Weapon level: Difference between revisions
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==Items affecting weapon level== | ==Items affecting weapon level== | ||
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Revision as of 14:09, 28 June 2016
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Weapon level (Japanese: 武器レベル weapon level) is a stat present only in Fire Emblem: Shadow Dragon & the Blade of Light, Mystery of the Emblem and Fire Emblem: Archanea Saga. Similar to the weapon rank system of later games, the range of weapons a unit has is dependent on their weapon level stat; like the rank system all weapons are assigned a minimum weapon level required to use them. Weapon level is increased through level-ups, and it has its own growth rate. The stat applies equally to all weapon types available to the unit's class, allowing for a unit with access to multiple types equal proficiency in all of them.
Weapon level was absent from Fire Emblem Gaiden, which had no similar system and instead allowed a unit to use every weapon, personal weapons aside, automatically, provided their class allowed it. From Fire Emblem: Genealogy of the Holy War onward, the weapon system was overhauled and this stat was removed, replaced with the more refined weapon rank system.
Items affecting weapon level
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Trivia
- The game TearRingSaga: Yutona Hero War Chronicles, a game directed by Shouzou Kaga, features the weapon level stat as it functioned in the early Fire Emblem series games.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
Weapon Level |
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