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Water Boost
Water Boost (Japanese: 生命の静水 Still Water of Life) is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Water Boost 1, Water Boost 2, and Water Boost 3 in order from lowest to highest. When its user has sufficiently more HP than their foe, Water Boost boosts their resistance; the size of the boost increases with the skill's tier.
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Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
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Heroes (Water Boost 1) |
A | If user's HP ≥ (foe's HP + 3) at start of combat, grants +2 resistance to user during combat. | 50 | -- | -- | ✓ | -- | |
Heroes (Water Boost 2) |
A | If user's HP ≥ (foe's HP + 3) at start of combat, grants +4 resistance to user during combat. | 100 | Water Boost 1 | -- | ✓ | -- | |
Heroes (Water Boost 3) |
A | If user's HP ≥ (foe's HP + 3) at start of combat, grants +6 resistance to user during combat. | 200 | Water Boost 2 | -- | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Water Boost 1 | Water Boost 2 | Water Boost 3 | |
Unit (★★★) | Berkut: Prideful Prince • Mustafa: Plegian Champion | — | — |
Unit (★★★★) | — | Berkut: Prideful Prince • Mustafa: Plegian Champion | — |
Unit (★★★★★) | Byleth: Frosty Professors • Ginnungagap: Ruler of Nihility • Ymir: Seasons of Life • Yukimura: Puppet Master | Byleth: Frosty Professors • Ginnungagap: Ruler of Nihility • Ymir: Seasons of Life • Yukimura: Puppet Master | Berkut: Prideful Prince • Byleth: Frosty Professors • Ginnungagap: Ruler of Nihility • Mustafa: Plegian Champion • Ymir: Seasons of Life • Yukimura: Puppet Master |
Tempest Trials | Before We Met...: 6,000 points | — | — |
Sacred Seal Forge | 100 , 20 , 20 | 200 , 60 , 50 , Water Boost 1 seal | 1,000 , 400 , 100 , Water Boost 2 seal |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Water Boost 1) |
At start of combat, if unit’s HP ≥ foe's HP+3,
grants Res+2 during combat. |
戦闘開始時、HPが敵より3以上高い時、
戦闘中、魔防+2 |
Heroes (Water Boost 2) |
At start of combat, if unit’s HP ≥ foe's HP+3,
grants Res+4 during combat. |
戦闘開始時、HPが敵より3以上高い時、
戦闘中、魔防+4 |
Heroes (Water Boost 3) |
At start of combat, if unit’s HP ≥ foe's HP+3,
grants Res+6 during combat. |
戦闘開始時、HPが敵より3以上高い時、
戦闘中、魔防+6 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Water Boost |
-- |
Japanese |
生命の静水 |
Still Water of Life |
Spanish |
Hidrovitalidad |
Hydro-vitality |
French |
Boost apaisant |
Soothing boost |
German |
Wasserschub |
Water Drive |
Italian |
Impulso acqua |
Water impulse |
Portuguese |
Hidrovital |
Hydro-vital |
Traditional Chinese |
生命靜水 |
Living calm water |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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