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Threaten Attack⁄Speed: Difference between revisions
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'''Threaten Atk''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Threat. Atk/Spd 1''', '''Threat. Atk/Spd 2''', and '''Threat. Atk/Spd 3''' in order from lowest to highest. | '''Threaten Atk''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Threat. Atk/Spd 1''', '''Threat. Atk/Spd 2''', and '''Threat. Atk/Spd 3''' in order from lowest to highest. Units with a Threat. Atk/Spd skill will inflict on enemies within two spaces of the user a penalty to their [[Attack (stat)|Attack]] and [[Speed]] until the end of their next action; the size of the Attack and Speed penalties increases with the skill's tier, with the third tier adding an additional effect of boosting its user's Attack and Speed by the same amount as the target's penalties for the duration of their turn should the traditional effect take effect. | ||
==Data== | ==Data== | ||
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|game1={{title|Heroes}}<br>(Threat. Atk/Spd 1) | |game1={{title|Heroes}}<br>(Threat. Atk/Spd 1) | ||
|sprite1=[[File:Is feh threat atk spd 1.png|20px]] | |sprite1=[[File:Is feh threat atk spd 1.png|20px]] | ||
|effect1= | |effect1=At the start of the turn, inflicts on enemy units within 2 spaces -3 each to [[Attack (stat)|Attack]] and [[Speed]] until their next action completes. | ||
|active1=-- | |active1=-- | ||
|capacity1=-- | |capacity1=-- | ||
|notes1= | |notes1=100 SP | ||
|- | |- | ||
|game2={{title|Heroes}}<br>(Threat. Atk/Spd 2) | |game2={{title|Heroes}}<br>(Threat. Atk/Spd 2) | ||
|sprite2=[[File:Is feh threat atk spd 2.png|20px]] | |sprite2=[[File:Is feh threat atk spd 2.png|20px]] | ||
|effect2= | |effect2=At the start of the turn, inflicts on enemy units within 2 spaces -4 each to [[Attack (stat)|Attack]] and [[Speed]] until their next action completes. | ||
|active2=-- | |active2=-- | ||
|capacity2=-- | |capacity2=-- | ||
|notes2= | |notes2=200 SP | ||
|- | |- | ||
|gameo={{title|Heroes}}<br>(Threat. Atk/Spd 3) | |gameo={{title|Heroes}}<br>(Threat. Atk/Spd 3) | ||
|spriteo=[[File:Is feh threat atk spd 3.png|20px]] | |spriteo=[[File:Is feh threat atk spd 3.png|20px]] | ||
|effecto=At the start of the turn, inflicts on enemy units within 2 spaces -5 each to [[Attack (stat)|Attack]] and [[Speed]] until their next action completes, and boosts user's Attack and Speed by +5 each for duration of turn. | |effecto=At the start of the turn, inflicts on enemy units within 2 spaces -5 each to [[Attack (stat)|Attack]] and [[Speed]] until their next action completes, and boosts user's Attack and Speed by +5 each for duration of turn if previous effect took effect. | ||
|activeo=-- | |activeo=-- | ||
|capacityo=-- | |capacityo=-- | ||
|noteso= | |noteso=300 SP | ||
}} | }} | ||
Revision as of 07:23, 16 August 2019
This page has been marked as a stub. Please help improve the page by adding information. |
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Threaten Atk is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Threat. Atk/Spd 1, Threat. Atk/Spd 2, and Threat. Atk/Spd 3 in order from lowest to highest. Units with a Threat. Atk/Spd skill will inflict on enemies within two spaces of the user a penalty to their Attack and Speed until the end of their next action; the size of the Attack and Speed penalties increases with the skill's tier, with the third tier adding an additional effect of boosting its user's Attack and Speed by the same amount as the target's penalties for the duration of their turn should the traditional effect take effect.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Threat. Atk/Spd 1) |
At the start of the turn, inflicts on enemy units within 2 spaces -3 each to Attack and Speed until their next action completes. | -- | -- | 100 SP | |
Heroes (Threat. Atk/Spd 2) |
At the start of the turn, inflicts on enemy units within 2 spaces -4 each to Attack and Speed until their next action completes. | -- | -- | 200 SP |
Availability
Heroes
Units | Alm: Imperial Ascent |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Threat. Atk/Spd 1 |
-- |