
8
|
6
|
Steel Bow
|
Moves to attack units in range.
|
|
Monster
|
Gorgon
|
15
|
6
|
26~31
|
18~24
|
8~12
|
7~11
|
5~9
|
6~9
|
14~18
|
11
|
6
|
Steel Bow
|
--
|
|
Monster
|
Wight
|
13~19
|
Var.
|
31~40
|
10~16
|
10~16
|
7~12
|
0~4
|
7~10
|
4~9
|
8
|
6
|
Varies
|
• Randomly determined: group A. • The center-east two move to attack units in range.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
31~40
|
10~15
|
8~13
|
8~13
|
0~4
|
7~10
|
4~9
|
9
|
6
|
Varies
|
• Randomly determined: group A. • The center-east two move to attack units in range.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
31~40
|
10~15
|
8~13
|
8~13
|
0~4
|
7~10
|
4~9
|
9
|
6
|
Varies
|
• Randomly determined: group B. • The northeast one and the two north of the central Gorgon move to attack units in range. • The upper-left one of the two west of the central Gorgon begins moving unprovoked on turn 2.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
31~40
|
10~16
|
10~16
|
7~12
|
0~4
|
7~10
|
4~9
|
8
|
6
|
Varies
|
• Randomly determined: group B. • The northeast one and the two north of the central Gorgon move to attack units in range. • The upper-left one of the two west of the central Gorgon begins moving unprovoked on turn 2.
|
|
Monster
|
Gwyllgi
|
13~19
|
Var.
|
31~40
|
10~15
|
17~23
|
17~23
|
3~8
|
7~10
|
4~9
|
8
|
8
|
Hellfang
|
Randomly determined: group C.
|
|
Monster
|
Maelduin
|
13~19
|
Var.
|
36~47
|
12~18
|
8~14
|
9~13
|
0~4
|
11~14
|
5~10
|
12
|
8
|
Varies
|
Randomly determined: group C.
|
|
Monster
|
Elder Bael
|
13~19
|
Var.
|
49~61
|
14~22
|
8~13
|
7~12
|
0~4
|
11~16
|
6~10
|
15
|
6
|
Varies
|
Randomly determined: group C.
|
|
Monster
|
Wight
|
16
|
1
|
33~38
|
10~14
|
8~12
|
9~12
|
1~4
|
7~10
|
5~9
|
9
|
6
|
Javelin • Steel Sword • Chest Key
|
Does not move.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Wight
|
15
|
2
|
32~37
|
10~14
|
8~12
|
9~12
|
1~4
|
7~10
|
5~8
|
9
|
6
|
Steel Blade • Door Key
|
Ignores combat; moves to open doors, and does not move if it has no means to open doors or no doors to open.
|
|
Monster
|
Wight
|
15
|
1
|
32~37
|
10~14
|
8~12
|
9~12
|
1~4
|
7~10
|
5~8
|
9
|
6
|
Steel Lance • Door Key
|
Ignores combat; moves to open doors, and does not move if it has no means to open doors or no doors to open.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
31~40
|
10~15
|
8~13
|
8~13
|
0~4
|
7~10
|
4~9
|
9
|
6
|
Varies
|
Randomly determined: group B.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
31~40
|
10~16
|
10~16
|
7~12
|
0~4
|
7~10
|
4~9
|
8
|
6
|
Varies
|
Randomly determined: group B.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
31~40
|
10~16
|
10~16
|
7~12
|
0~4
|
7~10
|
4~9
|
8
|
6
|
Varies
|
Randomly determined: group A.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
31~40
|
10~15
|
8~13
|
8~13
|
0~4
|
7~10
|
4~9
|
9
|
6
|
Varies
|
Randomly determined: group A.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Wight
|
16
|
1
|
30~46
|
9~24
|
7~24
|
7~23
|
1~17
|
7~22
|
4~20
|
9
|
6
|
Runesword • Steel Blade • Blue Gem
|
Does not move.
|
|
Monster
|
Wight
|
15
|
1
|
40~49
|
14~20
|
14~20
|
10~15
|
2~6
|
8~13
|
7~12
|
8
|
6
|
Short Bow
|
Moves to attack units in range.
|
|
Monster
|
Wight
|
15
|
1
|
40~49
|
14~20
|
14~20
|
10~15
|
2~6
|
8~13
|
7~12
|
8
|
6
|
Steel Bow
|
Moves to attack units in range.
|
|
Monster
|
Gorgon
|
15
|
6
|
32~40
|
26~29
|
11~17
|
11~16
|
8~14
|
7~11
|
18~25
|
11
|
6
|
Steel Bow
|
--
|
|
Monster
|
Wight
|
13~19
|
Var.
|
39~52
|
14~22
|
14~22
|
10~16
|
2~7
|
8~14
|
7~13
|
8
|
6
|
Varies
|
• Randomly determined: group A. • The center-east two move to attack units in range.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
39~52
|
13~21
|
11~19
|
11~17
|
2~7
|
8~14
|
7~13
|
9
|
6
|
Varies
|
• Randomly determined: group A. • The center-east two move to attack units in range.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
39~52
|
13~21
|
11~19
|
11~17
|
2~7
|
8~14
|
7~13
|
9
|
6
|
Varies
|
• Randomly determined: group B. • The northeast one and the two north of the central Gorgon move to attack units in range. • The upper-left one of the two west of the central Gorgon begins moving unprovoked on turn 2.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
39~52
|
14~22
|
14~22
|
10~16
|
2~7
|
8~14
|
7~13
|
8
|
6
|
Varies
|
• Randomly determined: group B. • The northeast one and the two north of the central Gorgon move to attack units in range. • The upper-left one of the two west of the central Gorgon begins moving unprovoked on turn 2.
|
|
Monster
|
Gwyllgi
|
13~19
|
Var.
|
39~52
|
12~20
|
21~29
|
21~30
|
6~14
|
8~14
|
7~13
|
8
|
8
|
Hellfang
|
Randomly determined: group C.
|
|
Monster
|
Maelduin
|
13~19
|
Var.
|
46~62
|
16~24
|
12~20
|
10~16
|
2~7
|
12~16
|
8~14
|
12
|
8
|
Varies
|
Randomly determined: group C.
|
|
Monster
|
Elder Bael
|
13~19
|
Var.
|
60~77
|
20~30
|
11~19
|
10~16
|
2~7
|
14~20
|
7~13
|
15
|
6
|
Varies
|
Randomly determined: group C.
|
|
Monster
|
Wight
|
16
|
1
|
41~49
|
14~20
|
12~18
|
11~16
|
2~6
|
8~13
|
7~12
|
9
|
6
|
Javelin • Steel Sword • Chest Key
|
Does not move.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Wight
|
15
|
2
|
40~49
|
14~19
|
12~17
|
11~16
|
2~6
|
8~13
|
7~12
|
9
|
6
|
Steel Blade • Door Key
|
Ignores combat; moves to open doors, and does not move if it has no means to open doors or no doors to open.
|
|
Monster
|
Wight
|
15
|
1
|
40~49
|
14~19
|
12~17
|
11~16
|
2~6
|
8~13
|
7~12
|
9
|
6
|
Steel Lance • Door Key
|
Ignores combat; moves to open doors, and does not move if it has no means to open doors or no doors to open.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
39~52
|
13~21
|
11~19
|
11~17
|
2~7
|
8~14
|
7~13
|
9
|
6
|
Varies
|
Randomly determined: group B.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
39~52
|
14~22
|
14~22
|
10~16
|
2~7
|
8~14
|
7~13
|
8
|
6
|
Varies
|
Randomly determined: group B.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
39~52
|
14~22
|
14~22
|
10~16
|
2~7
|
8~14
|
7~13
|
8
|
6
|
Varies
|
Randomly determined: group A.
|
|
Monster
|
Wight
|
13~19
|
Var.
|
39~52
|
13~21
|
11~19
|
11~17
|
2~7
|
8~14
|
7~13
|
9
|
6
|
Varies
|
Randomly determined: group A.
|
|
Reinforcements
- Player phase of turn 2
- Player phase of turn 3
- One Wight with a Steel Blade from the west edge of the map
- Player phase of turns 4–7
- One enemy of group B from the stairs southeast of the boss
- Player phase of turns 6–10
- Two enemies—one of group B, one of A—from the north edge of the map
Boss data
- Main article: Monster
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Random monster data
Class rates
Classes (group A)
Class
|
Chance
|
Wight (ranged)
|
80%
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Wight (melee)
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20%
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Classes (group B)
Class
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Chance
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Wight (melee)
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80%
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Wight (ranged)
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20%
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Inventories
If the first item is capable of inflicting poison, the second item may still be present but will not be droppable.
Strategy
This section has been marked as a stub. Please help improve the page by adding information.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Lagdou Ruins 3
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--
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Japanese
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ラグドゥ遺跡 3層
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Lagdou Ruins: third level
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Spanish
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Ruinas de Lagdou 3
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Lagdou Ruins 3
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French
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Ruines de Lagdou 3
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Lagdou Ruins 3
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German
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Ruinen von Lagdou 3
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Lagdou Ruins 3
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Italian
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Rovine di Lagdou 3
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Lagdou Ruins 3
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References