Weapon level: Difference between revisions
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'''Weapon level''' was a stat present only in {{FE1}}, {{FE3}} and {{FEBS}}. Similar to the [[weapon rank]] system of later games, the range of weapons a unit has is dependent on their weapon level stat; like the rank system all weapons are assigned a minimum weapon level required to use them. Weapon level is increased through level-ups, and it has its own [[growth rate]]. The stat applies equally to all weapon types available to the unit's class, allowing for a unit with access to multiple types equal proficiency in all of them. | '''Weapon level''' was a stat present only in {{FE1}}, {{FE3}} and {{FEBS}}. Similar to the [[weapon rank]] system of later games, the range of weapons a unit has is dependent on their weapon level stat; like the rank system all weapons are assigned a minimum weapon level required to use them. Weapon level is increased through level-ups, and it has its own [[growth rate]]. The stat applies equally to all weapon types available to the unit's class, allowing for a unit with access to multiple types equal proficiency in all of them. | ||
Weapon level was absent from {{FE2}}, which had no similar system and instead allowed a unit to use every weapon, [[ | Weapon level was absent from {{FE2}}, which had no similar system and instead allowed a unit to use every weapon, [[personal weapon]]s aside, automatically. From {{FE4}} onward, the weapon system was overhauled and this stat was removed, replaced with the more refined [[weapon rank]] system. | ||
==Items affecting weapon level== | ==Items affecting weapon level== |
Revision as of 20:31, 19 September 2015
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Weapon level was a stat present only in Fire Emblem: Shadow Dragon & the Blade of Light, Fire Emblem: Mystery of the Emblem and Fire Emblem: Archanea Saga. Similar to the weapon rank system of later games, the range of weapons a unit has is dependent on their weapon level stat; like the rank system all weapons are assigned a minimum weapon level required to use them. Weapon level is increased through level-ups, and it has its own growth rate. The stat applies equally to all weapon types available to the unit's class, allowing for a unit with access to multiple types equal proficiency in all of them.
Weapon level was absent from Fire Emblem Gaiden, which had no similar system and instead allowed a unit to use every weapon, personal weapons aside, automatically. From Fire Emblem: Genealogy of the Holy War onward, the weapon system was overhauled and this stat was removed, replaced with the more refined weapon rank system.
Items affecting weapon level
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