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White magic: Difference between revisions
(→White magic in the {{FES}}: I will merge these soon) |
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{{WeaponListCell|Physic|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|Restores [[Hit point|HP]] to a single ally on the map. Classified as a [[Staff (magic)|staff]] in other games.}} | {{WeaponListCell|Physic|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|Restores [[Hit point|HP]] to a single ally on the map. Classified as a [[Staff (magic)|staff]] in other games.}} | ||
{{WeaponListCell|Recover|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|Restores [[Hit point|HP]] to a single adjacent ally. Classified as a [[Staff (magic)|staff]] in other games.}} | {{WeaponListCell|Recover|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|Restores [[Hit point|HP]] to a single adjacent ally. Classified as a [[Staff (magic)|staff]] in other games.}} | ||
{{WeaponListCell|Rescue (staff){{!}}Rescue|no|no|yes|yes|yes|yes|yes|yes|yes|yes|no|yes|yes| | {{WeaponListCell|Rescue (staff){{!}}Rescue|no|no|yes|yes|yes|yes|yes|yes|yes|yes|no|yes|yes|yes|yes|Teleports an ally to a tile adjacent to the user. Classified as a [[Staff (magic)|staff]] in other games.}} | ||
{{WeaponListCell|Rewarp|no|no|no|no|yes|no|no|no|no|yes|no|no|no|no|yes|Teleports user to a tile adjacent to another ally. Classified as a [[Staff (magic)|staff]] in other games.}} | {{WeaponListCell|Rewarp|no|no|no|no|yes|no|no|no|no|yes|no|no|no|no|yes|Teleports user to a tile adjacent to another ally. Classified as a [[Staff (magic)|staff]] in other games.}} | ||
{{WeaponListCell|Silence (staff){{!}}Silence|no|no|yes|yes|yes|yes|yes|yes|yes|yes|no|yes|no|yes|yes|Prevents an enemy from using magic. Classified as a [[Staff (magic)|staff]] in other games.}} | {{WeaponListCell|Silence (staff){{!}}Silence|no|no|yes|yes|yes|yes|yes|yes|yes|yes|no|yes|no|yes|yes|Prevents an enemy from using magic. Classified as a [[Staff (magic)|staff]] in other games.}} |
Revision as of 13:54, 24 April 2017
- Not to be confused with the light magic from other games in the series.
White magic (Japanese: しろまほう White magic) is a weapon type in the Fire Emblem series apparing exclusively in Fire Emblem Gaiden and its remake Fire Emblem Echoes: Shadows of Valentia. It is comprised of the game's support spells. Spells not exclusive to Gaiden generally appear as staves in other games in the series. Along with black magic, white magic makes up the broader magic weapon type in the original NES release, but it is split from it in the remake.
White magic in the Fire Emblem series
Note: This table lists all appearances of the weapons in question. They are only classified as white magic in Gaiden; only their special properties relevant to their appearances as white magic are listed, and their classifications in other games are noted.
Weapon | Available in: | Notes | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
Again | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✓ | ✗ | -- | |
Dear | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Entrap | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | -- | |
Fortify | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | -- | |
Freeze | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | -- | |
Invoke | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Messiah | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Physic | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | -- | |
Recover | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | -- | |
Rescue | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ | ✓ | ✓ | ✓ | ✗ | -- | |
Rewarp | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Silence | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ | ✗ | ✓ | ✓ | ✗ | -- | |
Warp | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ | ✓ | ✗ | ✗ | ✓ | ✗ | -- | |
A ✓ means that the weapon is available in that game, while a ✗ indicates the contrary. |
Classes capable of using white magic
Class | Wields white magic in: | Notes | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
Arcanist | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Cleric | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Mage | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Mogall | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Sage | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Priestess | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Princess | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Saint | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Shaman | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Valor | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Vesta | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
Witch | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- | |
A ✓ means that the class wields white magic in that game, while a ✗ indicates the contrary. |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
White Magic |
Abbreviated to W. Magic in some menus. |
See also
Weapon types | ||||||
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White magic | ||||||||
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