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Gorgon Egg

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Gorgon Egg

Ms fe08 gorgon egg.png
Map sprite of a Gorgon egg.

Eggs of lovely and deadly gorgons.

Unit type(s)






The Gorgon Egg (Japanese: ゴーゴンの卵, Gorgon Egg) class is a rare monster class that appears in Fire Emblem: The Sacred Stones. They cannot attack or use any weapons, staying completely immobile. They only appear in Chapter 18 of the game, as well as skirmishes at Neleras Peak, the chapter's location.

Gorgon eggs are completely immobile, but as the name suggests, they hatch and become gorgons, transforming into the gorgon class. They have a set amount of HP, usually 15, 20, or 25, and starting at 5 HP, they gain 5 HP every turn if a character comes near. Once they reach full health, they turn into gorgons. Gorgon eggs give out a large amount of experience points when destroyed. Therefore, it is very advantageous to quickly destroy as many gorgon eggs as possible.

Gorgon eggs do not have any battle animations, and when attacked simply display map animations. It is also impossible for the player to open the stat screen of a Gorgon eggs, so all stats, aside from HP, and their inventory are hidden from the player without the use of hacking or glitches.


Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weight Experience CRP Weapon level
The Sacred Stones 50 -- 0 0 0 0 10 10 0 6 -- -- -- --

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
The Sacred Stones 60 -- 30 30 30 30 30 30 15 30 --

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
The Sacred Stones 100% 0% -- 0% 0% 0% 0% 0% -- -- -- --
See class growth rate for more details on the mechanics of class growths in each game.

Class change

The Sacred Stones

Base class Promotion method Advanced class
Ms fe08 gorgon egg.png
Gorgon Egg
Hatching Bs fe08 gorgon dark.png

Flavor text

Game Text
The Sacred Stones
Eggs of lovely and deadly gorgons. 美しき魔物ゴーゴンの卵


  • Gorgon eggs are useful with the use of the Enemy Control Glitch, as when an egg hatches all items in their inventory are set to full durability.
  • The programming that hatches gorgon eggs seems to rely on their coordinates on the map. If the enemy control glitch is used to rescue a gorgon egg and place it elsewhere the game freezes when the game tries to add HP to or hatch the moved gorgon egg.
  • Even though Gorgon eggs cannot attack, on the attack preview menu, it is mentioned that they have either Stone or Demon Surge equipped.
  • Similar to other Monsterclasses in The Sacred Stones, the Gorgon Egg has its stronger counterpart(In this case Gorgon) internally set as its promoted class. Unlike other cases though, this class change does occur in gameplay, even if not through an actual promotion.
  • The class is hardcoded to skip the internal experience-calculation if it is defeated in battle. The effect of this is that the experience gained by player units is always the same, regardless of their level or class.
  • Internally, the class is set to use the same generic portrait as the gorgon-class. This cannot be seen in normal gameplay due to their stat menu being inaccessable. It is possible to bypass this restriction through the Enemy Control Glitch, however.
  • This class is the only class in The Sacred Stones to have multiple diffrent spritesheets set to be used in gameplay. This is made possible by the class occupying multiple internal class-values, with the value used being swapped out as it gets closer to hatching.

Etymology and other languages

This section has been marked as a stub. Please help improve the page by adding information.

Names, etymology and in other regions
Language Name Definition, etymology and notes

Gorgon Egg




• Gorgon Egg. This name is used in the final release.
• This name is only used in the prototype. The English phrase "Gorgon Egg" transcribed in katakana.


Huevo de gorgona

Abbriviated to Huevo de go. in gameplay due to space limitations.


Œuf de Gorgone

Abbriviated to Œuf de Gorg. in gameplay due to space limitations.





Uova di Gorgone

Abbriviated to Uova di Gorg. in gameplay due to space limitations.


See also

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.
Classes in Fire Emblem: The Sacred Stones
Base classes ArcherBrigandCavalierCivilianClericDancerFighterFleetJourneymanKnightLordMageManaketeMercenaryMonkMyrmidonPeerPegasus KnightPhantomPiratePontifexPriestPupilQueenRecruitShamanSoldierThiefTroubadourWyvern Rider
Advanced classes AssassinBerserkerBishopDruidFalcoknightGeneralGreat KnightGreat LordHeroMage KnightManaketeNecromancerPaladinRangerRogueSageSniperSummonerSwordmasterValkyrieWarriorWyvern KnightWyvern Lord
Base monster classes BaelBonewalkerEntombedGargoyleGorgon EggMauthe DoogMogallRevenantTarvos
Advanced monster classes Arch MogallCyclopsDeathgoyleDemon KingDraco ZombieElder BaelGorgonGwyllgiMaelduinWight
Removed class Apprentice