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Zofia's Call/Thieves' Shrine: Difference between revisions
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|newunit1={{NewUnit | |||
|name=Silque | |||
|portrait=[[File:Portrait silque fe02.png]] | |||
|class=Cleric | |||
|HP=18 | |||
|lv=1 | |||
|recruitment method=Talk to her at the Thieves' Shrine | |||
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|name=Silque | |||
|portrait=[[File:Portrait silque status fe15.png|128px]] | |||
|class=Cleric | |||
|HP=18 | |||
|lv=1 | |||
|recruitment method=Talk to her at the Mila Shrine after defeating the Brigand Boss | |||
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|return2=lukas | |return2=lukas |
Revision as of 17:43, 25 April 2018
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Thieves' Shrine (Japanese: 盗賊のほこら, Thieves' Shrine) is the third map of the first act in Fire Emblem Gaiden and Fire Emblem Echoes: Shadows of Valentia. In this map, Alm fights some bandits living in the Thieves' Shrine. This encounter can be repeated at the player's discretion. In Echoes: Shadows of Valentia, Alm challenges the leader of the bandits in order to rescue the woman they have abducted.
Map data
Gaiden Echoes: Shadows of Valentia
Character data
Gaiden Echoes: Shadows of Valentia
Item data
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- Note: There are no items to be obtained on this map in Gaiden. The following item list is for Echoes: Shadows of Valentia.
Enemy data
Gaiden
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Echoes: Shadows of Valentia
Brigand #1 (NM only) Brigand #2
Boss NM Boss HM
Boss data
- Main article:
Brigand Boss
Normal Hard
- Note: In Gaiden, this map has no designated boss.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Gaiden
In Gaiden, this map is very simple, and very easy. The map has no particular features, just move the player units forward an they will engage the enemy on the enemy phase. Just make sure the player units are not surrounded and there should be no issues.
Echoes: Shadows of Valentia
In Echoes: Shadows of Valentia, your goal is to take out the Brigand Boss as fast as possible while ensuring Kliff and Faye level up once each. Fortunately, they should be very close to doing so at this point even without challenging the Brigands earlier in the shrine. On turn 1, move Alm up four spaces - he should be packing the Iron Sword you got earlier in the dungeon. Move Kliff up four spaces as well, and put Gray right below him. Move Lukas up two and right two, move Faye right below Lukas, and move Tobin up three. On the enemy phase, Alm will damage the Brigand Boss. The other enemies attack Alm, Kliff, and Lukas. If Kliff killed the last Brigand in the previous battle, he should hit level 3 at this point.
On turn 2, have Lukas kill the level 3 Brigand and have Faye finish off the level 1 Brigand that Lukas wounded - this will level her up again and allow her to promote. Have Kliff wound the Brigand Boss. If you so desire, Gray and Tobin can take a swing at any nearby Brigands for some quick experience, although it is unlikely to make a difference. Finish the battle by having Alm kill the Brigand Boss.
Map Turn Count: 2
Game Turn Count: 12
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Thieves' Shrine |
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Spanish |
Santuario rufián |
Ruffian sanctuary |
French (France) |
Repaire de voleurs |
Lair of Thieves |
French (Canada) |
Repaire des voleurs |
Lair of Thieves |
German |
Räuberschrein |
Thieves' Shrine |
Italian |
Tempio dei ladri |
Temple of Thieves |
Dutch |
Roverskapel |
Thieves' Chapel |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Fleecer's Forest Battle • | Thieves' Shrine | • Storming of Ram Valley → |
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