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To the End of a Dream: Difference between revisions
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{{Chapter Infobox | {{Chapter Infobox | ||
|title=To the End of a Dream<br>The Fight for Fhirdiad | |title=To the End of a Dream<br>The Fight for Fhirdiad | ||
|image=[[File: | |image=[[File:Cg fe16 great tree moon mural part 2.png|250px]] | ||
|location=Fhirdiad | |caption=Mural used to introduce To the End of a Dream. | ||
|boss=[[Rhea]] | |location=[[Fhirdiad]] | ||
|boss=[[Rhea|The Immaculate One]] | |||
|previous=[[Field of Revenge]] | |||
}} | }} | ||
{{Quote|When humanity stands strong and people reach out for each other... there's no need for gods.|[[Edelgard]]}} | {{Quote|When humanity stands strong and people reach out for each other... there's no need for gods.|[[Edelgard]]}} | ||
'''To the End of a Dream''' | '''To the End of a Dream''' (Japanese: {{hl|想いの果て|Omoi no hate}} ''The End of a Desire'') is the eighteenth and final chapter of {{FE16}} in Crimson Flower. It is not possible to return to [[Garreg Mach Monastery]] during this chapter; [[Field of Revenge|the previous chapter]] and this one must be completed consecutively. This chapter consists solely of a mission, '''The Fight for Fhirdiad''' (Japanese: {{hl|フェルディアの戦い|Ferudia no tatakai}} ''Battle of Ferdia''). | ||
==Plot== | ==Plot== | ||
{{main|To the End of a Dream/Script}} | {{main|To the End of a Dream/Script}} | ||
[[Lord Arundel]] meets the [[Adrestia]]ns on the road Fhirdiad, ostensibly to watch humanity take back [[Fódlan]] with his own two eyes. Afterwards, [[Edelgard]] reveals to [[Byleth]] that they and [[Rhea]] share a bloodline with the goddess, likely through Byleth's mother, and that they hold a special place in her heart. The Black Eagle Strike Force arrives in Fhirdiad, and Edelgard offers the members of the [[Church of Seiros]] a chance to surrender. Meanwhile, Rhea orders [[Catherine]] to set fire to Fhirdiad, much to the latter's shock, and transforms into the Immaculate One. Edelgard rallies her friends and companions one last time, and the final showdown begins. The Adrestians engage Rhea in a tumultuous battle, and finally slay her. Byleth temporarily drops dead as the power of [[Sothis]] leaves them, but the Crest Stone implanted in their heart disintegrates and they return to life. As narrated by [[Jeralt]], having united Fódlan, Edelgard begins her campaign to tear down the Crest system and wage a silent war against those who slither in the dark. | [[Lord Arundel]] meets the [[Adrestia]]ns on the road to Fhirdiad, ostensibly to watch humanity take back [[Fódlan]] with his own two eyes. Afterwards, [[Edelgard]] reveals to [[Byleth]] that they and [[Rhea]] share a bloodline with the goddess, likely through Byleth's mother, and that they hold a special place in her heart. The Black Eagle Strike Force arrives in Fhirdiad, and Edelgard offers the members of the [[Church of Seiros]] a chance to surrender. Meanwhile, Rhea orders [[Catherine]] to set fire to Fhirdiad, much to the latter's shock, and transforms into the Immaculate One. Edelgard rallies her friends and companions one last time, and the final showdown begins. The Adrestians engage Rhea in a tumultuous battle, and finally slay her. Byleth temporarily drops dead as the power of [[Sothis]] leaves them, but the Crest Stone implanted in their heart disintegrates and they return to life. As narrated by [[Jeralt]], having united Fódlan, Edelgard begins her campaign to tear down the Crest system and wage a silent war against those who slither in the dark. | ||
===Beginning log=== | |||
With Dimitri fallen on the Tailtean Plains, Rhea pulls her troops back to defend Fhirdiad, continuing a war that has spanned five long years. | |||
==Chapter data== | ==Chapter data== | ||
Line 17: | Line 23: | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{ChapData | |content1={{ChapData | ||
|victory=Defeat [[Rhea]] | |victory=Defeat [[Rhea|the Immaculate One]] | ||
|defeat=[[Byleth]] or [[Edelgard]] dies{{ | |defeat=[[Byleth]] or [[Edelgard]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=2–12 | ||
|enemy=38{{ | |enemy=38{{h|+4|Reinforcements}} | ||
|map=[[File:Cm fe16cf 18.png|200px]] | |map=[[File:Cm fe16cf 18.png|200px]] | ||
|col=30 | |||
|row=30 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Defeat [[Rhea]] | |victory=Defeat [[Rhea|the Immaculate One]] | ||
|defeat=[[Byleth]] or [[Edelgard]] dies{{ | |defeat=[[Byleth]] or [[Edelgard]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=2–12 | ||
|enemy=45{{ | |enemy=45{{h|+10|Reinforcements}} | ||
|map=[[File:Cm fe16cf 18 h.png|200px]] | |map=[[File:Cm fe16cf 18 h.png|200px]] | ||
|col=30 | |||
|row=30 | |||
}} | |||
|content3={{ChapData | |||
|victory=Defeat [[Rhea|the Immaculate One]] | |||
|defeat=[[Byleth]] or [[Edelgard]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | |||
|ally=2–12 | |||
|enemy=49{{h|+12|Reinforcements}} | |||
|map=[[File:Cm fe16cf 18 m.png|200px]] | |||
|col=30 | |||
|row=30 | |||
}} | }} | ||
}} | }} | ||
===Character data=== | ===Character data=== | ||
<choose><option>{{#vardefine:A| | <choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | ||
{{ChapChars | {{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} 02 | ||
|forced1article=Byleth | |||
|return1article= | |forced2=edelgard 02 | ||
|return2= | |forced2article=Edelgard | ||
|return2article= | |return1=hubert 02 | ||
|return3= | |return1article=Hubert | ||
|return3article= | |return2=ferdinand 02 | ||
|return4= | |return2article=Ferdinand | ||
|return4article= | |return3=linhardt 02 | ||
|return5= | |return3article=Linhardt | ||
|return5article= | |return4=caspar 02 | ||
|return6= | |return4article=Caspar | ||
|return6article= | |return5=bernadetta 02 | ||
|return7= | |return5article=Bernadetta | ||
|return7article= | |return6=dorothea 02 | ||
|return8= | |return6article=Dorothea | ||
|return8article= | |return7=petra 02 | ||
|return9= | |return7article=Petra | ||
|return9article= | |return8=felix 02 | ||
|return10= | |return8article=Felix | ||
|return10article= | |return9=ashe 02 | ||
|return11= | |return9article=Ashe | ||
|return11article= | |return10=sylvain 02 | ||
|return12= | |return10article=Sylvain | ||
|return12article= | |return11=mercedes 02 | ||
|return13= | |return11article=Mercedes | ||
|return13article= | |return12=annette 02 | ||
|return14= | |return12article=Annette | ||
|return14article= | |return13=ingrid 02 | ||
|return15= | |return13article=Ingrid | ||
|return15article= | |return14=lorenz 02 | ||
|return16= | |return14article=Lorenz (Three Houses) | ||
|return16article= | |return15=raphael 02 | ||
|return17= | |return15article=Raphael | ||
|return17article= | |return16=ignatz 02 | ||
|return18= | |return16article=Ignatz | ||
|return18article= | |return17=lysithea 02 | ||
|return19= | |return17article=Lysithea | ||
|return19article= | |return18=marianne 02 | ||
|return20= | |return18article=Marianne | ||
|return20article= | |return19=leonie 02 | ||
|return21= | |return19article=Leonie | ||
|return21article= | |return20=constance 03 | ||
|return22=anna | |return20article=Constance | ||
| | |return21=balthus 02 | ||
| | |return21article=Balthus | ||
| | |return22=hapi 02 | ||
| | |return22article=Hapi | ||
| | |return23=yuri 02 | ||
| | |return23article=Yuri | ||
|return24=anna | |||
|return24article=Anna/Three Houses | |||
|return25=shamir | |||
|return26=hanneman | |||
|return27=manuela | |||
|return28=alois | |||
|return29=jeritza 02 | |||
|return29article=Jeritza | |||
}} | }} | ||
Line 103: | Line 131: | ||
|itemlast=Vulnerary | |itemlast=Vulnerary | ||
|itemlastimage=potion | |itemlastimage=potion | ||
|obtainlast=Steal from [[Ashe]] | |obtainlast=Steal from [[Ashe]]{{h|*|If he was not recruited}} | ||
}} | }} | ||
Line 111: | Line 139: | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Rhea|The Immaculate One]] | |||
|class=The Immaculate One | |||
|lv=39 | |||
|#=1 | |||
|hp=57<br>57<br>85<br>114 | |||
|str=20 | |||
|mag=20 | |||
|dex=16 | |||
|spd=16 | |||
|lck=28 | |||
|def=16 | |||
|res=17 | |||
|cha=31 | |||
|inventory={{Item|16|Crest Stone of Seiros|image=crest stone}}<br>{{Item|16|Sacred Power|image=model leader}} • {{Item|16|Ancient Dragon Wrath}} • {{Item|16|Ancient Dragonskin}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Dragon-Scale Wall|image=barrier}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Giant Wings|image=barrier ability}} • {{Item|16|Death Blow}} {{Latent|3|2}} • {{Item|16|Magic Bind}} {{Latent|3|1}} • {{Item|16|Wrath}} {{Latent|3|0}}<br>{{Item|16|Aurora Breath|image=staggering blow}} | |||
|notes=• Bears the {{Item|16|Crest of Seiros}}.<br>• Roars to grant permanent stat boosts to enemy [[Altered Golem]]s every 3 turns. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Catherine]] | |||
|class=Swordmaster | |||
|version=catherine | |||
|lv=38 | |||
|#=1 | |||
|hp=56 | |||
|str=30 | |||
|mag=9 | |||
|dex=20 | |||
|spd=37 | |||
|lck=12 | |||
|def=21 | |||
|res=8 | |||
|cha=10{{h|+10|Granted by Indech Sword Fighters}} | |||
|mov=5 | |||
|inventory={{Item|16|Thunderbrand|image=sword relic|type=drop}}<br>{{Item|16|Fighting Spirit|image=skill self buff}} • {{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Death Blow}} • {{Item|16|Sword Avo +20}}<br>{{Item|16|Foudroyant Strike|image=combat art sword}}<br>{{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv 5: {{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | |||
|notes=• Bears the {{Item|16|Crest of Charon}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if [[Rhea|the Immaculate One]] is fought. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Gilbert]] | |||
|class=Fortress Knight | |||
|version=gilbert | |||
|lv=38 | |||
|#=1 | |||
|hp=68 | |||
|str=28 | |||
|mag=8 | |||
|dex=17 | |||
|spd=2 | |||
|lck=10 | |||
|def=37 | |||
|res=7 | |||
|cha=15{{h|+5|Granted by Knights of Seiros}} | |||
|mov=4 | |||
|inventory={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Veteran Knight|image=distinguished house}} • {{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Pavise}} • {{Item|16|Aegis}} • {{Item|16|Keen Intuition}} • {{Item|16|Armored Effect Null}} • {{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv 5: {{Item|16|Blaze|image=gambit}} | |||
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Immobile until [[Annette]] is defeated or [[Rhea|the Immaculate One]] is fought, at which point he begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Annette]] | |||
|class=Warlock | |||
|version=annette | |||
|lv=38 | |||
|#=1 | |||
|hp=38 | |||
|str=12 | |||
|mag=31 | |||
|dex=21 | |||
|spd=15 | |||
|lck=13 | |||
|def=12 | |||
|res=30 | |||
|cha=15{{h|+5|Granted by School of Sorcery Soldiers}} | |||
|mov=4 | |||
|inventory={{Item|16|Crusher|image=axe relic}} • {{Item|16|Training Axe|image=axe}} • {{Item|16|Wind|image=black magic}} • {{Item|16|Cutting Gale|image=black magic}} • {{Item|16|Excalibur|image=black magic}}<br>{{Item|16|Perseverance|image=rally strength}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Black Magic Range +1}} • {{Item|16|Seal Speed}} • {{Item|16|Hit +20}}<br>{{Item|16|Dust|image=combat art axe}}<br>{{Item|16|School of Sorcery Soldiers|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Flames|image=gambit magic}} | |||
|notes=• Bears the {{Item|16|Minor Crest of Dominic}}.<br>• Begins moving if [[Gilbert]] is defeated, or if [[Rhea|the Immaculate One]] is fought.<br>• Replaced by a Kingdom General Warlock if she was recruited. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Ashe]] | |||
|class=Sniper | |||
|version=ashe | |||
|lv=38 | |||
|#=1 | |||
|hp=42 | |||
|str=22 | |||
|mag=9 | |||
|dex=39 | |||
|spd=22 | |||
|lck=18 | |||
|def=14 | |||
|res=13 | |||
|cha=11{{h|+7|Granted by Gaspard Knights}} | |||
|mov=5 | |||
|inventory={{Item|16|Brave Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Lockpick|image=locktouch}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Close Counter}} • {{Item|16|Defiant Avo}} • {{Item|16|Seal Movement}}<br>{{Item|16|Gaspard Knights|image=battalion armored silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}} | |||
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Immobile until [[Rhea|The Immaculate One]] is fought, at which point he begins moving unprovoked.<br>• Replaced by a Kingdom General Sniper if he was recruited. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Cyril]] | |||
|class=Wyvern Lord | |||
|version=cyril | |||
|lv=38 | |||
|#=1 | |||
|hp=56 | |||
|str=31 | |||
|mag=10 | |||
|dex=24 | |||
|spd=30 | |||
|lck=19 | |||
|def=30 | |||
|res=12 | |||
|cha=13{{h|+5|Granted by Seiros Pegasus Co.}} | |||
|mov=8 | |||
|inventory={{Item|16|Brave Axe|image=axe}}<br>{{Item|16|Aptitude}} • {{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Keen Intuition}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Avo +20}}<br>{{Item|16|Seiros Pegasus Co.|image=battalion flying}} Lv 5: {{Item|16|Assembly|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom General | |||
|class=Warlock | |||
|version=female | |||
|lv=38 | |||
|#=1 | |||
|hp=39 | |||
|str=12 | |||
|mag=26 | |||
|dex=21 | |||
|spd=15 | |||
|lck=13 | |||
|def=12 | |||
|res=33 | |||
|cha=15{{h|+5|Granted by Kingdom Magic Users}} | |||
|mov=4 | |||
|inventory={{Item|16|Excalibur|image=black magic}} • {{Item|16|Cutting Gale|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Seal Speed}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Magic Users|image=battalion infantry silver}} Lv 5: {{ | |||
}} | }} | ||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Holy Knight | |||
|lv=45 | |||
|#=2 | |||
|hp=60 | |||
|str=28 | |||
|mag=36 | |||
|dex=28 | |||
|spd=33 | |||
|lck=21 | |||
|def=26 | |||
|res=33 | |||
|cha=31{{h|+5|Grnated by Seiros Pegasus Co.}} | |||
|mov=7 | |||
|inventory={{Item|16|Aura|image=white magic}} • {{Item|16|Fortify|image=white magic}}<br>{{Item|16|Canto}} • {{Item|16|White Tomefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|Defiant Res}}<br>{{Item|16|Seiros Pegasus Co.|image=battalion flying}} Lv 5: {{Item|16|Assembly|image=gambit}} | |||
|last=y | |||
| | |||
| | |||
| | |||
|# | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Reinforcements==== | ====Reinforcements==== | ||
*After [[Gilbert]] is defeated | *After [[Gilbert]] is defeated | ||
** | **1 <small>(Normal)</small>/2 <small>(Hard/Maddening)</small> [[Falcon Knight]](s) from the eastern border of the map | ||
**1 [[Falcon Knight]] with a [[battalion]] from the eastern border of the map | **1 [[Falcon Knight]] with a [[battalion]] from the eastern border of the map | ||
*After reaching the stairs that lead to the Immaculate One (reaching row 15) <small>(Hard only)</small> | *After [[Ashe]]{{h|*|If he was not recruited}}/Kingdom General [[Sniper]]{{h|*|If Ashe was recruited}} is defeated | ||
**1 <small>(Normal)</small>/2 <small>(Hard/Maddening)</small> [[Falcon Knight]](s) from the western border of the map | |||
**1 [[Falcon Knight]] with a [[battalion]] from the western border of the map | |||
*After reaching the stairs that lead to the Immaculate One (reaching row 15) <small>(Hard/Maddening only)</small> | |||
**4 [[Falcon Knight]]s from the southern border of the map | **4 [[Falcon Knight]]s from the southern border of the map | ||
**2 [[Holy Knight]]s from the southern border of the map <small>(Maddening only)</small> | |||
===Boss data=== | ===Boss data=== | ||
====Main boss==== | |||
{{main|Rhea{{!}}The Immaculate One}} | {{main|Rhea{{!}}The Immaculate One}} | ||
{{Tab | {{Tab | ||
Line 652: | Line 2,411: | ||
|cha=31 | |cha=31 | ||
|inventory={{Item|16|Crest Stone of Seiros|image=crest stone}} | |inventory={{Item|16|Crest Stone of Seiros|image=crest stone}} | ||
|skills={{Item|16|Sacred Power|image=model leader}}<br>{{Item|16|Ancient Dragon Wrath}}<br>{{Item|16|Ancient Dragonskin}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Dragon-Scale Wall|image=barrier}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Giant Wings|image=barrier ability}}<br>{{Item|16|Death Blow}} | |skills={{Item|16|Sacred Power|image=model leader}}<br>{{Item|16|Ancient Dragon Wrath}}<br>{{Item|16|Ancient Dragonskin}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Dragon-Scale Wall|image=barrier}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Giant Wings|image=barrier ability}}<br>{{Item|16|Death Blow}} {{Latent|3|2}}<br>{{Item|16|Magic Bind}} {{Latent|3|1}}<br>{{Item|16|Wrath}} {{Latent|3|0}} | ||
|combatarts={{Item|16|Aurora Breath|image=staggering blow}} | |combatarts={{Item|16|Aurora Breath|image=staggering blow}} | ||
}} | }} | ||
Line 672: | Line 2,431: | ||
|cha=37 | |cha=37 | ||
|inventory={{Item|16|Crest Stone of Seiros|image=crest stone}} | |inventory={{Item|16|Crest Stone of Seiros|image=crest stone}} | ||
|skills={{Item|16|Sacred Power|image=model leader}}<br>{{Item|16|Ancient Dragon Wrath}}<br>{{Item|16|Ancient Dragonskin}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Dragon-Scale Wall|image=barrier}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Giant Wings|image=barrier ability}}<br>{{Item|16|Death Blow}} | |skills={{Item|16|Sacred Power|image=model leader}}<br>{{Item|16|Ancient Dragon Wrath}}<br>{{Item|16|Ancient Dragonskin}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Dragon-Scale Wall|image=barrier}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Giant Wings|image=barrier ability}}<br>{{Item|16|Death Blow}} {{Latent|3|2}}<br>{{Item|16|Magic Bind}} {{Latent|3|1}}<br>{{Item|16|Wrath}} {{Latent|3|0}} | ||
|combatarts={{Item|16|Aurora Breath|image=staggering blow}} | |combatarts={{Item|16|Aurora Breath|image=staggering blow}} | ||
}} | }} | ||
Line 692: | Line 2,451: | ||
|cha=49 | |cha=49 | ||
|inventory={{Item|16|Crest Stone of Seiros|image=crest stone}} | |inventory={{Item|16|Crest Stone of Seiros|image=crest stone}} | ||
|skills={{Item|16|Sacred Power|image=model leader}}<br>{{Item|16|Ancient Dragon Wrath}}<br>{{Item|16|Ancient Dragonskin}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Dragon-Scale Wall|image=barrier}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Giant Wings|image=barrier ability}}<br>{{Item|16|Death Blow}} | |skills={{Item|16|Sacred Power|image=model leader}}<br>{{Item|16|Ancient Dragon Wrath}}<br>{{Item|16|Ancient Dragonskin}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Dragon-Scale Wall|image=barrier}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Giant Wings|image=barrier ability}}<br>{{Item|16|Death Blow}} {{Latent|3|2}}<br>{{Item|16|Magic Bind}} {{Latent|3|1}}<br>{{Item|16|Wrath}} {{Latent|3|0}} | ||
|combatarts={{Item|16|Aurora Breath|image=staggering blow}} | |combatarts={{Item|16|Aurora Breath|image=staggering blow}} | ||
}} | |||
}} | |||
====Sub-bosses==== | |||
{{main|Catherine}} | |||
{{Tab | |||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |||
|portrait=[[File:Small portrait catherine fe16.png|128px]] | |||
|sprite=swordmaster catherine enemy | |||
|class=Swordmaster | |||
|crest={{Crest|Charon}} | |||
|lv=38 | |||
|HP=56 | |||
|str=30 | |||
|mag=9 | |||
|dex=20 | |||
|spd=37 | |||
|luck=12 | |||
|def=21 | |||
|res=8 | |||
|cha=10{{h|+10|Granted by Indech Sword Fighters}} | |||
|move=5 | |||
|inventory={{Item|16|Thunderbrand|image=sword relic|type=drop}} | |||
|skills={{Item|16|Fighting Spirit|image=skill self buff}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Sword Crit +10}}<br>{{Item|16|Sword Prowess Lv 5}}<br>{{Item|16|Death Blow}}<br>{{Item|16|Sword Avo +20}} | |||
|combatarts={{Item|16|Foudroyant Strike|image=combat art sword}} | |||
|battalion={{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv 5<br>{{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | |||
|sw=A | |||
|au=A | |||
}} | |||
|content2={{BossStats FE16 | |||
|portrait=[[File:Small portrait catherine fe16.png|128px]] | |||
|sprite=swordmaster catherine enemy | |||
|class=Swordmaster | |||
|crest={{Crest|Charon}} | |||
|lv=39 | |||
|HP=62 | |||
|str=37 | |||
|mag=15 | |||
|dex=26 | |||
|spd=43 | |||
|luck=17 | |||
|def=27 | |||
|res=8 | |||
|cha=15{{h|+10|Granted by Indech Sword Fighters}} | |||
|move=5 | |||
|inventory={{Item|16|Thunderbrand|image=sword relic|type=drop}} | |||
|skills={{Item|16|Fighting Spirit|image=skill self buff}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Sword Crit +10}}<br>{{Item|16|Sword Prowess Lv 5}}<br>{{Item|16|Death Blow}}<br>{{Item|16|Sword Avo +20}} | |||
|combatarts={{Item|16|Foudroyant Strike|image=combat art sword}} | |||
|battalion={{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv 5<br>{{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | |||
|sw=A | |||
|au=A | |||
}} | |||
|content3={{BossStats FE16 | |||
|portrait=[[File:Small portrait catherine fe16.png|128px]] | |||
|sprite=swordmaster catherine enemy | |||
|class=Swordmaster | |||
|crest={{Crest|Charon}} | |||
|lv=46 | |||
|HP=75 | |||
|str=48 | |||
|mag=23 | |||
|dex=36 | |||
|spd=56 | |||
|luck=26 | |||
|def=33 | |||
|res=16 | |||
|cha=24{{h|+10|Granted by Indech Sword Fighters}} | |||
|move=5 | |||
|inventory={{Item|16|Thunderbrand|image=sword relic|type=drop}} | |||
|skills={{Item|16|Fighting Spirit|image=skill self buff}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Sword Crit +10}}<br>{{Item|16|Sword Prowess Lv 5}}<br>{{Item|16|Death Blow}}<br>{{Item|16|Sword Avo +20}} | |||
|combatarts={{Item|16|Foudroyant Strike|image=combat art sword}} | |||
|battalion={{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv 5<br>{{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | |||
|sw=A | |||
|au=A | |||
}} | |||
}} | |||
{{main|Gilbert}} | |||
{{tab | |||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |||
|portrait=[[File:Small portrait gilbert fe16.png|128px]] | |||
|sprite=fortress knight gilbert enemy | |||
|class=Fortress Knight | |||
|lv=38 | |||
|HP=68 | |||
|str=28 | |||
|mag=8 | |||
|dex=17 | |||
|spd=2 | |||
|luck=10 | |||
|def=37 | |||
|res=7 | |||
|cha=15{{h|+5|Granted by Knights of Seiros}} | |||
|move=4 | |||
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Silver Axe|image=axe}} | |||
|skills={{Item|16|Veteran Knight|image=distinguished house}}<br>{{Item|16|Axefaire}}<br>{{Item|16|Weight -5}}<br>{{Item|16|Pavise}}<br>{{Item|16|Aegis}}<br>{{Item|16|Keen Intuition}}<br>{{Item|16|Armored Effect Null}}<br>{{Item|16|Axe Prowess Lv 5}} | |||
|battalion={{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv 5<br>{{Item|16|Blaze|image=gambit}} | |||
|ax=B | |||
|au=C | |||
|ar=B | |||
}} | |||
|content2={{BossStats FE16 | |||
|portrait=[[File:Small portrait gilbert fe16.png|128px]] | |||
|sprite=fortress knight gilbert enemy | |||
|class=Fortress Knight | |||
|lv=39 | |||
|HP=75 | |||
|str=34 | |||
|mag=12 | |||
|dex=23 | |||
|spd=2 | |||
|luck=10 | |||
|def=38 | |||
|res=7 | |||
|cha=21{{h|+5|Granted by Knights of Seiros}} | |||
|move=4 | |||
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Silver Axe|image=axe}} | |||
|skills={{Item|16|Veteran Knight|image=distinguished house}}<br>{{Item|16|Axefaire}}<br>{{Item|16|Weight -5}}<br>{{Item|16|Pavise}}<br>{{Item|16|Aegis}}<br>{{Item|16|Keen Intuition}}<br>{{Item|16|Armored Effect Null}}<br>{{Item|16|Axe Prowess Lv 5}} | |||
|battalion={{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv 5<br>{{Item|16|Blaze|image=gambit}} | |||
|ax=B | |||
|au=C | |||
|ar=B | |||
}} | |||
|content3={{BossStats FE16 | |||
|portrait=[[File:Small portrait gilbert fe16.png|128px]] | |||
|sprite=fortress knight gilbert enemy | |||
|class=Fortress Knight | |||
|lv=46 | |||
|HP=89 | |||
|str=45 | |||
|mag=20 | |||
|dex=33 | |||
|spd=2 | |||
|luck=18 | |||
|def=42 | |||
|res=7 | |||
|cha=31{{h|+5|Granted by Knights of Seiros}} | |||
|move=4 | |||
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Silver Axe|image=axe}} | |||
|skills={{Item|16|Veteran Knight|image=distinguished house}}<br>{{Item|16|Axefaire}}<br>{{Item|16|Weight -5}}<br>{{Item|16|Pavise}}<br>{{Item|16|Aegis}}<br>{{Item|16|Keen Intuition}}<br>{{Item|16|Armored Effect Null}}<br>{{Item|16|Axe Prowess Lv 5}} | |||
|battalion={{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv 5<br>{{Item|16|Blaze|image=gambit}} | |||
|ax=B | |||
|au=C | |||
|ar=B | |||
}} | |||
}} | |||
{{main|Annette}} | |||
Annette does not appear if she was recruited and is replaced by a Kingdom General Warlock. | |||
{{Tab | |||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |||
|portrait=[[File:Small portrait annette 02 fe16.png|128px]] | |||
|sprite=warlock annette enemy | |||
|class=Warlock | |||
|crest={{Crest|Dominic|Minor}} | |||
|lv=38 | |||
|HP=38 | |||
|str=12 | |||
|mag=31 | |||
|dex=21 | |||
|spd=15 | |||
|luck=13 | |||
|def=12 | |||
|res=30 | |||
|cha=15{{h|+5|Granted by School of Sorcery Soldiers}} | |||
|move=4 | |||
|inventory={{Item|16|Crusher|image=axe relic}}<br>{{Item|16|Training Axe|image=axe}} | |||
|skills={{Item|16|Perseverance|image=rally strength}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Black Magic Uses x2}}<br>{{Item|16|Reason Lv 5}}<br>{{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Black Magic Range +1}}<br>{{Item|16|Seal Speed}}<br>{{Item|16|Hit +20}} | |||
|combatarts={{Item|16|Dust|image=combat art axe}} | |||
|spells={{Item|16|Wind|image=black magic}}<br>{{Item|16|Cutting Gale|image=black magic}}<br>{{Item|16|Excalibur|image=black magic}} | |||
|battalion={{Item|16|School of Sorcery Soldiers|image=battalion infantry silver}} Lv 5<br>{{Item|16|Resonant Flames|image=gambit magic}} | |||
|re=A | |||
|au=C | |||
}} | |||
|content2={{BossStats FE16 | |||
|portrait=[[File:Small portrait annette 02 fe16.png|128px]] | |||
|sprite=warlock annette enemy | |||
|class=Warlock | |||
|crest={{Crest|Dominic|Minor}} | |||
|lv=39 | |||
|HP=44 | |||
|str=17 | |||
|mag=37 | |||
|dex=27 | |||
|spd=21 | |||
|luck=19 | |||
|def=12 | |||
|res=31 | |||
|cha=21{{h|+5|Granted by School of Sorcery Soldiers}} | |||
|move=4 | |||
|inventory={{Item|16|Crusher|image=axe relic}}<br>{{Item|16|Training Axe|image=axe}} | |||
|skills={{Item|16|Perseverance|image=rally strength}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Black Magic Uses x2}}<br>{{Item|16|Reason Lv 5}}<br>{{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Black Magic Range +1}}<br>{{Item|16|Seal Speed}}<br>{{Item|16|Hit +20}} | |||
|combatarts={{Item|16|Dust|image=combat art axe}} | |||
|spells={{Item|16|Wind|image=black magic}}<br>{{Item|16|Cutting Gale|image=black magic}}<br>{{Item|16|Excalibur|image=black magic}} | |||
|battalion={{Item|16|School of Sorcery Soldiers|image=battalion infantry silver}} Lv 5<br>{{Item|16|Resonant Flames|image=gambit magic}} | |||
|re=A | |||
|au=C | |||
}} | |||
|content3={{BossStats FE16 | |||
|portrait=[[File:Small portrait annette 02 fe16.png|128px]] | |||
|sprite=warlock annette enemy | |||
|class=Warlock | |||
|crest={{Crest|Dominic|Minor}} | |||
|lv=46 | |||
|HP=55 | |||
|str=26 | |||
|mag=48 | |||
|dex=37 | |||
|spd=31 | |||
|luck=29 | |||
|def=19 | |||
|res=35 | |||
|cha=31{{h|+5|Granted by School of Sorcery Soldiers}} | |||
|move=4 | |||
|inventory={{Item|16|Crusher|image=axe relic}}<br>{{Item|16|Training Axe|image=axe}} | |||
|skills={{Item|16|Perseverance|image=rally strength}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Black Magic Uses x2}}<br>{{Item|16|Reason Lv 5}}<br>{{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Black Magic Range +1}}<br>{{Item|16|Seal Speed}}<br>{{Item|16|Hit +20}} | |||
|combatarts={{Item|16|Dust|image=combat art axe}} | |||
|spells={{Item|16|Wind|image=black magic}}<br>{{Item|16|Cutting Gale|image=black magic}}<br>{{Item|16|Excalibur|image=black magic}} | |||
|battalion={{Item|16|School of Sorcery Soldiers|image=battalion infantry silver}} Lv 5<br>{{Item|16|Resonant Flames|image=gambit magic}} | |||
|re=A | |||
|au=C | |||
}} | |||
}} | |||
{{main|Ashe}} | |||
Ashe does not appear if he was recruited and is replaced by a Kingdom General Sniper. | |||
{{Tab | |||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |||
|portrait=[[File:Small portrait ashe 02 fe16.png|128px]] | |||
|sprite=sniper ashe enemy | |||
|class=Sniper | |||
|lv=38 | |||
|HP=42 | |||
|str=22 | |||
|mag=9 | |||
|dex=39 | |||
|spd=22 | |||
|luck=18 | |||
|def=14 | |||
|res=13 | |||
|cha=11{{h|+7|Granted by Gaspard Knights}} | |||
|mov=5 | |||
|inventory={{Item|16|Brave Bow|image=bow}}<br>{{Item|16|Vulnerary|image=potion}} | |||
|skills={{Item|16|Lockpick|link=Locktouch|image=locktouch}}<br>{{Item|16|Bowfaire}}<br>{{Item|16|Bowrange +1}}<br>{{Item|16|Bow Prowess Lv 5}}<br>{{Item|16|Close Counter}}<br>{{Item|16|Defiant Avo}}<br>{{Item|16|Seal Movement}} | |||
|battalion={{Item|16|Gaspard Knights|image=battalion armored silver}} Lv 5<br>{{Item|16|Assault Troop|image=gambit}} | |||
|bo=A | |||
|au=B | |||
}} | |||
|content2={{BossStats FE16 | |||
|portrait=[[File:Small portrait ashe 02 fe16.png|128px]] | |||
|sprite=sniper ashe enemy | |||
|class=Sniper | |||
|lv=39 | |||
|HP=48 | |||
|str=28 | |||
|mag=15 | |||
|dex=45 | |||
|spd=28 | |||
|luck=24 | |||
|def=20 | |||
|res=19 | |||
|cha=16{{h|+7|Granted by Gaspard Knights}} | |||
|move=5 | |||
|inventory={{Item|16|Brave Bow|image=bow}}<br>{{Item|16|Vulnerary|image=potion}} | |||
|skills={{Item|16|Lockpick|link=Locktouch|image=locktouch}}<br>{{Item|16|Bowfaire}}<br>{{Item|16|Bowrange +1}}<br>{{Item|16|Bow Prowess Lv 5}}<br>{{Item|16|Close Counter}}<br>{{Item|16|Defiant Avo}}<br>{{Item|16|Seal Movement}} | |||
|battalion={{Item|16|Gaspard Knights|image=battalion armored silver}} Lv 5<br>{{Item|16|Assault Troop|image=gambit}} | |||
|bo=A | |||
|au=B | |||
}} | |||
|content3={{BossStats FE16 | |||
|portrait=[[File:Small portrait ashe 02 fe16.png|128px]] | |||
|sprite=sniper ashe enemy | |||
|class=Sniper | |||
|lv=46 | |||
|HP=59 | |||
|str=38 | |||
|mag=23 | |||
|dex=58 | |||
|spd=38 | |||
|luck=34 | |||
|def=30 | |||
|res=29 | |||
|cha=25{{h|+7|Granted by Gaspard Knights}} | |||
|move=5 | |||
|inventory={{Item|16|Brave Bow|image=bow}}<br>{{Item|16|Vulnerary|image=potion}} | |||
|skills={{Item|16|Lockpick|link=Locktouch|image=locktouch}}<br>{{Item|16|Bowfaire}}<br>{{Item|16|Bowrange +1}}<br>{{Item|16|Bow Prowess Lv 5}}<br>{{Item|16|Close Counter}}<br>{{Item|16|Defiant Avo}}<br>{{Item|16|Seal Movement}} | |||
|battalion={{Item|16|Gaspard Knights|image=battalion armored silver}} Lv 5<br>{{Item|16|Assault Troop|image=gambit}} | |||
|bo=A | |||
|au=B | |||
}} | |||
}} | |||
{{main|Cyril}} | |||
{{Tab | |||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |||
|portrait=[[File:Small portrait cyril 02 fe16.png|128px]] | |||
|sprite=wyvern lord cyril enemy | |||
|class=Wyvern Lord | |||
|lv=38 | |||
|HP=56 | |||
|str=31 | |||
|mag=10 | |||
|dex=24 | |||
|spd=30 | |||
|luck=19 | |||
|def=30 | |||
|res=12 | |||
|cha=13{{h|+5|Granted by Seiros Pegasus Co.}} | |||
|move=8 | |||
|inventory={{Item|16|Brave Axe|image=axe}} | |||
|skills={{Item|16|Aptitude}}<br>{{Item|16|Canto}}<br>{{Item|16|Axefaire}}<br>{{Item|16|Avo +10}}<br>{{Item|16|Keen Intuition}}<br>{{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Axe Crit +10}}<br>{{Item|16|Axe Avo +20}} | |||
|battalion={{Item|16|Seiros Pegasus Co.|image=battalion flying}} Lv 5<br>{{Item|16|Assembly|image=gambit}} | |||
|la=C | |||
|ax=A | |||
|au=D | |||
|fl=A | |||
}} | |||
|content2={{BossStats FE16 | |||
|portrait=[[File:Small portrait cyril 02 fe16.png|128px]] | |||
|sprite=wyvern lord cyril enemy | |||
|class=Wyvern Lord | |||
|lv=39 | |||
|HP=62 | |||
|str=37 | |||
|mag=15 | |||
|dex=30 | |||
|spd=37 | |||
|luck=25 | |||
|def=31 | |||
|res=13 | |||
|cha=19{{h|+5|Granted by Seiros Pegasus Co.}} | |||
|move=8 | |||
|inventory={{Item|16|Brave Axe|image=axe}} | |||
|skills={{Item|16|Aptitude}}<br>{{Item|16|Canto}}<br>{{Item|16|Axefaire}}<br>{{Item|16|Avo +10}}<br>{{Item|16|Keen Intuition}}<br>{{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Axe Crit +10}}<br>{{Item|16|Axe Avo +20}} | |||
|battalion={{Item|16|Seiros Pegasus Co.|image=battalion flying}} Lv 5<br>{{Item|16|Assembly|image=gambit}} | |||
|la=C | |||
|ax=A | |||
|au=D | |||
|fl=A | |||
}} | |||
|content3={{BossStats FE16 | |||
|portrait=[[File:Small portrait cyril 02 fe16.png|128px]] | |||
|sprite=wyvern lord cyril enemy | |||
|class=Wyvern Lord | |||
|lv=46 | |||
|HP=76 | |||
|str=48 | |||
|mag=24 | |||
|dex=41 | |||
|spd=48 | |||
|luck=35 | |||
|def=35 | |||
|res=22 | |||
|cha=29{{h|+5|Granted by Seiros Pegasus Co.}} | |||
|move=8 | |||
|inventory={{Item|16|Brave Axe|image=axe}} | |||
|skills={{Item|16|Aptitude}}<br>{{Item|16|Canto}}<br>{{Item|16|Axefaire}}<br>{{Item|16|Avo +10}}<br>{{Item|16|Keen Intuition}}<br>{{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Axe Crit +10}}<br>{{Item|16|Axe Avo +20}} | |||
|battalion={{Item|16|Seiros Pegasus Co.|image=battalion flying}} Lv 5<br>{{Item|16|Assembly|image=gambit}} | |||
|la=C | |||
|ax=A | |||
|au=D | |||
|fl=A | |||
}} | }} | ||
}} | }} | ||
Line 699: | Line 2,835: | ||
==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
The | Maddening strategy: | ||
Recommended personnel: Byleth (default), Edelgard (default), Jeritza (Mastered Death Knight class), Dancer x1, Long-range mage x2, Sniper x2, Healer x1, War Master or Grappler x1, Assassin x1, Multiple secondary healers | |||
Recommended equipment: Sword of the Creator (fully repaired), Dragon Claws, Evasion Rings, Critical Rings, Accuracy Rings, Legendary Equipment (Mercurius, Parthia, Gradavius, Hauteclere – if available), Scythe of Sariel (fully repaired), Aymr (fully repaired), The Inexhaustible (Brave Bows and Hunter’s Volley also works), Spear of Assal, Cadeceus Staff, Blessed Bow, Blessed Lance, Pure Water | |||
Recommended abilities/combat arts/gambits: Counterattack (Jeritza – if unavailable, Retribution gambit), Impregnable Wall, Monster Breaker combat arts (equip all that are available), Lancebreaker, Tomebreaker, Warp, Reposition/Draw Back/Swap movement combat arts, War Master’s Strike, Fierce Iron Fist/Bombard, Dark Magic Range +1/Black Magic Range +1, Restore | |||
Tip: Use all remaining stat boosting items prior to the battle | |||
This map will try to force you into a panic with the fiery floor covering a good portion of it. Just accept that a lot of your units will be taking periodic damage throughout and heal as necessary. Many of the recommend weapons above heal after every turn when equipped and if you still have Dorothea around then you are aware of her ability to heal adjacent allies at the start of turns. Remember these tactics even when you are advancing your team but not taking any actions. You likely also have equipment like Goddess Rings, Prayer Rings, and abilities like Renewal to counteract the periodic damage. Lastly, some strategies discourage the use of cavalry units as their movement range is limited due to the fiery floor. You can still use cavalry units, but you can use the Dismount command to increase their movement range. Most of your units will have decreased movement range regardless. | |||
The map lays out three paths to Rhea. The recommended route is directly up the middle as there is no benefit to defeating additional enemies on the other routes with this being the last battle. | |||
Similar to the last battle, your team is split into two. Have your group nearest to the Snipers and Paladins aggro the group to your team and defeat them while you reunite your team on the right with the ones in the center. As you approach the first Golem that only has an attack range of one, aggro the Sniper and the two Great Knights to the left. The Sniper will likely use its Fusillade gambit so have Restore ability ready. Take these enemies out after. | |||
Before you begin attacking the Golem, notice the four Pegasus Knights to the north of it overlap the area of attack for the Golem. Also, notate the two Mages with Bolting (one to the slight northeast, the other to the northwest). We will deal with the mages shortly, but first move a few characters within the range of the Pegasus Knights and use the Impregnable Wall gambit. Make sure to have your Snipers, Dancer, and other long-range attackers nearby. Beware that one of the Pegasus Knights may use the Assembly gambit when attacking. Again, have your Restore unit nearby to cancel this out during your next turn. Use abilities like Hunter’s Volley, Deadeye, Encloser, and equipment like Parthia, Killer Bow+, Iron Bow+ (higher accuracy) to take out the Pegasus Knight when they are within range. After they are defeated, take out the Golem. Try to limit your use of attack gambits as we will need them for the Immaculate One. | |||
Once the Pegasus Knights and the Golem are dealt with, we will work on the enemies surrounding Gilbert, Ashe/Sniper, and the two Bolting mages. If Jeritza is high level and has the Counterattack ability from mastering the Death Knight class, move him to the right within the range of one of the Great Knights and the Bolting range to the northeast, equip the Scythe of Sariel, and use a Pure Water. He should be strong enough to withstand a tomahawk attack from the Great Knight and then use his Counterattack ability to kill the mage that will use Bolting. Meanwhile, have your other personnel take out the two Fortress Knights surrounding Ashe/Sniper. Do not kill Ashe/Sniper or Gilbert yet and do not ascend the steps behind either one. | |||
At this point, you need to decide whether you want to kill Ashe/Sniper and Gilbert. For the purposes of this strategy guide I will proceed in that both will be defeated but know that this can be skipped. Only defeat one of them per turn. Killing either one will bring three Pegasus Knight reinforcements for each one. So if you kill Gilbert, three Pegasus Knights will emerge from the east side of the map, and for Ashe, three more will appear on the western part of the map. Focus on killing one, wait for the reinforcements to arrive, then take out the Pegasus Knights with your Snipers, long-range attackers, etc. Repeat this process for the other side. Note that when Gilbert is killed, Annette/Warlock to the northwest will automatically aggro along with a few surrounding enemies. | |||
Once this is finished, use our Jeritza/Counterattack/Scythe/Pure Water combo within the range of the last Bolting mage on the western part of the map. Beware the Golems on both the western and eastern parts of the map that have an attack range of three spaces when doing this. | |||
At this point, the path will look almost clear to the Immaculate One but we have one more wave of reinforcements to deal with. If any of your characters ascent the stairs that are directly behind Ashe and Gilbert, a final wave of reinforcements will arrive during the enemy turn to the south. This will consist of four Pegasus Knights and two Holy Knights. To prepare for this, have one of your weaker characters ascend the stairs and have the rest of your team near the central area where you fought the Golem. This may be the one instance where you consider using a gambit as the Pegasus Knights have a high avoid rate. The Holy Knights should be little threat to a Grappler/War Master with Tomebreaker equipped. | |||
Next we’re going to work on dealing with the two Golems in the central area along with Cyril and any remaining cavalry units. The Golem on the right is the closest of the two to aggro towards your group. Take it out but do not waste gambits on it when doing so. Use Impregnable Wall (try to keep at least two uses of it to deal with Catherine and Cyril) if needed to withstand its attacks as it has a high critical hit rate. Ignore the left Golem in the central area for now. | |||
Continue moving your group north but stay outside of the range of Cyril and Rhea for now. Once you begin attacking the Immaculate One, all remaining enemies become aggro, including Cyril and Catherine. Therefore, its better to deal with Cyril and Catherine before attacking the Immaculate One. Use Impregnable Wall on the unit that will take the attack from both to draw each one out. Cyril has extremely high avoid so linked attacks and a gambit from a high charm character might be needed. Giving a high dexterity Sniper an Accuracy Ring can also help. When dealing with Catherine, the surrounding Bishop and Fortress Knights will also aggro. Take them out too. | |||
Once all aggro enemies, Cyril, and Catherine are dealt with its time to approach the Immaculate One. Gambits like Stride and Impregnable Wall can help you get your team closer with the limited movement range from the fiery floor tiles. If you have been hanging on to a fully repaired Aymr with Edelgard, it is nearly time to unleash it. | |||
Rather than use all of your characters on breaking the Immaculate One’s armor in a single turn, use several area of effect gambits to break most of the tiles then end the turn with a strong character using a gambit (like Jeritza or Byleth). This will turn the Immaculate One’s attention to this character during its turn and a strong character should be able to withstand a blow from her. Once you have the Immaculate One’s attention directed to this strong character, you can safely move the rest of your group as close you like without fear of being attack or killed. | |||
After the armor break, use the Aymr combat art, Raging Storm, until the weapon is exhausted. This will give Edelgard an amazing six hits during a single turn of fighting the Immaculate One and additionally Raging Storm has additional might against dragons. Keep at it, use Divine Pulse as needed, combat arts like Windsweep, and unleash your strongest attacks. Once done, congratulations! You have beaten the Crimson Flower play through on maddening! | |||
==Trivia== | ==Trivia== | ||
*This map is one of the only two maps in ''Three Houses'' in which the song "The Dream is Over" does not play when killing any unrecruited units during their appearances as enemy units in Part II. The other map with this distinction is the [[To War at Gronder (disambiguation)|Chapter 17 mission]] of the Azure Moon and Verdant Wind routes. | |||
*The Altered Golem named '''Wilhelm''' in the localized script goes by the name of '''Carlo''' in the original Japanese ({{hl|カルロ|karuro}} ''Carlo'') and Chinese (Chinese: {{hl|卡罗|Kǎluó|zh-Hans}} ''Carlo'') versions.<ref>{{cite web||url=https://houses.fedatamine.com/ja/characters/226/Wilhelm/basics|title=カルロ |site=fedatamine.com|retrieved=July 9, 2023}}</ref> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
===To the End of a Dream=== | |||
{{Names | {{Names | ||
|eng-name=To the End of a Dream | |eng-name=To the End of a Dream | ||
| | |jpn-name={{h|想いの果て|Omoi no hate}} | ||
| | |jpn-mean=The End of a Desire | ||
|span-name=El fin de un sueño | |||
|span-mean=The end of a dream | |||
|fren-name=La fin d'un rêve | |||
|fren-mean=The end of a dream | |||
|ger-name=Das Ende eines Traums | |||
|ger-mean=The End of a Dream | |||
|ital-name=La fine di un sogno | |||
|ital-mean=The end of a dream | |||
|kor-name={{h|염원의 끝|Yeomwonui kkeut}} | |||
|kor-mean=End of a wish | |||
|ch-simp-name={{h|回忆的尽头|huíyì de jìntóu}} | |||
|ch-simp-mean=The End of Memories | |||
|ch-trad-name={{h|回憶的盡頭|huíyì de jìntóu}} | |||
|ch-trad-mean=The End of Memories | |||
}} | }} | ||
===The Fight for Fhirdiad=== | |||
{{Names | {{Names | ||
|eng-name=The Fight for Fhirdiad | |eng-name=The Fight for Fhirdiad | ||
| | |jpn-name={{h|フェルディアの戦い|Ferudia no tatakai}} | ||
| | |jpn-mean=Battle of Ferdia | ||
|span-name=La batalla de Fhirdiad | |||
|span-mean=The battle of Fhirdiad | |||
|fren-name=Pour Fhirdiad | |||
|fren-mean=For Fhirdiad | |||
|ger-name=Kampf um Fhirdiad | |||
|ger-mean=Fight for Fhirdiad | |||
|ital-name=Lotta per Fhirdiad | |||
|ital-mean=Fight for Fhirdiad | |||
|kor-name={{h|페르디아의 전투|Pereudiaui jeontu}} | |||
|kor-mean=Battle for Ferdia | |||
|ch-simp-name={{h|菲尔帝亚之战|fēiěrdìyà zhī zhàn}} | |||
|ch-simp-mean=Battle for Ferdia | |||
|ch-trad-name={{h|菲爾帝亞之戰|fēiěrdìyà zhī zhàn}} | |||
|ch-trad-mean=Battle for Ferdia | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
Ss fe16 crimson flower ending mural.png|Mural shown during Crimson Flower's epilogue narration. | |||
</gallery> | |||
{{ref}} | {{ref}} | ||
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{{ChapterNav | {{ChapterNav | ||
|prechapter=Field of Revenge | |prechapter=Field of Revenge | ||
}} | }} | ||
{{Nav16}} | {{Nav16}} | ||
[[Category:Chapters of Fire Emblem: Three Houses]] | [[Category:Chapters of Fire Emblem: Three Houses]] |
Latest revision as of 17:31, 28 March 2024
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“ | When humanity stands strong and people reach out for each other... there's no need for gods. | ” | — Edelgard |
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To the End of a Dream (Japanese: 想いの果て The End of a Desire) is the eighteenth and final chapter of Fire Emblem: Three Houses in Crimson Flower. It is not possible to return to Garreg Mach Monastery during this chapter; the previous chapter and this one must be completed consecutively. This chapter consists solely of a mission, The Fight for Fhirdiad (Japanese: フェルディアの戦い Battle of Ferdia).
Plot
- Main article:
To the End of a Dream/Script
Lord Arundel meets the Adrestians on the road to Fhirdiad, ostensibly to watch humanity take back Fódlan with his own two eyes. Afterwards, Edelgard reveals to Byleth that they and Rhea share a bloodline with the goddess, likely through Byleth's mother, and that they hold a special place in her heart. The Black Eagle Strike Force arrives in Fhirdiad, and Edelgard offers the members of the Church of Seiros a chance to surrender. Meanwhile, Rhea orders Catherine to set fire to Fhirdiad, much to the latter's shock, and transforms into the Immaculate One. Edelgard rallies her friends and companions one last time, and the final showdown begins. The Adrestians engage Rhea in a tumultuous battle, and finally slay her. Byleth temporarily drops dead as the power of Sothis leaves them, but the Crest Stone implanted in their heart disintegrates and they return to life. As narrated by Jeralt, having united Fódlan, Edelgard begins her campaign to tear down the Crest system and wage a silent war against those who slither in the dark.
Beginning log
With Dimitri fallen on the Tailtean Plains, Rhea pulls her troops back to defend Fhirdiad, continuing a war that has spanned five long years.
Chapter data
Normal Hard Maddening
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Victory: Defeat the Immaculate One | Player | Enemy | ||||
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Defeat: Byleth or Edelgard dies* or the player's army is routed* | 2–12 | 38+4 | ||||
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Map dimensions: 30 columns by 30 rows | ||||||
Character data
Characters | |
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New units
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Required characters
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Available characters
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Item data
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Enemy data
Normal Hard Maddening
Reinforcements
- After Gilbert is defeated
- 1 (Normal)/2 (Hard/Maddening) Falcon Knight(s) from the eastern border of the map
- 1 Falcon Knight with a battalion from the eastern border of the map
- After Ashe*/Kingdom General Sniper* is defeated
- 1 (Normal)/2 (Hard/Maddening) Falcon Knight(s) from the western border of the map
- 1 Falcon Knight with a battalion from the western border of the map
- After reaching the stairs that lead to the Immaculate One (reaching row 15) (Hard/Maddening only)
- 4 Falcon Knights from the southern border of the map
- 2 Holy Knights from the southern border of the map (Maddening only)
Boss data
Main boss
- Main article:
The Immaculate One
Normal Hard Maddening
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Sub-bosses
- Main article:
Catherine
Normal Hard Maddening
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- Main article:
Gilbert
Normal Hard Maddening
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- Main article:
Annette
Annette does not appear if she was recruited and is replaced by a Kingdom General Warlock.
Normal Hard Maddening
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- Main article:
Ashe
Ashe does not appear if he was recruited and is replaced by a Kingdom General Sniper.
Normal Hard Maddening
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- Main article:
Cyril
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Maddening strategy:
Recommended personnel: Byleth (default), Edelgard (default), Jeritza (Mastered Death Knight class), Dancer x1, Long-range mage x2, Sniper x2, Healer x1, War Master or Grappler x1, Assassin x1, Multiple secondary healers
Recommended equipment: Sword of the Creator (fully repaired), Dragon Claws, Evasion Rings, Critical Rings, Accuracy Rings, Legendary Equipment (Mercurius, Parthia, Gradavius, Hauteclere – if available), Scythe of Sariel (fully repaired), Aymr (fully repaired), The Inexhaustible (Brave Bows and Hunter’s Volley also works), Spear of Assal, Cadeceus Staff, Blessed Bow, Blessed Lance, Pure Water
Recommended abilities/combat arts/gambits: Counterattack (Jeritza – if unavailable, Retribution gambit), Impregnable Wall, Monster Breaker combat arts (equip all that are available), Lancebreaker, Tomebreaker, Warp, Reposition/Draw Back/Swap movement combat arts, War Master’s Strike, Fierce Iron Fist/Bombard, Dark Magic Range +1/Black Magic Range +1, Restore
Tip: Use all remaining stat boosting items prior to the battle
This map will try to force you into a panic with the fiery floor covering a good portion of it. Just accept that a lot of your units will be taking periodic damage throughout and heal as necessary. Many of the recommend weapons above heal after every turn when equipped and if you still have Dorothea around then you are aware of her ability to heal adjacent allies at the start of turns. Remember these tactics even when you are advancing your team but not taking any actions. You likely also have equipment like Goddess Rings, Prayer Rings, and abilities like Renewal to counteract the periodic damage. Lastly, some strategies discourage the use of cavalry units as their movement range is limited due to the fiery floor. You can still use cavalry units, but you can use the Dismount command to increase their movement range. Most of your units will have decreased movement range regardless.
The map lays out three paths to Rhea. The recommended route is directly up the middle as there is no benefit to defeating additional enemies on the other routes with this being the last battle.
Similar to the last battle, your team is split into two. Have your group nearest to the Snipers and Paladins aggro the group to your team and defeat them while you reunite your team on the right with the ones in the center. As you approach the first Golem that only has an attack range of one, aggro the Sniper and the two Great Knights to the left. The Sniper will likely use its Fusillade gambit so have Restore ability ready. Take these enemies out after.
Before you begin attacking the Golem, notice the four Pegasus Knights to the north of it overlap the area of attack for the Golem. Also, notate the two Mages with Bolting (one to the slight northeast, the other to the northwest). We will deal with the mages shortly, but first move a few characters within the range of the Pegasus Knights and use the Impregnable Wall gambit. Make sure to have your Snipers, Dancer, and other long-range attackers nearby. Beware that one of the Pegasus Knights may use the Assembly gambit when attacking. Again, have your Restore unit nearby to cancel this out during your next turn. Use abilities like Hunter’s Volley, Deadeye, Encloser, and equipment like Parthia, Killer Bow+, Iron Bow+ (higher accuracy) to take out the Pegasus Knight when they are within range. After they are defeated, take out the Golem. Try to limit your use of attack gambits as we will need them for the Immaculate One.
Once the Pegasus Knights and the Golem are dealt with, we will work on the enemies surrounding Gilbert, Ashe/Sniper, and the two Bolting mages. If Jeritza is high level and has the Counterattack ability from mastering the Death Knight class, move him to the right within the range of one of the Great Knights and the Bolting range to the northeast, equip the Scythe of Sariel, and use a Pure Water. He should be strong enough to withstand a tomahawk attack from the Great Knight and then use his Counterattack ability to kill the mage that will use Bolting. Meanwhile, have your other personnel take out the two Fortress Knights surrounding Ashe/Sniper. Do not kill Ashe/Sniper or Gilbert yet and do not ascend the steps behind either one.
At this point, you need to decide whether you want to kill Ashe/Sniper and Gilbert. For the purposes of this strategy guide I will proceed in that both will be defeated but know that this can be skipped. Only defeat one of them per turn. Killing either one will bring three Pegasus Knight reinforcements for each one. So if you kill Gilbert, three Pegasus Knights will emerge from the east side of the map, and for Ashe, three more will appear on the western part of the map. Focus on killing one, wait for the reinforcements to arrive, then take out the Pegasus Knights with your Snipers, long-range attackers, etc. Repeat this process for the other side. Note that when Gilbert is killed, Annette/Warlock to the northwest will automatically aggro along with a few surrounding enemies.
Once this is finished, use our Jeritza/Counterattack/Scythe/Pure Water combo within the range of the last Bolting mage on the western part of the map. Beware the Golems on both the western and eastern parts of the map that have an attack range of three spaces when doing this.
At this point, the path will look almost clear to the Immaculate One but we have one more wave of reinforcements to deal with. If any of your characters ascent the stairs that are directly behind Ashe and Gilbert, a final wave of reinforcements will arrive during the enemy turn to the south. This will consist of four Pegasus Knights and two Holy Knights. To prepare for this, have one of your weaker characters ascend the stairs and have the rest of your team near the central area where you fought the Golem. This may be the one instance where you consider using a gambit as the Pegasus Knights have a high avoid rate. The Holy Knights should be little threat to a Grappler/War Master with Tomebreaker equipped.
Next we’re going to work on dealing with the two Golems in the central area along with Cyril and any remaining cavalry units. The Golem on the right is the closest of the two to aggro towards your group. Take it out but do not waste gambits on it when doing so. Use Impregnable Wall (try to keep at least two uses of it to deal with Catherine and Cyril) if needed to withstand its attacks as it has a high critical hit rate. Ignore the left Golem in the central area for now.
Continue moving your group north but stay outside of the range of Cyril and Rhea for now. Once you begin attacking the Immaculate One, all remaining enemies become aggro, including Cyril and Catherine. Therefore, its better to deal with Cyril and Catherine before attacking the Immaculate One. Use Impregnable Wall on the unit that will take the attack from both to draw each one out. Cyril has extremely high avoid so linked attacks and a gambit from a high charm character might be needed. Giving a high dexterity Sniper an Accuracy Ring can also help. When dealing with Catherine, the surrounding Bishop and Fortress Knights will also aggro. Take them out too.
Once all aggro enemies, Cyril, and Catherine are dealt with its time to approach the Immaculate One. Gambits like Stride and Impregnable Wall can help you get your team closer with the limited movement range from the fiery floor tiles. If you have been hanging on to a fully repaired Aymr with Edelgard, it is nearly time to unleash it.
Rather than use all of your characters on breaking the Immaculate One’s armor in a single turn, use several area of effect gambits to break most of the tiles then end the turn with a strong character using a gambit (like Jeritza or Byleth). This will turn the Immaculate One’s attention to this character during its turn and a strong character should be able to withstand a blow from her. Once you have the Immaculate One’s attention directed to this strong character, you can safely move the rest of your group as close you like without fear of being attack or killed.
After the armor break, use the Aymr combat art, Raging Storm, until the weapon is exhausted. This will give Edelgard an amazing six hits during a single turn of fighting the Immaculate One and additionally Raging Storm has additional might against dragons. Keep at it, use Divine Pulse as needed, combat arts like Windsweep, and unleash your strongest attacks. Once done, congratulations! You have beaten the Crimson Flower play through on maddening!
Trivia
- This map is one of the only two maps in Three Houses in which the song "The Dream is Over" does not play when killing any unrecruited units during their appearances as enemy units in Part II. The other map with this distinction is the Chapter 17 mission of the Azure Moon and Verdant Wind routes.
- The Altered Golem named Wilhelm in the localized script goes by the name of Carlo in the original Japanese (カルロ Carlo) and Chinese (Chinese: 卡罗 Carlo) versions.[1]
Etymology and other languages
To the End of a Dream
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
To the End of a Dream |
-- |
Japanese |
想いの果て |
The End of a Desire |
Spanish |
El fin de un sueño |
The end of a dream |
French |
La fin d'un rêve |
The end of a dream |
German |
Das Ende eines Traums |
The End of a Dream |
Italian |
La fine di un sogno |
The end of a dream |
Korean |
염원의 끝 |
End of a wish |
Simplified Chinese |
回忆的尽头 |
The End of Memories |
Traditional Chinese |
回憶的盡頭 |
The End of Memories |
The Fight for Fhirdiad
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
The Fight for Fhirdiad |
-- |
Japanese |
フェルディアの戦い |
Battle of Ferdia |
Spanish |
La batalla de Fhirdiad |
The battle of Fhirdiad |
French |
Pour Fhirdiad |
For Fhirdiad |
German |
Kampf um Fhirdiad |
Fight for Fhirdiad |
Italian |
Lotta per Fhirdiad |
Fight for Fhirdiad |
Korean |
페르디아의 전투 |
Battle for Ferdia |
Simplified Chinese |
菲尔帝亚之战 |
Battle for Ferdia |
Traditional Chinese |
菲爾帝亞之戰 |
Battle for Ferdia |
Gallery
References
← Field of Revenge • | To the End of a Dream |
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Fire Emblem: Three Houses | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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