Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Whereabouts Unknown: Difference between revisions
Thecornerman (talk | contribs) (→Chapter data: Added enemy stats and notes; misc.) |
|||
Line 26: | Line 26: | ||
==Chapter data== | ==Chapter data== | ||
{{ChapData | {{Tab | ||
|width=100% | |||
|tab1=Eliwood Normal | |||
|tab2=Eliwood Hard | |||
|tab3=Hector Normal | |||
|tab4=Hector Hard | |||
|content1={{ChapData | |||
|victory=Seize throne | |||
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies | |||
|ally=11{{h|+2|Upon Raven and Lucius being recruited}} | |||
|other=4{{h|-1|Upon Lucius being recruited}} | |||
|enemy=25{{h|+10|Reinforcements}}{{h|-1|Upon Raven being recruited}} | |||
|map=[[File:Cm fe07 16.png]] | |||
}} | |||
|content2={{ChapData | |||
|victory=Seize throne | |victory=Seize throne | ||
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies | |defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies | ||
|ally=11{{ | |ally=10{{h|+2|Upon Raven and Lucius being recruited}} | ||
|other=4 | |other=4{{h|-1|Upon Lucius being recruited}} | ||
|enemy= | |enemy=28{{h|+15|Reinforcements}}{{h|-1|Upon Raven being recruited}} | ||
|map=[[File:Cm fe07 16.png]] | |||
}} | |||
|content3={{ChapData | |||
|victory=Seize throne | |||
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies | |||
|ally=11{{h|+2|Upon Raven and Lucius being recruited}} | |||
|other=4{{h|-1|Upon Lucius being recruited}} | |||
|enemy=25{{h|+11|Reinforcements}}{{h|-1|Upon Raven being recruited}} | |||
|map=[[File:Cm fe07 16.png]] | |||
}} | |||
|content4={{ChapData | |||
|victory=Seize throne | |||
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies | |||
|ally=10{{h|+2|Upon Raven and Lucius being recruited}} | |||
|other=4{{h|-1|Upon Lucius being recruited}} | |||
|enemy=29{{h|+17|Reinforcements}}{{h|-1|Upon Raven being recruited}} | |||
|map=[[File:Cm fe07 16.png]] | |map=[[File:Cm fe07 16.png]] | ||
}} | }} | ||
}} | |||
The door to the room with [[Lucius]] and the Caelin Soldiers automatically opens on turn 6 other phase. | |||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Raven | |name=Raven | ||
Line 77: | Line 108: | ||
|return18=florina | |return18=florina | ||
}} | }} | ||
:If Lyn's tale was played and he was not defeated, Lucius will retain the stats he had at the end of [[The Distant Plains|Chapter 10]]. | |||
===Item data=== | ===Item data=== | ||
{{ChapItems | {{ChapItems | ||
|platform=gba | |platform=gba | ||
|item1= | |item1=Door Key | ||
|obtain1= | |obtain1=Dropped by enemy [[Archer]] | ||
|item2= | |item2=Chest Key | ||
|obtain2= | |obtain2=Dropped by enemy [[Archer]] <small>(Normal Mode and Eliwood Hard Mode)</small> | ||
|item3= | |item3=Door Key | ||
|obtain3= | |obtain3=Dropped by enemy [[Knight]] <small>(Normal Mode)</small> or [[Archer]] <small>(Hector Hard Mode)</small> | ||
|item4= | |item4=Hammer | ||
|obtain4= | |obtain4=Dropped by enemy [[Fighter]] | ||
|item5=Door Key | |item5=Door Key | ||
|obtain5=Steal from [[Knight]] | |obtain5=Steal from enemy [[Knight]] <small>(Normal Mode only)</small> | ||
|item6=Door Key | |item6=Door Key | ||
|obtain6=Steal from [[Archer]] | |obtain6=Steal from enemy [[Archer]] <small>(Normal Mode only)</small> | ||
|item7= | |item7=Vulnerary | ||
|obtain7= | |obtain7=Steal from enemy [[Knight]] <small>(Normal Mode only)</small> | ||
|item8= | |item8=Vulnerary | ||
|obtain8= | |obtain8=Steal from enemy [[Archer]] <small>(Eliwood's tale)</small> or [[Nomad]] <small>(Hector Normal Mode)</small> | ||
|item9=Lockpick | |||
|obtain9=Steal from enemy [[Thief]] reinforcement <small>(Hector's tale only)</small> | |||
| | |item10=Unlock | ||
| | |obtain10=Open left southern chest | ||
|item11= | |item11=Hero Crest | ||
|obtain11= | |obtain11=Open right southern chest | ||
|item12= | |item12=Knight Crest | ||
|obtain12= | |obtain12=Open left northern chest | ||
|item13= | |item13=Silver Sword | ||
|obtain13= | |obtain13=Open right northern chest | ||
|item14= | |item14=Mine | ||
|obtain14= | |obtain14=At the end of chapter, if one Caelin Soldier survived | ||
|item15=Light Rune | |||
|obtain15=At the end of chapter, if two Caelin Soldiers survived | |||
| | |||
| | |||
|itemlast=Red Gem | |itemlast=Red Gem | ||
|obtainlast= | |obtainlast=At the end of chapter, if three Caelin soldiers survived | ||
}} | }} | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
| | {{Tab | ||
| | |width=100% | ||
| | |tab1=Eliwood Normal | ||
| | |tab2=Eliwood Hard | ||
| | |tab3=Hector Normal | ||
| | |tab4=Hector Hard | ||
|content1={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
| | {{ChapUnitCellGBA | ||
| | |name=Laus | ||
| | |class=Archer | ||
|# | |lv=8 | ||
| | |#=1 | ||
| | |hp=22~24 | ||
| | |str=6~7 | ||
| | |skill=5~7 | ||
| | |spd=4~6 | ||
| | |lck=0 | ||
| | |def=3~5 | ||
| | |res=0~2 | ||
| | |con=7 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Steel Bow}} • {{Item|7|Door Key|type=drop}} | ||
|# | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Laus | ||
| | |class=Archer | ||
| | |lv=8 | ||
| | |#=1 | ||
| | |hp=22~24 | ||
| | |str=6~7 | ||
| | |skill=5~7 | ||
| | |spd=4~6 | ||
| | |lck=0 | ||
|# | |def=3~5 | ||
| | |res=0~2 | ||
| | |con=7 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Steel Bow}} • {{Item|7|Chest Key|type=drop}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Laus | ||
| | |class=Knight | ||
| | |lv=5 | ||
|#=1 | |||
|hp=19~21 | |||
|str=6~7 | |||
|skill=3~4 | |||
| | |spd=0~1 | ||
| | |lck=0 | ||
| | |def=9~11 | ||
|# | |res=0~1 | ||
| | |con=13 | ||
| | |mov=4 | ||
| | |inventory={{Item|7|Iron Lance}} • {{Item|7|Door Key|type=drop}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Laus | ||
| | |class=Fighter | ||
| | |lv=4 | ||
| | |#=1 | ||
| | |hp=22~23 | ||
|# | |str=6~7 | ||
| | |skill=2~4 | ||
| | |spd=4~6 | ||
| | |lck=0 | ||
| | |def=2~3 | ||
| | |res=0~1 | ||
| | |con=11 | ||
| | |mov=5 | ||
|inventory={{Item|7|Hammer|type=drop}} | |||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
|# | |name=Laus | ||
| | |class=Knight | ||
| | |lv=4 | ||
| | |#=1 | ||
| | |hp=19~20 | ||
| | |str=6~7 | ||
| | |skill=2~4 | ||
| | |spd=0~1 | ||
|lck=0 | |||
| | |def=9~10 | ||
| | |res=0~1 | ||
| | |con=13 | ||
|# | |mov=4 | ||
| | |inventory={{Item|7|Iron Lance}} • {{Item|7|Door Key}} | ||
| | }} | ||
{{ChapUnitCellGBA | |||
| | |name=Laus | ||
| | |class=Archer | ||
| | |lv=6 | ||
| | |#=1 | ||
|hp=21~22 | |||
| | |str=5~6 | ||
| | |skill=4~6 | ||
| | |spd=4~5 | ||
| | |lck=0 | ||
|def=3~4 | |||
|res=0~1 | |||
| | |con=7 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Bow}} • {{Item|7|Door Key}} | ||
|# | }} | ||
| | {{ChapUnitCellGBA | ||
|name=Laus | |||
| | |class=Archer | ||
| | |lv=6 | ||
|#=1 | |||
| | |hp=21~22 | ||
| | |str=5~6 | ||
| | |skill=4~6 | ||
| | |spd=4~5 | ||
| | |lck=0 | ||
| | |def=3~4 | ||
| | |res=0~1 | ||
| | |con=7 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Laus | ||
| | |class=Knight | ||
| | |lv=3 | ||
| | |#=1 | ||
| | |hp=18~19 | ||
| | |str=5~6 | ||
|skill=2~3 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~10 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Javelin}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=5 | |||
|#=1 | |||
|hp=20~22 | |||
|str=5~6 | |||
|skill=4~5 | |||
|spd=4~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Shaman | |||
|lv=2 | |||
|#=1 | |||
|hp=16~17 | |||
|str=2~3 | |||
|skill=1~2 | |||
|spd=2~3 | |||
|lck=0 | |||
|def=2~3 | |||
|res=4~5 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Flux}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=4 | |||
|#=1 | |||
|hp=19~21 | |||
|str=4~6 | |||
|skill=4~5 | |||
|spd=3~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Short Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=19~21 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~11 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=3 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=19~21 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~11 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Javelin}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=4 | |||
|#=1 | |||
|hp=19~20 | |||
|str=6~7 | |||
|skill=2~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~10 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Javelin}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=4 | |||
|#=2 | |||
|hp=19~20 | |||
|str=6~7 | |||
|skill=2~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~10 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=The eastern one moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=6 | |||
|#=2 | |||
|hp=21~22 | |||
|str=5~6 | |||
|skill=4~6 | |||
|spd=4~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=8 | |||
|#=2 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=5~7 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=7 | |||
|#=2 | |||
|hp=21~23 | |||
|str=5~7 | |||
|skill=5~6 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=The western one moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Raven (character)|Raven]] | |||
|class=Mercenary | |||
|lv=5 | |||
|#=1 | |||
|hp=25 | |||
|str=8 | |||
|skill=11 | |||
|spd=13 | |||
|lck=2 | |||
|def=5 | |||
|res=1 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Sword}} | |||
|notes=• Starts in the room with the NPCs, but at the start of turn 1 enemy phase, moves from there to the adjoining corridor.<br>• Moves to attack units in range; does not attack [[Priscilla]] or [[Lucius]]. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Bernard]] | |||
|class=General | |||
|lv=1 | |||
|#=1 | |||
|hp=29 | |||
|str=14 | |||
|skill=9 | |||
|spd=3 | |||
|lck=2 | |||
|def=13 | |||
|res=10 | |||
|con=15 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|throne]], the chapter's seize point. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Cavalier | |||
|lv=5 | |||
|#=3 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=5~7 | |||
|lck=0 | |||
|def=6~7 | |||
|res=0~1 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Cavalier | |||
|lv=5 | |||
|#=3 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=5~7 | |||
|lck=0 | |||
|def=6~7 | |||
|res=0~1 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Shaman | |||
|lv=5 | |||
|#=4 | |||
|hp=17~19 | |||
|str=3~5 | |||
|skill=2~3 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=2~3 | |||
|res=5~6 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Flux}} | |||
|notes=Immediately begins moving unprovoked, even when blocked by terrain. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=8 | |||
|#=1 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=5~7 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Bow}} • {{Item|7|Door Key|type=drop}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=4 | |||
|#=3 | |||
|hp=19~20 | |||
|str=6~7 | |||
|skill=2~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~10 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=The eastern one moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=5 | |||
|#=1 | |||
|hp=20~22 | |||
|str=5~6 | |||
|skill=4~5 | |||
|spd=4~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Shaman | |||
|lv=2 | |||
|#=1 | |||
|hp=16~17 | |||
|str=2~3 | |||
|skill=1~2 | |||
|spd=2~3 | |||
|lck=0 | |||
|def=2~3 | |||
|res=4~5 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Flux}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=6 | |||
|#=3 | |||
|hp=21~22 | |||
|str=5~6 | |||
|skill=4~6 | |||
|spd=4~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=4 | |||
|#=1 | |||
|hp=19~21 | |||
|str=4~6 | |||
|skill=4~5 | |||
|spd=3~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Short Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=19~21 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~11 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=3 | |||
|#=1 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=5~7 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Bow}} • {{Item|7|Chest Key|type=drop}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=3 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=19~21 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~11 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Javelin}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=4 | |||
|#=1 | |||
|hp=19~20 | |||
|str=6~7 | |||
|skill=2~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~10 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Javelin}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=8 | |||
|#=2 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=5~7 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=6 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~6 | |||
|skill=4~6 | |||
|spd=4~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Door Key}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Fighter | |||
|lv=4 | |||
|#=1 | |||
|hp=22~23 | |||
|str=6~7 | |||
|skill=2~4 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~1 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Hammer|type=drop}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=7 | |||
|#=2 | |||
|hp=21~23 | |||
|str=5~7 | |||
|skill=5~6 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=The western one moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=4 | |||
|#=5 | |||
|hp=19~21 | |||
|str=4~6 | |||
|skill=4~5 | |||
|spd=3~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Raven (character)|Raven]] | |||
|class=Mercenary | |||
|lv=5 | |||
|#=1 | |||
|hp=25 | |||
|str=8 | |||
|skill=11 | |||
|spd=13 | |||
|lck=2 | |||
|def=5 | |||
|res=1 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Sword}} | |||
|notes=• Starts in the room with the NPCs, but at the start of turn 1 enemy phase, moves from there to the adjoining corridor.<br>• Moves to attack units in range; does not attack [[Priscilla]] or [[Lucius]]. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Bernard]] | |||
|class=General | |||
|lv=1 | |||
|#=1 | |||
|hp=29 | |||
|str=14 | |||
|skill=9 | |||
|spd=3 | |||
|lck=2 | |||
|def=13 | |||
|res=10 | |||
|con=15 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|throne]], the chapter's seize point. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Cavalier | |||
|lv=5 | |||
|#=5 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=5~7 | |||
|lck=0 | |||
|def=6~7 | |||
|res=0~1 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Cavalier | |||
|lv=5 | |||
|#=5 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=5~7 | |||
|lck=0 | |||
|def=6~7 | |||
|res=0~1 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=8 | |||
|#=5 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=5~7 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Immediately begins moving unprovoked, even when blocked by terrain. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=8 | |||
|#=1 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=5~7 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Bow}} • {{Item|7|Door Key|type=drop}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=8 | |||
|#=1 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=5~7 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Bow}} • {{Item|7|Chest Key|type=drop}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=19~21 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~11 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Iron Lance}} • {{Item|7|Door Key|type=drop}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Fighter | |||
|lv=4 | |||
|#=1 | |||
|hp=22~23 | |||
|str=6~7 | |||
|skill=2~4 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~1 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Hammer|type=drop}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Nomad | |||
|lv=6 | |||
|#=1 | |||
|hp=18~20 | |||
|str=6~7 | |||
|skill=5~7 | |||
|spd=6~8 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=3 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Door Key}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=6 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~6 | |||
|skill=4~6 | |||
|spd=4~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Door Key}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=3 | |||
|#=1 | |||
|hp=18~19 | |||
|str=5~6 | |||
|skill=2~3 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~10 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Javelin}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=4 | |||
|#=2 | |||
|hp=19~20 | |||
|str=6~7 | |||
|skill=2~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~10 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Cavalier | |||
|lv=5 | |||
|#=1 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=5~7 | |||
|lck=0 | |||
|def=6~7 | |||
|res=0~1 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Steel Sword}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Shaman | |||
|lv=2 | |||
|#=1 | |||
|hp=16~17 | |||
|str=2~3 | |||
|skill=1~2 | |||
|spd=2~3 | |||
|lck=0 | |||
|def=2~3 | |||
|res=4~5 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Flux}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=4 | |||
|#=1 | |||
|hp=19~21 | |||
|str=4~6 | |||
|skill=4~5 | |||
|spd=3~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Short Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=19~21 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~11 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=19~21 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~11 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Javelin}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=4 | |||
|#=1 | |||
|hp=19~20 | |||
|str=6~7 | |||
|skill=2~4 | |||
|spd=0~1 | |||
|lck=0 | |||
|def=9~10 | |||
|res=0~1 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Javelin}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Mage | |||
|lv=4 | |||
|#=1 | |||
|hp=17~18 | |||
|str=2~3 | |||
|skill=3~4 | |||
|spd=3~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=3~5 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Thunder|link=Thunder (tome)}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Myrmidon | |||
|lv=6 | |||
|#=1 | |||
|hp=19~20 | |||
|str=5~6 | |||
|skill=10~12 | |||
|spd=10~12 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~2 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Mercenary | |||
|lv=6 | |||
|#=1 | |||
|hp=21~23 | |||
|str=5~7 | |||
|skill=9~11 | |||
|spd=9~10 | |||
|lck=0 | |||
|def=4~6 | |||
|res=0~2 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Nomad | |||
|lv=8 | |||
|#=2 | |||
|hp=19~22 | |||
|str=6~8 | |||
|skill=6~8 | |||
|spd=7~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=7 | |||
|#=1 | |||
|hp=21~23 | |||
|str=5~7 | |||
|skill=5~6 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Cavalier | |||
|lv=7 | |||
|#=1 | |||
|hp=23~26 | |||
|str=6~8 | |||
|skill=4~5 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=6~8 | |||
|res=0~2 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Steel Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Raven (character)|Raven]] | |||
|class=Mercenary | |||
|lv=5 | |||
|#=1 | |||
|hp=25 | |||
|str=8 | |||
|skill=11 | |||
|spd=13 | |||
|lck=2 | |||
|def=5 | |||
|res=1 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Sword}} | |||
|notes=• Starts in the room with the NPCs, but at the start of turn 1 enemy phase, moves from there to the adjoining corridor.<br>• Moves to attack units in range; begins moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Bernard]] | |||
|class=General | |||
|lv=1 | |||
|#=1 | |||
|hp=29 | |||
|str=14 | |||
|skill=9 | |||
|spd=3 | |||
|lck=2 | |||
|def=13 | |||
|res=10 | |||
|con=15 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|throne]], the chapter's seize point. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Thief | |||
|lv=8 | |||
|#=1 | |||
|hp=19~20 | |||
|str=3~4 | |||
|skill=3~5 | |||
|spd=11~13 | |||
|lck=0 | |||
|def=2~3 | |||
|res=1~2 | |||
|con=6 | |||
|mov=6 | |||
|inventory={{Item|7|Iron Lance}} • {{Item|7|Lockpick}} | |||
|notes=Ignores combat; moves to open [[chest]]s and doors, then escape to the north. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Cavalier | |||
|lv=5 | |||
|#=3 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=3~4 | |||
|spd=5~7 | |||
|lck=0 | |||
|def=6~7 | |||
|res=0~1 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Nomad | |||
|lv=5 | |||
|#=3 | |||
|hp=18~19 | |||
|str=6~7 | |||
|skill=5~6 | |||
|spd=6~8 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Shaman | |||
|lv=5 | |||
|#=4 | |||
|hp=17~19 | |||
|str=3~5 | |||
|skill=2~3 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=2~3 | |||
|res=5~6 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Flux}} | |||
|notes=Immediately begins moving unprovoked, even when blocked by terrain. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content4={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=8 | |||
|#=1 | |||
|hp=25~28 | |||
|str=7~9 | |||
|skill=7~9 | |||
|spd=6~8 | |||
|lck=0 | |||
|def=4~6 | |||
|res=1~3 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Bow}} • {{Item|7|Door Key|type=drop}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=7 | |||
|#=1 | |||
|hp=24~27 | |||
|str=8~10 | |||
|skill=4~6 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=11~13 | |||
|res=1~3 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Cavalier | |||
|lv=5 | |||
|#=1 | |||
|hp=25~28 | |||
|str=7~9 | |||
|skill=5~7 | |||
|spd=7~8 | |||
|lck=0 | |||
|def=7~8 | |||
|res=1~2 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Steel Sword}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Shaman | |||
|lv=10 | |||
|#=1 | |||
|hp=22~24 | |||
|str=8~10 | |||
|skill=4~7 | |||
|spd=5~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=7~9 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Flux}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Nomad | |||
|lv=6 | |||
|#=1 | |||
|hp=21~24 | |||
|str=7~9 | |||
|skill=7~9 | |||
|spd=8~11 | |||
|lck=0 | |||
|def=5~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=4 | |||
|#=1 | |||
|hp=22~25 | |||
|str=6~8 | |||
|skill=5~7 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=4~5 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Short Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=23~26 | |||
|str=8~10 | |||
|skill=4~6 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=11~12 | |||
|res=1~3 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=3 | |||
|#=2 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=5~7 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Bow}} • {{Item|7|Door Key|type=drop}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=23~26 | |||
|str=8~10 | |||
|skill=4~6 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=11~12 | |||
|res=1~3 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Javelin}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=4 | |||
|#=1 | |||
|hp=22~25 | |||
|str=7~9 | |||
|skill=4~5 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=10~12 | |||
|res=1~2 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Javelin}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Mage | |||
|lv=10 | |||
|#=1 | |||
|hp=22~25 | |||
|str=7~10 | |||
|skill=6~9 | |||
|spd=7~9 | |||
|lck=0 | |||
|def=3~4 | |||
|res=6~8 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Thunder|link=Thunder (tome)}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Myrmidon | |||
|lv=6 | |||
|#=1 | |||
|hp=22~24 | |||
|str=7~8 | |||
|skill=12~14 | |||
|spd=12~14 | |||
|lck=0 | |||
|def=3~4 | |||
|res=1~3 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Mercenary | |||
|lv=6 | |||
|#=1 | |||
|hp=25~27 | |||
|str=7~9 | |||
|skill=11~13 | |||
|spd=10~12 | |||
|lck=0 | |||
|def=5~7 | |||
|res=1~3 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Nomad | |||
|lv=8 | |||
|#=2 | |||
|hp=22~25 | |||
|str=8~10 | |||
|skill=8~10 | |||
|spd=9~12 | |||
|lck=0 | |||
|def=5~6 | |||
|res=1~3 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=4 | |||
|#=1 | |||
|hp=22~25 | |||
|str=7~9 | |||
|skill=4~5 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=10~12 | |||
|res=1~2 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=6 | |||
|#=1 | |||
|hp=24~26 | |||
|str=7~8 | |||
|skill=6~8 | |||
|spd=5~7 | |||
|lck=0 | |||
|def=4~5 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Door Key}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Fighter | |||
|lv=4 | |||
|#=1 | |||
|hp=25~28 | |||
|str=8~10 | |||
|skill=4~6 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Hammer|type=drop}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=7 | |||
|#=6 | |||
|hp=24~27 | |||
|str=7~9 | |||
|skill=6~8 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=4~5 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=The northern four move to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=26~30 | |||
|str=9~12 | |||
|skill=5~7 | |||
|spd=1~3 | |||
|lck=0 | |||
|def=12~14 | |||
|res=2~4 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Javelin}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Cavalier | |||
|lv=7 | |||
|#=1 | |||
|hp=27~30 | |||
|str=8~10 | |||
|skill=5~7 | |||
|spd=7~9 | |||
|lck=0 | |||
|def=7~8 | |||
|res=1~2 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Steel Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Raven (character)|Raven]] | |||
|class=Mercenary | |||
|lv=5 | |||
|#=1 | |||
|hp=28~30 | |||
|str=9~11 | |||
|skill=12~14 | |||
|spd=14~15 | |||
|lck=2 | |||
|def=5~7 | |||
|res=1~3 | |||
|con=8 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Sword}} | |||
|notes=• Starts in the room with the NPCs, but at the start of turn 1 enemy phase, moves from there to the adjoining corridor.<br>• Moves to attack units in range; begins moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Bernard]] | |||
|class=General | |||
|lv=1 | |||
|#=1 | |||
|hp=32~34 | |||
|str=15~16 | |||
|skill=9~11 | |||
|spd=3~4 | |||
|lck=2 | |||
|def=14~15 | |||
|res=11~12 | |||
|con=15 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|throne]], the chapter's seize point. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Thief | |||
|lv=8 | |||
|#=1 | |||
|hp=21~23 | |||
|str=3~4 | |||
|skill=5~8 | |||
|spd=13~15 | |||
|lck=0 | |||
|def=2~3 | |||
|res=2~3 | |||
|con=6 | |||
|mov=6 | |||
|inventory={{Item|7|Iron Lance}} • {{Item|7|Lockpick}} • {{Item|8|Killing Edge}} | |||
|notes=Ignores combat; moves to open the northern two [[chest]]s, then escape to the north. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Thief | |||
|lv=10 | |||
|#=1 | |||
|hp=22~24 | |||
|str=3~4 | |||
|skill=6~9 | |||
|spd=13~16 | |||
|lck=0 | |||
|def=2~3 | |||
|res=2~4 | |||
|con=6 | |||
|mov=6 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=Moves escape to the north. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Cavalier | |||
|lv=5 | |||
|#=5 | |||
|hp=25~28 | |||
|str=7~9 | |||
|skill=5~7 | |||
|spd=7~8 | |||
|lck=0 | |||
|def=7~8 | |||
|res=1~2 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Nomad | |||
|lv=5 | |||
|#=5 | |||
|hp=21~23 | |||
|str=7~9 | |||
|skill=7~9 | |||
|spd=8~10 | |||
|lck=0 | |||
|def=4~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Laus | |||
|class=Archer | |||
|lv=8 | |||
|#=5 | |||
|hp=25~28 | |||
|str=7~9 | |||
|skill=7~9 | |||
|spd=6~8 | |||
|lck=0 | |||
|def=4~6 | |||
|res=1~3 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Immediately begins moving unprovoked, even when blocked by terrain. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Reinforcements==== | ====Reinforcements==== | ||
*Turn 8 | *Turn 4 <small>(Hector Hard Mode only)</small> | ||
** | **1 [[Thief]] at level 8 with a [[Killing Edge]] from the stairs | ||
* | *Turn 5 <small>(Hector Hard Mode only)</small> | ||
**1 [[Thief]] at level 10 from the stairs | |||
*Turn 6 <small>(Hector Normal Mode only)</small> | |||
**1 [[Thief]] at level 8 without a [[Killing Edge]] from the stairs | |||
*Turns 8–10 <small>(Normal Mode)</small>/7–11 <small>(Hard Mode)</small> | |||
**1 [[Cavalier]] with an [[Iron Sword]] from the southwest corner of the map <small>(Eliwood's tale only)</small> | |||
**1 [[Cavalier]] with an [[Iron Lance]] from the southwest corner of the map | |||
**1 [[Nomad]] from the southwest corner of the map <small>(Hector's tale only)</small> | |||
*Turns 9–12 <small>(Normal Mode only)</small> | |||
**1 [[Shaman]] from the stairs | **1 [[Shaman]] from the stairs | ||
*Turns 8–12 <small>(Hard Mode only)</small> | |||
**1 [[Archer]] from the stairs | |||
===NPC data=== | ===NPC data=== | ||
{{ | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
|platform=gba | {{ChapUnitHdr|type=NPC|platform=gba}} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Caelin | ||
| | |class=Soldier | ||
|#1= | |type=other | ||
| | |lv=6 | ||
| | |#=2 | ||
| | |hp=23~25 | ||
| | |str=5~6 | ||
| | |skill=1~2 | ||
|#2=1 | |spd=1~3 | ||
| | |lck=0 | ||
| | |def=0~1 | ||
| | |res=0~1 | ||
| | |con=6 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Steel Lance}} • {{Item|7|Vulnerary}} | ||
| | |notes=Does not act, except to heal, prior to turn 8; on turn 8, begins moving to attack units unprovoked. | ||
| | }} | ||
{{ChapUnitCellGBA | |||
|name=Caelin | |||
|class=Soldier | |||
|type=other | |||
|lv=7 | |||
|#=1 | |||
|hp=24~26 | |||
|str=5~7 | |||
|skill=1~3 | |||
|spd=2~3 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~2 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Javelin}} • {{Item|7|Vulnerary}} | |||
|notes=Does not act, except to heal, prior to turn 8; on turn 8, begins moving to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Lucius]] | |||
|class=Monk | |||
|type=other | |||
|lv=3 | |||
|#=1 | |||
|hp=18 | |||
|str=7 | |||
|skill=6 | |||
|spd=10 | |||
|lck=2 | |||
|def=1 | |||
|res=6 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Lightning}} • {{Item|7|Vulnerary}} | |||
|notes=• Does not act, except to heal.<br>• Maintains his level and stats from the end of Lyn's tale if it was played and he was not defeated in it. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
===Boss data=== | ===Boss data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | |||
{{Main|Bernard}} | {{Main|Bernard}} | ||
{{Tab | {{Tab | ||
|tab1= | |tab1=Normal/Eliwood Hard | ||
|tab2= | |tab2=Hector Hard | ||
|content1={{BossStats GBA | |content1={{BossStats GBA | ||
|portrait=[[File:Portrait bernard fe07.png]] | |portrait=[[File:Portrait bernard fe07.png]] | ||
Line 310: | Line 1,920: | ||
|con=15 | |con=15 | ||
|aid=14 | |aid=14 | ||
|inventory=<small>'''Eliwood's tale:'''</small><br>{{Item|7|Steel Lance}}<br><small>'''Hector's tale:'''</small><br>{{Item|7|Steel Axe}}<br>{{Item|7|Javelin}} | |inventory=<small>'''Eliwood's tale:'''</small><br>{{Item|7|Steel Lance}}<br>{{Item|7|Hand Axe}}{{h|*|Hard Mode only}}<br><small>'''Hector's tale:'''</small><br>{{Item|7|Steel Axe}}<br>{{Item|7|Javelin}} | ||
|la=C | |la=C | ||
|ax=E | |ax=E | ||
Line 319: | Line 1,929: | ||
|class=General | |class=General | ||
|lv=1 | |lv=1 | ||
|HP= | |HP=32~34 | ||
|str= | |str=15~16 | ||
|skill= | |skill=9~11 | ||
|spd=4 | |spd=3~4 | ||
|luck=2 | |luck=2 | ||
|def=14 | |def=14~15 | ||
|res= | |res=11~12 | ||
|move=5 | |move=5 | ||
|con=15 | |con=15 | ||
|aid=14 | |aid=14 | ||
|inventory= | |inventory={{Item|7|Steel Axe}}<br>{{Item|7|Javelin}} | ||
|la=C | |la=C | ||
|ax=E | |ax=E |
Revision as of 05:37, 24 September 2021
This page has been marked as a stub. Please help improve the page by adding information. |
| ||||||||||
|
“ | It’s settled! Let’s find the guards and retake the castle! | ” | — Hector |
---|
Whereabouts Unknown (Japanese: 謎の行方 Mysterious Whereabouts) is the sixteenth chapter of Eliwood's Tale and the seventeenth chapter of Hector's Tale in Fire Emblem: The Blazing Blade. To play the sidequest afterwards, you must have at least one NPC soldier survive this chapter.
Plot
- Main article:
Whereabouts Unknown/Script
Hector, Eliwood, and Lyn have fought their way through Bauker’s forces and are finally able to enter Castle Caelin. Eliwood notes that the castle’s guard is strangely absent. Lyn informs the group that about half were killed in the surprise attack and the rest were likely kept as prisoners. The trio then commences the battle with the hope of also saving the imprisoned soldiers. If Chapter 13x was not played, Merlinus will introduce himself to the group now. After hearing Merlinus’s heartfelt desire to work for a noble house, Hector hires him. Once the battle starts, Raven, imprisoned along with Caelin’s castle guard, demands that the guard allow him to fight on Laus’s side. The guard eventually caves to Raven’s persistence but promises that if he betrays Laus, he will kill his companion, Lucius. As the battle draws closer to the prison cell, the imprisoned soldiers reveal they hid keys and weapons in the cell before they were thrown in. Lucius declines the chance to fight alongside the soldiers as he wants to wait for Raven to retrieve him. As Hector and Eliwood’s company passes by, Priscilla recognizes Raven as her long-lost brother, Raymond, and manages to convince him, and by extension Lucius, to fight for Caelin.
Immediately after seizing the castle back from Laus, the three lords begin to search for Marquess Caelin. Just when they fear he may have already died, Leila approaches the group and reveals that she has been treating the marquess’s wounds in a secluded room. Leila is an Ostian spy who has been investigating Elbert’s disappearance by working undercover in the Black Fang. Leila explains the Black Fang’s origins, how they originally targeted nobles of Bern who abused their power, but in the past year, their leader, Brendan Reed, remarried and ever since, the Black Fang has started to target anyone they are paid to kill. Leila also informs the group that Elbert is indeed alive and is currently on Valor, aka Dread Isle, at the Dragon’s Gate. After Leila finishes her report, she sets off to regroup with the Black Fang and complete her mission. Eliwood, now with the knowledge of his father’s whereabouts, sets out for Valor accompanied by Lyn and Hector.
Beginning log
Eliwood's Tale: Eliwood and colleagues defeat Bauker, one of Marquess Laus’s lackeys. They then press on toward Castle Caelin. Yet inside the castle many Laus soldiers remain. Eliwood and friends begin their assault on the castle to save Marquess Caelin.
Hector's Tale: Near Laus, Hector defeats General Bauker. Hector and his allies now march toward Castle Caelin. However, many Laus soldiers await them inside. They begin their assault to liberate the castle.
Chapter data
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
The door to the room with Lucius and the Caelin Soldiers automatically opens on turn 6 other phase.
Character data
Characters | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
New units
| ||||||||||||||||||||||
| ||||||||||||||||||||||
Available characters
| ||||||||||||||||||||||
- If Lyn's tale was played and he was not defeated, Lucius will retain the stats he had at the end of Chapter 10.
Item data
| |||||||||||||||||||||||||||||||||||||||||||||||||||
|
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Reinforcements
- Turn 4 (Hector Hard Mode only)
- 1 Thief at level 8 with a Killing Edge from the stairs
- Turn 5 (Hector Hard Mode only)
- 1 Thief at level 10 from the stairs
- Turn 6 (Hector Normal Mode only)
- 1 Thief at level 8 without a Killing Edge from the stairs
- Turns 8–10 (Normal Mode)/7–11 (Hard Mode)
- 1 Cavalier with an Iron Sword from the southwest corner of the map (Eliwood's tale only)
- 1 Cavalier with an Iron Lance from the southwest corner of the map
- 1 Nomad from the southwest corner of the map (Hector's tale only)
- Turns 9–12 (Normal Mode only)
- 1 Shaman from the stairs
- Turns 8–12 (Hard Mode only)
- 1 Archer from the stairs
NPC data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
- Main article:
Bernard
Normal/Eliwood Hard Hector Hard
Strategy
Hannah's Augury | |
---|---|
Price: 50 |
Intro: Heh heh heh... So, you seek insight into your next battle? Augury: The skills of a thief will serve you well. Oh, and there will be a meeting... Take the polite girl, the flame-haired beauty. And again, take your rapier and hammer. That...is all I see.
|
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Right from the get-go, you'll need to move your units up with a sense of urgency. On turn 9, the soldiers of Caelin will begin moving out and risk getting killed by Raven (or possibly killing him on lower difficulties). If all of them get killed, you cannot access the sidequest chapter, and thus cannot recruit Canas. If you wish to recruit Raven with Priscilla, be sure you have units that can both move far and keep her safe, as well as some healing in case she takes a ranged attack. Raven will attack and kill Priscilla if she is within range.
One may consider allowing only one green unit to survive to get a free mine and perform the special mine control glitch later.
Trivia
- Lyn, Sain, Wil, Florina, and Kent can have conversations with the soldiers once they are rescued.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Whereabouts Unknown |
|
French |
Terrain inconnu |
Uncharted Territory |
German |
Verbleib unbekannt |
Whereabouts Unknown |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Noble Lady of Caelin • | Whereabouts Unknown | • Pirate Ship → • The Port of Badon → |
---|