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Voice of a God

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Voice of a God (Japanese: 神の声 Voice of a God) is the tenth chapter of the Revelation campaign in Fire Emblem Fates. In this chapter, Corrin and their army arrive in Izumo seeking to learn more about the Seal of Flames, but find themselves having to navigate through a town frozen over by an impostor pretending to be Izana.

Voice of a God

Cm fe14r 10.png

Location

Town in Izumo

New units

Takumi, Oboro, Hinata

Boss(es)

Zola

Previous chapter(s)

Wanderer

Next chapter(s)

Mutual Enemies

I'm afraid it's off to jail for him—the clink, the slammer, the cooler! Oooh, cooler! That reminds me—it's time to make use of King Garon's ice bomb! Everyone, fire! ...Hehe, fire the ice bomb...
— Zola reveals he captured Izana and attacks the group with ice bomb.

Plot

Main article: Voice of a God/Script

Having arrived in Izumo, Corrin notes something calming about its central palace, to which Azura states that Izumo has long been known as the kingdom of the gods and that it would make sense for the central palace to radiate peace; noting that Izumo maintains a neutral stance even as other kingdoms quarrel, Azura states that she's glad the group has arrived safely and that they should search for the archduke.

We cut to Corrin, Azura, Sakura, Gunter, and Hayato approaching a man who appears to be the archduke, who eccentrically introduces himself as Izana; Hayato notices the informality of Izana's speech and asks if it's how all major world leaders behave, to which Sakura states Izana's a special case. Corrin brings up the Seal of Flames, to which Izana denies knowing anything about it; Gunter states that he knows the person appearing to be Izana doesn't know about the Seal of Flame, then reveals him to be an impostor. Revealing his true form, Zola states it's been awhile since he and Gunter interacted, to which Gunter knew it was Zola behind the magic making him appear to be Izana; Gunter states that Zola is a Nohrian mage specializing in illusions and deception, after which Corrin asks where the real Izana is, Zola states that Izana's been thrown in a jail cell. As Zola states slang terms for jail cells, he remembers that it's time he uses Garon's ice bomb and calls his men to fire it; as Zola's underlings appear, the ice bomb goes off and freezes the village over, after which Corrin calls the army into action. Preparations take place at this point. Once preparations are finished, Azura states that Zola's troops have managed to encase the village in ice and that they'll have to break through, then states that the enemy may be using the ice as cover and tells Corrin's army to be careful; the battle begins at this point.

Once the battle ends, we find Corrin, Azura and Sakura cornering Zola at the entrance to the palace's execution chamber, to which Corrin states that his army has won and that Zola can't escape now, asking Zola to reveal where Izana is; Zola states that he has an escape plan and grabs Sakura, stating that Sakura is his hostage, then when asked by Corrin to let Sakura go, states that he'd rather win than be honorable and orders Corrin to put down their weapons. As Zola starts to reveal what he plans to do to Sakura should Corrin not put down their weapons, he is suddenly attacked by a tree-summoning magic which kills him; Leo arrives on the scene and states that Zola has disgraced the entire Nohrian army with his tactics. Corrin attempts to talk Leo into joining their cause, revealing what they can about their goals to deal with their common enemy, only for Leo to denounce Corrin as a traitor who abandoned their family, and that he's only in the area to deal with Zola and that he'll settle the score with Corrin another time; Leo then casts his magic toward an area behind Corrin, who assures Azura that they weren't Leo's intended target of that casting of magic but also notes that the door to the banquet hall has seen better days, after which Leo states that Takumi should be inside the banquet hall. As Leo leaves the scene, Sakura notices that the people in the banquet hall have been tied up; once they've been freed, Izana eccentrically starts to introduce himself, to which Corrin states that they already knows these details, to which Sakura notices that the real Izana is even more eccentric than Zola. Izana then points Corrin's group toward Takumi, which results in an awkward exchange where Corrin and Sakura state that they're glad Takumi is OK, only for Takumi to denounce both of them as traitors and states that Ryoma would be devastated to hear of this; as Takumi states that he doesn't believe what Sakura told him about Corrin's plight, Izana states that he'll convince Takumi with his prophecies.

We cut to Izana channeling, telling Takumi that Corrin is not his enemy, after which Corrin states that they can't reveal every detail but that they came to Izumo hoping to learn of how to take on the mystery enemy; Izana states that he doesn't know anything about the Seal of Flames, but states that his family has a saying that they'll show the one who shuns both light and dark another way. Izana states that he'll chat with the ancient gods for information; he returns exhausted and reveals that the message was a short one telling Corrin to meet a dragon. Izana then states that the price for this particular message was his life, and with his dying breath tells Takumi to help Corrin, and he'll haunt Takumi as a ghost if he refuses. As Izana dies, Corrin questions their decision to side with neither Hoshido nor Nohr, Takumi states that he'll be joining Corrin's cause--and with his services come those of his retainers, Hinata and Oboro, who promptly introduce themselves, after which Corrin states that they'll never forget Izana's sacrifice.

Summary

Fuga, leader of the Wind Tribe, gives Corrin his approval and offers aid. Corrin continues on to Izumo to learn more of the legendary Seal of Flames.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize Zola's position Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 1–6 {{{partner}}} {{{other}}} 4+31

Initial No ice

Map dimensions:
23 columns by 18 rows

This chapter features destructible ice blocks. Destroying a single ice block will also destroy the ice blocks around it in a 3×3 square. Enemies are hidden under the ice, and can act on enemy phase after they have been revealed on the previous player phase.

Character data

Characters
New units
Takumi
 
Archer
HP
26
Inventory
  Fujin Yumi
  Iron Yumi
Level
11
Automatically at the end of the chapter
Oboro
 
Spear Fighter
HP
25
Inventory
  Iron Naginata
Level
10
Automatically at the end of the chapter
Hinata
 
Samurai
HP
26
Inventory
  Iron Katana
Level
10
Automatically at the end of the chapter
Required characters
 
Available characters
         

Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
  Master Seal Dropped by Zola
  Mend Dropped by enemy Cavalier (hidden in ice)
  Iron Axe Dropped by enemy Fighter (hidden in ice)
  Elixir Dropped by enemy Cavalier (hidden in ice)
  Vulnerary Dropped by enemy Mercenary (hidden in ice)
  Iron Lance Dropped by enemy Knight (hidden in ice)
  Arms Scroll Dropped by enemy Cavalier (hidden in ice)
  Concoction Dropped by enemy Mercenary (hidden in ice)
  Vulnerary Dropped by enemy Cavalier (hidden in ice)
  Energy Drop Dropped by enemy Mercenary (hidden in ice)
  Talisman Dropped by enemy Mercenary (hidden in ice)
  Dracoshield Dropped by enemy Fighter (hidden in ice)
  Goddess Icon Dropped by enemy Fighter (hidden in ice)
  Heart Seal Dropped by enemy Fighter (hidden in ice)
  Steel Lance Dropped by enemy Knight (hidden in ice)
  Speedwing Dropped by enemy Knight (hidden in ice)
  Elixir Dropped by enemy Cavalier (hidden in ice)
  Iron Sword Dropped by enemy Mercenary (hidden in ice)
  Iron Shuriken Dropped by enemy Fighter (hidden in ice)
  Iron Lance Dropped by enemy Knight (hidden in ice)
  Bloom Festal Dropped by enemy Fighter (hidden in ice)
  Concoction Dropped by enemy Mercenary (hidden in ice)
  Spirit Dust Dropped by enemy Mercenary (hidden in ice)
  Iron Bow Dropped by enemy Mercenary (hidden in ice)
  Hand Axe Dropped by enemy Fighter (hidden in ice)
  Seraph Robe Dropped by enemy Mercenary (hidden in ice)
  Sun Festal Dropped by enemy Dark Mage (hidden in ice)
  5000G Dropped by enemy Cavalier (hidden in ice)
  Mjölnir Dropped by enemy Dark Mage (hidden in ice)
  Heal Dropped by enemy Cavalier (hidden in ice)
  Secret Book Dropped by enemy Cavalier (hidden in ice)
  Javelin Dropped by enemy Cavalier (hidden in ice)

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:

  • Column 19, row 5: Two squares west, one square south of the westernmost tile of the northwestern wall segment
  • Column 1, row 14: Two squares north of the northwestern corner of the southwesternmost group of edifice tiles

Dragon Vein data

There are no Dragon Veins in this chapter.

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Zola Dark Mage 14 1 30 5 13 11 12 2 9 16 -   Nosferatu  Master Seal 
Stands on the chapter's seize point.
  Nohrian Dark Mage 8 2 20 0 11 5 5 2 6 8 5   Thunder
--
  Nohrian Mercenary 8 1 22 9 0 11 10 4 8 5 5   Iron Sword
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Nohrian Cavalier 8 1 22 10 0 8 8 5 9 6 7   Iron Sword  Iron Lance  Mend 
Column 20, row 14
  Nohrian Fighter 9 1 25 10 0 10 10 3 7 3 5   Iron Axe 
Column 17, row 15
  Nohrian Cavalier 8 1 22 10 0 8 8 5 9 6 7   Iron Sword  Javelin  Elixir 
Column 21, row 9
  Nohrian Mercenary 8 1 22 9 0 11 10 4 8 5 5   Iron Sword  Vulnerary 
Column 17, row 11
  Nohrian Knight 9 1 25 10 0 9 5 5 12 3 4   Iron Lance 
Column 10, row 17
  Nohrian Cavalier 8 1 22 10 0 8 8 5 9 6 7   Iron Sword  Iron Lance  Arms Scroll 
Column 14, row 8
  Nohrian Mercenary 8 2 22 9 0 11 10 4 8 5 5   Iron Sword  Concoction 
Column 20, row 10
Column 13, row 9
  Nohrian Cavalier 8 1 22 10 0 8 8 5 9 6 7   Iron Sword  Iron Lance  Vulnerary 
Column 14, row 10
  Nohrian Mercenary 8 1 22 9 0 11 10 4 8 5 5   Iron Sword  Energy Drop 
Column 20, row 10
  Nohrian Mercenary 8 1 22 9 0 11 10 4 8 5 5   Iron Sword  Talisman 
Column 23, row 5
  Nohrian Fighter 9 1 25 10 0 10 10 3 7 3 5   Iron Axe  Dracoshield 
Column 22, row 3
  Nohrian Fighter 9 1 25 10 0 10 10 3 7 3 5   Iron Axe  Goddess Icon 
Column 19, row 3
  Nohrian Knight 9 1 25 10 0 9 5 5 12 3 4   Steel Lance 
Column 8, row 12
  Nohrian Fighter 9 1 25 10 0 10 10 3 7 3 5   Iron Axe  Heart Seal 
Column 7, row 13
  Nohrian Knight 9 1 25 10 0 9 5 5 12 3 4   Steel Lance  Speedwing 
Column 12, row 18
  Nohrian Cavalier 8 1 22 10 0 8 8 5 9 6 7   Iron Sword  Iron Lance  Elixir 
Column 21, row 9
  Nohrian Mercenary 8 1 22 9 0 11 10 4 8 5 5   Iron Sword 
Column 16, row 5
  Nohrian Fighter 9 1 25 10 0 10 10 3 7 3 5   Iron Axe  Hand Axe  Iron Shuriken 
Column 17, row 4
  Nohrian Knight 9 1 25 10 0 9 5 5 12 3 4   Iron Lance   Javelin
Column 10, row 17
  Nohrian Fighter 9 1 25 10 0 10 10 3 7 3 5   Iron Axe  Bloom Festal 
Column 19, row 9
  Nohrian Mercenary 8 1 22 9 0 11 10 4 8 5 5   Iron Sword  Spirit Dust 
Column 9, row 18
  Nohrian Mercenary 8 1 22 9 0 11 10 4 8 5 5   Iron Sword  Iron Bow 
Column 11, row 4
  Nohrian Fighter 9 1 25 10 0 10 10 3 7 3 5   Iron Axe  Hand Axe 
Column 10, row 5
  Nohrian Mercenary 8 1 22 9 0 11 10 4 8 5 5   Iron Sword  Seraph Robe 
Column 6, row 18
  Nohrian Dark Mage 8 1 20 0 11 5 5 2 6 8 5   Thunder  Sun Festal 
Column 6, row 4
  Nohrian Cavalier 8 1 22 10 0 8 8 5 9 6 7   Iron Sword  Iron Lance  5000G 
Column 5, row 4
  Nohrian Dark Mage 8 1 20 0 11 5 5 2 6 8 5   Mjölnir 
Column 5, row 5
  Nohrian Cavalier 8 1 22 10 0 8 8 5 9 6 7   Iron Sword  Javelin  Heal 
Column 3, row 14
  Nohrian Cavalier 8 1 22 10 0 8 8 5 9 6 7   Iron Sword  Iron Lance  Secret Book 
Column 2, row 15
  Nohrian Cavalier 8 1 22 10 0 8 8 5 9 6 7   Iron Sword  Javelin 
Column 2, row 13

Boss data

Main article: Zola

Normal Hard Lunatic

 
  Dark Mage
Level 14
Movement -
Stats
Max HP 30 Speed 12
Strength 5 Luck 2
Magic 13 Defense 9
Skill 11 Resistance 16
Inventory Skills
  Nosferatu
  Master Seal 
--
Weapon Levels
  --   --   --   --
  C   --   --   --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This is the only map in Izumo that does not take place inside the castle, but in town.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Voice of a God

--

Japanese

神の声

Voice of a God

Spanish

Voz de un dios

Voice of a god

French

La voix d'un dieu

The voice of a god

German

Ein Gott spricht

One God speaks

Italian

Il volere degli dèi

The will of the gods

Korean

신의 목소리

Voice of a god

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Wanderer • Voice of a God • Mutual Enemies →
Fire Emblem Fates
Playable characters Birthright
 
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
 
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
 
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
 
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
 
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
 
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions  : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack