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Three Houses (Three Houses chapter)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Three Houses

File:Cm fe16 1.png

Location

Garreg Mach Monastery

New units

Hubert, Ferdinand, Linhardt, Caspar, Bernadetta, Dorothea, and Petra*, Dedue, Felix, Ashe, Sylvain, Mercedes, Annette, and Ingrid*, Lorenz, Raphael, Ignatz, Lysithea, Marianne, Hilda, and Leonie*

Boss(es)

Edelgard, Dimitri, Claude*

Hm. I suppose it is time for you to take charge of one of our three houses of students. I must note that I am personally against entrusting someone as lacking in trackable history as yourself with such a task, but it is as the archbishop desires.
— Seteth

Three Houses (Japanese: 三つの学級 Three Classes) is the first chapter of Fire Emblem: Three Houses. It consists of a short exploration segment, followed by a mission, Rivalry of the Houses (Japanese: 鷲と獅子と鹿の戦い Battle of the Eagles, Lions, and Deer).

Plot

Main article: Three Houses (chapter)/Script

On Thursday 4/24/1180, the group arrives at Garreg Mach Monastery, where Archbishop Rhea thanks Byleth for rescuing the students. She convinces a reluctant Jeralt to rejoin the Knights of Seiros as an adviser to the aging captain and hires Byleth as a professor at the academy. After introducing themselves to their colleagues Manuela and Hanneman, Byleth interviews the twenty-four students and chooses one of the three houses to lead: the Black Eagles, the Blue Lions, or the Golden Deer; unbeknownst to them all, this choice will shape the history of Fódlan for generations to come. Afterwards, Byleth formally introduces themselves to their new students.

The following Saturday, Hanneman explains the history of the Crests. He tests Byleth and discovers that they have a mysterious Crest he does not recognize. On the 30th, the three houses engage in a mock battle, and Byleth's students emerge victorious. Rhea praises Byleth's progress with their students. Her retainer Seteth orders Byleth to continue to train in preparation for the Battle of the Eagle and Lion that is to take place in half a year. Rhea explains that next month's mission will be to rout some bandits. Elsewhere, a mysterious masked individual berates Kostas for his failure in his objectives.

Beginning log (Rivalry of the Houses)

Formerly a promising young mercenary, you are now the newest professor at the prestigious Officers Academy. Students and faculty alike look on with curiosity as you engage in a mock battle between the school's three houses.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Byleth or Edelgard Black Eagles/Dimitri Blue Lions/Claude Golden Deer is defeated* or the player's army is routed* 5 {{{partner}}} {{{other}}} 10

Black Eagles Blue Lions Golden Deer

Cm fe16 1 be.png

Character data

Black Eagles Blue Lions Golden Deer

Characters
New units
Hubert
Small portrait hubert fe16.png
Noble
HP
22
Inventory
--
Level
1
Automatically upon joining the Black Eagles
Ferdinand
Small portrait ferdinand fe16.png
Noble
HP
28
Inventory
--
Level
1
Automatically upon joining the Black Eagles
Linhardt
Small portrait linhardt fe16.png
Noble
HP
24
Inventory
--
Level
1
Automatically upon joining the Black Eagles
Caspar
Small portrait caspar fe16.png
Noble
HP
26
Inventory
--
Level
1
Automatically upon joining the Black Eagles
Bernadetta
Small portrait bernadetta fe16.png
Noble
HP
25
Inventory
--
Level
1
Automatically upon joining the Black Eagles
Dorothea
Small portrait dorothea fe16.png
Commoner
HP
24
Inventory
--
Level
1
Automatically upon joining the Black Eagles
Petra
Small portrait petra fe16.png
Commoner
HP
25
Inventory
--
Level
1
Automatically upon joining the Black Eagles
Available characters
Byleth m ​Edelgard ​

The battle that takes place during this chapter is a mock battle; if a unit falls, they will not die, even if the file is set to Classic Mode.

Item data

Items
Name Obtainment Method
Is ns01 sword.png Iron Sword Quest reward: Informal Introductions
Is ns01 potion.png Vulnerary Quest reward: Informal Introductions
Is ns01 bullion.png 500 Gold Quest reward: Informal Introductions
Is ns01 bullion.png 1,000 Gold Automatically after choosing a house to lead
Is ns01 seed.png Red Flower Seeds Southwest corner of the greenhouse
Is ns01 ore.png Smithing Stone On a crate just south of the Golden Deer classroom
Is ns01 tea.png Ginger Tea Right next to the Smithing Stone
Is ns01 seed.png Dedue's Seeds Automatically upon starting Green Thumb Beginnings
Is ns01 bait.png Flayn's Bait Automatically upon starting Fresh Catch
Is ns01 seed.png Mixed Herb Seeds (×5) Quest reward: Green Thumb Beginnings
Is ns01 seed.png Western Fódlan Seeds (×5) Quest reward: Green Thumb Beginnings
Is ns01 produce.png Tomato x4 Quest reward: Green Thumb Beginnings
Is ns01 fish.png Albinean Herring (×3) Quest reward: Fresh Catch
Is ns01 fish.png Caledonian Gar (×3) Quest reward: Fresh Catch
Is ns01 bait.png Insect Larva (×5) Quest reward: Fresh Catch
Is ns01 fish.png Airmid Goby (×3) Quest reward: Share a Bite
Is ns01 produce.png Onion (×4) Quest reward: Share a Bite
Is ns01 produce.png Turnip (×4) Quest reward: Share a Bite
Is ns01 potion.png Vulnerary Dropped by Manuela
Is ns01 seal.png Intermediate Seal Dropped by Hanneman

Enemy data

Black Eagles Blue Lions Golden Deer

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 commoner dedue enemy.gif
Dedue Commoner 2/3/7 1 Training Axe Vulnerary
Staunch Shield Dexterity +4*
Begins moving if a unit approaches the northeastern area, or once all the Golden Deer are defeated.
Ma ns01 commoner ashe enemy.gif
Ashe Commoner 2/3/7 1 Training Bow Vulnerary
Lockpick Dexterity +4*
Immediately begins moving unprovoked.
Ma ns01 commoner mercedes enemy.gif
Mercedes Commoner 2/3 1 Training Bow Heal Vulnerary
Live to Serve Dexterity +4*
Begins moving if a unit approaches the northeastern area, or once all the Golden Deer are defeated.
Ma ns01 noble lorenz enemy.gif
Lorenz Noble 2/3/7 1 Training Lance Vulnerary
Distinguished House Dexterity +4*
Immediately begins moving unprovoked.
Ma ns01 commoner ignatz enemy.gif
Ignatz Commoner 2/3/7 1 Training Bow Vulnerary
Watchful Eye Dexterity +4*
Immediately begins moving unprovoked.
Ma ns01 noble hilda enemy.gif
Hilda Noble 2/3/7 1 Hand Axe Vulnerary
Advocate Dexterity +4*
• Starts in a thicket.
• Begins moving if a unit approaches the northeastern area, or if she is provoked.
Ma ns01 noble hanneman enemy.gif
Hanneman Noble 2/3/7 1 Sagittae Wind Vulnerary Intermediate SealThis item is dropped upon this unit's defeat.
Crest Scholar Unsealable Magic
• Starts on a heal tile+.
• Begins moving three turns after a unit approaches the northeastern area; immobile on Normal prior, provokable on Hard.
Ma ns01 commoner manuela enemy.gif
Manuela Commoner 2/3/7 1 Nosferatu Heal Ward VulneraryThis item is dropped upon this unit's defeat.
Infirmary Master Unsealable Magic
• Starts on a heal tile+.
• Begins moving if a unit approaches the northeastern area, or if she is provoked.
Ma ns01 noble dimitri enemy.gif
Dimitri Noble 3/4/8 1 Training Lance Vulnerary
Royal Lineage Dexterity +4*
Begins moving if a unit approaches the northeastern area, or once all the Golden Deer are defeated.
Ma ns01 noble claude enemy.gif
Claude Noble 3/4/8 1 Training Bow Vulnerary
Leicester Lineage Dexterity +4*
• Starts in a thicket.
• Begins moving if a unit approaches the northeastern area, or if Hilda is provoked.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: Edelgard

Normal Blue Lions Hard Blue Lions Maddening Blue Lions Normal Golden Deer Hard Golden Deer Maddening Golden Deer

Small portrait edelgard fe16.png
Ma ns01 noble edelgard enemy.gif Noble
Level 3
Movement 4
Crest Is ns01 minor crest of seiros.png
Stats
Max HP 30 Luck 5
Strength 14 Defense 6
Magic 7 Resistance 4
Dexterity 6 Charm 11
Speed 9
Inventory Abilities
Training Axe
Vulnerary
Imperial Lineage
Combat arts Spells Battalion
-- -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E E E E E E E FE16ClassMasteryEmpty.png


Main article: Dimitri

Normal Hard Maddening

Small portrait dimitri fe16.png
Ma ns01 noble dimitri enemy.gif Noble
Level 2
Movement 4
Crest Is ns01 minor crest of blaiddyd.png
Stats
Max HP 29 Luck 5
Strength 13 Defense 8
Magic 4 Resistance 4
Dexterity 8 Charm 10
Speed 8
Inventory Abilities
Training Lance
Vulnerary
Royal Lineage
Combat arts Spells Battalion
-- -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E E E E E E E FE16ClassMasteryEmpty.png


Main article: Claude

Normal Hard Maddening

Small portrait claude fe16.png
Ma ns01 noble claude enemy.gif Noble
Level 2
Movement 4
Crest Is ns01 minor crest of riegan.png
Stats
Max HP 26 Luck 8
Strength 12 Defense 6
Magic 5 Resistance 4
Dexterity 9 Charm 9
Speed 9
Inventory Abilities
Training Bow
Vulnerary
Leicester Lineage
Combat arts Spells Battalion
-- -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E E E E E E E FE16ClassMasteryEmpty.png

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

At this point, you are allowed to explore Garreg Mach Monastery and must make a selection as to which house you want to lead. This choice will affect very little for the first half of the game, but will determine which path you take at the end of Chapter 12 (or 11, if you join the Black Eagles). After Hanneman's lecture about the Crests, you gain access to the market and can arm your students. The Iron Sword you got from Informal Introductions should go to your main lord, as they need a little expertise in swordsmanship in order to reach the Lord class later on. On New Game +, you may also spend Renown to reclaim your old Professor Levels, support ranks, weapon levels, and class mastery skills, and gain special Crest items that allow your units to gain appropriate Crests. Do not buy Professor Levels until you have eaten your meal with the students, as a single visit to the dining hall gets you straight to E+ and you're just wasting 500 perfectly good Renown. At this point, you are made to wander the monastery. Make sure to complete all three quests, and definitely get into the habit of gardening whenever possible. When taking students to the dining hall, you should prioritize the ones who like the food, need to increase their motivation, and can support with each other whenever possible. Ferdinand's birthday is on the 30th, and you can pay 200G to gain some support points with him. (This can occur no matter which house you pick.) You should do so whenever the opportunity arises, as money is generally very easy to come by in this game.

For the monthly battle, you will be facing the two houses you didn't choose. Even on Classic mode, units lost in this battle will return since this is a practice battle and nobody would want people getting murdered. You are on the south side of the map; the Golden Deer are on the northwest side, the Blue Lions are on the northeast, and the Black Eagles replace whichever one is under your control. Manuela and Hanneman are also here. Byleth and your lord are forced to be deployed. You should also bring a tank (Ferdinand/Dedue/Raphael), a healer (Linhardt/Mercedes/Marianne), and a ranged unit, if you can. Start by moving Byleth into the nearby forest to pull Lorenz/Ferdinand and the ranged unit to pull Ashe/Hubert. This will also provoke Ignatz/Hubert. Knock all three of them silly. The other students won't engage until you approach, so take a moment to heal yourself. After that, go around the west side and provoke Hilda/Dorothea, which will also draw in Claude/Edelgard. Take them both out, and then take out the northwest professor. This provokes the northeast group. Make good use of the heal tile you just took control of and knock them all down. If you're not a Blue Lion, Dimitri is extremely dangerous, being capable of one-rounding your entire party. The most reliable way to deal with him is to have Byleth or Edelgard (if you're a Black Eagle) master the Commoner/Noble class to get HP+5 so they can tank his blows. Once they're done, all that's left is the northeast professor, who shouldn't be too much trouble. Don't be afraid to back off if you need to, as your enemies are all very strong.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Three Houses

--

French

Les trois maisons

The three houses

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Rivalry of the Houses

--

French

En toute camaraderie

In all friendship

Gallery


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References

← An Inevitable Encounter • Three Houses • Familiar Scenery →
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery