|
Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Monster
|
Wight
|
14
|
1
|
30~44
|
9~24
|
7~22
|
7~21
|
1~15
|
7~21
|
4~18
|
9
|
6
|
Steel Blade • Javelin
|
Does not move.
|
|
Monster
|
Wight
|
13
|
1
|
39~47
|
13~19
|
11~17
|
11~15
|
2~6
|
8~13
|
7~11
|
9
|
6
|
Spear
|
Does not move.
|
|
Monster
|
Wight
|
13
|
1
|
39~47
|
14~20
|
14~20
|
10~14
|
2~6
|
8~13
|
7~11
|
8
|
6
|
Longbow
|
Does not move.
|
|
Monster
|
Wight
|
13
|
1
|
39~47
|
14~20
|
14~20
|
10~14
|
2~6
|
8~13
|
7~11
|
8
|
6
|
Killer Bow
|
Moves to attack units in range.
|
|
Monster
|
Revenant
|
11~17
|
Var.
|
36~48
|
7~14
|
3~8
|
1~5
|
0~3
|
0~3
|
1~4
|
6
|
4
|
Varies
|
• Randomly determined: group A. • Moves to attack units in range.
|
|
Monster
|
Entombed
|
11~17
|
1
|
58~74
|
13~22
|
6~13
|
4~10
|
13~23
|
1~6
|
3~7
|
6
|
5
|
Varies
|
• Randomly determined: group A. • Moves to attack units in range.
|
|
Monster
|
Bonewalker
|
11~17
|
Var.
|
29~39
|
9~16
|
5~10
|
4~8
|
0~3
|
4~7
|
1~4
|
7
|
5
|
Varies
|
• Randomly determined: group A. • Moves to attack units in range.
|
|
Monster
|
Bonewalker
|
11~17
|
Var.
|
26~35
|
8~13
|
7~13
|
5~10
|
0~3
|
4~7
|
1~4
|
6
|
5
|
Varies
|
• Randomly determined: group A. • Moves to attack units in range.
|
|
Monster
|
Wight
|
11~17
|
Var.
|
38~50
|
13~20
|
11~18
|
10~16
|
1~6
|
8~13
|
6~12
|
9
|
6
|
Varies
|
• Randomly determined: group B. • The center-north one, easternmost two, and centermost one immediately begin moving unprovoked. • The lower one of the mid-south three begins moving unprovoked on turn 2. • The westernmost two and the eastern one near the boss do not move until a player unit acts within the main ruins (columns 3–15, rows 4–18; or columns 1–2, rows 6–18), at which point they begin moving unprovoked. • All others move to attack units in range.
|
|
Monster
|
Wight
|
11~17
|
Var.
|
38~50
|
13~21
|
13~21
|
9~15
|
1~6
|
8~13
|
6~12
|
8
|
6
|
Varies
|
• Randomly determined: group B. • The center-north one, easternmost two, and centermost one immediately begin moving unprovoked. • The lower one of the mid-south three begins moving unprovoked on turn 2. • The westernmost two and the eastern one near the boss do not move until a player unit acts within the main ruins (columns 3–15, rows 4–18; or columns 1–2, rows 6–18), at which point they begin moving unprovoked. • All others move to attack units in range.
|
|
Monster
|
Wight
|
11~17
|
Var.
|
38~50
|
13~21
|
13~21
|
9~15
|
1~6
|
8~13
|
6~12
|
8
|
6
|
Varies
|
• Randomly determined: group C. • The lower of the mid-south two begins moving unprovoked on turn 2. • The western one and the eastern one near the boss do not move until a player unit acts within the main ruins (columns 3–15, rows 4–18; or columns 1–2, rows 6–18), at which point they begin moving unprovoked. • All others move to attack units in range.
|
|
Monster
|
Wight
|
11~17
|
Var.
|
38~50
|
13~20
|
11~18
|
10~16
|
1~6
|
8~13
|
6~12
|
9
|
6
|
Varies
|
• Randomly determined: group C. • The lower of the mid-south two begins moving unprovoked on turn 2. • The western one and the eastern one near the boss do not move until a player unit acts within the main ruins (columns 3–15, rows 4–18; or columns 1–2, rows 6–18), at which point they begin moving unprovoked. • All others move to attack units in range.
|
|
Monster
|
Cyclops
|
11~17
|
Var.
|
66~84
|
15~23
|
14~22
|
12~19
|
1~6
|
18~26
|
6~13
|
16
|
5
|
Varies
|
• Randomly determined: group D. • Moves to attack units in range.
|
|
Monster
|
Entombed
|
11~17
|
Var.
|
58~74
|
13~22
|
6~13
|
4~10
|
13~23
|
1~6
|
3~7
|
6
|
5
|
Varies
|
• Randomly determined: group D. • Moves to attack units in range.
|
|
Monster
|
Maelduin
|
13
|
1
|
46~57
|
16~22
|
12~18
|
10~15
|
2~6
|
12~15
|
8~12
|
12
|
8
|
Hammer
|
Moves to attack units in range.
|
|
Monster
|
Elder Bael
|
11~17
|
Var.
|
59~75
|
19~30
|
11~18
|
9~15
|
1~6
|
13~19
|
7~13
|
15
|
6
|
Varies
|
• Randomly determined: group E. • Moves to attack units in range.
|
|
Monster
|
Gwyllgi
|
11~17
|
Var.
|
38~50
|
12~20
|
21~29
|
21~29
|
6~13
|
8~13
|
6~12
|
8
|
8
|
Hellfang
|
• Randomly determined: group E. • Moves to attack units in range.
|
|
Monster
|
Maelduin
|
11~17
|
Var.
|
45~60
|
15~23
|
11~19
|
10~16
|
1~6
|
12~16
|
7~13
|
12
|
8
|
Varies
|
• Randomly determined: group E. • Moves to attack units in range.
|
|
Monster
|
Gargoyle
|
11~17
|
Var.
|
28~38
|
10~18
|
7~12
|
10~15
|
0~3
|
8~13
|
1~4
|
8
|
6
|
Varies
|
• Randomly determined: group F. • Does not move until a player unit acts within the main ruins (columns 3–15, rows 4–18; or columns 1–2, rows 6–18), at which point they begin moving unprovoked.
|
|
Monster
|
Mogall
|
11~17
|
Var.
|
20~27
|
6~14
|
4~9
|
5~10
|
3~8
|
2~5
|
6~12
|
4
|
5
|
Varies
|
• Randomly determined: group F. • Does not move until a player unit acts within the main ruins (columns 3–15, rows 4–18; or columns 1–2, rows 6–18), at which point they begin moving unprovoked.
|
|
Monster
|
Bael
|
11~17
|
Var.
|
34~44
|
11~18
|
6~11
|
4~8
|
1~4
|
7~11
|
2~5
|
12
|
5
|
Varies
|
• Randomly determined: group F. • Does not move until a player unit acts within the main ruins (columns 3–15, rows 4–18; or columns 1–2, rows 6–18), at which point they begin moving unprovoked.
|
|
Monster
|
Maelduin
|
11~17
|
Var.
|
45~60
|
15~23
|
11~19
|
10~16
|
1~6
|
12~16
|
7~13
|
12
|
8
|
Varies
|
• Randomly determined: group G. • Does not move until a player unit acts within the main ruins (columns 3–15, rows 4–18; or columns 1–2, rows 6–18), when they begin moving unprovoked one turn later.
|
|
Monster
|
Elder Bael
|
11~17
|
Var.
|
59~75
|
19~30
|
11~18
|
9~15
|
1~6
|
13~19
|
7~13
|
15
|
6
|
Varies
|
• Randomly determined: group G. • Does not move until a player unit acts within the main ruins (columns 3–15, rows 4–18; or columns 1–2, rows 6–18), when they begin moving unprovoked one turn later.
|
|
Monster
|
Gwyllgi
|
11~17
|
Var.
|
38~50
|
12~20
|
21~29
|
21~29
|
6~13
|
8~13
|
6~12
|
8
|
8
|
Hellfang
|
• Randomly determined: group G. • Does not move until a player unit acts within the main ruins (columns 3–15, rows 4–18; or columns 1–2, rows 6–18), when they begin moving unprovoked one turn later.
|