Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

War of Deliverance/Retaking of the Sluice Gate

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Retaking of the Sluice Gate (Japanese: 水門奪還戦 Recapture of the Water Gate) is the final map of the third act of Alm's route in Fire Emblem Gaiden and Fire Emblem Echoes: Shadows of Valentia.

Retaking of the Sluice Gate

Cm fe02 c3 m08 alm.png

Location

Sluice Gate

Boss(es)

Tatarrah

Previous chapter(s)

Forest Northside Battle

Next chapter(s)

Border Battle

Map data

Gaiden Echoes: Shadows of Valentia

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Alm dies 1–13 {{{partner}}} 0 10
Map dimensions:
22 columns by 28 rows

Character data

Gaiden Echoes: Shadows of Valentia

Characters
New units

None

Required characters
 
Available characters
            

Item data

Items
Name Obtainment Method
  Silver Purse++ Dropped by Tatarrah

Enemy data

Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Tatarrah Arcanist 12 1 39 13 9 9 0 10 8 4   Silver Purse++ 
  Death  Fortify
Only moves to attack units in range, or to heal himself or another enemy unit.
  Delthea Mage 3 1 24 11 13 9 5 5 14 4 --
  Aura  Teleportation
Leaves the map after Tatarrah is defeated.
  Rigelian Army Arcanist 7 2 34 11 6 7 0 8 8 4 --
  Mire  Recover
--
  Rigelian Army Arcanist 5 6 32 10 5 6 0 7 8 4 --
  Miasma  Recover
--

Boss data

Main article: Tatarrah

Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard

 
  Arcanist
Level 12
Stats
Max HP 39 Luck 0
Attack 13 Defense 10
Skill 9 Resistance 8
Speed 9 Movement 4
Item Skills
  Silver Purse++    Death
  Fortify
Weapons
     
       

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This map appears to just be standard Arcanist fare, but it has a nasty surprise. In order to recruit Delthea, you must NOT kill her, and instead make her leave by killing Tatarrah first. Delthea basically acts like the generic Witches you've faced before, so its up to the RNG whether or when she'll teleport in and attack with her Aura. Therefore, everyone needs at least 24 Magical Bulk and 1 AS to safely take a round from her.

That being said, she'll probably get herself killed if she got counterattacked, and for this reason, DON'T give your archers any strong bows, as they are the only units that can counter her for significant damage. Once she decides to teleport in, block her from going back to the enemy healers. She will NOT try to teleport back to get healed, so if you run her out of HP, she becomes harmless. Remember that casting magic costs HP, and Delthea's only spell is Aura; she does a lot of damage to herself when she attacks, so you can intentionally attack her with people that can't kill her so she damages herself down. If your units are too strong and risk killing her directly, remember that Alm's Royal Sword has the Subdue combat art on it, which enables Alm to attack Delthea without fear of killing her. Once Delthea's HP is too low to attack, block her way back so she doesn't get in range of any Fortify Arcanists. The rest of the Arcanists should be dealt with as usual; Mathilda is a recent recruit who does well against them.

Tatarrah is the boss of the map, and defeating him boots Delthea out of the map, securing her recruitment. However, he starts in an area of the map covered in +20 Avo tiles and contains several +40 Avo Supplies; there's a wall that forces ground units to take the long way around, making taking him out quickly difficult. He's also the first enemy encountered that uses the powerful Death spell, which despite its name, does not cause instant death (unless your magical bulk is lacking). While assassinating Tatarrah may seem like a good way to save Delthea, it's incredibly unsafe. Tatarrah is all but certain to 2HKO anything you have, and since melee ground units need Silque's Warp to even reach him (or waste lots of time taking the long way around), reaching him in a timely manner without overextending your forces will be difficult. Snipers can use the Killer Bow's Hunter's Volley to try and kill him from a safe distance, though it's not a guarantee due to the terrain-boosting floor and dependence on a critical hit to get the job done. It's better to clear out the rest of the map slowly, and then overwhelm Tatarrah by swarming him with all of your healthy units together, as 5 HP per Death cast will add up.

Map Turn Count: 6
Game Turn Count: 187

Flavor text

Game Text
(English)
Text
(Japanese)
Echoes: Shadows of Valentia
This hulking structure
blocks the end of the
deep valley dividing
the continents. The
sluice gate controls
the water's flow into
rivers and out to sea.
大陸を隔てる深い
谷の出口を塞ぐように
築かれた超巨大建造物。
蓄えられた水は水門に
よって放水量を調整され
海や運河へ流されている。

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Retaking of the Sluice Gate

--

Japanese

水門奪還戦

Recapture of the Water Gate

Spanish

Retomar la esclusa

Retake the sluice gate

French

Prise du barrage

Capture of the dam

German

Rückeroberung der Schleuse

Recapture of the Sluice

Italian

Riconquista della paratoia

Recapture of the sluice gate

Dutch

De sluis

The sluice

Korean

수문 탈환전

Water gate recapture

Simplified Chinese

水闸夺还战

Sluice gate recapture

Traditional Chinese

水閘奪回戰

Sluice gate recapture

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


←  Forest Northside Battle • Retaking of the Sluice Gate •  Border Battle →
Fire Emblem Gaiden
Playable characters AlmAtlasBoeyCatriaCelicaClairCliveDeenDeltheaEstForsythGennyGrayJesseKamuiKliffLeonLukasLuthierMaeMathildaMycenNomahPallaPythonSaberSilqueSonyaTatianaTobinValbarZeke
Non-playable characters HalcyonIrmaMassena
Bosses BarthBlakeDeenDeltheaDesaixDolthDumaGarciaGarthGazelleGharnGriethHestiaJamilJedahJeromeLawsonMagnusMarlaMikhailMuellerNuibabaRudolfShizasSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters Lima IVLipricaMila
Personal weapons FalchionRoyal Sword
Acts and Battles Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Locations ValentiaMila ShrinesNovisRigel (Fear Mountain ShrineLost TreescapeDuma Tower) • Zofia (Ram)
Groups, objects and concepts DeliveranceMonsters
Lists ActsCharactersClasses (Class change) • ItemsScriptsWeapons
Related topics Manga adaptationName chart • Other games (Shadow Dragon & the Blade of LightAwakeningEchoes: Shadows of Valentia) • Sound Test ModeTimelineUnused contentWorld map
Fire Emblem Echoes: Shadows of Valentia
Playable characters Alm's Party AlmClairCliveDeltheaFayeForsythGrayKliffLukasLuthierMathildaMycenPythonSilqueTatianaTobinZeke
Celica's Party AtlasBoeyCatriaCelicaConradDeenEstFayeGennyJesseKamuiKliffLeonMaeNomahPallaSaberSonyaValbar
DLC EmmaRandalShadeYuzu
Non-playable characters HalcyonIrmaMassenaMilaPeddlers
Bosses ArgentumAurumBarthBerkutBlakeBrigand BossCerberusThe CreationDeenDeltheaDesaixDolthDumaFernandGarthGarciaGazelleGharnGriethHadesHestiaJamilJarth*JedahJeromeLawsonMagnusMarlaMikhailMuellerNaberiusNuibabaRineaRudolfSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters ForneusLima IVLiprica
Regalia and personal weapons Beloved ZofiaFalchionGradivusMercuriusParthiaRoyal Sword
Acts and Battles Prologue Alm and Celica
Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid • 10: Zofia Castle Battle
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Act 6 1: Archanea Seaway 2 Battle • 2: Archanea Seaway 4 Battle • 3: Archanea Seaway 6 Battle • 4: Thabes Labyrinth
amiibo Duma's OrdealsMila's Ordeals
DLC The Astral TempleThe Inner SanctumBand of BandagesLords of the GraveWretches and RichesWealth Before HealthAltar of the DestrierAltar of the TitanAltar of the SkylordAltar of the SorceressAltar of the FaerieAltar of the OgreAltar of the MarksmanAltar of the SavantAltar of the QueenAltar of the King • 1: Battle of Zofia Harbor • 2: Outpost Rescue • 3: Flight from the Ruins • 4: Siege of Zofia CastleCipher Legends ICipher Legends IIMila's Bounty 1Mila's Bounty 2Mila's Bounty 3Mila's Bounty 4Mila's Bounty 5
Locations ValentiaRigel (Fear Mountain ShrineSecret ShrineLost TreescapeDuma TowerDuma Temple) • Zofia (Deliverance HideoutDragon ShrineNovisRamSylvan ShrineTemple of MilaSeabound ShrineThieves' Shrine) • ArchaneaThabes
Groups, objects and concepts Death MasksBook of Valentian RevelationsDeliveranceMila ShrineMila's TurnwheelTerrors
Lists Base conversationsActsCharactersClasses (Class change) • ItemsScriptsSidequestsSkillsSupportsWeapons
Related topics Ancient LettersName chartDownloadable content • Other games (GaidenShadow DragonNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound TestTimelineWorld map