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Threaten Defense⁄Resistance: Difference between revisions
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==Etymology and other languages== | ==Etymology and other languages== |
Revision as of 20:12, 6 June 2021
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Threaten Defense/Resistance is a two-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Threat. Def/Res 1 and Threat. Def/Res 2 in order from lowest to highest. Units with a Threat. Def/Res skill will inflict on enemies within two spaces of the user a penalty to their Defense and Resistance until the end of their next action; the size of the Defense and Resistance penalties increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Threat. Def/Res 1) |
At the start of the turn, inflicts on enemy units within 2 spaces -3 each to Defense and Resistance until their next action completes. | -- | -- | Cost: 100 SP | |
Heroes (Threat. Def/Res 2) |
At the start of the turn, inflicts on enemy units within 2 spaces -4 each to Defense and Resistance until their next action completes. | -- | -- | Cost: 200 SP |
Availability
Heroes
Units | Zeke: Past Unknown |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Threat. Def/Res 1 |
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