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Zeiss

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Zeiss

FEFT Zeiss.png
Artwork of Zeiss from The Binding Blade


A wyvern rider of Bern. Melady's brother.

Gender

Male

Race

Human

Age

20s[1]

Family

Melady (sister)

Nationality

Bern[1]

Title(s)

Black Flash[1]

Starting class

Wyvern Rider

Appearance(s)

If the leader of the Lycian Army will allow it, I want to go with you. I want to see the princess that moved you so.
— Zeiss to Melady in Chapter 16: Storming the Capital

Zeiss (pronounced /⁠zaɪs⁠/[key][2]; Japanese: ツァイス Zeiss) is a playable Wyvern Rider in Fire Emblem: The Binding Blade. He is a knight of Bern and the brother of Melady.

Fire Emblem: The Binding Blade

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Normal Hard

Portrait zeiss fe06.png
Ma gba wyvern rider playable.gif Wyvern Rider
Level 7
Affinity Is gba thunderaffin.png
Recruitment: Chapter 16, talk to with Melady

Stats Growth Rates

Inventory
Steel Lance
Javelin
Weapon Levels
Swords -- Lances D Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Promotion stat gains

Class HP Str Skill Spd Lck Def Res Con Mov Weapon level
Wyvern Lord +5 +2 +2 +2 +0 +2 +1 +1 +1 Swords E, Lances +1

Analysis

This character analysis section may not be accurate to every player's experience.

Zeiss is a Wyvern Rider that joins in Chapter 16 of The Binding Blade. He joins in a rather complicated chapter where it can be difficult to recruit him without putting some of your units at risk due to him attacking with a javelin through the wall. In normal mode, his bases leave something to be desired, but his hard mode bonuses are as beneficial to him as Melady's are, as he starts with 19 strength at level 7, as well as 39 HP and 15 defense. He joins underleveled and will need to be fed some kills. Early promotion at level 10 is recommended for Zeiss due to him capping his strength very quickly and needing additional speed and skill to be an effective combat unit. It takes him 6 level-ups on average to get the 2 speed his promotion gives him, so going beyond level 10 does not help with the stats he needs anyway.

Due to his initial D rank in lances, the most powerful lances he will have access to are the rather inaccurate Steel Lances, giving him some significant accuracy issues. Iron Lances are also too weak for this point in the game, but promotion gets him to C rank in lances, which gives him the accurate and reasonably powerful Killer Lances. He also gains swords through promotion, but only enough sword level to use Iron Swords.

The easiest way to get Zeiss of level 10 is through the Horseslayer obtained in Chapter 7 if it hasn't broken yet. His high base strength lets him OHKO enemy cavaliers; with his low level, killing unpromoted enemies gets him over 50 experience, and promoted enemies yield even more. Given this, he can reach level 10 after roughly 6 kills.

Going beyond level 10 does little for Zeiss. He will almost always cap strength by level 10, and his 35% speed growth will yield a point of speed—the stat he needs the most—every three levels on average. As a result, his speed will lag behind most other combat units unless he is given Speedwings. He has enough speed to prevent getting doubled by most enemies, though Nomads or Myrmidons likely will. He is a fine candidate for Speedwings if they have not been used before he joins, as most combat units should have sufficient speed by the time he joins. His average speed at after promoting at level 10 without the Speedwings (14 to 15) lets him double slow enemies like Steel Lance-wielding Pegasus Knights and Cavaliers or Steel Axe Fighters. Once he reaches B in Lances—which requires 50 rounds of combat with lances, and one less for each victory—he can also use the Brave Lance; he will deal equal damage with it as he would doubling with a Killer Lance, but it will slow him down to where he may get doubled by Mercenaries, and the lack of a crit chance means he cannot make up for an untimely miss.

Another of Zeiss's issues is his low resistance making him susceptible to enemy status staves and tomes, even after using a Pure Water. His high HP can help him survive against the latter, but the former will always be a problem for him. His weakness to arrows and ballistae will also be a factor at times; the Delphi Shield is an option, but the player may want to give it to one of the other fliers, as Zeiss tends to be the most physically durable among them.

Zeiss's aid gives him a notable niche among the fliers; his physical durability is on par with Melady while his aid is on par with Thea, meaning he can rescue heavy units like Dieck or Perceval that Melady cannot while having the bulk to be positioned a bit more aggressively than the Pegasus Knights.

Zeiss is a great choice for a support partner for Melady (should the player seek one) as he is her only partner with the same movement as her. It is relatively easy to build due to their similar mobility, but bear in mind that there may be times that the player wants to send them in different directions as opposed to keeping them together.

Overall, Zeiss takes a bit to get up to speed, and even after promotion, he takes some favoritism to have a shot of having combat remotely comparable to Melady. However, promotion gives him respectable combat alongside great utility and durability with or without favoritism.

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Supports

Main article: Zeiss/Supports
Portrait zeiss fe06.png
Zeiss
Wyvern Rider
Is gba thunderaffin.png
Small portrait melady fe06.png
Melady
Wyvern Rider Is gba darkaffin.png
Initial: 20
Per turn:+3
Small portrait karel fe06.png
Karel
Swordmaster Is gba lightaffin.png
Initial: 1
Per turn:+1
Small portrait sin fe06.png
Sin
Nomad Is gba iceaffin.png
Initial: 1
Per turn:+1

[[{{{support7}}}]]
[[]] [[File:Is gba {{{affin7}}}affin.png|link={{{affin7}}} (affinity)]]
Initial: {{{initialpoints7}}}
Per turn:+

[[{{{support9}}}]]
[[]] [[File:Is gba {{{affin9}}}affin.png|link={{{affin9}}} (affinity)]]
Initial: {{{initialpoints9}}}
Per turn:+
Small portrait elen fe06.png
Elen
Priest Is gba windaffin.png
Initial: 10
Per turn:+2
Small portrait bartre fe06.png
Bartre
Warrior Is gba thunderaffin.png
Initial: 1
Per turn:+1

[[{{{support6}}}]]
[[]] [[File:Is gba {{{affin6}}}affin.png|link={{{affin6}}} (affinity)]]
Initial: {{{initialpoints6}}}
Per turn:+

[[{{{support8}}}]]
[[]] [[File:Is gba {{{affin8}}}affin.png|link={{{affin8}}} (affinity)]]
Initial: {{{initialpoints8}}}
Per turn:+

[[{{{support10}}}]]
[[]] [[File:Is gba {{{affin10}}}affin.png|link={{{affin10}}} (affinity)]]
Initial: {{{initialpoints10}}}
Per turn:+
See Support § GBA games for more details on supports.

Endings

Zeiss, Ebony Lightning
Short: Helped Guinevere rebuild Bern.

Long: Zeiss aided Guinivere in rebuilding Bern. As he rose in rank he was criticized for allying with Etruria, but his firm loyalty to Guinivere earned him the respect of his peers.

Quotes

Battle quotes

Narcian: You...
Zeiss: General Narcian... I heard everything from Sir Galle! Do you...have no sense of honor left in you at all?!
Narcian: Galle...! He has always been a thorn in my side! But no matter... After I wipe you out here, no one will know the truth...

— Against Narcian.
I'll focus all my strength into this one strike!
— Zeiss in the final chapter

Death quote

Melady... Sister... I...
— Zeiss

Other appearances

Trivia

  • Zeiss's wyvern is named Levrey.[4]
  • Zeiss is one of the few playable characters in the Fire Emblem GBA games to not have custom palette data attached to one of his possible classes, and the only playable unit in a non-exclusive class to have that distinction. He lacks a palette for his unpromoted class and thus uses the otherwise unused generic playable palette of the Wyvern Rider class.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Zeiss

As of Fire Emblem Heroes

Gallery

Small portrait zeiss fe06.pngSprite Gallery
Portrait zeiss fe06.png Ma gba wyvern rider enemy.gif Wyvern Rider Ma gba wyvern rider playable.gif Wyvern Lord Ma gba wyvern lord playable.gif
Bs fe06 enemy wyvern rider lance.png
Bs fe06 zeiss wyvern rider lance.png
Lance
Bs fe06 zeiss wyvern lord sword.png
Sword
Bs fe06 zeiss wyvern lord lance.png
Lance

References

  1. 1.0 1.1 1.2 Fire Emblem 6: Zeiss Artbook Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 9 March 2018
  2. Melady in Fire Emblem Heroes
  3. https://fe6.triangleattack.com/characters/zeiss
  4. "Lilith: You know, before you arrived, Tryffin was telling me about a clutchmate... Levrey, I believe?
    Melady: Ah, yes. Levrey is Zeiss's—that is, my brother's—wyvern... Then you truly can understand animals.
    " — Melady's A support from the Principled Acts Forging Bonds event, Fire Emblem Heroes
Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable characters EliwoodGuinivereHectorMaryMordred
Bosses ArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background characters AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and LiesF: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline