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Weapon level: Difference between revisions
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'''Weapon level''' (Japanese: {{hover|武器レベル|Bukireberu}} ''weapon level''), abbreviated '' | [[File:Ss fe01 gordin using parthia.png|thumb|[[Gordin]]'s weapon level is high enough to wield [[Parthia]].]] | ||
'''Weapon level''' (Japanese: {{hover|武器レベル|Bukireberu}} ''weapon level''), abbreviated (Japanese: WLV or {{hover|武器|Buki}} ''weapon''), is a stat present only in {{FE1}}, {{title|Mystery of the Emblem}} and {{FEBS}}. Similar to the [[weapon rank]] system of later games, the range of weapons a unit has is dependent on their weapon level stat; like the rank system all weapons are assigned a minimum weapon level required to use them. Weapon level is increased through level-ups, and it has its own [[growth rate]]. The stat applies equally to all weapon types available to the unit's class, allowing for a unit with access to multiple types equal proficiency in all of them. | |||
Weapon level was absent from {{FE2}}, which had no similar system and instead allowed a unit to use every weapon, [[personal weapon]]s aside, automatically, provided their class allowed it. From {{FE4}} onward, the weapon system was overhauled and this stat was removed, replaced with the more refined [[weapon rank]] system. | Weapon level was absent from {{FE2}}, which had no similar system and instead allowed a unit to use every weapon, [[personal weapon]]s aside, automatically, provided their class allowed it. From {{FE4}} onward, the weapon system was overhauled and this stat was removed, replaced with the more refined [[weapon rank]] system. | ||
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|jap-name={{hover|武器レベル|Bukireberu}} | |jap-name={{hover|武器レベル|Bukireberu}} | ||
|jap-mean=Weapon level, abbreviated as | |jap-mean=Weapon level, abbreviated as WLV in ''Shadow Dragon and the Blade of Light''{{'}}s class roll and as {{hover|武器|Buki}} ''weapon'' in some menus in ''Mystery of the Emblem''. | ||
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Revision as of 22:27, 16 August 2016
This page has been marked as a stub. Please help improve the page by adding information. |
Weapon level (Japanese: 武器レベル weapon level), abbreviated (Japanese: WLV or 武器 weapon), is a stat present only in Fire Emblem: Shadow Dragon & the Blade of Light, Mystery of the Emblem and Fire Emblem: Archanea Saga. Similar to the weapon rank system of later games, the range of weapons a unit has is dependent on their weapon level stat; like the rank system all weapons are assigned a minimum weapon level required to use them. Weapon level is increased through level-ups, and it has its own growth rate. The stat applies equally to all weapon types available to the unit's class, allowing for a unit with access to multiple types equal proficiency in all of them.
Weapon level was absent from Fire Emblem Gaiden, which had no similar system and instead allowed a unit to use every weapon, personal weapons aside, automatically, provided their class allowed it. From Fire Emblem: Genealogy of the Holy War onward, the weapon system was overhauled and this stat was removed, replaced with the more refined weapon rank system.
Items affecting weapon level
style="Template:Roundtl; border:none" width="100%" colspan="2"|Items affecting the stat | ||||||||||||||||||||||||||||||||||||
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Trivia
- The game TearRingSaga: Yutona Hero War Chronicles, a game directed by Shouzou Kaga, features the weapon level stat as it functioned in the early Fire Emblem series games.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
Weapon Level |
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