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Waterside Renvall

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Revision as of 04:49, 21 November 2012 by Game Over (talk | contribs) (Major entry I'll up fix it later)
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Waterside Renvall

In chapter five, Eirika catches wind that her brother, Ephriam, has been captured and is locked up in castle Renvall, a fortress surrounded by water and said to be impossible to take. After a few words of encouragement from her companions, she and her small army march on to Renvall and attempt to take the castle and save her brother. In this chapter, it is not possible to recruit new units. The boss of this chapter is Tirado, an underling of Valter who is said to want to take his place.

Battle prologue

On the map screen Rumors say that Ephraim has been defeated and taken prisoner. Now Eirika must find a way to rescue her brother from beneath enemy eyes. Eirika’s company rushes toward Castle Renvall, where Ephraim is being held. Surrounded by lakes, Renvall is a naturel fortress, all but unassailable. A lone bridge, held by the enemy, is the only entrance.

Eirika has only one choice. Eirika decides to confront Grado’s soldiers head on…

Conversation

Entering the battlefield

Eirika- My brother is somewhere inside that castle.

Seth- Renvall is surrounded by lakes. The only entrance is the bridge to the main gate and it’s well guarded. Castle Renvall is a naturel stronghold, easy to defend and difficult to assault. We must plan our attack carefully.

Eirika-I agree…

Franz- Princess Eirika! Please allow me to fight beside you. My elder brother, Forde, is in there with Prince Ephraim, Sir Kyle, and Sir Orson…Let me help you set them free!

Gilliam- There is nothing to discus. We will fight.

Moldor- The hour of your reunion is not far off now.

Vanessa- I am yours to command, Your Highness.

Ross- We’re with you all the way! Right, Dad?

Garcia- Don’t work yourself into a lather, Ross. In the heat of battle, a good warrior remains calm where a lesser man does not.

Colm- You need anything stole, I’m your man. ’Course, my blade’s no joke either.

Nemi- I’m sure I can help if you let me… I’ll keep myself safe.

Lute- You can’t possibly consider fighting without my genius at your side!

Artur- I have yet to repay you for helping me fight those abominations. Please, let me stand by your side a while longer.

Joshua- This has trouble written all over it. Bet you it’s a trap…Ah, well…My luck’s gotta turn sometime, right?

Natasha- May the sacred light surround us and protect us all.

Seth- Well, Princess, let us prepare for battle.

Eirika- …Brother, I’m on my way. Let’s go!


On the battle field, before the battle starts


Seth- Princess, look! They have ballistae positioned on the perimeter.

Eirika- Ballistae? What are ballistae, Seth?

Seth- They’re siege weapons, but these have been modified for castle defense. They can shoot much farther than any bowmen, and they’re extremely powerful. We’d better be careful in our approach, lest we suffer a storm of arrows.

Eirika- What are we to do then?

Seth- Ballistae only have so much ammunition, if we find some protective cover, we can wait until they run out of bolts.

Neimi- I …Um, Excuse me. I think … I think I might be able to use ballistae.

Eirika- Are you certain, Neimi?

Neimi- Uh-huh. As long as it still has arrows and, well, there’s no one in it already. So, just make sure there aren’t any soldiers in it, and I can help. I mean, I’ll do what I can.

Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map