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The Wyvern Knights of Thracia: Difference between revisions

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m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
 
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|image=[[File:Cm fe04 8.png|200px]]
|image=[[File:Cm fe04 8.png|200px]]
|location=The [[Munster District]] and [[Thracia]]
|location=The [[Munster District]] and [[Thracia]]
|new units=[[Febail]]/[[Asaello]] and [[Ced (character)|Ced]]/[[Hawk (character)|Hawk]]
|new units=[[Febail]]/[[Asaello]] and [[Ced]]/[[Hawk (character)|Hawk]]
|boss=[[Muhammad]], [[Ovo]], [[Banba]], [[Bloom]], [[Ishtar]], [[Coulter]], [[Maykov]]
|boss=[[Muhammad]], [[Ovo]], [[Banba]], [[Bloom]], [[Ishtar]], [[Coulter]], [[Maykov]]
|previous=[[Beyond the Desert]]
|next=[[For Whose Sake]]
}}
}}


Line 10: Line 12:
==Plot==
==Plot==
{{main|The Wyvern Knights of Thracia/Script}}
{{main|The Wyvern Knights of Thracia/Script}}
{{sectstub}}
King [[Bloom]] launches a counterattack from [[Connacht]] targeting [[Leonster]] and [[Ulster]], intending to reconquer them from [[Seliph]]. Alongside regular forces, he sends the mercenary [[Febail]]/[[Asaello]] and Princess [[Ishtar]], the wielder of [[Mjölnir]]. However, they are all defeated by Seliph, who then proceeds to conquer Connacht and kill Bloom as [[Julius]] whisks Ishtar away from the battlefield. Febail/Asaello may also join Seliph's army if [[Patty]]/[[Daisy]] speaks to him.
 
After Seliph defeats the Friegian king, [[Travant]] makes his move and attempts to conquer Munster, but his forces are beaten back and Munster falls under Seliph's control. In Munster, Seliph meets [[Ced]]/[[Hawk (character)|Hawk]] if he survived, and he joins Seliph's army. Seliph then conquers [[Meath]] and prepares to invade Thracia on [[Lewyn]]'s behest, as Lewyn tells him that the Thracians are aggressors and northern Thracia will never know peace as long as Travant reigns.


==Chapter data==
==Chapter data==
{{ChapData SNES02
{{ChapData SNES02
|victory=Seize Meath
|victory=Seize Meath
|defeat=Seliph dies ''or'' Ulster Castle is seized
|defeat=[[Seliph]] dies ''or'' Ulster Castle is seized
|pl=19{{hover|+2|Upon Ced, Febail, or any of their substitutes being recruited}}
|pl=19{{h|+2|Upon Ced, Febail, or any of their substitutes being recruited}}
|pa=0{{hover|+7|Upon seizing Conote}}{{hover|-7|Upon Ced/Hawk's recruitment and the rescue of the citizens}}
|pa=0{{h|+7|Upon seizing Connacht}}{{h|−7|Upon Ced/Hawk's recruitment and the rescue of the citizens}}
|ot=0
|ot=0
|en=46{{hover|+39|Appearing armies}}{{hover|-2|Upon recruiting Febail/Asaello and Ishtar retreating}}{{hover|+∞|Reinforcements}}
|en=46{{h|+39|Appearing armies}}{{h|−2|Upon recruiting Febail/Asaello and Ishtar retreating}}{{h|+∞|Reinforcements}}
|map=[[File:Cm fe04 8.png|650px]]
|map=[[File:Cm fe04 8.png|650px]]
}}
}}
Line 37: Line 41:
| rowspan="2" | [[Seliph]]
| rowspan="2" | [[Seliph]]
| style="background: #3850e0" rowspan="2" | Player
| style="background: #3850e0" rowspan="2" | Player
| rowspan="2" | 19{{hover|+2|Recruited units}}
| rowspan="2" | 19{{h|+2|Recruited units}}
| [[Ulster (location)|Ulster]]
| [[Ulster]]
| {{hover|--|Player's discretion}}
| {{h|--|Player's discretion}}
| Home castle
| Home castle
|-
|-
| [[Leonster]]
| [[Leonster]]
| {{hover|Leif|If he is alive}}
| {{h|Leif|If he is alive}}
| [[Leif]], [[Finn]], and [[Nanna]]/[[Jeanne]] start at the castle.
| [[Leif]], [[Finn]], and [[Nanna]]/[[Jeanne]] start at the castle.
|-
|-
| [[Conote]]
| [[Connacht]]
| [[Bloom]]
| [[Bloom]]
| style="background: #a83028" | Enemy
| style="background: #a83028" | Enemy
| 41{{hover|+2|Febail/Asaello and Ishtar}} {{hover|-2|Upon Febail/Asaello's recruitment and Ishtar's retreat}}{{hover|+∞|Reinforcements}}
| 41{{h|+2|Febail/Asaello and Ishtar}} {{h|−2|Upon Febail/Asaello's recruitment and Ishtar's retreat}}{{h|+∞|Reinforcements}}
| Conote
| Connacht
| Bloom
| Bloom
| A bridge south of Conote Castle raises once it is sezied
| A bridge south of Connacht Castle raises once it is sezied
|-
|-
| rowspan="2" | [[Munster]]
| rowspan="2" | [[Munster]]
Line 60: Line 64:
| rowspan="2" | Munster
| rowspan="2" | Munster
| --
| --
| rowspan="2" | Munster becomes partner-aligned once Conote is seized.
| rowspan="2" | Munster becomes partner-aligned once Connacht is seized.
|-
|-
| [[Ced (character)|Ced]]/[[Hawk (character)|Hawk]]{{hover|*|Until he is recruited}}
| [[Ced]]/[[Hawk (character)|Hawk]]{{h|*|Until he is recruited}}
| style="background: #089000" | Partner
| style="background: #089000" | Partner
| 7{{hover|-7|Upon Ced/Hawk's recruitment and the rescue of the citizens}}
| 7{{h|−7|Upon Ced/Hawk's recruitment and the rescue of the citizens}}
| Ced/Hawk
| Ced/Hawk
|-
|-
Line 70: Line 74:
| --
| --
| style="background: #a83028" rowspan="2" | Enemy
| style="background: #a83028" rowspan="2" | Enemy
| rowspan="2" | 5{{hover|+37|Upon Conote being seized}}
| rowspan="2" | 5{{h|+37|Upon Connacht being seized}}
| rowspan="2" | Meath
| rowspan="2" | Meath
| --
| --
|style="border-bottom-right-radius: 15px" rowspan="2" | The Meath army appears once Conote has been seized.
|style="border-bottom-right-radius: 15px" rowspan="2" | The Meath army appears once Connacht has been seized.
|-
|-
| [[Maykov]]
| [[Maykov]]
Line 81: Line 85:
===Character data===
===Character data===
{{ChapChars
{{ChapChars
|newunits=2
|newunit1={{NewUnitSub
|newunit1={{NewUnitSub
|namemain=Febail
|namemain=Febail
Line 92: Line 95:
|HPsub=36
|HPsub=36
|lv=9
|lv=9
|recruitment method=Enemy, talk with [[Patty]]/<small>[[Daisy]]</small>
|inventory={{Item|4|Silver Bow}}<br>Inherited items{{h|*|Febail only}}<br>Inherited gold{{h|*|Febail only}}/2,000 [[Gold]] {{h|*|Asaello only}}
|recruitment method=Enemy, talk to with [[Patty]]/<small>[[Daisy]]</small>
}}
}}
|newunit2={{NewUnitSub
|newunit2={{NewUnitSub
Line 106: Line 110:
|HPsub=38
|HPsub=38
|lv=14
|lv=14
|recruitment method=Partner, talk with [[Seliph]]
|inventory={{Item|4|Lightning}}<br>Inherited items{{h|*|Ced only}}<br>Inherited gold{{h|*|Ced only}}/5,000 [[Gold]] {{h|*|Hawk only}}
|recruitment method=Partner, talk to with [[Seliph]]
}}
}}
|game#=04
|game#=04
Line 150: Line 155:
|platform=snes02
|platform=snes02
|item1=Brave Lance
|item1=Brave Lance
|obtain1=Dropped by [[Muhammad]]{{hover|*|If it was not inherited}}
|obtain1=Dropped by [[Muhammad]]{{h|*|If it was not inherited}}
|item2=Shield Ring
|item2=Shield Ring
|obtain2=Dropped by [[Ovo]]{{hover|*|If it was not inherited}}
|obtain2=Dropped by [[Ovo]]{{h|*|If it was not inherited}}
|item3=Brave Bow
|item3=Brave Bow
|obtain3=Dropped by a [[General]]{{hover|*|If it was not inherited}}
|obtain3=Dropped by a [[General]]{{h|*|If it was not inherited}}
|item4=Brave Sword
|item4=Brave Sword
|obtain4=Dropped by [[Coulter]]{{hover|*|If it was not inherited}}
|obtain4=Dropped by [[Coulter]]{{h|*|If it was not inherited}}
|item5=Miracle Sword
|item5=Miracle Sword
|obtain5=Dropped by a [[Wyvern Lord]]{{hover|*|If it was not inherited}}
|obtain5=Dropped by a [[Wyvern Rider]]{{h|*|If it was not inherited}}
|item6=Killer Bow
|item6=Killer Bow
|obtain6=Dropped by [[Maykov]]{{hover|*|If it was not inherited}}
|obtain6=Dropped by [[Maykov]]{{h|*|If it was not inherited}}
|item7=Power Ring
|item7=Power Ring
|obtain7=Visit the northernmost village
|obtain7=Visit the northernmost village
Line 171: Line 176:
{{ChapCastle SNES02
{{ChapCastle SNES02
|item1=Steel Sword
|item1=Steel Sword
|note1=If Naoise's wasn't inherited
|note1=If Naoise's was not inherited
|itemcost1=3,000
|itemcost1=3,000
|item2=Slim Sword
|item2=Slim Sword
|note2=If the sword sold in Chapter 1 wasn't inherited
|note2=If the sword sold in Chapter&nbsp;1 was not inherited
|itemcost2=3,000
|itemcost2=3,000
|item3=Lightning Sword
|item3=Lightning Sword
|note3=If it wasn't inherited
|note3=If it was not inherited
|itemcost3=10,000
|itemcost3=10,000
|item4=Armorslayer
|item4=Armorslayer
|note4=If it wasn't inherited
|note4=If it was not inherited
|itemcost4=5,000
|itemcost4=5,000
|item5=Steel Lance
|item5=Steel Lance
|itemcost5=3,000
|itemcost5=3,000
|item6=Steel Lance
|item6=Steel Lance
|note6=If Quan's wasn't inherited
|note6=If Quan's was not inherited
|itemcost6=3,000
|itemcost6=3,000
|item7=Steel Lance
|item7=Steel Lance
|note7=If the lance sold in Chapter 2 wasn't inherited
|note7=If the lance sold in Chapter&nbsp;2 was not inherited
|itemcost7=3,000
|itemcost7=3,000
|item8=Silver Axe
|item8=Silver Axe
|itemcost8=5,000
|itemcost8=5,000
|item9=Iron Bow
|item9=Iron Bow
|note9=If it wasn't inherited
|note9=If it was not inherited
|itemcost9=1,000
|itemcost9=1,000
|item10=Steel Bow
|item10=Steel Bow
|note10=If the bow sold in Chapter 2 wasn't inherited
|note10=If the bow sold in Chapter&nbsp;2 was not inherited
|itemcost10=3,000
|itemcost10=3,000
|item11=Fire
|item11=Fire
|item11article=Fire (tome)
|note11=If it was not inherited
|note11=If it wasn't inherited
|itemcost11=3,000
|itemcost11=3,000
|item12=Thunder
|item12=Thunder
|note12=If Tailtiu's wasn't inherited
|note12=If Tailtiu's was not inherited
|item12article=Thunder (tome)
|itemcost12=3,000
|itemcost12=3,000
|item13=Wind
|item13=Wind
|item13article=Wind (tome)
|note13=If it was not inherited
|note13=If it wasn't inherited
|itemcost13=3,000
|itemcost13=3,000
|item14=Lightning
|item14=Lightning
Line 214: Line 216:
|itemcost14=5,000
|itemcost14=5,000
|item15=Mend
|item15=Mend
|note15=If Edain's wasn't inherited
|note15=If Edain's was not inherited
|itemcost15=10,000
|itemcost15=10,000
|item16=Silence
|item16=Silence
|item16article=Silence (staff)
|item16article=Silence (staff)
|note16=If it wasn't inherited
|note16=If it was not inherited
|itemcost16=30,000
|itemcost16=30,000
|-
|-
|no1=1
|no1=1
|name1=Dewey
|name1=Dewey
|class1=Fighter
|class1=Axe Fighter
|lv1=5
|lv1=5
|hp1=40
|hp1=40
Line 232: Line 234:
|def1=9
|def1=9
|res1=0
|res1=0
|inventory1={{item|4|Iron Axe}}<br>{{item|4|Hand Axe}}
|inventory1={{item|4|Iron Axe}} {{item|4|Hand Axe}}
|-
|-
|no2=2
|no2=2
Line 243: Line 245:
|skl2=11
|skl2=11
|spd2=8
|spd2=8
|def2=1{{hover|+5|Granted by Shield Ring}}
|def2=1{{h|+5|Granted by Shield Ring}}
|res2=7
|res2=7
|inventory2={{item|4|Elthunder}}<br>{{item|4|Shield Ring}}
|inventory2={{item|4|Elthunder}} {{item|4|Shield Ring}}
|-
|-
|no3=3
|no3=3
Line 258: Line 260:
|def3=12
|def3=12
|res3=6
|res3=6
|inventory3={{item|4|Steel Lance}}<br>{{item|4|Javelin}}
|inventory3={{item|4|Steel Lance}} {{item|4|Javelin}}
|-
|-
|no4={{hover|4|For all units except bow-wielders}}
|no4={{h|4|For all units except bow-wielders}}
|name4=Luis
|name4=Luis
|class4=Myrmidon
|class4=Sword Fighter
|lv4=14
|lv4=14
|hp4=44
|hp4=44
Line 273: Line 275:
|inventory4={{item|4|Steel Sword}}<br>{{item|4|Follow-Up}}
|inventory4={{item|4|Steel Sword}}<br>{{item|4|Follow-Up}}
|-
|-
|no5={{hover|4|For bow-wielders}}
|no5={{h|4|For bow-wielders}}
|name5=Hester
|name5=Hester
|class5=Bow Fighter
|class5=Bow Fighter
Line 285: Line 287:
|def5=9
|def5=9
|res5=1
|res5=1
|inventory5={{item|4|Steel Bow}}
|inventory5={{item|4|Steel Bow}}<br>{{Item|4|Follow-Up}}
|-
|-
|no6=5
|no6=5
Line 296: Line 298:
|skl6=15
|skl6=15
|spd6=15
|spd6=15
|def6=12{{hover|+5|Granted by Shield Ring}}
|def6=12{{h|+5|Granted by Shield Ring}}
|res6=10
|res6=10
|inventory6={{item|4|Elfire}}<br>{{item|4|Shield Ring}}<br>{{item|4|Follow-Up}}
|inventory6={{item|4|Elfire}} {{item|4|Shield Ring}}<br>{{item|4|Follow-Up}}
|-
|-
|no7=6
|no7=6
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|inventory7={{item|4|Steel Axe}}<br>{{item|4|Pavise}}
|inventory7={{item|4|Steel Axe}}<br>{{item|4|Pavise}}
|-
|-
|no8={{hover|7|For all units except bow-wielders}}
|no8={{h|7|For all units except bow-wielders}}
|name8=Xenon
|name8=Xenon
|class8=Swordmaster
|class8=Swordmaster
Line 324: Line 326:
|def8=13
|def8=13
|res8=5
|res8=5
|inventory8={{item|4|Silver Blade}}<br>{{item|4|Follow-Up}}<br>{{item|4|Adept}}
|inventory8={{item|4|Silver Blade}}<br>{{item|4|Follow-Up}} {{item|4|Adept}}
|-
|-
|nol={{hover|7|For bow-wielders}}
|nol={{h|7|For bow-wielders}}
|namel=Jackson
|namel=Jackson
|classl=Sniper
|classl=Sniper
Line 345: Line 347:
|init1=[[Arthur (Genealogy of the Holy War)|Arthur]]/[[Amid]]
|init1=[[Arthur (Genealogy of the Holy War)|Arthur]]/[[Amid]]
|rec1=[[Fee]]/[[Hermina]]
|rec1=[[Fee]]/[[Hermina]]
|reward1=+3 [[HP]] for Fee/Hermina and 100 [[Love|love points]] between the pair
|criteria1=Fee/Hermina not yet married
|reward1=+3 [[HP]] for Fee/Hermina and 100 [[love]] points between the pair
|-
|-
|init2=[[Finn]]
|init2=[[Finn]]
|rec2=[[Leif]]
|rec2=[[Leif]]
|reward2=+3 [[Strength|Str]] for Leif
|reward2=+3 [[Str]] for Leif
|-
|-
|init3=[[Julia]]
|init3=[[Julia]]
|rec3=[[Seliph]]
|rec3=[[Seliph]]
|criteria3=Ishtar not yet appeared
|criteria3=Ishtar not yet appeared
|reward3=+1 [[Luck|Lck]] for Seliph
|reward3=+1 [[Lck]] for Seliph
|-
|-
|init4=[[Fee]]
|init4=[[Fee]]
|criteria4=Fee waits on a peak southeast of Ulster, Ced not yet recruited
|criteria4=Fee waits on a peak southeast of Ulster, Ced not yet recruited
|-
|-
|init5=[[Amid]] or [[Linda]]
|init5=[[Amid]]
|criteria5=Within the mountain range near the river, Amid waits on the northern [[Terrain/Super Nintendo Entertainment System games#Genealogy of the Holy War|forest]] or Linda waits on the southern one
|criteria5=Within the mountain range near the river, Amid waits on the northern [[Terrain/Super Famicom games#Genealogy of the Holy War|forest]]
|reward5=+3 [[Resistance|Res]] for Amid or Linda
|reward5=+3 [[Res]] for Amid
|-
|init6=[[Linda]]
|criteria6=Within the mountain range near the river, Linda waits on the southern [[Terrain/Super Famicom games#Genealogy of the Holy War|forest]]
|reward6=+3 [[Res]] for Linda
|-
|-
|init6=[[Patty]]/[[Daisy]]
|init7=[[Patty]]/[[Daisy]]
|rec6=[[Febail]]/[[Asaello]]
|rec7=[[Febail]]/[[Asaello]]
|criteria6=Febail/Asaello on the field
|criteria7=Febail/Asaello on the field
|reward6=Febail/Asaello joins
|reward7=Febail/Asaello joins
|-
|-
|init7=[[Febail]]/[[Asaello]]
|init8=[[Febail]]/[[Asaello]]
|rec7=[[Seliph]]
|rec8=[[Seliph]]
|criteria7=Febail/Asaello recruited
|criteria8=Febail/Asaello recruited
|-
|-
|init8=[[Asaello]]
|init9=[[Asaello]]
|criteria8=Asaello visits the village northwest of Conote Castle
|criteria9=Asaello visits the village northwest of Connacht Castle
|reward8=+3 [[Strength|Str]] for Asaello
|reward9=+3 [[Str]] for Asaello
|-
|-
|init9=[[Seliph]]
|init10=[[Seliph]]
|rec9=[[Tine]]/[[Linda]]
|rec10=[[Tine]]/[[Linda]]
|criteria9=Conote seized
|criteria10=Connacht seized
|reward9=+3 [[HP]] for Tine/Linda
|reward10=+3 [[HP]] for Tine/Linda
|-
|-
|init10=[[Nanna]]
|init11=[[Nanna]]
|rec10=[[Ares]]
|rec11=[[Ares]]
|criteria10=Conote seized
|criteria11=Connacht seized
|reward10=+2 [[Strength|Str]] and +2 [[Defense|Def]] for Nanna
|reward11=+2 [[Str]] and +2 [[Def]] for Nanna
|-
|-
|init11=[[Muirne]]
|init12=[[Muirne]]
|rec11=[[Seliph]]
|rec12=[[Seliph]]
|criteria11=Conote seized, no one has died, Muirne ends her turn next to Seliph
|criteria12=Connacht seized, no one has died, Muirne ends her turn next to Seliph
|reward11=+5 [[Luck|Lck]] for Muirne
|reward12=+5 [[Lck]] for Muirne
|-
|-
|init12=[[Seliph]]
|init13=[[Seliph]]
|rec12=[[Ced (character)|Ced]]/[[Hawk (character)|Hawk]]
|rec13=[[Ced]]/[[Hawk (character)|Hawk]]
|criteria12=Conote Seized
|criteria13=Connacht Seized
|reward12=Ced/Hawk joins
|reward13=Ced/Hawk joins
|-
|-
|init13=[[Fee]]/[[Hermina]]
|init14=[[Fee]]/[[Hermina]]
|rec13=[[Ced (character)|Ced]]/[[Hawk (character)|Hawk]]
|rec14=[[Ced]]/[[Hawk (character)|Hawk]]
|criteria13=Ced/Hawk recruited
|criteria14=Ced/Hawk recruited
|reward13=+1 [[Luck|Lck]] for Fee/Hermina
|reward14=+1 [[Lck]] for Fee/Hermina
|-
|-
|initl=[[Ced (character)|Ced]]
|initl=[[Ced]]
|recl=[[Seliph]]
|recl=[[Seliph]]
|criterial=Ced recruited and Lewyn is his father
|criterial=Ced recruited and Lewyn is his father
|rewardl=+3 [[Luck|Lck]] for Ced
|rewardl=+3 [[Lck]] for Ced
}}
}}


===Unit data===
===Unit data===
====Conote====
====Connacht====
The Conote army is present from the start of the chapter. Febail/Asaello appears on turn 3 and Ishtar appears on turn 5.
The Connacht army is present from the start of the chapter. Febail/Asaello appears on turn 3 and Ishtar appears on turn 5.
{{ChapEnemies
{{ChapUnitHdr|type=Enemy|platform=snes02}}
|platform=snes02
{{ChapUnitCellFE4
|name1=Conote
|name=Connacht
|class1=Knight
|class=Knight
|lv1=18
|lv=18
|#1=6
|#=6
|inventory1={{item|4|Steel Lance}}
|hp=58
|notes1='''Authority:''' Muhammad
|str=14
|-
|mag=1
|name2=Conote
|skill=10
|class2=Bow Armor
|spd=8
|lv2=18
|lck=0
|#2=4
|def=15
|inventory2={{item|4|Steel Bow}}
|res=1
|notes2='''Authority:''' Muhammad
|mov=5
|-
|inventory={{item|4|Steel Lance}}
|name3=Conote
|notes='''Authority:''' Muhammad
|class3=Thunder Mage
}}
|lv3=18
{{ChapUnitCellFE4
|#3=3
|name=Connacht
|inventory3={{item|4|Elthunder}}
|class=Bow Armor
|notes3='''Authority:''' Muhammad
|lv=18
|-
|#=4
|name4=Priest
|hp=58
|class4=Bishop
|str=14
|lv4=22
|mag=1
|#4=1
|skill=10
|inventory4={{item|4|Fortify}}
|spd=8
|notes4='''Authority:''' Muhammad
|lck=0
|-
|def=15
|name5=[[Muhammad]]
|res=1
|class5=General
|mov=5
|lv5=25
|inventory={{item|4|Steel Bow}}
|#5=1
|notes='''Authority:''' Muhammad
|inventory5={{item|4|Brave Lance|type=drop}}{{hover|*|Dropped if it wasn't inherited}} • {{item|4|Brave Bow}}<br>{{item|4|Pavise}}
}}
|notes5='''Authority:''' ★★<br>Begins retreating to Conote Castle upon reducing the number of units under his authority to 3 or less; upon reaching the castle, returns healed the next turn with reinforcements.
{{ChapUnitCellFE4
|-
|name=Connacht
|name6=Conote
|class=Thunder Mage
|class6=Lance Knight
|lv=18
|lv6=18
|#=3
|#6=6
|hp=44
|inventory6={{item|4|Javelin}}
|str=1
|notes6='''Authority:''' Ovo
|mag=12
|-
|skill=14
|name7=Conote
|spd=11
|class7=Troubadour
|lck=0
|lv7=18
|def=2
|#7=5
|res=10
|inventory7={{item|4|Slim Sword}} • {{item|4|Mend}}
|mov=5
|notes7='''Authority:''' Ovo
|inventory={{item|4|Elthunder}}
|-
|notes='''Authority:''' Muhammad
|name8=[[Ovo]]
}}
|class8=Mage Knight
{{ChapUnitCellFE4
|lv8=22
|name=Priest
|#8=1
|class=Bishop
|inventory8={{item|4|Elthunder}} • {{item|4|Shield Ring|type=drop}}{{hover|*|Dropped if it wasn't inherited}}
|lv=22
|notes8='''Authority:''' ★★<br>Begins retreating to Conote Castle upon killing every unit under his authority; upon reaching the castle, returns healed the next turn with reinforcements.
|#=1
|-
|hp=57
|name9=Conote
|str=2
|class9=Knight
|mag=16
|lv9=18
|skill=14
|#9=3
|spd=11
|inventory9={{item|4|Javelin}}
|lck=0
|notes9='''Authority:''' Commander<br>Does not move.
|def=5
|-
|res=14
|name10=Commander
|mov=5
|class10=General
|inventory={{item|4|Fortify}}
|lv10=25
|notes='''Authority:''' Muhammad
|#10=1
}}
|inventory10={{item|4|Silver Lance}} • {{item|4|Brave Bow|type=drop}}<br>{{item|4|Pavise}}
{{ChapUnitCellFE4
|notes10='''Authority:''' ★<br>Does not move.
|name=[[Muhammad]]
|-
|class=General
|name11=Conote
|lv=25
|class11=Thunder Mage
|#=1
|version11=female
|hp=65
|lv11=18
|str=17
|#11=2
|mag=2
|inventory11={{item|4|Bolting}} • {{item|4|Elthunder}}
|skill=13
|notes11='''Authority:''' Commander<br>Immobile.
|spd=12
|-
|lck=0
|name12=Commander
|def=19
|class12=Thunder Mage
|res=5
|lv12=20
|mov=5
|#12=1
|inventory={{item|4|Brave Lance|type=drop}}{{h|*|Dropped if it wasn't inherited}} • {{item|4|Brave Bow}}<br>{{item|4|Pavise}}
|inventory12={{item|4|Bolting}} • {{item|4|Elthunder}}
|notes='''Authority:''' ★★<br>Begins retreating to Connacht Castle upon reducing the number of units under his authority to 3 or less; upon reaching the castle, returns healed the next turn with reinforcements.
|notes12='''Authority:''' ★<br>Immobile.
}}
|-
{{ChapUnitCellFE4
|name13=[[Eriu]]
|name=Connacht
|class13=Thunder Mage
|class=Lance Knight
|version13=female
|lv=18
|lv13=22
|#=6
|#13=1
|hp=48
|inventory13={{item|4|Elthunder}} • {{item|4|Leg Ring}}
|str=12
|notes13='''Authority:''' Banba<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, Banba, and Fotla; as such, she moves adjacent to foes to attack.
|mag=1
|-
|skill=11
|name14=[[Fotla]]
|spd=11
|class14=Wind Mage
|lck=0
|version14=female
|def=11
|lv14=22
|res=1
|#14=1
|mov=8
|inventory14={{item|4|Elwind}} • {{item|4|Leg Ring}}
|inventory={{item|4|Javelin}}
|notes14='''Authority:''' Banba<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, Banba, and Eriu; as such, she moves adjacent to foes to attack.
|notes='''Authority:''' Ovo
|-
}}
|name15=[[Banba]]
{{ChapUnitCellFE4
|class15=Fire Mage
|name=Connacht
|version15=female
|class=Troubadour
|lv15=22
|lv=18
|#15=1
|#=5
|inventory15={{item|4|Elfire}} • {{item|4|Leg Ring}}
|hp=44
|notes15='''Authority:''' ★★★<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, Fotla, and Eriu; as such, she moves adjacent to foes to attack.
|str=8
|-
|mag=4
|name16=Conote
|skill=11
|class16=General
|spd=11
|lv16=20
|lck=0
|#16=3
|def=6
|inventory16={{item|4|Silver Lance}} • {{item|4|Steel Bow}}<br>{{item|4|Pavise}}
|res=4
|notes16='''Authority:''' Bloom<br>Does not move while Bloom is alive.
|mov=8
|-
|inventory={{item|4|Slim Sword}} • {{item|4|Mend}}
|nameb=[[Bloom]]
|notes='''Authority:''' Ovo
|classb=Baron
}}
|lvb=25
{{ChapUnitCellFE4
|inventoryb={{item|4|Bolting}} • {{item|4|Thoron}}<br>{{item|4|Pavise}}
|name=[[Ovo]]
|notesb='''Authority:''' ★★★★<br>Immobile; guards Conote Castle.
|class=Mage Knight
|-
|lv=22
|namer1=Conote
|#=1
|classr1=Knight
|hp=62
|lvr1=18
|str=11
|#r1=
|mag=14
|inventoryr1={{item|4|Steel Lance}}
|skill=13
|notesr1='''Authority:''' Muhammad
|spd=13
|-
|lck=0
|namer2=Conote
|def=9{{h|+5|Granted by Shield Ring}}
|classr2=Bow Armor
|res=11
|lvr2=18
|mov=9
|#r2=
|inventory={{item|4|Elthunder}} • {{item|4|Shield Ring|type=drop}}{{h|*|Dropped if it was not inherited}}
|inventoryr2={{item|4|Steel Bow}}
|notes='''Authority:''' ★★<br>Begins retreating to Connacht Castle upon killing every unit under his authority; upon reaching the castle, returns healed the next turn with reinforcements.
|notesr2='''Authority:''' Muhammad
}}
|-
{{ChapUnitCellFE4
|namer3=Conote
|name=Connacht
|classr3=Thunder Mage
|class=Knight
|lvr3=18
|lv=18
|#r3=∞
|#=3
|inventoryr3={{item|4|Elthunder}}
|hp=58
|notesr3='''Authority:''' Muhammad
|str=14
|-
|mag=1
|namer4=Priest
|skill=10
|classr4=Bishop
|spd=8
|lvr4=22
|lck=0
|#r4=
|def=15
|inventoryr4={{item|4|Fortify}}
|res=1
|notesr4='''Authority:''' Muhammad
|mov=5
|-
|inventory={{item|4|Javelin}}
|namer5=Conote
|notes='''Authority:''' Commander<br>Does not move.
|classr5=Lance Knight
}}
|lvr5=18
{{ChapUnitCellFE4
|#r5=
|name=Commander
|inventoryr5={{item|4|Javelin}}
|class=General
|notesr5='''Authority:''' Ovo
|lv=25
|-
|#=1
|namer6=Conote
|hp=65
|classr6=Troubadour
|str=17
|lvr6=18
|mag=2
|#r6=∞
|skill=13
|inventoryr6={{item|4|Slim Sword}} • {{item|4|Mend}}
|spd=12
|notesr6='''Authority:''' Ovo
|lck=0
|-
|def=19
|namer7=[[Febail]]
|res=5
|classr7=Bow Fighter
|mov=5
|lvr7=9
|inventory={{item|4|Silver Lance}} • {{item|4|Brave Bow|type=drop}}<br>{{item|4|Pavise}}
|#r7=1
|notes='''Authority:''' <br>Does not move.
|inventoryr7={{item|4|Silver Bow}} • Inherited items<br>{{item|4|Follow-Up}} • Inherited skills
}}
|notesr7=Replaced by Asaello if Brigid didn't have a lover and survive to the end of [[Doorway to Destiny|Chapter 5]].
{{ChapUnitCellFE4
|-
|name=Connacht
|namer8=[[Asaello]]
|class=Thunder Mage
|classr8=Bow Fighter
|version=female
|lvr8=9
|lv=18
|#r8=1
|#=2
|inventoryr8={{item|4|Silver Bow}}<br>{{item|4|Follow-Up}} • {{item|4|Accost}}
|hp=44
|notesr8=Replaced by Febail if Brigid had a lover and survived to the end of [[Doorway to Destiny|Chapter 5]].
|str=1
|-
|mag=12
|namerl=[[Ishtar]]
|skill=14
|classrl=Sage
|spd=11
|versionrl=female
|lck=0
|lvrl=22
|def=2
|#rl=1
|res=10
|inventoryrl={{item|4|Mjölnir}}<br>{{item|4|Adept}} • {{item|4|Vantage}}
|mov=5
|notesrl='''Authority:''' ★<br>Retreats on turn 13.
|inventory={{item|4|Bolting}} {{item|4|Elthunder}}
|notes='''Authority:''' Commander<br>Immobile.
}}
{{ChapUnitCellFE4
|name=Commander
|class=Thunder Mage
|lv=20
|#=1
|hp=46
|str=2
|mag=13
|skill=15
|spd=12
|lck=0
|def=3
|res=11
|mov=5
|inventory={{item|4|Bolting}} • {{item|4|Elthunder}}
|notes='''Authority:''' <br>Immobile.
}}
{{ChapUnitCellFE4
|name=[[Eriu]]
|class=Thunder Mage
|version=female
|lv=22
|#=1
|hp=52
|str=3
|mag=13
|skill=19
|spd=16
|lck=7
|def=11
|res=15
|mov=5{{h|+3|Granted by Leg Ring}}
|inventory={{item|4|Elthunder}} • {{item|4|Leg Ring}}
|notes='''Authority:''' Banba<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, [[Banba]], and [[Fotla]]; as such, she moves adjacent to foes to attack.
}}
{{ChapUnitCellFE4
|name=[[Fotla]]
|class=Wind Mage
|version=female
|lv=22
|#=1
|hp=52
|str=3
|mag=13
|skill=16
|spd=19
|lck=7
|def=11
|res=15
|mov=5{{h|+3|Granted by Leg Ring}}
|inventory={{item|4|Elwind}} • {{item|4|Leg Ring}}
|notes='''Authority:''' Banba<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, [[Banba]], and [[Eriu]]; as such, she moves adjacent to foes to attack.
}}
{{ChapUnitCellFE4
|name=[[Banba]]
|class=Fire Mage
|version=female
|lv=22
|#=1
|hp=52
|str=3
|mag=16
|skill=16
|spd=16
|lck=7
|def=11
|res=15
|mov=5{{h|+3|Granted by Leg Ring}}
|inventory={{item|4|Elfire}} • {{item|4|Leg Ring}}
|notes='''Authority:''' ★★★<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, [[Eriu]], and [[Fotla]]; as such, she moves adjacent to foes to attack.
}}
{{ChapUnitCellFE4
|name=Connacht
|class=General
|lv=20
|#=3
|hp=60
|str=16
|mag=2
|skill=12
|spd=11
|lck=0
|def=18
|res=5
|mov=5
|inventory={{item|4|Silver Lance}} • {{item|4|Steel Bow}}<br>{{item|4|Pavise}}
|notes='''Authority:''' Bloom<br>Will not move while [[Bloom]] is alive.
}}
{{ChapUnitCellFE4
|name=[[Bloom]]
|class=Baron
|lv=25
|#=1
|hp=65
|str=21
|mag=16
|skill=15
|spd=14
|lck=3
|def=21
|res=16
|mov=5
|inventory={{item|4|Bolting}} • {{item|4|Thoron}}<br>{{item|4|Pavise}}
|notes='''Authority:''' ★★★★<br>Immobile; guards Connacht Castle.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes02}}
{{ChapUnitCellFE4
|name=Connacht
|class=Knight
|lv=18
|#=∞
|hp=58
|str=14
|mag=1
|skill=10
|spd=8
|lck=0
|def=15
|res=1
|mov=5
|inventory={{item|4|Steel Lance}}
|notes='''Authority:''' Muhammad
}}
{{ChapUnitCellFE4
|name=Connacht
|class=Bow Armor
|lv=18
|#=∞
|hp=58
|str=14
|mag=1
|skill=10
|spd=8
|lck=0
|def=15
|res=1
|mov=5
|inventory={{item|4|Steel Bow}}
|notes='''Authority:''' Muhammad
}}
{{ChapUnitCellFE4
|name=Connacht
|class=Thunder Mage
|lv=18
|#=∞
|hp=44
|str=1
|mag=12
|skill=14
|spd=11
|lck=0
|def=2
|res=10
|mov=5
|inventory={{item|4|Elthunder}}
|notes='''Authority:''' Muhammad
}}
{{ChapUnitCellFE4
|name=Priest
|class=Bishop
|lv=22
|#=∞
|hp=57
|str=2
|mag=16
|skill=14
|spd=11
|lck=0
|def=5
|res=14
|mov=5
|inventory={{item|4|Fortify}}
|notes='''Authority:''' Muhammad
}}
{{ChapUnitCellFE4
|name=Connacht
|class=Lance Knight
|lv=18
|#=∞
|hp=48
|str=12
|mag=1
|skill=11
|spd=11
|lck=0
|def=11
|res=1
|mov=8
|inventory={{item|4|Javelin}}
|notes='''Authority:''' Ovo
}}
{{ChapUnitCellFE4
|name=Connacht
|class=Troubadour
|lv=18
|#=∞
|hp=44
|str=8
|mag=4
|skill=11
|spd=11
|lck=0
|def=6
|res=4
|mov=8
|inventory={{item|4|Slim Sword}} • {{item|4|Mend}}
|notes='''Authority:''' Ovo
}}
{{ChapUnitCellFE4
|name=[[Febail]]
|class=Bow Fighter
|lv=9
|#=1
|hp=Varies
|str=Varies
|mag=Varies
|skill=Varies
|spd=Varies
|lck=Varies
|def=Varies
|res=Varies
|mov=6
|inventory={{item|4|Silver Bow}} • Inherited items<br>{{item|4|Follow-Up}} • Inherited skills
|notes=• See [[Febail/Stats]] for more information on Febail's stats.<br>• Replaced by [[Asaello]] if [[Brigid]] did not have a lover and survive to the end of [[Doorway to Destiny|Chapter&nbsp;5]].
}}
{{ChapUnitCellFE4
|name=[[Asaello]]
|class=Bow Fighter
|lv=9
|#=1
|hp=36
|str=12
|mag=1
|skill=15
|spd=15
|lck=3
|def=10
|res=1
|mov=6
|inventory={{item|4|Silver Bow}}<br>{{item|4|Follow-Up}} • {{item|4|Accost}}
|notes=Replaces [[Febail]] if [[Brigid]] did not have a lover and survive to the end of [[Doorway to Destiny|Chapter&nbsp;5]].
}}
{{ChapUnitCellFE4
|name=[[Ishtar]]
|class=Sage
|version=female
|lv=22
|#=1
|hp=42
|str=5
|mag=22
|skill=24{{h|+20|Granted by Mjölnir}}
|spd=29{{h|+10|Granted by Mjölnir}}
|lck=12
|def=10
|res=19
|mov=6
|inventory={{item|4|Mjölnir}}<br>{{item|4|Adept}} • {{item|4|Vantage}}
|notes='''Authority:''' ★<br>Leaves the map on turn 13.
|last=y
}}
}}
{{ChapUnitFtr}}


=====Reinforcements=====
=====Reinforcements=====
*One turn after [[Muhammad]] reaches Conote Castle
*One turn after [[Muhammad]] reaches Connacht Castle
**6 [[Knight]]s, 4 [[Bow Armor]]s, 3 [[Thunder Mage]]s, 1 [[Bishop]] and Muhammad emerge from the castle.
**6 [[Knight]]s, 4 [[Bow Armor]]s, 3 [[Thunder Mage]]s, 1 [[Bishop]] and Muhammad emerge from the castle
*One turn after [[Ovo]] reaches Conote Castle
*One turn after [[Ovo]] reaches Connacht Castle
**6 [[Lance Knight]]s, 5 [[Troubadour]]s, and Ovo emerge from the castle.
**6 [[Lance Knight]]s, 5 [[Troubadour]]s, and Ovo emerge from the castle


====Munster====
====Munster====
The Munster units appear once Conote has been seized.
The Munster units appear once Connacht has been seized.
{{ChapPartners
{{ChapUnitHdr|type=Partner|platform=snes02}}
|platform=snes02
{{ChapUnitCellFE4
|name1=Citizen
|name=Citizen
|class1=Civilian
|class=Civilian
|version1=female01
|version=female01
|lv1=3
|type=partner
|#1=3
|lv=3
|notes1=Can be rescued, granting 100 [[experience]] to whomever rescues them.
|#=3
|-
|hp=23
|name2=Citizen
|str=0
|class2=Civilian
|mag=0
|version2=male01
|skill=0
|lv2=3
|spd=10
|#2=3
|lck=0
|notes2=Can be rescued, granting 100 [[experience]] to whomever rescues them.
|def=2
|-
|res=0
|name3=[[Ced (character)|Ced]]
|mov=5
|class3=Sage
|notes=Can be rescued, granting 100 [[experience]] to whomever rescues them.
|lv3=14
}}
|#3=1
{{ChapUnitCellFE4
|inventory3={{item|4|Lightning}} • Inherited items<br>{{item|4|Follow-Up}} • {{item|4|Adept}} • Inherited skills
|name=Citizen
|notes3=• Replaced by Hawk if Erinys didn't have a lover and survive to the end of [[Doorway to Destiny|Chapter 5]].<br>• Does not move; guards Munster Castle.
|class=Civilian
|-
|version=male01
|namel=[[Hawk (character)|Hawk]]
|type=partner
|classl=Sage
|lv=3
|lvl=14
|#=3
|#l=1
|hp=23
|inventoryl={{item|4|Lightning}}<br>{{item|4|Follow-Up}} • {{item|4|Adept}}
|str=0
|notesl=• Replaced by Ced if Erinys had a lover and survived to the end of [[Doorway to Destiny|Chapter 5]].<br>• Does not move; guards Munster Castle.
|mag=0
|skill=0
|spd=10
|lck=0
|def=2
|res=0
|mov=5
|notes=Can be rescued, granting 100 [[experience]] to whomever rescues them.
}}
{{ChapUnitCellFE4
|name=[[Ced]]
|class=Sage
|type=partner
|lv=14
|#=1
|hp=Varies
|str=Varies
|mag=Varies
|skill=Varies
|spd=Varies
|lck=Varies
|def=Varies
|res=Varies
|mov=6
|inventory={{item|4|Lightning}} • Inherited items<br>{{item|4|Follow-Up}} • {{item|4|Adept}} • Inherited skills
|notes=• See [[Ced/Stats]] for more information on Ced's stats.<br>• Replaced by [[Hawk (character)|Hawk]] if [[Erinys]] did not have a lover and survive to the end of [[Doorway to Destiny|Chapter&nbsp;5]].<br>• Does not move; guards Munster Castle.
}}
{{ChapUnitCellFE4
|name=[[Hawk (character)|Hawk]]
|class=Sage
|type=partner
|lv=14
|#=1
|hp=38
|str=3
|mag=22
|skill=18
|spd=23
|lck=4
|def=9
|res=17
|mov=6
|inventory={{item|4|Lightning}}<br>{{item|4|Follow-Up}} • {{item|4|Adept}}
|notes=• Replaces [[Ced]] if [[Erinys]] did not have a lover and survive to the end of [[Doorway to Destiny|Chapter&nbsp;5]].<br>• Does not move; guards Munster Castle.
|last=y
}}
}}
{{ChapUnitFtr}}


====Meath====
====Meath====
The Meath-affiliated ruffians are present from the start of the chapter. The army under Maykov appears once Conote has been seized.
The Meath-affiliated ruffians are present from the start of the chapter. The army under Maykov appears once Connacht has been seized.
{{ChapEnemies
{{ChapUnitHdr|type=Enemy|platform=snes02}}
|platform=snes02
{{ChapUnitCellFE4
|name1=Ruffian
|name=Ruffian
|class1=Brigand
|class=Brigand
|lv1=15
|lv=15
|#1=2
|#=4
|inventory1={{item|4|Steel Axe}}
|hp=50
|notes1='''Authority:''' ★<br>Prioritizes raiding [[village]]s.
|str=9
|-
|mag=0
|name2=Ruffian
|skill=4
|class2=Brigand
|spd=11
|lv2=15
|lck=0
|#2=2
|def=9
|inventory2={{item|4|Steel Axe}}
|res=1
|notes2='''Authority:''' ★<br>Prioritizes raiding [[village]]s; does not move until Conote is seized.
|mov=6
|-
|inventory={{item|4|Steel Axe}}
|namel=Ruffian
|notes='''Authority:''' ★<br>Prioritizes raiding [[village]]s.<br>• The eastern two will not move until Connacht is seized.
|classl=Thief Fighter
}}
|lvl=25
{{ChapUnitCellFE4
|#l=1
|name=Ruffian
|inventoryl={{item|4|Wing Clipper}}<br>{{item|4|Follow-Up}} • {{item|4|Steal}}
|class=Thief Fighter
|notesl='''Authority:''' ★<br>Moves to attack any player unit in range.
|lv=25
|-
|#=1
|namer1=Thracia
|hp=55
|classr1=Dragon Rider
|str=14
|lvr1=12
|mag=5
|#r1=8
|skill=14
|inventoryr1={{item|4|Iron Lance}} • {{item|4|Iron Sword}}
|spd=19
|notesr1='''Authority:''' Altena
|lck=0
|-
|def=12
|namer2=[[Coulter]]
|res=5
|classr2=Wyvern Rider
|mov=7
|lvr2=19
|inventory={{item|4|Wing Clipper}}<br>{{item|4|Follow-Up}} • {{item|4|Steal}}
|#r2=1
|notes='''Authority:''' ★<br>Moves to attack any player unit in range.
|inventoryr2={{item|4|Brave Sword|type=drop}}{{hover|*|Dropped if it was not inherited}} • {{item|4|Javelin}}
|last=y
|notesr2='''Authority:''' Altena
}}
|-
{{ChapUnitReinf|type=Enemy|platform=snes02}}
|namer3=[[Altena]]
{{ChapUnitCellFE4
|classr3=Wyvern Rider
|name=Thracia
|versionr3=female
|class=Dragon Rider
|lvr3=17
|lv=12
|#r3=1
|#=8
|inventoryr3={{item|4|Gáe Bolg}} • Inherited items<br>{{item|4|Adept}} • {{item|4|Critical|link=Critical (skill)}}
|hp=47
|notesr3='''Authority:''' ★★★
|str=12
|-
|mag=1
|namer4=Thracia
|skill=8
|classr4=Dragon Rider
|spd=8
|lvr4=16
|lck=0
|#r4={{hover|∞|9 initially}}
|def=11
|inventoryr4={{item|4|Javelin}} • {{item|4|Iron Sword}}
|res=1
|notesr4='''Authority:''' Commander
|mov=9
|-
|inventory={{item|4|Iron Lance}} • {{item|4|Iron Sword}}
|namer5=Commander
|notes='''Authority:''' Altena
|classr5=Wyvern Rider
}}
|lvr5=19
{{ChapUnitCellFE4
|#r5=1
|name=[[Coulter]]
|inventoryr5={{item|4|Steel Lance}} • {{item|4|Steel Sword}}
|class=Wyvern Knight
|notesr5='''Authority:''' ★<br>Begins retreating to Meath Castle upon killing every unit under his authority; upon reaching the castle, returns healed the next turn with reinforcements.
|classarticle=Wyvern Rider
|-
|lv=19
|namer6=Thracia
|#=1
|classr6=Dragon Rider
|hp=59
|versionr6=female
|str=15
|lvr6=16
|mag=1
|#r6={{hover|∞|9 initially}}
|skill=12
|inventoryr6={{item|4|Javelin}} • {{item|4|Iron Sword}}
|spd=11
|notesr6='''Authority:''' Commander<br>Moves to attack any player unit in range of any unit under the Wyvern Rider Commander's authority.
|lck=0
|-
|def=15
|namer7=Commander
|res=1
|classr7=Wyvern Rider
|mov=9
|versionr7=female
|inventory={{item|4|Brave Sword|type=drop}}{{h|*|Dropped if it was not inherited}} • {{item|4|Javelin}}
|lvr7=19
|notes='''Authority:''' Altena
|#r7=1
}}
|inventoryr7={{item|4|Steel Lance}} • {{item|4|Steel Sword}} • {{item|4|Miracle Sword|type=drop}}{{hover|*|Dropped if not was not inherited}}
{{ChapUnitCellFE4
|notesr7='''Authority:''' ★<br>Moves to attack any player unit in range of any unit under his authority.
|name=[[Altena]]
|-
|class=Wyvern Knight
|namer8=Thracia
|classarticle=Wyvern Rider
|classr8=Ballista
|version=female
|lvr8=16
|lv=17
|#r8=5
|#=1
|inventoryr8={{item|4|Ballista|link=Ballista (weapon)}}
|hp=45~51
|notesr8='''Authority:''' Commander<br>Immobile.
|str=20~23{{h|+10|Granted by Gáe Bolg}}
|-
|mag=2
|namer9=Commander
|skill=15~17{{h|+10|Granted by Gáe Bolg}}
|classr9=Iron Ballista
|spd=16~19
|lvr9=20
|lck=7~13
|#r9=1
|def=19~21{{h|+10|Granted by Gáe Bolg}}
|inventoryr9={{item|4|Iron Ballista}}
|res=1~2
|notesr9='''Authority:''' ★<br>Immobile.
|mov=9
|-
|inventory={{item|4|Gáe Bolg}} • Inherited items<br>{{item|4|Adept}} • {{item|4|Critical|link=Critical (skill)}}
|namerl=[[Maykov]]
|notes='''Authority:''' ★★★<br>See {{sect|Altena|Starting stats and growth rates}} for more information on Altena's stats.
|classrl=General
}}
|lvrl=24
{{ChapUnitCellFE4
|#rl=1
|name=Thracia
|inventoryrl={{item|4|Silver Lance}} • {{item|4|Killer Bow|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Pavise}}
|class=Dragon Rider
|notesrl='''Authority:''' ★<br>Does not move; guards Munster Castle.
|lv=16
|#={{h|∞|9 initially}}
|hp=51
|str=13
|mag=1
|skill=9
|spd=9
|lck=0
|def=12
|res=1
|mov=9
|inventory={{item|4|Javelin}} • {{item|4|Iron Sword}}
|notes='''Authority:''' Commander
}}
{{ChapUnitCellFE4
|name=Commander
|class=Wyvern Knight
|classarticle=Wyvern Rider
|lv=19
|#=1
|hp=59
|str=15
|mag=1
|skill=12
|spd=11
|lck=0
|def=16
|res=1
|mov=9
|inventory={{item|4|Steel Lance}} • {{item|4|Steel Sword}}
|notes='''Authority:''' ★<br>Begins retreating to Meath Castle upon killing every unit under his authority; upon reaching the castle, returns healed the next turn with reinforcements.
}}
{{ChapUnitCellFE4
|name=Thracia
|class=Dragon Rider
|version=female
|lv=16
|#={{h|∞|9 initially}}
|hp=51
|str=13
|mag=1
|skill=9
|spd=9
|lck=0
|def=12
|res=1
|mov=9
|inventory={{item|4|Javelin}} • {{item|4|Iron Sword}}
|notes='''Authority:''' Commander<br>Moves to attack any player unit in range of any unit under the [[Wyvern Rider]] Commander's authority.
}}
{{ChapUnitCellFE4
|name=Commander
|class=Wyvern Knight
|classarticle=Wyvern Rider
|version=female
|lv=19
|#=1
|hp=59
|str=15
|mag=1
|skill=12
|spd=11
|lck=0
|def=16
|res=1
|mov=9
|inventory={{item|4|Steel Lance}} • {{item|4|Steel Sword}} • {{item|4|Miracle Sword|type=drop}}{{h|*|Dropped if not was not inherited}}
|notes='''Authority:''' ★<br>Moves to attack any player unit in range of any unit under his authority.
}}
{{ChapUnitCellFE4
|name=Thracia
|class=Ballista
|classarticle=Ballista (class)
|lv=16
|#=5
|hp=46
|str=4
|mag=1
|skill=4
|spd=4
|lck=0
|def=4
|res=0
|mov=0
|inventory={{item|4|Ballista|link=Ballista (weapon)}}
|notes='''Authority:''' Commander
}}
{{ChapUnitCellFE4
|name=Commander
|class=Iron Ballista
|classarticle=Iron Ballista (class)
|lv=20
|#=1
|hp=50
|str=6
|mag=2
|skill=6
|spd=6
|lck=0
|def=16
|res=0
|mov=0
|inventory={{item|4|Iron Ballista}}
|notes='''Authority:''' ★
}}
{{ChapUnitCellFE4
|name=[[Maykov]]
|class=General
|lv=24
|#=1
|hp=64
|str=17
|mag=2
|skill=13
|spd=12
|lck=0
|def=19
|res=5
|mov=5
|inventory={{item|4|Silver Lance}} • {{item|4|Killer Bow|type=drop}}{{h|*|Dropped if it was not inherited}}<br>{{item|4|Pavise}}
|notes='''Authority:''' ★<br>Does not move; guards Munster Castle.
|last=y
}}
}}
{{ChapUnitFtr}}


=====Reinforcements=====
=====Reinforcements=====
*One turn after the male [[Wyvern Rider]] Commander reaches Meath Castle
*One turn after the male [[Wyvern Rider]] Commander reaches Meath Castle
**9 [[Dragon Rider]]s and the Commander emerge from the castle.
**9 [[Dragon Rider]]s and the Commander emerge from the castle
*One turn after any unit is killed under the female [[Wyvern Rider]] Commander's authority
*One turn after any unit is killed under the female [[Wyvern Rider]] Commander's authority
**Up to 9 [[Dragon Rider]]s emerge from Meath Castle.
**Up to 9 [[Dragon Rider]]s emerge from Meath Castle


===Major units===
===Major units===
====Conote====
====Connacht====
{{main|Muhammad}}
{{main|Muhammad}}
{{BossStats FE4
{{BossStats FE4
Line 761: Line 1,199:
|res=5
|res=5
|move=5
|move=5
|inventory={{item|4|Brave Lance|type=drop}}{{hover|*|Dropped if it wasn't inherited}}<br>{{item|4|Brave Bow}}<br>3,000 [[Gold]]
|inventory={{item|4|Brave Lance|type=drop}}{{h|*|Dropped if it wasn't inherited}}<br>{{item|4|Brave Bow}}<br>3,000 [[Gold]]
|skills={{item|4|Pavise}}
|skills={{item|4|Pavise}}
|sw=A
|sw=A
Line 768: Line 1,206:
|bo=B
|bo=B
}}
}}
*<small>Muhammad is a sub-boss affiliated with Conote.</small>
*<small>Muhammad is a sub-boss affiliated with Connacht.</small>


{{main|Ovo}}
{{main|Ovo}}
Line 783: Line 1,221:
|spd=13
|spd=13
|luck=0
|luck=0
|def=9{{hover|+5|Granted by Shield Ring}}
|def=9{{h|+5|Granted by Shield Ring}}
|res=11
|res=11
|move=9
|move=9
|inventory={{item|4|Elthunder}}<br>{{item|4|Shield Ring|type=drop}}{{hover|*|Dropped if it wasn't inherited}}<br>3,000 [[Gold]]
|inventory={{item|4|Elthunder}}<br>{{item|4|Shield Ring|type=drop}}{{h|*|Dropped if it was not inherited}}<br>3,000 [[Gold]]
|sw=B
|sw=B
|fi=B
|fi=B
Line 792: Line 1,230:
|wi=B
|wi=B
}}
}}
*<small>Ovo is a sub-boss affiliated with Conote.</small>
*<small>Ovo is a sub-boss affiliated with Connacht.</small>


{{main|Banba}}
{{main|Banba}}
Line 809: Line 1,247:
|def=11
|def=11
|res=15
|res=15
|move=5{{hover|+3|Granted by Leg Ring}}
|move=5{{h|+3|Granted by Leg Ring}}
|inventory={{item|4|Elfire}}<br>{{item|4|Leg Ring}}<br>1,000 [[Gold]]
|inventory={{item|4|Elfire}}<br>{{item|4|Leg Ring}}<br>1,000 [[Gold]]
|fi=B
|fi=B
}}
}}
*<small>Banba is a sub-boss affiliated with Conote.</small>
*<small>Banba is a sub-boss affiliated with Connacht.</small>


{{main|Bloom}}
{{main|Bloom}}
Line 843: Line 1,281:
|wi=A
|wi=A
}}
}}
*<small>Bloom is the guardian of Conote Castle and the boss of Conote.</small>
*<small>Bloom is the guardian of Connacht Castle and the boss of Connacht.</small>


{{main|Ishtar}}
{{main|Ishtar}}
Line 856: Line 1,294:
|str=5
|str=5
|magic=22
|magic=22
|skill=24{{hover|+20|Granted by Mjölnir}}
|skill=24{{h|+20|Granted by Mjölnir}}
|spd=29{{hover|+10|Granted by Mjölnir}}
|spd=29{{h|+10|Granted by Mjölnir}}
|luck=12
|luck=12
|def=10
|def=10
Line 870: Line 1,308:
|st=B
|st=B
}}
}}
*<small>Ishtar is a sub-boss affiliated with Conote. She appears on turn 5 and leaves on turn 13.</small>
*<small>Ishtar is a sub-boss affiliated with Connacht. She appears on turn 5 and leaves on turn 13.</small>


====Munster====
====Munster====
{{main|Ced (character){{!}}Ced|Hawk (character){{!}}Hawk}}
{{main|Ced|Hawk (character){{!}}Hawk}}
{{tab
{{tab
|width=100%
|width=100%
Line 883: Line 1,321:
|class=Sage
|class=Sage
|lv=14
|lv=14
|HP=Var.
|HP=Varies
|str=Var.
|str=Varies
|magic=Var.
|magic=Varies
|skill=Var.
|skill=Varies
|spd=Var.
|spd=Varies
|luck=Var.
|luck=Varies
|def=Var.
|def=Varies
|res=Var.
|res=Varies
|move=6
|move=6
|inventory={{item|4|Lightning}}<br>Inherited items<br>Inherited [[Gold]]
|inventory={{item|4|Lightning}}<br>Inherited items<br>Inherited [[Gold]]
Line 923: Line 1,361:
}}
}}
}}
}}
*<small>Ced/Hawk is the guardian of Munster Castle and the boss of Munster. He and and the Munster civilians emerge once Conote is seized.</small>
*<small>Ced/Hawk is the guardian of Munster Castle and the boss of Munster. He and and the Munster civilians emerge once Connacht is seized.</small>


====Meath====
====Meath====
Line 929: Line 1,367:
{{BossStats FE4
{{BossStats FE4
|portrait=[[File:Portrait coulter fe04.png]]
|portrait=[[File:Portrait coulter fe04.png]]
|sprite=wyvern rider enemy
|sprite=wyvern knight enemy
|class=Wyvern Rider
|class=Wyvern Knight
|classlink=Wyvern Rider
|lv=19
|lv=19
|HP=59
|HP=59
Line 941: Line 1,380:
|res=1
|res=1
|move=9
|move=9
|inventory={{item|4|Brave Sword||type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Javelin}}<br>3,000 [[Gold]]
|inventory={{item|4|Brave Sword||type=drop}}{{h|*|Dropped if it was not inherited}}<br>{{item|4|Javelin}}<br>3,000 [[Gold]]
|sw=B
|sw=B
|la=B
|la=B
Line 949: Line 1,388:
{{BossStats FE4
{{BossStats FE4
|portrait=[[File:Portrait altena fe04.png]]
|portrait=[[File:Portrait altena fe04.png]]
|sprite=wyvern rider female enemy
|sprite=wyvern knight female enemy
|class=Wyvern Rider
|class=Wyvern Knight
|classlink=Wyvern Rider
|lv=17
|lv=17
|holyblood=[[File:SNESHolyBloodNjörun.gif|link=Njörun]][[File:SNESHolyBloodBaldr.png|link=Baldr]]
|holyblood=[[File:SNESHolyBloodNjörun.gif|link=Njörun]][[File:SNESHolyBloodBaldr.png|link=Baldr]]
|authority=★★★
|authority=★★★
|HP=48
|HP=45~51
|str=21{{hover|+10|Granted by Gáe Bolg}}
|str=20~23{{h|+10|Granted by Gáe Bolg}}
|magic=2
|magic=2
|skill=16{{hover|+10|Granted by Gáe Bolg}}
|skill=15~17{{h|+10|Granted by Gáe Bolg}}
|spd=18
|spd=16~19
|luck=10
|luck=7~13
|def=20{{hover|+10|Granted by Gáe Bolg}}
|def=19~21{{h|+10|Granted by Gáe Bolg}}
|res=2
|res=1~2
|move=9
|inventory={{item|4|Gáe Bolg}}<br>Inherited items<br>Inherited [[Gold]]
|inventory={{item|4|Gáe Bolg}}<br>Inherited items<br>Inherited [[Gold]]
|skills={{item|4|Adept}}<br>{{item|4|Critical|link=Critical (skill)}}
|skills={{item|4|Adept}}<br>{{item|4|Critical|link=Critical (skill)}}
Line 968: Line 1,407:
|la=★
|la=★
}}
}}
*<small>Altena is a sub-boss affiliated with Meath. She and the Meath army appear once Conote has been seized.</small>
:Stats to the left of the "~" are Altena's minimum stats, those she will have if neither [[Quan]] nor [[Ethlyn]] gain any stats and the random number used to generate luck is its lowest value. Stats to the right of the "~" are Altena's average stats, calculated from her parents' average stats at level 30; this luck stat can vary by up to ±5.
*<small>Altena is a sub-boss affiliated with Meath. She and the Meath army appear once Connacht has been seized.</small>


{{main|Maykov}}
{{main|Maykov}}
Line 986: Line 1,426:
|res=5
|res=5
|move=5
|move=5
|inventory={{item|4|Silver Lance}}<br>{{item|4|Killer Bow|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>3,000 [[Gold]]
|inventory={{item|4|Silver Lance}}<br>{{item|4|Killer Bow|type=drop}}{{h|*|Dropped if it was not inherited}}<br>3,000 [[Gold]]
|skills={{item|4|Pavise}}
|skills={{item|4|Pavise}}
|sw=A
|sw=A
Line 993: Line 1,433:
|bo=B
|bo=B
}}
}}
*<small>Maykov is the guardian of Meath Castle and the boss of Meath. He and the Meath army appear once Conote has been seized.</small>
*<small>Maykov is the guardian of Meath Castle and the boss of Meath. He and the Meath army appear once Connacht has been seized.</small>


==Strategy==
==Strategy==
Line 1,000: Line 1,440:
<!--
<!--
==Trivia==
==Trivia==
-->


-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Wyvern Knights of Thracia
|eng-name=The Wyvern Knights of Thracia
|eng-mean=Used in Travant's dialogue in {{FEH}}.<ref>{{Cite|Looking down on the wyvern knights of Thracia would be a grave mistake.|[[Travant]]: King of Thracia when levelling up|Heroes}}</ref> Refers to a military order of the Kingdom of Thracia.
|eng-mean=Used in Travant's dialogue in {{FEH}}.<ref>{{Cite|Looking down on the wyvern knights of Thracia would be a grave mistake.|[[Travant]]: King of Thracia when leveling up|Heroes}}</ref> Refers to a military order of the Kingdom of Thracia.
|eng-fan-name=• The Dracoknights of Thracia<br>• Dragon Knights of Thracia
|eng-fan-name=• The Dracoknights of Thracia<br>• Dragon Knights of Thracia
|eng-fan-mean=• Used in the "Project Naga" fan translation patch.<br>• Used in some online fan resources.
|eng-fan-mean=• Used in the "Project Naga" fan translation patch.<br>• Used in some online fan resources.
|jap-name={{hover|トラキアの竜騎士|Torakia no ryūkishi}}
|jpn-name={{h|トラキアの竜騎士|Torakia no ryūkishi}}
|jap-mean=The Thracian Dragon Knights
|jpn-mean=The Thracian Dragon Knights
|span-name=Los jinetes wyvern de Thracia
|span-name=Los jinetes wyvern de Thracia
|span-mean=The wyvern knights of Thracia; from ''Heroes''.
|span-mean=The wyvern knights of Thracia; from ''Heroes''.
Line 1,026: Line 1,466:
==Gallery==
==Gallery==
<gallery>
<gallery>
Cm fe04 8.png|Map of the chapter
Cm fe04 8 fee event.png|If [[Fee]] ends her turn in the red square, an event will begin with her alone
Cm fe04 8 fee event.png|If [[Fee]] ends her turn in the red square, an event will begin with her alone
</gallery>
</gallery>
Line 1,033: Line 1,474:
{{ChapterNav
{{ChapterNav
|prechapter=Beyond the Desert
|prechapter=Beyond the Desert
|name=The Wyvern Knights of Thracia
|nextchapter=For Whose Sake
|nextchapter=For Whose Sake
}}
}}


{{Nav4}}
{{Nav4}}
{{DEFAULTSORT:Wyvern Knights of Thracia, The}}
[[Category:Chapters of Fire Emblem: Genealogy of the Holy War]]
[[Category:Chapters of Fire Emblem: Genealogy of the Holy War]]

Latest revision as of 17:40, 28 March 2024

The Wyvern Knights of Thracia

Cm fe04 8.png

Location

The Munster District and Thracia

New units

Febail/Asaello and Ced/Hawk

Boss(es)

Muhammad, Ovo, Banba, Bloom, Ishtar, Coulter, Maykov

Previous chapter(s)

Beyond the Desert

Next chapter(s)

For Whose Sake

The Wyvern Knights of Thracia (Japanese: トラキアの竜騎士 The Thracian Dragon Knights) is the eighth chapter of Fire Emblem: Genealogy of the Holy War and the third chapter of the second generation.

Plot

Main article: The Wyvern Knights of Thracia/Script

King Bloom launches a counterattack from Connacht targeting Leonster and Ulster, intending to reconquer them from Seliph. Alongside regular forces, he sends the mercenary Febail/Asaello and Princess Ishtar, the wielder of Mjölnir. However, they are all defeated by Seliph, who then proceeds to conquer Connacht and kill Bloom as Julius whisks Ishtar away from the battlefield. Febail/Asaello may also join Seliph's army if Patty/Daisy speaks to him.

After Seliph defeats the Friegian king, Travant makes his move and attempts to conquer Munster, but his forces are beaten back and Munster falls under Seliph's control. In Munster, Seliph meets Ced/Hawk if he survived, and he joins Seliph's army. Seliph then conquers Meath and prepares to invade Thracia on Lewyn's behest, as Lewyn tells him that the Thracians are aggressors and northern Thracia will never know peace as long as Travant reigns.

Chapter data

Chapter Data
Conditions Unit Data
Victory: Seize Meath
Defeat: Seliph dies or Ulster Castle is seized
Player:
19+2
Partner:
0+7−7
Other:
0
Enemy:
46+39−2+∞
Chapter Map
Cm fe04 8.png
Map dimensions:
62 columns by 62 rows
Combatants and castles
Army Commander Affiliation Units Castles Guardian Notes
Seliph's Seliph Player 19+2 Ulster -- Home castle
Leonster Leif Leif, Finn, and Nanna/Jeanne start at the castle.
Connacht Bloom Enemy 41+2 −2+∞ Connacht Bloom A bridge south of Connacht Castle raises once it is sezied
Munster -- Enemy 0 Munster -- Munster becomes partner-aligned once Connacht is seized.
Ced/Hawk* Partner 7−7 Ced/Hawk
Meath -- Enemy 5+37 Meath -- The Meath army appears once Connacht has been seized.
Maykov Maykov

Character data

Characters
New units
Febail / Asaello*
Portrait febail fe04.png Portrait asaello fe04.png
Bow Fighter
HP
Var / 36
Inventory
Silver Bow
Inherited items*
Inherited gold*/2,000 Gold *
Level
9
Enemy, talk to with Patty/Daisy
Ced / Hawk*
Portrait ced fe04.png Portrait hawk fe04.png
Sage
HP
Var / 38
Inventory
Lightning
Inherited items*
Inherited gold*/5,000 Gold *
Level
14
Partner, talk to with Seliph
Available characters
Seliph ​Scáthach ​Dalvin ​Larcei ​Creidne ​Lana ​Muirne ​Diarmuid ​Tristan ​Lester ​Deimne ​Oifey 02 ​Julia ​Fee ​Hermina ​Arthur ​Amid ​Iucharba ​Iuchar ​Leif ​Finn 02 ​Nanna ​Jeanne ​Shannan 02 ​Patty ​Daisy ​Ares ​Lene ​Laylea ​Tine ​Linda ​

Item data

Items
Name Obtainment Method
Is snes02 brave lance.png Brave Lance Dropped by Muhammad*
Is snes02 shield ring.png Shield Ring Dropped by Ovo*
Is snes02 brave bow.png Brave Bow Dropped by a General*
Is snes02 brave sword.png Brave Sword Dropped by Coulter*
Is snes02 miracle sword.png Miracle Sword Dropped by a Wyvern Rider*
Is snes02 killer bow.png Killer Bow Dropped by Maykov*
Is snes02 power ring.png Power Ring Visit the northernmost village
Is snes02 thief's band.png Thief's Band Visit the southernmost village

In addition, six villages are present on the map, which can be visited to obtain up to 5,000 gold each.

Castle data

Castle facilities

Vendor Arena enemies

Name Cost
Is snes02 steel sword.png Steel Sword* 3,000
Is snes02 slim sword.png Slim Sword* 3,000
Is snes02 lightning sword.png Lightning Sword* 10,000
Is snes02 armorslayer.png Armorslayer* 5,000
Is snes02 steel lance.png Steel Lance 3,000
Is snes02 steel lance.png Steel Lance* 3,000
Is snes02 steel lance.png Steel Lance* 3,000
Is snes02 silver axe.png Silver Axe 5,000
Is snes02 iron bow.png Iron Bow* 1,000
Is snes02 steel bow.png Steel Bow* 3,000
Is snes02 fire.png Fire* 3,000
Is snes02 thunder.png Thunder* 3,000
Is snes02 wind.png Wind* 3,000
Is snes02 lightning.png Lightning* 5,000
Is snes02 mend.png Mend* 10,000
Is snes02 silence.png Silence* 30,000
  • Additionally, the armory will sell anything not bought in the previous chapter.

Event data

Events
Initiator Recipient Criteria Reward
Arthur/Amid Fee/Hermina Fee/Hermina not yet married +3 HP for Fee/Hermina and 100 love points between the pair
Finn Leif -- +3 Str for Leif
Julia Seliph Ishtar not yet appeared +1 Lck for Seliph
Fee -- Fee waits on a peak southeast of Ulster, Ced not yet recruited --
Amid -- Within the mountain range near the river, Amid waits on the northern forest +3 Res for Amid
Linda -- Within the mountain range near the river, Linda waits on the southern forest +3 Res for Linda
Patty/Daisy Febail/Asaello Febail/Asaello on the field Febail/Asaello joins
Febail/Asaello Seliph Febail/Asaello recruited --
Asaello -- Asaello visits the village northwest of Connacht Castle +3 Str for Asaello
Seliph Tine/Linda Connacht seized +3 HP for Tine/Linda
Nanna Ares Connacht seized +2 Str and +2 Def for Nanna
Muirne Seliph Connacht seized, no one has died, Muirne ends her turn next to Seliph +5 Lck for Muirne
Seliph Ced/Hawk Connacht Seized Ced/Hawk joins
Fee/Hermina Ced/Hawk Ced/Hawk recruited +1 Lck for Fee/Hermina
Ced Seliph Ced recruited and Lewyn is his father +3 Lck for Ced

Unit data

Connacht

The Connacht army is present from the start of the chapter. Febail/Asaello appears on turn 3 and Ishtar appears on turn 5.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 knight enemy.gif Connacht Knight 18 6 58 14 1 10 8 0 15 1 5 Steel Lance
Authority: Muhammad
Ma snes02 bow armor enemy.gif Connacht Bow Armor 18 4 58 14 1 10 8 0 15 1 5 Steel Bow
Authority: Muhammad
Ma snes02 thunder mage enemy.gif Connacht Thunder Mage 18 3 44 1 12 14 11 0 2 10 5 Elthunder
Authority: Muhammad
Ma snes02 bishop enemy.gif Priest Bishop 22 1 57 2 16 14 11 0 5 14 5 Fortify
Authority: Muhammad
Ma snes02 general enemy.gif Muhammad General 25 1 65 17 2 13 12 0 19 5 5 Brave LanceThis item is dropped upon this unit's defeat.* Brave Bow
Pavise
Authority: ★★
Begins retreating to Connacht Castle upon reducing the number of units under his authority to 3 or less; upon reaching the castle, returns healed the next turn with reinforcements.
Ma snes02 lance knight enemy.gif Connacht Lance Knight 18 6 48 12 1 11 11 0 11 1 8 Javelin
Authority: Ovo
Ma snes02 troubadour enemy.gif Connacht Troubadour 18 5 44 8 4 11 11 0 6 4 8 Slim Sword Mend
Authority: Ovo
Ma snes02 mage knight enemy.gif Ovo Mage Knight 22 1 62 11 14 13 13 0 9+5 11 9 Elthunder Shield RingThis item is dropped upon this unit's defeat.*
Authority: ★★
Begins retreating to Connacht Castle upon killing every unit under his authority; upon reaching the castle, returns healed the next turn with reinforcements.
Ma snes02 knight enemy.gif Connacht Knight 18 3 58 14 1 10 8 0 15 1 5 Javelin
Authority: Commander
Does not move.
Ma snes02 general enemy.gif Commander General 25 1 65 17 2 13 12 0 19 5 5 Silver Lance Brave BowThis item is dropped upon this unit's defeat.
Pavise
Authority:
Does not move.
Ma snes02 thunder mage female enemy.gif Connacht Thunder Mage 18 2 44 1 12 14 11 0 2 10 5 Bolting Elthunder
Authority: Commander
Immobile.
Ma snes02 thunder mage enemy.gif Commander Thunder Mage 20 1 46 2 13 15 12 0 3 11 5 Bolting Elthunder
Authority:
Immobile.
Ma snes02 thunder mage female enemy.gif Eriu Thunder Mage 22 1 52 3 13 19 16 7 11 15 5+3 Elthunder Leg Ring
Authority: Banba
Performs a Triangle Attack when attacking a target adjacent to herself, Banba, and Fotla; as such, she moves adjacent to foes to attack.
Ma snes02 wind mage female enemy.gif Fotla Wind Mage 22 1 52 3 13 16 19 7 11 15 5+3 Elwind Leg Ring
Authority: Banba
Performs a Triangle Attack when attacking a target adjacent to herself, Banba, and Eriu; as such, she moves adjacent to foes to attack.
Ma snes02 fire mage female enemy.gif Banba Fire Mage 22 1 52 3 16 16 16 7 11 15 5+3 Elfire Leg Ring
Authority: ★★★
Performs a Triangle Attack when attacking a target adjacent to herself, Eriu, and Fotla; as such, she moves adjacent to foes to attack.
Ma snes02 general enemy.gif Connacht General 20 3 60 16 2 12 11 0 18 5 5 Silver Lance Steel Bow
Pavise
Authority: Bloom
Will not move while Bloom is alive.
Ma snes02 baron enemy.gif Bloom Baron 25 1 65 21 16 15 14 3 21 16 5 Bolting Thoron
Pavise
Authority: ★★★★
Immobile; guards Connacht Castle.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 knight enemy.gif Connacht Knight 18 58 14 1 10 8 0 15 1 5 Steel Lance
Authority: Muhammad
Ma snes02 bow armor enemy.gif Connacht Bow Armor 18 58 14 1 10 8 0 15 1 5 Steel Bow
Authority: Muhammad
Ma snes02 thunder mage enemy.gif Connacht Thunder Mage 18 44 1 12 14 11 0 2 10 5 Elthunder
Authority: Muhammad
Ma snes02 bishop enemy.gif Priest Bishop 22 57 2 16 14 11 0 5 14 5 Fortify
Authority: Muhammad
Ma snes02 lance knight enemy.gif Connacht Lance Knight 18 48 12 1 11 11 0 11 1 8 Javelin
Authority: Ovo
Ma snes02 troubadour enemy.gif Connacht Troubadour 18 44 8 4 11 11 0 6 4 8 Slim Sword Mend
Authority: Ovo
Ma snes02 bow fighter enemy.gif Febail Bow Fighter 9 1 Varies Varies Varies Varies Varies Varies Varies Varies 6 Silver Bow • Inherited items
Follow-Up • Inherited skills
• See Febail/Stats for more information on Febail's stats.
• Replaced by Asaello if Brigid did not have a lover and survive to the end of Chapter 5.
Ma snes02 bow fighter enemy.gif Asaello Bow Fighter 9 1 36 12 1 15 15 3 10 1 6 Silver Bow
Follow-Up Accost
Replaces Febail if Brigid did not have a lover and survive to the end of Chapter 5.
Ma snes02 sage female enemy.gif Ishtar Sage 22 1 42 5 22 24+20 29+10 12 10 19 6 Mjölnir
Adept Vantage
Authority:
Leaves the map on turn 13.
Reinforcements

Munster

The Munster units appear once Connacht has been seized.

Partner Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 civilian female01 partner.gif Citizen Civilian 3 3 23 0 0 0 10 0 2 0 5 --
Can be rescued, granting 100 experience to whomever rescues them.
Ma snes02 civilian male01 partner.gif Citizen Civilian 3 3 23 0 0 0 10 0 2 0 5 --
Can be rescued, granting 100 experience to whomever rescues them.
Ma snes02 sage partner.gif Ced Sage 14 1 Varies Varies Varies Varies Varies Varies Varies Varies 6 Lightning • Inherited items
Follow-Up Adept • Inherited skills
• See Ced/Stats for more information on Ced's stats.
• Replaced by Hawk if Erinys did not have a lover and survive to the end of Chapter 5.
• Does not move; guards Munster Castle.
Ma snes02 sage partner.gif Hawk Sage 14 1 38 3 22 18 23 4 9 17 6 Lightning
Follow-Up Adept
• Replaces Ced if Erinys did not have a lover and survive to the end of Chapter 5.
• Does not move; guards Munster Castle.

Meath

The Meath-affiliated ruffians are present from the start of the chapter. The army under Maykov appears once Connacht has been seized.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 brigand enemy.gif Ruffian Brigand 15 4 50 9 0 4 11 0 9 1 6 Steel Axe
Authority:
Prioritizes raiding villages.
• The eastern two will not move until Connacht is seized.
Ma snes02 thief fighter enemy.gif Ruffian Thief Fighter 25 1 55 14 5 14 19 0 12 5 7 Wing Clipper
Follow-Up Steal
Authority:
Moves to attack any player unit in range.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 dragon rider enemy.gif Thracia Dragon Rider 12 8 47 12 1 8 8 0 11 1 9 Iron Lance Iron Sword
Authority: Altena
Ma snes02 wyvern knight enemy.gif Coulter Wyvern Knight 19 1 59 15 1 12 11 0 15 1 9 Brave SwordThis item is dropped upon this unit's defeat.* Javelin
Authority: Altena
Ma snes02 wyvern knight female enemy.gif Altena Wyvern Knight 17 1 45~51 20~23+10 2 15~17+10 16~19 7~13 19~21+10 1~2 9 Gáe Bolg • Inherited items
Adept Critical
Authority: ★★★
See Altena § Starting stats and growth rates for more information on Altena's stats.
Ma snes02 dragon rider enemy.gif Thracia Dragon Rider 16 51 13 1 9 9 0 12 1 9 Javelin Iron Sword
Authority: Commander
Ma snes02 wyvern knight enemy.gif Commander Wyvern Knight 19 1 59 15 1 12 11 0 16 1 9 Steel Lance Steel Sword
Authority:
Begins retreating to Meath Castle upon killing every unit under his authority; upon reaching the castle, returns healed the next turn with reinforcements.
Ma snes02 dragon rider female enemy.gif Thracia Dragon Rider 16 51 13 1 9 9 0 12 1 9 Javelin Iron Sword
Authority: Commander
Moves to attack any player unit in range of any unit under the Wyvern Rider Commander's authority.
Ma snes02 wyvern knight female enemy.gif Commander Wyvern Knight 19 1 59 15 1 12 11 0 16 1 9 Steel Lance Steel Sword Miracle SwordThis item is dropped upon this unit's defeat.*
Authority:
Moves to attack any player unit in range of any unit under his authority.
Ma snes02 ballista enemy.gif Thracia Ballista 16 5 46 4 1 4 4 0 4 0 0 Ballista
Authority: Commander
Ma snes02 iron ballista enemy.gif Commander Iron Ballista 20 1 50 6 2 6 6 0 16 0 0 Iron Ballista
Authority:
Ma snes02 general enemy.gif Maykov General 24 1 64 17 2 13 12 0 19 5 5 Silver Lance Killer BowThis item is dropped upon this unit's defeat.*
Pavise
Authority:
Does not move; guards Munster Castle.
Reinforcements
  • One turn after the male Wyvern Rider Commander reaches Meath Castle
  • One turn after any unit is killed under the female Wyvern Rider Commander's authority

Major units

Connacht

Main article: Muhammad
Portrait chagall muhammad fe04.png
Ma snes02 general enemy.gif General
Level 25
Holy Blood --
Movement 5
Authority ★★
Stats
Max HP 65 Speed 12
Strength 17 Luck 0
Magic 2 Defense 19
Skill 13 Resistance 5
Inventory Skills
Brave LanceThis item is dropped upon this unit's defeat.*
Brave Bow
3,000 Gold
Pavise
Weapon Levels
Swords A Lances A Axes B Bows B Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Muhammad is a sub-boss affiliated with Connacht.
Main article: Ovo
Portrait ovo fe04.png
Ma snes02 mage knight enemy.gif Mage Knight
Level 22
Holy Blood --
Movement 9
Authority ★★
Stats
Max HP 62 Speed 13
Strength 11 Luck 0
Magic 14 Defense 9+5
Skill 13 Resistance 11
Inventory Skills
Elthunder
Shield RingThis item is dropped upon this unit's defeat.*
3,000 Gold
--
Weapon Levels
Swords B Lances -- Axes -- Bows -- Staves --
Fire magic B Thunder magic B FE4RankWind.png B Light magic -- Dark magic --
  • Ovo is a sub-boss affiliated with Connacht.
Main article: Banba
Portrait banba fe04.png
Ma snes02 fire mage female enemy.gif Fire Mage
Level 22
Holy Blood --
Movement 5+3
Authority ★★★
Stats
Max HP 52 Speed 16
Strength 3 Luck 7
Magic 16 Defense 11
Skill 16 Resistance 15
Inventory Skills
Elfire
Leg Ring
1,000 Gold
--
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Staves --
Fire magic B Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Banba is a sub-boss affiliated with Connacht.
Main article: Bloom
Portrait bloom fe04.png
Ma snes02 baron enemy.gif Baron
Level 25
Holy Blood SNESHolyBloodThrud.gif
Movement 5
Authority ★★★★
Stats
Max HP 65 Speed 14
Strength 21 Luck 3
Magic 16 Defense 21
Skill 15 Resistance 16
Inventory Skills
Bolting
Thoron
5,000 Gold
Pavise
Weapon Levels
Swords A Lances A Axes A Bows A Staves A
Fire magic A Thunder magic FE4RankWind.png A Light magic -- Dark magic --
  • Bloom is the guardian of Connacht Castle and the boss of Connacht.
Main article: Ishtar
Portrait ishtar fe04.png
Ma snes02 sage female enemy.gif Sage
Level 22
Holy Blood SNESHolyBloodThrud.gif
Movement 6
Authority
Stats
Max HP 42 Speed 29+10
Strength 5 Luck 12
Magic 22 Defense 10
Skill 24+20 Resistance 19
Inventory Skills
Mjölnir
5,000 Gold
Adept
Vantage
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Staves B
Fire magic B Thunder magic FE4RankWind.png B Light magic B Dark magic --
  • Ishtar is a sub-boss affiliated with Connacht. She appears on turn 5 and leaves on turn 13.

Munster

Main articles: Ced and Hawk

Ced Hawk

Portrait ced fe04.png
Ma snes02 sage partner.gif Sage
Level 14
Holy Blood --
Movement 6
Stats
Max HP Varies Speed Varies
Strength Varies Luck Varies
Magic Varies Defense Varies
Skill Varies Resistance Varies
Inventory Skills
Lightning
Inherited items
Inherited Gold
Follow-Up
Adept
Inherited skills
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Staves B
Fire magic B Thunder magic B FE4RankWind.png B Light magic B Dark magic --
  • Ced/Hawk is the guardian of Munster Castle and the boss of Munster. He and and the Munster civilians emerge once Connacht is seized.

Meath

Main article: Coulter
Portrait coulter fe04.png
Ma snes02 wyvern knight enemy.gif Wyvern Knight
Level 19
Holy Blood --
Movement 9
Stats
Max HP 59 Speed 11
Strength 15 Luck 0
Magic 1 Defense 16
Skill 12 Resistance 1
Inventory Skills
Brave SwordThis item is dropped upon this unit's defeat.*
Javelin
3,000 Gold
--
Weapon Levels
Swords B Lances B Axes -- Bows -- Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
Main article: Altena
Portrait altena fe04.png
Ma snes02 wyvern knight female enemy.gif Wyvern Knight
Level 17
Holy Blood SNESHolyBloodNjörun.gifSNESHolyBloodBaldr.png
Movement --
Authority ★★★
Stats
Max HP 45~51 Speed 16~19
Strength 20~23+10 Luck 7~13
Magic 2 Defense 19~21+10
Skill 15~17+10 Resistance 1~2
Inventory Skills
Gáe Bolg
Inherited items
Inherited Gold
Adept
Critical
Weapon Levels
Swords A Lances Axes -- Bows -- Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
Stats to the left of the "~" are Altena's minimum stats, those she will have if neither Quan nor Ethlyn gain any stats and the random number used to generate luck is its lowest value. Stats to the right of the "~" are Altena's average stats, calculated from her parents' average stats at level 30; this luck stat can vary by up to ±5.
  • Altena is a sub-boss affiliated with Meath. She and the Meath army appear once Connacht has been seized.
Main article: Maykov
Portrait maykov fe04.png
Ma snes02 general enemy.gif General
Level 24
Holy Blood --
Movement 5
Authority
Stats
Max HP 64 Speed 12
Strength 17 Luck 0
Magic 2 Defense 19
Skill 13 Resistance 5
Inventory Skills
Silver Lance
Killer BowThis item is dropped upon this unit's defeat.*
3,000 Gold
Pavise
Weapon Levels
Swords A Lances A Axes B Bows B Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Maykov is the guardian of Meath Castle and the boss of Meath. He and the Meath army appear once Connacht has been seized.

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Wyvern Knights of Thracia

Used in Travant's dialogue in Fire Emblem Heroes.[1] Refers to a military order of the Kingdom of Thracia.

English
(unofficial)

• The Dracoknights of Thracia
• Dragon Knights of Thracia

• Used in the "Project Naga" fan translation patch.
• Used in some online fan resources.

Japanese

トラキアの竜騎士

The Thracian Dragon Knights

Spanish

Los jinetes wyvern de Thracia

The wyvern knights of Thracia; from Heroes.

French

Les chevaliers wyvernes de Thracia

The wyvern knights of Thracia; from Heroes.

German

Die Wyvernritter von Thracia

The Wyvern Knights of Thracia; from Heroes.

Italian

I cavalieri viverna di Thracia

The wyvern knights of Thracia; from Heroes.

Portuguese
(Brazil)

Os cavaleiros wyvern de Thracia

The wyvern knights of Thracia; from Heroes.

Traditional Chinese

色雷斯的龍騎士

Wyvern Knights of Thrace; from Heroes.

Gallery

References

  1. "Looking down on the wyvern knights of Thracia would be a grave mistake." — Travant: King of Thracia when leveling up, Fire Emblem Heroes
← Beyond the Desert • The Wyvern Knights of Thracia • For Whose Sake →
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Lists ChaptersCharactersClasses (Class change) • Hidden map eventsItemsScriptsSkillsWeapons
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline