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Dandelion

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This article is about the chapter; for the group, see Dandelion Bandits.

This page has been marked as a stub. Please help improve the page by adding information.

Dandelion

Cm fe05 12x.png

Location

Dandelion Gang fortress, Dacia Forest

Weather

Fog of War

New units

Salem, Perne, Troude, Tina

Boss(es)

Perne

Previous chapter(s)

The Thieves of Dacia

Next chapter(s)

The Walled City

Dandelion (Japanese: ダンディライオン Dandelion) is the sidequest of the twelfth chapter of Fire Emblem: Thracia 776. In order to play this chapter, the player must have completed the previous chapter in fewer than 20 turns.

Plot

Main article: Dandelion/Script

This section has been marked as a stub. Please help improve the page by adding information.


Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy Third
Defeat: Leif dies 4–6+4 {{{partner}}} {{{other}}} 17+55-3 {{{third}}}
Cm fe05 12x.png

Units are arranged based on their position in deployment order after Leif.

Character data

Characters
New Units
Salem
Portrait salem fe05.png
Loptr Mage
HP
22
Inventory
Jormungand
Sleep
Level
5
Automatically from turn 1 if he was captured and not released in Chapter 12
Perne
Portrait perne fe05.png
Thief Fighter
HP
24
Inventory
King Sword
Vulnerary
Level
3
Talk with Lifis, Lara, or Salem
Troude
Portrait troude fe05.png
Myrmidon
HP
30
Inventory
Silver Sword
Vulnerary
Level
8
Talk with Perne, or automatically at end of chapter if he was captured and not released
Tina
Portrait tina fe05.png
Priest
HP
14
Inventory
Thief
Unlock
S Drink
Level
1
Talk with Safy
Returning Characters

Leif ​Lifis ​Fergus ​Karin ​Brighton ​Machyua ​Lara ​Dalsin ​Asbel ​Nanna ​Hicks ​Finn ​Safy ​Shiva ​Osian ​Halvan ​Ronan ​Carrion ​Marty ​Dagdar ​Tanya ​Selphina ​Cain ​Alva ​Robert ​Fred ​Olwen ​Mareeta ​

Lara can promote to Dancer if she speaks with Perne.

Item data

Items
Name Obtainment Method
Is snes03 accost m.png Accost Manual Open left northern chest
Is snes03 shield ring.png Shield Ring Open right northern chest
Is snes03 fortify.png Fortify Open center-most chest
Is snes03 armorslayer.png Armorslayer Open southeastern chest
Is snes03 knight proof.png Knight Proof Open southwestern chest

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma snes03 priest female enemy.gif Tina Priest 1 1 14 0 3 1 5 15 0 3 5 Thief Unlock S Drink
Authority: Perne
Action: ★★★★★
Does not move; randomly acts or does not act each turn.
Ma snes03 thief enemy.gif Thief Thief 12 3 26 4 0 2 14 9 2 12 8 Slim Sword Vulnerary
Steal
Authority: Perne
Action:
Once Perne is recruited or defeated, ignores combat and moves to escape via the north.
Ma snes03 thief enemy.gif Thief Thief 12 5 26 4 0 2 14 9 2 12 8 Slim Sword Vulnerary Chest Key
Steal
Authority: Perne
Action:
• The southeast one ignores combat; they all move to open a chest, then move to escape via the north edge of the map.
• Once Perne is recruited or defeated, they all ignore combat and move to escape via the north.
Ma snes03 bow fighter female enemy.gif Bow Fighter Bow Fighter 6 1 16~24 2~10 0~8 3~11 5~13 0~8 1~9 4~12 6~7 Iron Bow
Authority: Perne
• Moves to attack units in range.
• Once Perne is recruited or defeated, ignores combat and moves to escape via the nearest stairs.
Ma snes03 bow fighter female enemy.gif Bow Fighter Bow Fighter 8 1 16~26 2~12 0~10 3~13 5~15 0~10 1~11 4~14 6~7 Iron Bow
Authority: Perne
• Moves to attack units in range.
• Once Perne is recruited or defeated, ignores combat and moves to escape via the nearest stairs.
Ma snes03 bow fighter female enemy.gif Bow Fighter Bow Fighter 9 1 16~27 2~13 0~11 3~14 5~16 0~11 1~12 4~15 6~7 Iron Bow
Authority: Perne
• Moves to attack units in range.
• Once Perne is recruited or defeated, ignores combat and moves to escape via the nearest stairs.
Ma snes03 dancer enemy.gif Dancer Dancer 1 3 14~17 0~3 0~3 0~3 2~5 0~3 0~3 3~6 6~7 Slim Sword
Dance
Authority: Perne
• Moves to dance for units in range.
• Once Perne is recruited or defeated, ignores combat and moves to escape via the north.
Ma snes03 myrmidon enemy.gif Troude Myrmidon 8 1 30 8 0 11 12 3 5 9 6 Silver Sword Vulnerary
Nihil
Authority: Perne
Action:
• Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
• Once Perne is recruited or defeated, ignores combat and moves to escape via the north.
Ma snes03 thief fighter enemy.gif Perne Thief Fighter 3 1 24 7 3 8 14 11 5 8 7 King Sword Vulnerary
Steal Charm* Vantage Sol
Authority: ★★
Action: ★★★★★
Does not move; stands on a throne, the chapter's seize point.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma snes03 bow fighter female enemy.gif Bow Fighter Bow Fighter 5 27 16~23 2~9 0~7 3~10 5~12 0~7 1~8 4~11 6~7 Iron Bow
Authority: Perne
• Moves to attack units in range; otherwise moves randomly.
• Once Perne is recruited or defeated, ignores combat and moves to escape via the nearest stairs.
Ma snes03 myrmidon enemy.gif Myrmidon Myrmidon 7 18 20~29 3~12 0~3 5~14 6~15 0~9 2~11 6~15 6~7 Iron Sword
Authority: Perne
Ma snes03 thief enemy.gif Thief Thief 12 8 26 4 0 2 14 9 2 12 8 Slim Sword Vulnerary Chest Key
Steal
Authority: Perne
Action:
• Prioritizes moving to open chests, then to escaping to the west once all accessible chests have been opened (considers a chest inaccessible if it is blocked by uncrossable terrain or a player unit is on it, but not if the path to it is blocked by a player unit).
• Once Perne is recruited or defeated, ignores combat and moves to escape via the north.
Ma snes03 dancer enemy.gif Dancer Dancer 1 1 14~17 0~3 0~3 0~3 2~5 0~3 0~3 3~6 6~7 Slim Sword Knight Proof
Dance
Authority: Perne
Ignores combat; moves to escape via the north.
Ma snes03 dancer enemy.gif Dancer Dancer 1 1 14~17 0~3 0~3 0~3 2~5 0~3 0~3 3~6 6~7 Slim Sword Warp
Dance
Authority: Perne
Ignores combat; moves to escape via the north.

Reinforcements

  • Turns 10–18; halted upon Perne being defeated or recruited
    • Three Bow Fighters, one from each of the stairs within rooms with no entrances; each with a 40% chance to appear each turn
    • Two Myrmidons, one from the stairs southeast of the throne, one from the stairs adjacent to the center-most chest; each with a 50% chance to appear each turn
  • Turns 11–18, with a 50% chance to appear each turn; halted upon Perne being defeated or recruited
    • One Thief from the furthest northeastern stairs
  • Turn 25, if no enemy Dancers have been reduced to 0 HP
    • One Dancer with a Knight Proof from the stairs adjacent to the southeastern chest
  • Turn 30, if no enemy Dancers have been reduced to 0 HP
    • One Dancer with a Warp staff from the stairs adjacent to the southeastern chest

Boss data

Main article: Perne
Portrait perne fe05.png
Ma snes03 thief fighter enemy.gif Thief Fighter
Level 3
Action ★★★★★
Authority ★★
Stats
Max HP 24 Speed 14
Strength 7 Luck 11
Magic 3 Defense 5
Skill 8 Constitution 8
Movement 7 FCM 5
Inventory Skills
King Sword
Vulnerary
Steal
Charm*
Vantage
Sol
Weapon Levels
FE5RankSword.png B FE5RankLance.png -- FE5RankAxe.png -- FE5RankBow.png -- FE5RankStaff.png --
FE5RankFire.png -- FE5RankThunder.png -- FE5RankWind.png -- FE5RankLight.png -- FE5RankDark.png --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Perne's group of thieves seek to open chests and escape, and while getting these items isn't mandatory, the thieves have high speed and constitution, and may steal items and weapons from your slower units or even capture your weaker ones. To add insult to injury, the many dancers that serve Perne may put their skills to work and allow their fellow enemy units to move twice.

Now, one could send Salem (if you held onto him in the previous chapter), Lifis, or Lara (recommended if you would like a playable dancer) to speak with Perne via the warp staff, but then the enemies, including the recruitable Troude, will head for the exits. Fortunately, Salem has a Sleep staff that can be used, and a unit with high constitution can capture Troude for the rest of battle.

Before Perne has been recruited, however, Tina will keep using her Thief staff on your units, and while she will gain weapon experience even if she misses, a successful steal will consume a staff use. As such, once Perne joins your side, make it a priority to steal said staff before all else. As tempting as it is to use the Sleep or Silence staff on Tina to prevent her from using her Thief staff to steal your items, bear in mind that doing this will prevent her from being recruited.

Perne also does not have a lockpick and Tina will not use her Unlock staff as an enemy unit, so bring sure to bring a lockpick or door key to enter Perne's room.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English
(unofficial)

• Dandelion
• The Dandelion

• Used in FireLizard's fan translation.
• Used in the Lil' Manster fan translation patch.

Japanese

ダンディライオン

Dandelion

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← The Thieves of Dacia • Dandelion • The Walled City →
Fire Emblem: Thracia 776
Playable characters AlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable characters AlfionaAltenaArionAugustCalfCoirpreDryasEthlynHannibalIshtarJuliaJuliusLewynQuanSeliphTravant
Bosses AlphandBaldackBandolBaraatBucksBovisBrookCanisCoddaCohenColhoCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtLobosRumeiSaiasSeimetolTigrisTrumanVeldWeissmannWolfXavierZaomZyle
Personal Weapons Beo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragonpikeForsetiGrafcaliburKiaLands SwordLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters 1: The Warrior of Fiana • 2: The Coastal Village • 2x: The Corsair Isles • 3: Kelbeth's Gate • 4: The Dungeon • 4x: Hero on the Wind • 5: Mother and Daughter • 6: The Escape • 7: The Shield of Thracia • 8: Mt. Violdrake • 8x: Dagdar's Mansion • 9: The Emblem of Njörun • 10: Nowell Valley • 11: Dandrum Fortress • 11x: Murder Hollace • 12: The Thieves of Dacia • 12x: Dandelion • 13: The Walled City • 14: Open Fire • 14x: Freedom • 15: The Two Paths • 16A: Nohrden Line • 17A: Leonster's Gate • 16B: The Dark Forest • 17B: The First Rain of May • 18: The Liberation of Leonster • 19: The Empire's Counterattack • 20: The Scion of Light • 21: The Liberation War • 21x: The Detention Center • 22: Across the River • 23: The Palace of Evil • 24: The Baron in Black • 24x: The Altar of Loptr • Endgame: An Undying Oath
Locations JugdralMunster District (ConoteLeonsterMunsterUlster) • Thracia (FianaTahra)
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLoptr Church (BergrosenDeadlords) • Magi
Related topics Other games (Genealogy of the Holy WarAwakening) • Name chartPre-release information (Unused content) • Sound RoomTimeline