Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Weathervanes of Fódlan: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (→‎Chapter data: Added scaling info)
m (→‎Chapter data: Added to AI notes, and reworded to attempt to clarify that Annette is the sole subject of attack)
Line 40: Line 40:
|defeat=[[Byleth]] or [[Dimitri]] dies{{hover|*|Classic mode}}, or [[Annette]] or [[Gilbert]] dies
|defeat=[[Byleth]] or [[Dimitri]] dies{{hover|*|Classic mode}}, or [[Annette]] or [[Gilbert]] dies
|ally=11
|ally=11
|enemy=44{{hover|+4/5|Reinforcements}}
|enemy=44{{hover|+4/10|Reinforcements}}
|map=[[File:Cm fe16 weathervanes of fódlan m.png|200px]]
|map=[[File:Cm fe16 weathervanes of fódlan m.png|200px]]
}}
}}
Line 135: Line 135:
|#1=2
|#1=2
|inventory1={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}}
|inventory1={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}}
|notes1=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; only attacks Annette once no longer immobile.
|notes1=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only [[Annette]] once no longer immobile.
|-
|-
|name2=Kingdom Soldier
|name2=Kingdom Soldier
Line 142: Line 142:
|#2=2
|#2=2
|inventory2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}}
|inventory2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}}
|notes2=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; only attacks Annette once no longer immobile.
|notes2=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only [[Annette]] once no longer immobile.
|-
|-
|name3=Kingdom Soldier
|name3=Kingdom Soldier
Line 163: Line 163:
|#5=4
|#5=4
|inventory5={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}}
|inventory5={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}}
|notes5=• The southeast one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest one begins moving unprovoked after turn 10, or if the [[Sniper]] directly southeast is provoked.
|notes5=• The southeast one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest one begins moving unprovoked after turn 10, or if the [[Sniper]] directly southeast is provoked.<br>• The westernmost one begins moving if every southwest [[Fortress Knight]] is defeated, attacking only [[Annette]].
|-
|-
|name6=Kingdom Soldier
|name6=Kingdom Soldier
Line 177: Line 177:
|#7=5
|#7=5
|inventory7={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}}
|inventory7={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}}
|notes7=• The mid-north two begin moving if either is provoked, or on turn 10 or if any player unit enters the northwest regions, in which case they only attack [[Annette]].<br>• The northernmost one begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, only attacking [[Annette]].<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he only attacks [[Annette]].<br>• The northern two begin moving if either is provoked.
|notes7=• The mid-north two begin moving if either is provoked, or on turn 10 or if any player unit enters the northwest regions, in which case they attack only [[Annette]].<br>• The northernmost one begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, attacking only [[Annette]].<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only [[Annette]].<br>• The northern two begin moving if either is provoked.<br>• The southwest one begins moving if every southeast [[Fortress Knight]] is defeated, attacking only [[Annette]].
|-
|-
|name8=Kingdom Soldier
|name8=Kingdom Soldier
Line 184: Line 184:
|#8=2
|#8=2
|inventory8={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}}
|inventory8={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}}
|notes8=Begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, only attacking [[Annette]].
|notes8=Begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, attacking only [[Annette]].
|-
|-
|name9=Kingdom Soldier
|name9=Kingdom Soldier
Line 219: Line 219:
|#13=2
|#13=2
|inventory13={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}
|inventory13={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}
|notes13=Begin moving if a nearby [[Fortress Knight]], [[Assassin]], or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case they only attack [[Annette]].
|notes13=Begin moving if a nearby [[Fortress Knight]], [[Assassin]], or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case they attack only [[Annette]].
|-
|-
|name14=Kingdom Soldier
|name14=Kingdom Soldier
Line 226: Line 226:
|#14=1
|#14=1
|inventory14={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}}
|inventory14={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}}
|notes14=Begins moving if a nearby [[Fortress Knight]] or [[Assassin]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he only attacks [[Annette]].
|notes14=Begins moving if a nearby [[Fortress Knight]] or [[Assassin]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only [[Annette]].
|-
|-
|name15=Kingdom Soldier
|name15=Kingdom Soldier
Line 233: Line 233:
|#15=1
|#15=1
|inventory15={{Item|16|Ragnarok|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}}
|inventory15={{Item|16|Ragnarok|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}}
|notes15=Begins moving if every southeast [[Fortress Knight]] is defeated, attacking only [[Annette]].
|-
|-
|name16=Kingdom Soldier
|name16=Kingdom Soldier
Line 289: Line 290:
|#1=2
|#1=2
|inventory1={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}}
|inventory1={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}}
|notes1=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; only attacks Annette once no longer immobile.
|notes1=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only Annette once no longer immobile.
|-
|-
|name2=Kingdom Soldier
|name2=Kingdom Soldier
Line 296: Line 297:
|#2=2
|#2=2
|inventory2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}}
|inventory2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}}
|notes2=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; only attacks Annette once no longer immobile.
|notes2=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only Annette once no longer immobile.
|-
|-
|name3=Kingdom Soldier
|name3=Kingdom Soldier
Line 317: Line 318:
|#5=4
|#5=4
|inventory5={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}
|inventory5={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}
|notes5=• The southeast one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest one begins moving unprovoked on turn 10, or if a northwest [[Hero]], [[Sniper]], or [[Warlock]] is provoked.
|notes5=• The southeast one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest one begins moving unprovoked on turn 10, or if a northwest [[Hero]], [[Sniper]], or [[Warlock]] is provoked.<br>• The westernmost one begins moving if every southwest [[Fortress Knight]] is defeated, attacking only [[Annette]].
|-
|-
|name6=Kingdom Soldier
|name6=Kingdom Soldier
Line 324: Line 325:
|#6=4
|#6=4
|inventory6={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 3}}
|inventory6={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 3}}
|notes6=• The southern one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest two begin moving unprovoked on turn 10, or if they or the northwest [[Sniper]], [[Warrior]], or [[Warlock]] are provoked.<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Assassin]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he only attacks [[Annette]]
|notes6=• The southern one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest two begin moving unprovoked on turn 10, or if they or the northwest [[Sniper]], [[Warrior]], or [[Warlock]] are provoked.<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Assassin]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only [[Annette]]
|-
|-
|name7=Kingdom Soldier
|name7=Kingdom Soldier
Line 338: Line 339:
|#8=5
|#8=5
|inventory8={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}}
|inventory8={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}}
|notes8=• The mid-north two begin moving if they or a nearby [[Pegasus Knight]] is provoked, or on turn 10 or if any player unit enters the northwest regions, in which case they only attack [[Annette]].<br>• The northernmost one begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, only attacking [[Annette]].<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he only attacks [[Annette]]
|notes8=• The mid-north two begin moving if they or a nearby [[Pegasus Knight]] is provoked, or on turn 10 or if any player unit enters the northwest regions, in which case they attack only [[Annette]].<br>• The northernmost one begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, attacking only [[Annette]].<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only [[Annette]]<br>• The southwest one begins moving if every southeast [[Fortress Knight]] is defeated, attacking only [[Annette]].
|-
|-
|name9=Kingdom Soldier
|name9=Kingdom Soldier
Line 366: Line 367:
|#12=2
|#12=2
|inventory12={{Item|16|Ragnarok|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 3}}
|inventory12={{Item|16|Ragnarok|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 3}}
|notes12=The northern one begins moving unprovoked on turn 10, or if a northwest [[Hero]], [[Sniper]], or [[Warrior]] is provoked.
|notes12=The northern one begins moving unprovoked on turn 10, or if a northwest [[Hero]], [[Sniper]], or [[Warrior]] is provoked.<br>• The western one begins moving if every southeast [[Fortress Knight]] is defeated, attacking only [[Annette]].
|-
|-
|name13=Kingdom Soldier
|name13=Kingdom Soldier
Line 387: Line 388:
|#15=2
|#15=2
|inventory15={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}
|inventory15={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}
|notes15=Begin moving if a nearby [[Fortress Knight]], [[Assassin]], or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case they only attack [[Annette]].
|notes15=Begin moving if a nearby [[Fortress Knight]], [[Assassin]], or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case they attack only [[Annette]].
|-
|-
|name16=Kingdom Soldier
|name16=Kingdom Soldier
Line 453: Line 454:
|#1=2
|#1=2
|inventory1={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}}
|inventory1={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}}
|notes1=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; only attacks Annette once no longer immobile.
|notes1=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only [[Annette]] once no longer immobile.
|-
|-
|name2=Kingdom Soldier
|name2=Kingdom Soldier
Line 460: Line 461:
|#2=2
|#2=2
|inventory2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}}
|inventory2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}}
|notes2=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; only attacks Annette once no longer immobile.
|notes2=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only [[Annette]] once no longer immobile.
|-
|-
|name3=Kingdom Soldier
|name3=Kingdom Soldier
Line 481: Line 482:
|#5=4
|#5=4
|inventory5={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}
|inventory5={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}
|notes5=• The southeast one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest one begins moving unprovoked on turn 10, if any player unit enters the northwest regions, or if a northwest [[Hero]], [[Sniper]], or [[Warlock]] is provoked.<br>• The southwest one begins moving if every southwest [[Fortress Knight]] is defeated, only attacking Annette.
|notes5=• The southeast one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest one begins moving unprovoked on turn 10, if any player unit enters the northwest regions, or if a northwest [[Hero]], [[Sniper]], or [[Warlock]] is provoked.<br>• The westernmost one begins moving if every southwest [[Fortress Knight]] is defeated, attacking only [[Annette]].
|-
|-
|name6=Kingdom Soldier
|name6=Kingdom Soldier
Line 488: Line 489:
|#6=4
|#6=4
|inventory6={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}}
|inventory6={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}}
|notes6=• The southern one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest two begin moving unprovoked on turn 10, if any player unit enters the northwest regions, or if they or the northwest [[Sniper]], [[Warrior]], or [[Warlock]] are provoked.<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Assassin]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he only attacks Annette
|notes6=• The southern one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest two begin moving unprovoked on turn 10, if any player unit enters the northwest regions, or if they or the northwest [[Sniper]], [[Warrior]], or [[Warlock]] are provoked.<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Assassin]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only [[Annette]].
|-
|-
|name7=Kingdom Soldier
|name7=Kingdom Soldier
Line 502: Line 503:
|#8=5
|#8=5
|inventory8={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}}
|inventory8={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}}
|notes8=• The mid-northeast two begin moving if they or a nearby [[Pegasus Knight]] are provoked, or on turn 10 or if any player unit enters the northwest regions, in which case they only attack [[Annette]].<br>• The northernmost one begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, only attacking [[Annette]].<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he only attacks [[Annette]]<br>• The southwest one begins moving if every southeast [[Fortress Knight]] is defeated, only attacking Annette.
|notes8=• The mid-northeast two begin moving if they or a nearby [[Pegasus Knight]] are provoked, or on turn 10 or if any player unit enters the northwest regions, in which case they attack only [[Annette]].<br>• The northernmost one begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, attacking only [[Annette]].<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only [[Annette]]<br>• The southwest one begins moving if every southeast [[Fortress Knight]] is defeated, attacking only [[Annette]].
|-
|-
|name9=Kingdom Soldier
|name9=Kingdom Soldier
Line 509: Line 510:
|#9=3
|#9=3
|inventory9={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}
|inventory9={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}
|notes9=• The top one and right one begin moving if they or a nearby [[Assassin]] or Pegasus Knight are provoked, or if any player unit enters the northwest regions, in which case they only attack Annette.<br>• The lower-left one begins moving if a nearby [[Assassin]] or Pegasus Knight is provoked.
|notes9=• The top one and right one begin moving if they or a nearby [[Assassin]] or Pegasus Knight are provoked, or if any player unit enters the northwest regions, in which case they attack only [[Annette]].<br>• The lower-left one begins moving if a nearby [[Assassin]] or Pegasus Knight is provoked.
|-
|-
|name10=Kingdom Soldier
|name10=Kingdom Soldier
Line 530: Line 531:
|#12=3
|#12=3
|inventory12={{Item|16|Ragnarok|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Defense}}
|inventory12={{Item|16|Ragnarok|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Defense}}
|notes12=• The northwest one begins moving if any player unit enters the northwest regions.<br>• The western one begins moving if every southeast [[Fortress Knight]] is defeated, only attacking Annette.
|notes12=• The northwest one begins moving if any player unit enters the northwest regions.<br>• The western one begins moving if every southeast [[Fortress Knight]] is defeated, attacking only [[Annette]].
|-
|-
|name13=Kingdom Soldier
|name13=Kingdom Soldier
Line 551: Line 552:
|#15=2
|#15=2
|inventory15={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}
|inventory15={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}
|notes15=Begin moving if a nearby [[Fortress Knight]], [[Assassin]], or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case they only attack [[Annette]].
|notes15=Begin moving if a nearby [[Fortress Knight]], [[Assassin]], or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case they attack only [[Annette]].
|-
|-
|name16=Kingdom Soldier
|name16=Kingdom Soldier
Line 585: Line 586:
|#r1=3
|#r1=3
|inventoryr1={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}}
|inventoryr1={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}}
|notesr1=Only attacks Annette.
|notesr1=Attacks only [[Annette]].
|-
|-
|namer2=Kingdom Soldier
|namer2=Kingdom Soldier
Line 592: Line 593:
|#r2=4
|#r2=4
|inventoryr2={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}}<br>{{Item|16|Kingdom Infantry|image=battalion infantry}} Lv 5: {{Item|16|Lure|image=gambit}}
|inventoryr2={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}}<br>{{Item|16|Kingdom Infantry|image=battalion infantry}} Lv 5: {{Item|16|Lure|image=gambit}}
|notesr2=Only attacks Annette.
|notesr2=Attacks only [[Annette]].
|-
|-
|namer3=Kingdom Soldier
|namer3=Kingdom Soldier
Line 599: Line 600:
|#r3=2
|#r3=2
|inventoryr3={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}}
|inventoryr3={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}}
|notesr3=Only attacks Annette.
|notesr3=Attacks only [[Annette]].
|-
|-
|namer4=Kingdom Soldier
|namer4=Kingdom Soldier
Line 606: Line 607:
|#r4=2
|#r4=2
|inventoryr4={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Kingdom Knights|image=battalion cavalry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|inventoryr4={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Kingdom Knights|image=battalion cavalry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|notesr4=Only attacks Annette.
|notesr4=Attacks only [[Annette]].
|-
|-
|namerl=Kingdom Soldier
|namerl=Kingdom Soldier
Line 613: Line 614:
|#rl=2
|#rl=2
|inventoryrl={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}
|inventoryrl={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}
|notesrl=Only attacks Annette.
|notesrl=Attacks only [[Annette]].
}}
}}
}}
}}
Line 619: Line 620:


====Reinforcements====
====Reinforcements====
* Upon all the southeast Fortress Knights being defeated
:On Maddening, all reinforcements can act the turn they appear.
** {{hover|2|Normal and Hard}}/{{hover|4|Maddening}} [[Hero]]es and {{hover|3|Normal and Hard}}/{{hover|6|Maddening}} [[Swordmaster]]s, {{hover|1|Normal and Hard}}/{{hover|2|Maddening}} with [[Kingdom Infantry]], across the southern half of the map
*Upon all the southeast Fortress Knights being defeated
* Turn 10 or upon any player unit entering the northwest regions
**{{hover|2|Normal and Hard}}/{{hover|4|Maddening}} [[Hero]]es and {{hover|3|Normal and Hard}}/{{hover|6|Maddening}} [[Swordmaster]]s, {{hover|1|Normal and Hard}}/{{hover|2|Maddening}} with [[Kingdom Infantry]], across the southern half of the map
** 2 [[Paladin]]s and 2 [[Fortress Knight]]s from north of the southeast stronghold.
*Turn 10 or upon any player unit entering the northwest regions
**2 [[Paladin]]s and 2 [[Fortress Knight]]s from north of the southeast stronghold.


===Boss data===
===Boss data===

Revision as of 04:18, 24 February 2020


This page has been marked as a stub. Please help improve the page by adding information.

Weathervanes of Fódlan

Cm fe16 weathervanes of fódlan.png

Location

Kingdom Territory

Boss(es)

Paladin

With the Empire growing in strength, Dominic must kneel. To do otherwise would be suicide. The western lords, and other rulers, are in the same situation. They all comply, albeit reluctantly.
— Gilbert

Weathervanes of Fódlan (Japanese: フォドラの風見鶏たち Fodra weathercocks) is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 14 to Chapter 18 on the Azure Moon route. In order to attempt this paralogue, Annette and Gilbert must have reached C-rank support and neither must have fallen in battle previously. In this chapter, Byleth accompanies Annette and Gilbert to Dominic territory in hopes of retrieving House Dominic's Hero's Relic, Crusher.

Plot

Main article: Weathervanes of Fódlan/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

Annette and Gilbert hope to acquire the Hero's Relic of House Dominic from Annette's uncle, Baron Dominic.

Chapter data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat the boss Paladin Player Partner Other Enemy
Defeat: Byleth or Dimitri dies*, or Annette or Gilbert dies 11 {{{partner}}} {{{other}}} 33+4/5
Cm fe16 weathervanes of fódlan.png

Character data

Characters
New units

None

Available characters
Byleth f 02 ​Dimitri 04 ​Felix 02 ​Ashe 02 ​Sylvain 02 ​Mercedes 02 ​Annette 02 ​Ingrid 02 ​Ferdinand 02 ​Linhardt 02 ​Caspar 02 ​Bernadetta 02 ​Dorothea 02 ​Petra 02 ​Raphael 02 ​Ignatz 02 ​Lysithea 02 ​Marianne 02 ​Hilda 02 ​Leonie 02 ​Anna ​Catherine ​Shamir ​Cyril 02 ​Flayn ​Hanneman ​Manuela ​Alois ​Seteth ​Gilbert ​
Other characters may be available if the paralogue is attempted later.

Item data

Items
Name Obtainment Method
Is ns01 lance.png Spear Dropped by enemy Swordmaster
Is ns01 stat booster.png Black Pearl Dropped by enemy Sniper
Is ns01 battalion infantry silver.png School of Sorcery Soldiers Automatically at the end of the chapter
Is ns01 axe relic.png Crusher Automatically at the end of the chapter

Enemy data

Note: The following enemies' levels are those assuming the player plays this paralogue during Chapter 14. On Maddening, their levels are 1 higher on Chapter 15, and 2 higher starting from Chapter 16.

Normal Hard Maddening

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 fortress knight enemy.gif
Kingdom Soldier Fortress Knight 27 2 Tomahawk
Axefaire Weight -5 Axe Prowess Lv 3 Defense +2 Hit +20
Kingdom Armored Co. Lv 5: Impregnable Wall
Immobile until Annette or Gilbert attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only Annette once no longer immobile.
Ma ns01 fortress knight enemy.gif
Kingdom Soldier Fortress Knight 27 2 Silver Axe
Axefaire Weight -5 Axe Prowess Lv 3 Defense +2 Hit +20
Kingdom Armored Co. Lv 5: Impregnable Wall
Immobile until Annette or Gilbert attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only Annette once no longer immobile.
Ma ns01 bishop enemy.gif
Kingdom Soldier Bishop 27 1 Abraxas Physic
White Magic Uses x2 White Magic Heal +10 Terrain Resistance Faith Lv 3 Defense +2 Magic +2
Kingdom Priests Lv 5: Blessing
Immobile; stands on a stronghold.
Ma ns01 swordmaster enemy.gif
Kingdom Soldier Swordmaster 27 4 Iron Sword
Swordfaire Sword Crit +10
• The southernmost one begins moving if the nearby Warrior is provoked.
• The southwest one begins moving if the nearby Swordmaster is provoked.
Ma ns01 warrior enemy.gif
Kingdom Soldier Warrior 27 4 Silver Axe
Axefaire Axe Crit +10
• The southeast one begins moving if the nearby Swordmaster is provoked.
• The northwest one begins moving unprovoked after turn 10, or if the Sniper directly southeast is provoked.
• The westernmost one begins moving if every southwest Fortress Knight is defeated, attacking only Annette.
Ma ns01 swordmaster enemy.gif
Kingdom Soldier Swordmaster 27 1 Silver Sword SpearThis item is dropped upon this unit's defeat.
Swordfaire Sword Crit +10 Sword Prowess Lv 3 Defense +2 Strength +2
Kingdom Infantry Lv 5: Lure
Immobile; stands on a stronghold.
Ma ns01 assassin enemy.gif
Kingdom Soldier Assassin 27 5 Silver Sword
Swordfaire Locktouch Stealth
• The mid-north two begin moving if either is provoked, or on turn 10 or if any player unit enters the northwest regions, in which case they attack only Annette.
• The northernmost one begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, attacking only Annette.
• The central one begins moving if a nearby Fortress Knight or Hero is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only Annette.
• The northern two begin moving if either is provoked.
• The southwest one begins moving if every southeast Fortress Knight is defeated, attacking only Annette.
Ma ns01 pegasus knight enemy.gif
Kingdom Soldier Pegasus Knight 27 2 Silver Lance
Canto Lancefaire Avo +10
Begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, attacking only Annette.
Ma ns01 sniper enemy.gif
Kingdom Soldier Sniper 27 1 Silver Bow Black PearlThis item is dropped upon this unit's defeat.
Bowfaire Bowrange +1 Bow Prowess Lv 3 Defense +2 Close Counter
Immobile; stands on a stronghold.
Ma ns01 sniper enemy.gif
Kingdom Soldier Sniper 27 1 Silver Bow
Bowfaire Bowrange +1
Begins moving unprovoked on turn 10, or if the nearby Warrior is provoked.
Ma ns01 swordmaster enemy.gif
Kingdom Soldier Swordmaster 27 1 Iron Sword
Swordfaire Sword Crit +10
Kingdom Infantry Lv 5: Lure
Begins moving if the nearby Swordmaster is provoked.
Ma ns01 fortress knight enemy.gif
Kingdom Soldier Fortress Knight 27 1 Silver Axe
Axefaire Weight -5
Kingdom Armored Co. Lv 5: Impregnable Wall
Begins moving if a nearby Fortress Knight, Assassin, or Hero is provoked.
Ma ns01 fortress knight enemy.gif
Kingdom Soldier Fortress Knight 27 2 Silver Axe
Axefaire Weight -5
Begin moving if a nearby Fortress Knight, Assassin, or Hero is provoked, or if all the southeast Fortress Knights are defeated, in which case they attack only Annette.
Ma ns01 hero enemy.gif
Kingdom Soldier Hero 27 1 Silver Sword
Swordfaire Vantage
Begins moving if a nearby Fortress Knight or Assassin is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only Annette.
Ma ns01 warlock enemy.gif
Kingdom Soldier Warlock 27 1 Ragnarok
Black Tomefaire Black Magic Uses x2
Begins moving if every southeast Fortress Knight is defeated, attacking only Annette.
Ma ns01 fortress knight enemy.gif
Kingdom Soldier Fortress Knight 27 2 Silver Axe
Axefaire Weight -5
Kingdom Heavy Soldiers Lv 5: Group Lance Attack
--
Ma ns01 bishop enemy.gif
Kingdom Soldier Bishop 27 1 Abraxas Physic
White Magic Uses x2 White Magic Heal +10 Terrain Resistance
--
Ma ns01 paladin enemy.gif
Baron Dominic Paladin 29 1 Silver Lance
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3 Swordbreaker+ Poison Strike
Kingdom Heavy Soldiers Lv 5: Group Lance Attack
Immobile.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma ns01 hero enemy.gif
Kingdom Soldier Hero 27 2 Silver Sword
Swordfaire Vantage
--
Ma ns01 swordmaster enemy.gif
Kingdom Soldier Swordmaster 27 1 Silver Sword
Swordfaire Sword Crit +10
Kingdom Infantry Lv 5: Lure
--
Ma ns01 swordmaster enemy.gif
Kingdom Soldier Swordmaster 27 2 Silver Sword
Swordfaire Sword Crit +10
--
Ma ns01 paladin enemy.gif
Kingdom Soldier Paladin 27 2 Silver Lance
Canto Lancefaire Terrain Resistance
Kingdom Knights Lv 5: Assault Troop
--
Ma ns01 fortress knight enemy.gif
Kingdom Soldier Fortress Knight 27 2 Silver Axe
Axefaire Weight -5
--
Note: Defeating all the southeast Fortress Knights before entering the northwest regions will cause the latter trigger to not activate, including reinforcements, and vice versa; i.e. activating one trigger will deactivate the other.

Reinforcements

On Maddening, all reinforcements can act the turn they appear.

Boss data

Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken during Chapter 14, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from Chapter 16, the point where this boss gains two levels and stops scaling.

Normal Hard Maddening

Generic small portrait paladin fe16.png
Ma ns01 paladin enemy.gif Paladin
Level 29
Movement -
Crest --
Stats
Max HP 50 Luck 10
Strength 20 Defense 23
Magic 8 Resistance 10
Dexterity 16 Charm 18+7
Speed 14
Inventory Abilities
Silver Lance Canto
Lancefaire
Terrain Resistance
Lance Prowess Lv 3
Swordbreaker+
Poison Strike
Combat arts Spells Battalion
-- -- Kingdom Heavy Soldiers Lv 5
Group Lance Attack
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E B E E E E E B E B E FE16ClassMasteryEmpty.png

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Weathervanes of Fódlan

"Weathervane" is a slang term which refers to someone whose opinions or alliances change frequently or to match what is popular.

Spanish

La petición

The request

French

La girouette de Fódlan

The weathervane of Fódlan

German

Fódlans Fähnchen im Wind

Fódlan's Flag in the Wind

Italian

La banderuole del Fódlan

The weathervanes of Fódlan

Korean

포드라의 박쥐들

??

Simplified Chinese

芙朵拉的墙头草们

??

Traditional Chinese

芙朵拉的牆頭草們

??

Gallery

References

Weathervanes of Fódlan
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery