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The Wyvern Knights of Thracia: Difference between revisions
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m (Text replacement - "Manster" to "Munster") |
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{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe04 8.png|200px]] | |image=[[File:Cm fe04 8.png|200px]] | ||
|location=The [[ | |location=The [[Munster District]] and [[Thracia]] | ||
|new units=[[Faval]]/[[Asaello]] and [[Ced (character)|Ced]]/[[Hawk (character)|Hawk]] | |new units=[[Faval]]/[[Asaello]] and [[Ced (character)|Ced]]/[[Hawk (character)|Hawk]] | ||
|boss=[[Muhammad]], [[Ovo]], [[Banba]], [[Bloom]], [[Ishtar]], [[Coulter]], [[Maykov]] | |boss=[[Muhammad]], [[Ovo]], [[Banba]], [[Bloom]], [[Ishtar]], [[Coulter]], [[Maykov]] | ||
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|style="border:1px solid {{color2}}; background-color:{{color1}}" | A bridge south of Conote Castle raises once it is sezied | |style="border:1px solid {{color2}}; background-color:{{color1}}" | A bridge south of Conote Castle raises once it is sezied | ||
|- | |- | ||
|style="border:1px solid {{color2}}; background-color:{{color1}}" rowspan="2" | [[ | |style="border:1px solid {{color2}}; background-color:{{color1}}" rowspan="2" | [[Munster]] | ||
|style="border:1px solid {{color2}}; background-color:{{color1}}" | -- | |style="border:1px solid {{color2}}; background-color:{{color1}}" | -- | ||
|style="border:1px solid {{color2}}; background-color:#a83028" | Enemy | |style="border:1px solid {{color2}}; background-color:#a83028" | Enemy | ||
|style="border:1px solid {{color2}}; background-color:{{color1}}" | 0 | |style="border:1px solid {{color2}}; background-color:{{color1}}" | 0 | ||
|style="border:1px solid {{color2}}; background-color:{{color1}}" rowspan="2" | | |style="border:1px solid {{color2}}; background-color:{{color1}}" rowspan="2" | Munster | ||
|style="border:1px solid {{color2}}; background-color:{{color1}}" | -- | |style="border:1px solid {{color2}}; background-color:{{color1}}" | -- | ||
|style="border:1px solid {{color2}}; background-color:{{color1}}" rowspan="2" | | |style="border:1px solid {{color2}}; background-color:{{color1}}" rowspan="2" | Munster becomes partner-aligned once Conote is seized. | ||
|- | |- | ||
|style="border:1px solid {{color2}}; background-color:{{color1}}" | [[Ced (character)|Ced]]/[[Hawk (character)|Hawk]]{{hover|*|Until he is recruited}} | |style="border:1px solid {{color2}}; background-color:{{color1}}" | [[Ced (character)|Ced]]/[[Hawk (character)|Hawk]]{{hover|*|Until he is recruited}} | ||
Line 610: | Line 610: | ||
**6 [[Lance Knight]]s, 5 [[Troubadour]]s, and Ovo emerge from the castle. | **6 [[Lance Knight]]s, 5 [[Troubadour]]s, and Ovo emerge from the castle. | ||
==== | ====Munster==== | ||
The | The Munster units appear once Conote has been seized. | ||
{{ChapPartners | {{ChapPartners | ||
|platform=snes02 | |platform=snes02 | ||
Line 633: | Line 633: | ||
|#3=1 | |#3=1 | ||
|inventory3={{item|4|Lightning}} • Inherited items<br>{{item|4|Follow-Up}} • {{item|4|Adept}} • Inherited skills | |inventory3={{item|4|Lightning}} • Inherited items<br>{{item|4|Follow-Up}} • {{item|4|Adept}} • Inherited skills | ||
|notes3=• Replaced by Hawk if Erinys didn't have a lover and survive to the end of [[Doorway to Destiny|Chapter 5]].<br>• Does not move; guards | |notes3=• Replaced by Hawk if Erinys didn't have a lover and survive to the end of [[Doorway to Destiny|Chapter 5]].<br>• Does not move; guards Munster Castle. | ||
|- | |- | ||
|namel=[[Hawk (character)|Hawk]] | |namel=[[Hawk (character)|Hawk]] | ||
Line 640: | Line 640: | ||
|#l=1 | |#l=1 | ||
|inventoryl={{item|4|Lightning}}<br>{{item|4|Follow-Up}} • {{item|4|Adept}} | |inventoryl={{item|4|Lightning}}<br>{{item|4|Follow-Up}} • {{item|4|Adept}} | ||
|notesl=• Replaced by Ced if Erinys had a lover and survived to the end of [[Doorway to Destiny|Chapter 5]].<br>• Does not move; guards | |notesl=• Replaced by Ced if Erinys had a lover and survived to the end of [[Doorway to Destiny|Chapter 5]].<br>• Does not move; guards Munster Castle. | ||
}} | }} | ||
Line 738: | Line 738: | ||
|#rl=1 | |#rl=1 | ||
|inventoryrl={{item|4|Silver Lance}} • {{item|4|Killer Bow|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Pavise}} | |inventoryrl={{item|4|Silver Lance}} • {{item|4|Killer Bow|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Pavise}} | ||
|notesrl='''Authority:''' ★<br>Does not move; guards | |notesrl='''Authority:''' ★<br>Does not move; guards Munster Castle. | ||
}} | }} | ||
Line 876: | Line 876: | ||
*<small>Ishtar is a sub-boss affiliated with Conote. She appears on turn 5 and leaves on turn 13.</small> | *<small>Ishtar is a sub-boss affiliated with Conote. She appears on turn 5 and leaves on turn 13.</small> | ||
==== | ====Munster==== | ||
{{main|Ced (character){{!}}Ced|Hawk (character){{!}}Hawk}} | {{main|Ced (character){{!}}Ced|Hawk (character){{!}}Hawk}} | ||
{{tab | {{tab | ||
Line 927: | Line 927: | ||
}} | }} | ||
}} | }} | ||
*<small>Ced/Hawk is the guardian of | *<small>Ced/Hawk is the guardian of Munster Castle and the boss of Munster. He and and the Munster civilians emerge once Conote is seized.</small> | ||
====Meath==== | ====Meath==== |
Revision as of 15:14, 31 March 2020
This page has been marked as a stub. Please help improve the page by adding information. |
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The Wyvern Knights of Thracia (Japanese: トラキアの竜騎士 The Thracian Dragon Knights) is the eighth chapter of Fire Emblem: Genealogy of the Holy War and the third chapter of the second generation.
Plot
- Main article:
The Wyvern Knights of Thracia/Script
This section has been marked as a stub. Please help improve the page by adding information.
Chapter data
Chapter Data | |||||
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Conditions | Unit Data | ||||
Victory: Seize Meath Defeat: Seliph dies or Alster Castle is seized |
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Map dimensions: 62 columns by 62 rows |
style="Template:Round; background-color: #232855; border:1px solid #b0b0b0" colspan="7" | Combatants and Castles | ||||||
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style="Template:Roundtl; border:1px solid #b0b0b0; background-color:#232855" | Army | Commander | Affiliation | Units | Castles | Guardian | style="Template:Roundtr; border:1px solid #b0b0b0; background-color:#232855" | Notes |
Seliph's | Seliph | Player | 19+2 | Alster | -- | Home castle |
Leonster | Leif | Leif, Finn, and Nanna/Janne start at the castle. | ||||
Conote | Bloom | Enemy | 41+2-2+∞ | Conote | Bloom | A bridge south of Conote Castle raises once it is sezied |
Munster | -- | Enemy | 0 | Munster | -- | Munster becomes partner-aligned once Conote is seized. |
Ced/Hawk* | Partner | 7-7 | Ced/Hawk | |||
style="Template:Roundbl; border:1px solid #b0b0b0; background-color:#232855" rowspan="2" | Meath | -- | Enemy | 5+37 | Meath | -- | style="Template:Roundbr; border:1px solid #b0b0b0; background-color:#232855" rowspan="2" | The Meath army appears once Conote has been seized. |
Maykov | Maykov |
Character data
Characters | ||||||||||||||||||||||
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New units
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Available characters
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Ulster Roddlevan Radney Mana Delmud Dimna Femina Johalva Johan Janne Teeny |
Item data
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Castle data
Vendor Arena enemies
Name | Cost | |
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Steel Sword* | 3,000 | |
Slim Sword* | 3,000 | |
Lightning Sword* | 10,000 | |
Armorslayer* | 5,000 | |
Steel Lance | 3,000 | |
Steel Lance* | 3,000 | |
Steel Lance* | 3,000 | |
Silver Axe | 5,000 | |
Iron Bow* | 1,000 | |
Steel Bow* | 3,000 | |
Fire* | 3,000 | |
Thunder* | 3,000 | |
Wind* | 3,000 | |
Lightning* | 5,000 | |
Mend* | 10,000 | |
Silence* | 30,000 |
- Additionally, the armory will sell anything not bought in the previous chapter.
Event data
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Unit data
Conote
The Conote army is present from the start of the chapter. Faval/Asaello appears on turn 3 and Ishtar appears on turn 5.
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Reinforcements
- One turn after Muhammad reaches Conote Castle
- 6 Knights, 4 Bow Armors, 3 Thunder Mages, 1 Bishop and Muhammad emerge from the castle.
- One turn after Ovo reaches Conote Castle
- 6 Lance Knights, 5 Troubadours, and Ovo emerge from the castle.
Munster
The Munster units appear once Conote has been seized.
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Meath
The Meath-affiliated ruffians are present from the start of the chapter. The army under Maykov appears once Conote has been seized.
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Reinforcements
- One turn after the male Wyvern Rider Commander reaches Meath Castle
- 9 Dragon Riders and the Commander emerge from the castle.
- One turn after any unit is killed under the female Wyvern Rider Commander's authority
- Up to 9 Dragon Riders emerge from Meath Castle.
Major units
Conote
- Main article:
Muhammad
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- Muhammad is a sub-boss affiliated with Conote.
- Main article:
Ovo
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- Ovo is a sub-boss affiliated with Conote.
- Main article:
Banba
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- Banba is a sub-boss affiliated with Conote.
- Main article:
Bloom
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- Bloom is the guardian of Conote Castle and the boss of Conote.
- Main article:
Ishtar
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- Ishtar is a sub-boss affiliated with Conote. She appears on turn 5 and leaves on turn 13.
Munster
Ced Hawk
- Ced/Hawk is the guardian of Munster Castle and the boss of Munster. He and and the Munster civilians emerge once Conote is seized.
Meath
- Main article:
Coulter
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- Main article:
Altena
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- Altena is a sub-boss affiliated with Meath. She and the Meath army appear once Conote has been seized.
- Main article:
Maykov
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- Maykov is the guardian of Meath Castle and the boss of Meath. He and the Meath army appear once Conote has been seized.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Wyvern Knights of Thracia |
As of Fire Emblem Heroes. Used in Travant's Heroes dialogue and refers to a military order of the Kingdom of Thracia. |
English (unofficial) |
The Dracoknights of Thracia |
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Gallery
If Fee ends her turn in the red square, an event will begin with her alone
References
← Beyond the Desert • | The Wyvern Knights of Thracia | • For Whose Sake → |
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