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Vengeance
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Vengeance (Japanese: 復讐 Vengeance) is an offensive skill which debuted in Fire Emblem Awakening. Associated with the Sorcerer class, when activated it deals extra damage to the enemy based on how low the user's current HP is relative to their maximum. It appears in Three Houses as a combat art linked to the lance skill instead.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Awakening | Adds [(max HP - current HP) / 2] to the damage dealt to the target. | (Skill × 2)% | -- | For further mechanics, see here. | |
Fates | Adds [(max HP - current HP) / 2] to the damage dealt to the target. | (Skill × 1.5)% | -- | For further mechanics, see here. |
Game | Icon | Might | Hit | Crit | Avo / Crit Avo* | Range | Cost | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Three Houses | +2 | +0 | +10 | +0 | 1 | 4 durability | Adds (max HP - current HP) to might. Cannot make follow-up attacks. |
In other Fire Emblem series titles
Game | Icon | Effect | Cooldown | SP cost | Unusable by | Inheritable | Notes |
---|---|---|---|---|---|---|---|
Heroes | Adds [(max HP - current HP) / 2] to the damage dealt to the target. | 3 | 200 SP | -- | ✓ | Cannot be inherited to staff units. |
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Warriors | Slowly drains user's HP, but boosts normal damage in proportion to user's remaining HP. | -- | -- | -- |
Availability
Awakening
Units | Ares • Arvis • Etzel • Gharnef • Hardin • Julius • Lyon • Narcian • Nergal • Oliver • Sephiran |
Classes | Sorcerer (Learned at Level 5) |
Items | Vengeance |
Fates
Classes | Sorcerer (Learned from Level 5 and up) |
Three Houses
Skill level | Lance C+: Bernadetta • Cyril • Dedue |
Heroes
Warriors
Learned | Tharja (requires Tharja's Crystal Ball ×3) |
Borrowed | Requires ×1 each of Tharja's Essence and Tharja's Liver-and-Eel Pie |
Flavor text
Trivia
- In both Awakening and Fates, Vengeance has the highest activation rate of any offensive skill, though tied with Rend Heaven in Fates. In Awakening, if a unit with Vengeance has 50 or more skill (possible through children with certain fathers, when paired up, or through skills like Limit Breaker), it is possible for Vengeance to have an activation rate of 100% or more; this is not possible in Fates due to the overall lower stat caps and Vengeance's lower activation rate.
- In Awakening, the maximum possible extra damage which can be dealt with Vengeance by a playable unit is 44, achievable by a unit with 90 maximum HP (only possible for a promoted unit with HP +5 and who has had a HP Tonic or Kris's Confect used on them) who currently has only one HP remaining; without HP +5 or items, the maximum damage dealt under the same conditions is 39. There are a small number of enemies with 99 maximum HP, for whom the maximum possible extra damage they could deal with Vengeance is 49 under the same conditions; however, no enemy with 99 HP has Vengeance.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Vengeance |
-- |
Spanish |
Venganza |
Vengeance |
French |
Vengeance |
As above. |
German |
Vergeltung |
Retaliation |
Italian |
Taglione |
Retailiation |
Portuguese (Brazil) |
Vingança |
Vengeance |
Korean |
복수 |
Revenge |
Simplified Chinese |
复仇 |
Vengeance |
Traditional Chinese |
復仇 |
Vengeance |
Gallery
References
See also
Skills in Fire Emblem Fates | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Combat arts | ||||||||||||||||
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Special skills in Heroes | ||||||||||||
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Crests in Warriors | ||||||||
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