On Friday, April 19, 2024 at 10:00 PM New York time, all OpenWiki Project sites will be undergoing scheduled maintenance for about 2 hours. Expect read-only access and brief periods of downtime.

Attack/Speed Clash

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Redirected from Atk/Spd Clash 1)
Attack/Speed Clash

Is feh atk spd clash 1.png
Icon of the Atk/Spd Clash 1 skill in Heroes.

Type(s)

Passive (Type A)

First game

Heroes

Attack/Speed Clash (Japanese: 攻撃速さの激突 Attack/Speed clash) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Spd Clash 1, Atk/Spd Clash 2, Atk/Spd Clash 3, and Atk/Spd Clash 4 in order from lowest to highest. Atk/Spd Clash skill boosts the user's attack and speed based on how many spaces the unit initiating combat moved, providing greater boosts at higher tiers; additionally, the highest tier neutralizes the user's penalties if enough spaces are moved.

Data

Game Icon Type Effect SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(Atk/Spd Clash 1)
Is feh atk spd clash 1.png A If user or foe initiates combat after moving at least 1 space, grants +⁠(number of spaces moved from starting position by unit initiating combat + 1; maximum: 2) to user's attack and speed. 60 -- Infantry Cavalry Flying
Swords Lances Axes Breaths Beast weapons
--
Heroes
(Atk/Spd Clash 2)
Is feh atk spd clash 2.png A If user or foe initiates combat after moving at least 1 space, grants +⁠(number of spaces moved from starting position by unit initiating combat + 3; maximum: 5) to user's attack and speed. 120 Atk/Spd Clash 1 Infantry Cavalry Flying
Swords Lances Axes Breaths Beast weapons
--
Heroes
(Atk/Spd Clash 3)
Is feh atk spd clash 3.png A If user or foe initiates combat after moving at least 1 space, grants +⁠(number of spaces moved from starting position by unit initiating combat + 5; maximum: 8) to user's attack and speed. 240 Atk/Spd Clash 2 Infantry Cavalry Flying
Swords Lances Axes Breaths Beast weapons
--
Heroes
(Atk/Spd Clash 4)
Is feh atk spd clash 4.png A If user or foe initiates combat after moving at least 1 space, grants +⁠(number of spaces moved from starting position by unit initiating combat + 5; maximum: 8) to user's attack and speed; if spaces moved ≥ 2, neutralizes penalties to user's attack and speed during combat. 300 Atk/Spd Clash 3 Infantry Cavalry Flying
Swords Lances Axes Breaths Beast weapons
--

Availability

Heroes

Method Data
Atk/Spd Clash 1 Atk/Spd Clash 2 Atk/Spd Clash 3 Atk/Spd Clash 4
Unit (★★★★) Panne: Welcoming Dawn Panne: Welcoming Dawn Panne: Welcoming Dawn
Unit (★★★★★) Ayra: Together in TeaChrom: Fell ExaltCordelia: Unyielding SnowDagr: Bluster PrincessDimitri: Savior KingElincia: Undaunted QueenEmbla: God of ClosureIsadora: Escort of PheraeKarla: Spring ReveriesLucina: Fate's ResolveNerþuz: God of the LandRatatoskr: Mending HandSeliph: Enduring LegacySylvain: Spring FlingsterTriandra: Reverent Dream Ayra: Together in TeaChrom: Fell ExaltCordelia: Unyielding SnowDagr: Bluster PrincessDimitri: Savior KingElincia: Undaunted QueenEmbla: God of ClosureIsadora: Escort of PheraeKarla: Spring ReveriesLucina: Fate's ResolveNerþuz: God of the LandRatatoskr: Mending HandSeliph: Enduring LegacySylvain: Spring FlingsterTriandra: Reverent Dream Ayra: Together in TeaChrom: Fell ExaltCordelia: Unyielding SnowDagr: Bluster PrincessDimitri: Savior KingElincia: Undaunted QueenEmbla: God of ClosureIsadora: Escort of PheraeKarla: Spring ReveriesLucina: Fate's ResolveNerþuz: God of the LandRatatoskr: Mending HandSeliph: Enduring LegacySylvain: Spring FlingsterTriandra: Reverent Dream Ayra: Together in TeaChrom: Fell ExaltCordelia: Unyielding SnowDagr: Bluster PrincessDimitri: Savior KingElincia: Undaunted QueenEmbla: God of ClosureIsadora: Escort of PheraeKarla: Spring ReveriesLucina: Fate's ResolveNerþuz: God of the LandRatatoskr: Mending HandSeliph: Enduring LegacySylvain: Spring FlingsterTriandra: Reverent Dream

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Atk/Spd Clash 1)
If unit or foe initiates combat after moving to
a different space, grants bonus to unit's Atk/Spd
during combat = X + 1. (X = number of spaces
from start position to end position of whoever
initiated combat; max 1.)
攻撃した側(自分からなら自分、敵からなら敵)の
移動後のマスが移動前と異なる時、
戦闘中、自分の攻撃、速さ+1、さらに、
移動後のマスが移動前から〇マス離れていれば、
自分の攻撃、速さ+〇(最大1)
Heroes
(Atk/Spd Clash 2)
If unit or foe initiates combat after moving to
a different space, grants bonus to unit's Atk/Spd
during combat = X + 3. (X = number of spaces
from start position to end position of whoever
initiated combat; max 2.)
攻撃した側(自分からなら自分、敵からなら敵)の
移動後のマスが移動前と異なる時、
戦闘中、自分の攻撃、速さ+3、さらに、
移動後のマスが移動前から〇マス離れていれば、
自分の攻撃、速さ+〇(最大2)
Heroes
(Atk/Spd Clash 3)
If unit or foe initiates combat after moving to
a different space, grants bonus to unit's Atk/Spd
during combat = X + 5. (X = number of spaces
from start position to end position of whoever
initiated combat; max 3.)
攻撃した側(自分からなら自分、敵からなら敵)の
移動後のマスが移動前と異なる時、
戦闘中、自分の攻撃、速さ+5、さらに、
移動後のマスが移動前から〇マス離れていれば、
自分の攻撃、速さ+〇(最大3)
Heroes
(Atk/Spd Clash 4)
If unit or foe initiates combat after moving to
a different space, grants bonus to unit's Atk/Spd
during combat = X + 6. (X = number of spaces
from start position to end position of whoever
initiated combat; max 4.) If X ≥ 2, neutralizes
unit's penalties to Atk/Spd during combat.
攻撃した側(自分からなら自分、敵からなら敵)の
移動後のマスが移動前と異なる時、
戦闘中、自分の攻撃、速さ+6、さらに、
移動後のマスが移動前から〇マス離れていれば、
自分の攻撃、速さ+〇(最大4)

〇が2以上の時、
戦闘中、自分の攻撃、速さの弱化を無効

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Attack/Speed Clash

Abbreviated as Atk/Spd Clash.

Japanese

攻撃速さの激突

Attack/Speed clash

Spanish
(Spain)

Choque Ataque/Velocidad

Attack/Speed collision; abbreviated as Choque Ata/Vel.

Spanish
(Latin America)

Duelo Ataque/Velocidad

Attack/Speed duel; abbreviated as Duelo Atq./Vel.

French

Conflit Attaque/Vitesse

Attack/Speed conflict; abbreviated as Conflit Atq/Vit.

German

Angriff/Geschwindigkeit-Impuls

Attack/Speed Impulse; abbreviated as A/G-Impuls.

Italian

Scontro Attacco/Velocità

Attack/Speed collision; abbreviated as Scontro Att/Vel.

Portuguese

Coça Ataque/Velocidade

Attack/Speed beating; abbreviated as Coça Atq./Vel.

Traditional Chinese

攻擊速度的激戰

Attack/Speed fierce battle

See also

Type A passive skills in Heroes
Aether Raids skills AR-D Atk/DefAR-D Atk/ResAR-D Atk/SpdAR-D Def/ResAR-D Spd/DefAR-D Spd/ResAR-O Atk/DefAR-O Atk/SpdAR-O Spd/Res
Bonus damage skills Ashera's ChosenDragonhideDragonscaleDragonskinDragoon ShieldGrani's ShieldIote's ShieldSvalinn Shield
Counter-attack skills Close CounterClose FoilClose ReversalClose SalvoClose WardDistant CounterDistant DartDistant FerocityDistant FoilDistant PressureDistant ReversalDistant StanceDistant StormDistant WardEmblems' MiracleOstian CounterOstia's HeartRealms United
Proximity skills Ashera's ChosenAtk/Def BondAtk/Def FinishAtk/Def FormAtk/Def SoloAtk/Def UnityAtk/Res BondAtk/Res FinishAtk/Res FormAtk/Res ScowlAtk/Res SoloAtk/Res UnityAtk/Spd BondAtk/Spd FinishAtk/Spd FormAtk/Spd HexbladeAtk/Spd ScowlAtk/Spd SoloAtk/Spd UnityAtk/Spd WildDef/Res BondDef/Res FinishDef/Res FormDef/Res ScowlDef/Res SoloDef/Res UnityDistant A/S SoloDistant D/R SoloLaws of SacaePower of NihilitySorcery BladeSpd/Def BondSpd/Def FormSpd/Def SoloSpd/Res BondSpd/Res FinishSpd/Res FormSpd/Res HexbladeSpd/Res Solo
Stat-boosting skills Attack +Attack/Def +Atk/Def CatchAtk/Def ClashAtk/Def IdealAtk/Def PrimeAtk/Def PushAttack/ResAtk/Res CatchAtk/Res IdealAtk/Res PushAtk/SpdAtk/Spd CatchAtk/Spd ClashAtk/Spd HexbladeAtk/Spd IdealAtk/Spd PrimeAtk/Spd PushBeyond WitcheryB Duel CavalryB Duel FlyingB Duel InfantryBonus DoublerBrazen Atk/DefBrazen Atk/ResBrazen Atk/SpdBrazen Def/ResBrazen Spd/DefBrazen Spd/ResC Bonus DoublerC Duel CavalryC Duel FlyingC Duel InfantryDefense +Def/Res CatchDef/Res IdealDef/ResDefiant AtkDefiant DefDefiant ResDefiant SpdD Bonus DoublerDistant PressureDragoon ShieldDualityEarth BoostEarthfire BoostEarthwind BoostFell WyrmscaleFire BoostFireflood BoostFirestorm BoostFortress DefFort. Def/ResFortress ResFuryG Duel CavalryG Duel FlyingG Duel InfantryHP +HP/AtkHP/DefHP/ResHP/SpdKnightly DevotionLife and DeathObsessionPart of the PlanRare TalentR Duel CavalryR Duel FlyingR Duel InfantryResistance +ScendscaleSelf-ImproverSolid GroundSpeed +Spd/DefSpd/Def CatchSpd/Def ClashSpd/Def IdealSpd/ResSpd/Res CatchSpd/Res HexbladeSpd/Res IdealStill WaterSwift SliceThunder's FistTriangle AdeptVerdict of SacaeWater BoostWind Boost
Turn-related skills Armored BlowBlade SessionBracing BlowBracing StanceClose DefClose FoilClose ReversalClose WardDarting BlowDarting BreathDarting StanceDeath BlowDistant DefDistant FoilDistant WardDragonskinFierce BreathFierce StanceFlared MirrorFlared SparrowFlash SparrowGift of MagicKestrel StanceLaws of SacaeMastermindMirror ImpactMirror StanceMirror StrikeNightmareRemote MirrorRemote SparrowRemote SturdyShield SessionSteady BlowSteady BreathSteady ImpactSteady PostureSteady StanceSturdy BlowSturdy ImpactSturdy StanceSturdy SurgeSurge SparrowSwift SparrowSwift StanceSwift StrikeWarding BlowWarding BreathWarding Stance
Miscellaneous skills Gray IllusionFlashing BladeHeavy BladeMila's Turnwheel