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The True Enemy: Difference between revisions
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{{Chapter Infobox | |||
{{Chapter Infobox | |||
|image=[[File:Cm fe06 12.png|200px]] | |image=[[File:Cm fe06 12.png|200px]] | ||
|location= | |location=Juteaux | ||
|new units=[[Raigh]], [[Cath]] | |new units=[[Raigh]], [[Cath]] | ||
|boss=[[Ein]] | |boss=[[Ein]] | ||
| | |previous=*[[The Hero of the West]] <small>(northern route)</small> | ||
*[[Flight Toward Freedom]] <small>(southern route)</small> | |||
|next=*[[Rescue Mission]] | |||
*[[The Thunder Axe]] <small>(side quest)</small> | |||
|sidequest=*Chapter was completed within 20 turns | |||
*Elffin is alive | |||
}} | }} | ||
{{Quote|This is the | |||
'''The True Enemy''' (Japanese: {{ | {{Quote|This is the capital... Once we take it down, we can go home.|[[Roy]]}} | ||
'''The True Enemy''' (Japanese: {{hl|真実の敵|Shinjitsu no teki}} ''The True Enemy'') is the twelfth chapter of {{FE6}}. In order to play [[The Thunder Axe|the side quest after]], this chapter must be completed before the enemy phase of turn 20, and [[Elffin]] must be alive if he was recruited. | |||
==Plot== | ==Plot== | ||
{{main|The True Enemy/Script}} | {{main|The True Enemy/Script}} | ||
The Lycian Army arrives in Juteaux, the Western Isles' capital and current residence of Lord [[Arcardo]], with the intent to defeat him and finally liberate the Isles from his unjust rule. However, Arcardo has fled, leaving Juteaux in the hands of the Bernese General [[Flaer]]. In turn, Flaer leaves to report the Lycian Army's advances to the Wyvern General [[Narcian]]. In the end, the Lycian Army faces off against the Manakete [[Ein]]. | |||
Outside Juteaux' castle, Roy receives word from either Larum or Elffin that an "unhuman" has been spotted inside, referring to Ein. He can scarcely believe the reports of a human turning into a dragon. The Lycian Army charges into the castle regardless, with appropiate caution. | |||
Inside, [[Raigh]], [[Lugh]]'s twin brother, poses as an enemy soldier to learn more about Bern's dragons. Only when reuniting with either Lugh or his friend [[Chad]] can he be persuaded to join the Lycian Army, though he feigns disinterest in Chad and Lugh's desire to avenge their father after he was killed by Bern. | |||
[[Cath]] also enters the castle to loot it amidst the chaos of combat. If Roy talks to her, he apologizes for his previous callous behavior torwards Cath, and promises to help her rebuild her hometown once the war against Bern ends. Cath is moved by his words, and joins the Lycian Army to see if Roy will live up to his promise. | |||
Finally, the Lycian Army defeats Ein, thus at last liberating the Western Isles from both Etruria and Bern. [[Elffin]] points out that the presence of a dragon confirms Arcardo's cooperation with Bernese forces. These news scare Roy, and he wishes to hurry back to Lycia. If Elffin escapes combat unscathed, he will also tell Roy that a legendary weapon is hidden in a cave on the Isles. Despite his fear for Lycia, Roy agrees to retrieve it to better the Lycian Army's chances in combat. | |||
==Chapter data== | ==Chapter data== | ||
{{ChapData | {{Tab | ||
|tab1=Normal | |||
|tab2=Hard | |||
|content1={{ChapData | |||
|victory=Seize the throne | |||
|defeat=[[Roy]] dies | |||
|ally=1–13{{h|+2|Upon Raigh and Cath being recruited}} | |||
|enemy=28{{h|+25|Reinforcements}}{{h|−3|Upon Flaer leaving, and Raigh and Cath being recruited}} | |||
|map=[[File:Cm fe06 12.png]] | |||
}} | |||
|content2={{ChapData | |||
|victory=Seize the throne | |victory=Seize the throne | ||
|defeat=[[Roy]] dies | |defeat=[[Roy]] dies | ||
|ally= | |ally=1–13{{h|+2|Upon Raigh and Cath being recruited}} | ||
|enemy=28{{h|+36|Reinforcements}}{{h|−3|Upon Flaer leaving, and Raigh and Cath being recruited}} | |||
|enemy= | |||
|map=[[File:Cm fe06 12.png]] | |map=[[File:Cm fe06 12.png]] | ||
}} | |||
}} | }} | ||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|game#=06 | |game#=06 | ||
|newunit1={{NewUnit | |||
|newunit1={{NewUnit | |||
|name=Raigh | |name=Raigh | ||
|portrait=[[File:portrait raigh fe06.png]] | |portrait=[[File:portrait raigh fe06.png]] | ||
Line 38: | Line 58: | ||
|HP=23 | |HP=23 | ||
|lv=12 | |lv=12 | ||
|recruitment method= | |inventory={{Item|6|Nosferatu|image=nosferatu fe06}} | ||
|recruitment method=Enemy, talk to with [[Chad]] or [[Lugh]] | |||
}} | }} | ||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
|name=Cath | |name=Cath | ||
|portrait=[[File:portrait cath fe06.png]] | |portrait=[[File:portrait cath fe06.png]] | ||
Line 46: | Line 67: | ||
|HP=16 | |HP=16 | ||
|lv=5 | |lv=5 | ||
|recruitment method= | |inventory={{Item|6|Iron Sword}}<br>{{Item|6|Lockpick}}<br>{{Item|6|Vulnerary}} | ||
|recruitment method=Enemy, talk to with [[Roy]] if they talked in two previous chapters<br><small>(will not appear if she was previously killed)</small> | |||
}} | |||
|forced1=roy | |||
|return1=marcus | |||
|return2=alen | |||
|return3=bors | |||
|return4=wolt | |||
|return5=lance | |||
|return5article=Lance (character) | |||
|return6=merlinus | |||
|return7=elen | |||
|return8=ward | |||
|return8article=Ward (character) | |||
|return9=lot | |||
|return10=dieck | |||
|return11=shanna | |||
|return12=chad | |||
|return13=lugh | |||
|return14=clarine | |||
|return15=rutger | |||
|return16=saul | |||
|return17=dorothy | |||
|return18=sue | |||
|return19=zelot | |||
|return20=trec | |||
|return21=noah | |||
|return22=astolfo | |||
|return23=lilina | |||
|return24=gwendolyn | |||
|return25=barthe | |||
|return26=ogier | |||
|return27=fir | |||
|return28=sin | |||
|return29=gonzalez | |||
|return30=klein | |||
|return31=thea | |||
|return32=larum | |||
|return33=echidna | |||
|return34=elffin | |||
|return35=bartre | |||
|return36=geese | |||
}} | }} | ||
===Item data=== | ===Item data=== | ||
{{ChapItems | {{ChapItems | ||
|platform=gba | |platform=gba | ||
|item1= | |item1=Vulnerary | ||
|obtain1= | |obtain1=Steal from enemy [[Sniper]] | ||
|item2= | |item2=Vulnerary | ||
|obtain2= | |obtain2=Steal from [[Cath]] or recruit her (reinforcement) | ||
|item3= | |item3=Lockpick | ||
|obtain3= | |obtain3=Steal from [[Cath]] or recruit her (reinforcement) | ||
|item4= | |item4=Aircalibur | ||
|obtain4=Open | |obtain4=Open lower [[chest]] in southwestern room | ||
|item5= | |item5=Flux | ||
|obtain5=Open upper | |obtain5=Open upper [[chest]] in southwestern room | ||
|item6= | |item6=Lancereaver | ||
|obtain6=Open | |obtain6=Open lowermost [[chest]] in northeastern room | ||
|item7= | |item7=Brave Bow | ||
|obtain7= | |obtain7=Open middle lower [[chest]] in northeastern room | ||
|item8= | |item8=Elysian Whip | ||
|obtain8= | |obtain8=Open upper middle [[chest]] in northeastern room | ||
|itemlast= | |itemlast=Blue Gem | ||
|obtainlast= | |obtainlast=Open uppermost [[chest]] in northeastern room | ||
}} | }} | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
| | {{Tab | ||
| | |width=100% | ||
| | |tab1=Normal | ||
| | |tab2=Hard | ||
| | |content1={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
| | {{ChapUnitCellGBA | ||
| | |name=[[Arcardo]] | ||
| | |class=Paladin | ||
| | |lv=10 | ||
| | |#=1 | ||
| | |hp=48 | ||
| | |str=20 | ||
| | |skill=14 | ||
| | |spd=13 | ||
| | |lck=13 | ||
| | |def=16 | ||
| | |res=10 | ||
| | |con=11 | ||
| | |mov=8 | ||
| | |inventory={{Item|6|Silver Lance}} • {{Item|6|Elixir}} | ||
| | |notes=Present during preparations; leaves the map at the start of turn 1 and is replaced by [[Flaer]]. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
|name=Juteaux | |||
|class=Fighter | |||
| | |lv=12 | ||
| | |#=1 | ||
| | |hp=28~31 | ||
|# | |str=10~12 | ||
| | |skill=5~7 | ||
| | |spd=6~8 | ||
| | |lck=1~2 | ||
| | |def=3~4 | ||
| | |res=0~2 | ||
| | |con=11 | ||
| | |mov=5 | ||
|inventory={{Item|6|Steel Axe}} | |||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Juteaux | ||
|# | |class=Fighter | ||
| | |lv=13 | ||
| | |#=2 | ||
| | |hp=28~32 | ||
| | |str=10~13 | ||
| | |skill=5~7 | ||
| | |spd=7~9 | ||
| | |lck=1~3 | ||
| | |def=3~5 | ||
| | |res=1~2 | ||
| | |con=11 | ||
| | |mov=5 | ||
| | |inventory={{Item|6|Steel Axe}} | ||
|notes=Moves to attack units in range. | |||
}} | |||
| | {{ChapUnitCellGBA | ||
| | |name=Juteaux | ||
| | |class=Knight | ||
|# | |lv=13 | ||
| | |#=1 | ||
| | |hp=25~28 | ||
| | |str=9~11 | ||
| | |skill=5~7 | ||
| | |spd=1~3 | ||
| | |lck=2~4 | ||
| | |def=11~13 | ||
| | |res=0~1 | ||
| | |con=13 | ||
| | |mov=4 | ||
| | |inventory={{Item|6|Steel Lance}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Juteaux | ||
| | |class=Fighter | ||
| | |lv=12 | ||
| | |#=2 | ||
| | |hp=28~31 | ||
| | |str=10~12 | ||
| | |skill=5~7 | ||
| | |spd=6~8 | ||
| | |lck=1~2 | ||
| | |def=3~4 | ||
| | |res=0~2 | ||
| | |con=11 | ||
| | |mov=5 | ||
| | |inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Juteaux | ||
| | |class=Fighter | ||
| | |lv=14 | ||
| | |#=1 | ||
| | |hp=29~33 | ||
| | |str=11~14 | ||
|skill=5~8 | |||
| | |spd=7~9 | ||
| | |lck=1~3 | ||
| | |def=3~5 | ||
|# | |res=1~2 | ||
| | |con=11 | ||
| | |mov=5 | ||
| | |inventory={{Item|6|Steel Axe}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Juteaux | ||
| | |class=Warrior | ||
| | |lv=5 | ||
| | |#=1 | ||
| | |hp=43~50 | ||
| | |str=16~21 | ||
| | |skill=9~13 | ||
| | |spd=9~12 | ||
| | |lck=2~5 | ||
| | |def=7~10 | ||
| | |res=1~3 | ||
| | |con=13 | ||
| | |mov=6 | ||
|inventory={{Item|6|Hand Axe}} | |||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
|# | |name=[[Raigh]] | ||
| | |class=Shaman | ||
| | |lv=12 | ||
| | |#=1 | ||
| | |hp=23 | ||
| | |str=12 | ||
| | |skill=9 | ||
| | |spd=9 | ||
|lck=6 | |||
| | |def=5 | ||
| | |res=10 | ||
| | |con=4 | ||
| | |mov=5 | ||
|inventory={{Item|6|Nosferatu|image=nosferatu fe06}} | |||
|notes=Does not move, except to heal. | |||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Juteaux | ||
|# | |class=Fighter | ||
| | |lv=15 | ||
| | |#=1 | ||
| | |hp=30~34 | ||
| | |str=11~14 | ||
| | |skill=6~8 | ||
| | |spd=7~9 | ||
| | |lck=1~3 | ||
|def=3~5 | |||
| | |res=1~2 | ||
| | |con=11 | ||
| | |mov=5 | ||
|# | |inventory={{Item|6|Killer Axe}} • {{Item|6|Hand Axe}} | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Juteaux | ||
| | |class=Knight | ||
| | |lv=12 | ||
| | |#=1 | ||
| | |hp=24~27 | ||
|str=8~10 | |||
| | |skill=5~7 | ||
| | |spd=1~2 | ||
| | |lck=2~4 | ||
|# | |def=11~13 | ||
| | |res=0~1 | ||
| | |con=13 | ||
| | |mov=4 | ||
| | |inventory={{Item|6|Steel Lance}} | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Juteaux | ||
| | |class=Fighter | ||
| | |lv=15 | ||
| | |#=1 | ||
| | |hp=30~34 | ||
|# | |str=11~14 | ||
| | |skill=6~8 | ||
| | |spd=7~9 | ||
| | |lck=1~3 | ||
| | |def=3~5 | ||
| | |res=1~2 | ||
| | |con=11 | ||
| | |mov=5 | ||
| | |inventory={{Item|6|Steel Axe}} | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Juteaux | ||
|# | |class=Priest | ||
| | |lv=14 | ||
| | |#=1 | ||
| | |hp=23~26 | ||
| | |str=4~6 | ||
| | |skill=4~7 | ||
| | |spd=5~7 | ||
| | |lck=5~7 | ||
| | |def=1~3 | ||
|res=10~13 | |||
| | |con=5 | ||
| | |mov=5 | ||
| | |inventory={{Item|6|Mend}} | ||
| | |notes=Moves to use staves on units in range. | ||
}} | |||
| | {{ChapUnitCellGBA | ||
| | |name=Juteaux | ||
| | |class=Priest | ||
|# | |lv=15 | ||
| | |#=1 | ||
| | |hp=24~26 | ||
| | |str=4~6 | ||
| | |skill=5~7 | ||
| | |spd=5~8 | ||
| | |lck=5~8 | ||
| | |def=1~3 | ||
|res=11~13 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Sleep|link=Sleep (staff)}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Priest | |||
|lv=15 | |||
|#=1 | |||
|hp=24~26 | |||
|str=4~6 | |||
|skill=5~7 | |||
|spd=5~8 | |||
|lck=5~8 | |||
|def=1~3 | |||
|res=11~13 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Physic}} • {{Item|6|Mend}} | |||
|notes=Moves to use staves on units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Priest | |||
|lv=15 | |||
|#=1 | |||
|hp=24~26 | |||
|str=4~6 | |||
|skill=5~7 | |||
|spd=5~8 | |||
|lck=5~8 | |||
|def=1~3 | |||
|res=11~13 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Physic}} • {{Item|6|Sleep|link=Sleep (staff)}} | |||
|notes=Moves to use staves on units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Archer | |||
|lv=11 | |||
|#=1 | |||
|hp=24~26 | |||
|str=7~8 | |||
|skill=6~8 | |||
|spd=5~7 | |||
|lck=3~4 | |||
|def=4~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Archer | |||
|lv=12 | |||
|#=1 | |||
|hp=24~27 | |||
|str=7~9 | |||
|skill=6~8 | |||
|spd=6~7 | |||
|lck=3~5 | |||
|def=4~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Longbow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Archer | |||
|lv=13 | |||
|#=3 | |||
|hp=25~28 | |||
|str=7~9 | |||
|skill=7~9 | |||
|spd=6~8 | |||
|lck=3~5 | |||
|def=4~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Archer | |||
|lv=13 | |||
|#=1 | |||
|hp=25~28 | |||
|str=7~9 | |||
|skill=7~9 | |||
|spd=6~8 | |||
|lck=3~5 | |||
|def=4~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Longbow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Shaman | |||
|lv=13 | |||
|#=2 | |||
|hp=21~23 | |||
|str=7~9 | |||
|skill=4~6 | |||
|spd=5~7 | |||
|lck=2~3 | |||
|def=3~4 | |||
|res=7~9 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Flux}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Shaman | |||
|lv=14 | |||
|#=1 | |||
|hp=21~24 | |||
|str=7~10 | |||
|skill=4~6 | |||
|spd=5~7 | |||
|lck=2~3 | |||
|def=3~4 | |||
|res=8~10 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Flux}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Shaman | |||
|lv=13 | |||
|#=1 | |||
|hp=21~23 | |||
|str=7~9 | |||
|skill=4~6 | |||
|spd=5~7 | |||
|lck=2~3 | |||
|def=3~4 | |||
|res=7~9 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Eclipse|link=Eclipse (tome)}} | |||
|notes=Does not move, except to heal. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Sniper | |||
|lv=2 | |||
|#=1 | |||
|hp=31~36 | |||
|str=11~15 | |||
|skill=10~14 | |||
|spd=8~11 | |||
|lck=4~8 | |||
|def=7~10 | |||
|res=4~7 | |||
|con=8 | |||
|mov=6 | |||
|inventory={{Item|6|Silver Bow}} • {{Item|6|Vulnerary}} | |||
|notes=Does not move, except to heal. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Flaer]] | |||
|class=Wyvern Lord | |||
|lv=1 | |||
|#=1 | |||
|hp=44 | |||
|str=18 | |||
|skill=11 | |||
|spd=12 | |||
|def=16 | |||
|lck=9 | |||
|res=6 | |||
|con=11 | |||
|mov=8 | |||
|inventory={{Item|6|Steel Lance}} • {{Item|6|Vulnerary}} | |||
|notes=Not present during preparations; replaces [[Arcardo]] on the throne at the start of turn 1, then leaves the map at the start of turn 1 enemy phase and is replaced by [[Ein]]. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=[[Ein]] | |||
|class=Manakete | |||
|lv=8 | |||
|#=1 | |||
|hp=32 | |||
|str=7{{h|+10|Granted by Firestone}} | |||
|skill=1{{h|+10|Granted by Firestone}} | |||
|spd=3 | |||
|lck=7 | |||
|def=3{{h|+20|Granted by Firestone}} | |||
|res=5{{h|+5|Granted by Firestone}} | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Firestone}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|throne]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Cath]] | |||
|class=Thief | |||
|version=female | |||
|lv=5 | |||
|#=1 | |||
|hp=16 | |||
|str=3 | |||
|skill=7 | |||
|spd=11 | |||
|lck=8 | |||
|def=2 | |||
|res=1 | |||
|con=5 | |||
|mov=6 | |||
|inventory={{Item|6|Iron Sword}} • {{Item|6|Lockpick}} • {{Item|6|Vulnerary}} | |||
|notes=• Does not appear if she was killed in a previous chapter.<br>• Ignores combat; moves to open chests and doors, then moves to escape via the southern path once all chests and doors are open, her inventory is filled, she lacks a means of opening chests or doors, or [[Roy]] talks to her. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=15 | |||
|#=1 | |||
|hp=29~33 | |||
|str=12~15 | |||
|skill=7~9 | |||
|spd=8~10 | |||
|lck=3~4 | |||
|def=11~12 | |||
|res=1~2 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=12 | |||
|#=1 | |||
|hp=27~30 | |||
|str=11~13 | |||
|skill=6~8 | |||
|spd=7~9 | |||
|lck=2~4 | |||
|def=10~12 | |||
|res=0~2 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=13 | |||
|#=1 | |||
|hp=28~31 | |||
|str=11~14 | |||
|skill=6~8 | |||
|spd=8~10 | |||
|lck=2~4 | |||
|def=10~12 | |||
|res=1~2 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Warrior | |||
|lv=15 | |||
|#=1 | |||
|hp=50~59 | |||
|str=20~26 | |||
|skill=12~15 | |||
|spd=11~15 | |||
|lck=3~7 | |||
|def=8~12 | |||
|res=1~4 | |||
|con=13 | |||
|mov=6 | |||
|inventory={{Item|6|Steel Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Fighter | |||
|lv=15 | |||
|#=1 | |||
|hp=30~34 | |||
|str=11~14 | |||
|skill=6~8 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Fighter | |||
|lv=14 | |||
|#=1 | |||
|hp=29~33 | |||
|str=11~14 | |||
|skill=5~8 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Fighter | |||
|lv=13 | |||
|#=1 | |||
|hp=28~32 | |||
|str=10~13 | |||
|skill=5~7 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Fighter | |||
|lv=12 | |||
|#=6 | |||
|hp=28~31 | |||
|str=10~12 | |||
|skill=5~7 | |||
|spd=6~8 | |||
|lck=1~2 | |||
|def=3~4 | |||
|res=0~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Fighter | |||
|lv=14 | |||
|#=6 | |||
|hp=29~33 | |||
|str=11~14 | |||
|skill=5~8 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Hero | |||
|lv=1 | |||
|#=1 | |||
|hp=34~39 | |||
|str=10~13 | |||
|skill=13~16 | |||
|spd=13~15 | |||
|lck=4~6 | |||
|def=11~13 | |||
|res=3~5 | |||
|con=10 | |||
|mov=6 | |||
|inventory={{Item|6|Silver Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Mercenary | |||
|lv=13 | |||
|#=1 | |||
|hp=26~29 | |||
|str=8~10 | |||
|skill=12~14 | |||
|spd=11~13 | |||
|lck=3~5 | |||
|def=5~7 | |||
|res=1~3 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Mercenary | |||
|lv=16 | |||
|#=2 | |||
|hp=28~32 | |||
|str=9~11 | |||
|skill=13~15 | |||
|spd=12~14 | |||
|lck=3~6 | |||
|def=6~8 | |||
|res=1~3 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Sword}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=[[Arcardo]] | |||
|class=Paladin | |||
|lv=10 | |||
|#=1 | |||
|hp=53~56 | |||
|str=21~23 | |||
|skill=16~18 | |||
|spd=14~15 | |||
|def=16~18 | |||
|lck=14~16 | |||
|res=11~12 | |||
|con=11 | |||
|mov=8 | |||
|inventory={{Item|6|Silver Lance}} • {{Item|6|Elixir}} | |||
|notes=Present during preparations; leaves the map at the start of turn 1 and is replaced by [[Flaer]]. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Fighter | |||
|lv=12 | |||
|#=1 | |||
|hp=34~40 | |||
|str=14~18 | |||
|skill=7~11 | |||
|spd=8~12 | |||
|lck=2~4 | |||
|def=4~6 | |||
|res=0~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Fighter | |||
|lv=13 | |||
|#=2 | |||
|hp=34~41 | |||
|str=14~19 | |||
|skill=7~11 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Knight | |||
|lv=13 | |||
|#=1 | |||
|hp=31~37 | |||
|str=12~16 | |||
|skill=7~11 | |||
|spd=2~5 | |||
|lck=3~7 | |||
|def=13~16 | |||
|res=0~2 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|6|Steel Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Fighter | |||
|lv=12 | |||
|#=2 | |||
|hp=34~40 | |||
|str=14~18 | |||
|skill=7~11 | |||
|spd=8~12 | |||
|lck=2~4 | |||
|def=4~6 | |||
|res=0~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Fighter | |||
|lv=14 | |||
|#=1 | |||
|hp=35~42 | |||
|str=15~20 | |||
|skill=7~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Warrior | |||
|lv=5 | |||
|#=1 | |||
|hp=49~59 | |||
|str=19~26 | |||
|skill=10~16 | |||
|spd=10~15 | |||
|lck=3~7 | |||
|def=8~12 | |||
|res=1~4 | |||
|con=13 | |||
|mov=6 | |||
|inventory={{Item|6|Hand Axe}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Raigh]] | |||
|class=Shaman | |||
|lv=12 | |||
|#=1 | |||
|hp=23 | |||
|str=12 | |||
|skill=9 | |||
|spd=9 | |||
|lck=6 | |||
|def=5 | |||
|res=10 | |||
|con=4 | |||
|mov=5 | |||
|inventory={{Item|6|Nosferatu|image=nosferatu fe06}} | |||
|notes=Does not move, except to heal. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Fighter | |||
|lv=15 | |||
|#=1 | |||
|hp=36~43 | |||
|str=15~20 | |||
|skill=8~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Killer Axe}} • {{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Knight | |||
|lv=12 | |||
|#=1 | |||
|hp=30~36 | |||
|str=11~15 | |||
|skill=7~11 | |||
|spd=2~4 | |||
|lck=3~7 | |||
|def=13~16 | |||
|res=0~2 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|6|Steel Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Fighter | |||
|lv=15 | |||
|#=1 | |||
|hp=36~43 | |||
|str=15~20 | |||
|skill=8~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Priest | |||
|lv=14 | |||
|#=1 | |||
|hp=26~32 | |||
|str=6~10 | |||
|skill=6~11 | |||
|spd=7~11 | |||
|lck=8~12 | |||
|def=1~4 | |||
|res=13~19 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Mend}} | |||
|notes=Moves to use staves on units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Priest | |||
|lv=15 | |||
|#=1 | |||
|hp=27~32 | |||
|str=6~10 | |||
|skill=7~11 | |||
|spd=7~12 | |||
|lck=8~13 | |||
|def=1~4 | |||
|res=14~19 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Sleep|link=Sleep (staff)}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Priest | |||
|lv=15 | |||
|#=1 | |||
|hp=27~32 | |||
|str=6~10 | |||
|skill=7~11 | |||
|spd=7~12 | |||
|lck=8~13 | |||
|def=1~4 | |||
|res=14~19 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Physic}} • {{Item|6|Mend}} | |||
|notes=Moves to use staves on units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Priest | |||
|lv=15 | |||
|#=1 | |||
|hp=27~32 | |||
|str=6~10 | |||
|skill=7~11 | |||
|spd=7~12 | |||
|lck=8~13 | |||
|def=1~4 | |||
|res=14~19 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Physic}} • {{Item|6|Sleep|link=Sleep (staff)}} | |||
|notes=Moves to use staves on units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Archer | |||
|lv=11 | |||
|#=1 | |||
|hp=29~34 | |||
|str=9~12 | |||
|skill=9~13 | |||
|spd=7~11 | |||
|lck=5~8 | |||
|def=5~7 | |||
|res=0~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Archer | |||
|lv=12 | |||
|#=1 | |||
|hp=29~35 | |||
|str=9~13 | |||
|skill=9~13 | |||
|spd=8~11 | |||
|lck=5~9 | |||
|def=5~7 | |||
|res=0~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Longbow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Archer | |||
|lv=13 | |||
|#=3 | |||
|hp=30~36 | |||
|str=9~13 | |||
|skill=10~14 | |||
|spd=8~12 | |||
|lck=5~9 | |||
|def=5~8 | |||
|res=1~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Archer | |||
|lv=13 | |||
|#=1 | |||
|hp=30~36 | |||
|str=9~13 | |||
|skill=10~14 | |||
|spd=8~12 | |||
|lck=5~9 | |||
|def=5~8 | |||
|res=1~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Longbow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Shaman | |||
|lv=13 | |||
|#=2 | |||
|hp=24~29 | |||
|str=10~15 | |||
|skill=6~10 | |||
|spd=7~11 | |||
|lck=3~6 | |||
|def=3~6 | |||
|res=9~13 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Flux}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Shaman | |||
|lv=14 | |||
|#=1 | |||
|hp=24~30 | |||
|str=10~16 | |||
|skill=6~10 | |||
|spd=7~11 | |||
|lck=3~6 | |||
|def=3~6 | |||
|res=10~14 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Flux}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Shaman | |||
|lv=13 | |||
|#=1 | |||
|hp=24~29 | |||
|str=10~15 | |||
|skill=6~10 | |||
|spd=7~11 | |||
|lck=3~6 | |||
|def=3~6 | |||
|res=9~13 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Eclipse|link=Eclipse (tome)}} | |||
|notes=Does not move, except to heal. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Sniper | |||
|lv=2 | |||
|#=1 | |||
|hp=36~43 | |||
|str=13~19 | |||
|skill=12~18 | |||
|spd=9~14 | |||
|lck=6~12 | |||
|def=8~12 | |||
|res=5~9 | |||
|con=8 | |||
|mov=6 | |||
|inventory={{Item|6|Silver Bow}} • {{Item|6|Vulnerary}} | |||
|notes=Does not move, except to heal. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Flaer]] | |||
|class=Wyvern Lord | |||
|lv=1 | |||
|#=1 | |||
|hp=49~52 | |||
|str=21~23 | |||
|skill=13~15 | |||
|spd=13~15 | |||
|def=17~19 | |||
|lck=10~12 | |||
|res=6~7 | |||
|con=11 | |||
|mov=8 | |||
|inventory={{Item|6|Steel Lance}} • {{Item|6|Vulnerary}} | |||
|notes=Not present during preparations; replaces [[Arcardo]] on the throne at the start of turn 1, then leaves the map at the start of turn 1 enemy phase and is replaced by [[Ein]]. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=[[Ein]] | |||
|class=Manakete | |||
|lv=8 | |||
|#=1 | |||
|hp=39~42 | |||
|str=10~12{{h|+10|Granted by Firestone}} | |||
|skill=3~5{{h|+10|Granted by Firestone}} | |||
|spd=4~6 | |||
|lck=8~10 | |||
|def=3{{h|+20|Granted by Firestone}} | |||
|res=5~7{{h|+5|Granted by Firestone}} | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Firestone}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|throne]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Cath]] | |||
|class=Thief | |||
|version=female | |||
|lv=5 | |||
|#=1 | |||
|hp=19~21 | |||
|str=3~4 | |||
|skill=10~12 | |||
|spd=14~16 | |||
|lck=11~13 | |||
|def=2~3 | |||
|res=2~4 | |||
|con=5 | |||
|mov=6 | |||
|inventory={{Item|6|Iron Sword}} • {{Item|6|Lockpick}} • {{Item|6|Vulnerary}} | |||
|notes=• Does not appear if she was killed in a previous chapter.<br>• Ignores combat; moves to open chests and doors, then moves to escape via the southern path once all chests and doors are open, her inventory is filled, she lacks a means of opening chests or doors, or [[Roy]] talks to her. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=15 | |||
|#=2 | |||
|hp=35~42 | |||
|str=15~20 | |||
|skill=9~13 | |||
|spd=10~14 | |||
|lck=4~7 | |||
|def=12~15 | |||
|res=1~4 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=12 | |||
|#=2 | |||
|hp=33~39 | |||
|str=14~18 | |||
|skill=8~12 | |||
|spd=9~13 | |||
|lck=3~7 | |||
|def=11~15 | |||
|res=0~4 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bern | |||
|class=Wyvern Rider | |||
|lv=13 | |||
|#=2 | |||
|hp=34~40 | |||
|str=14~19 | |||
|skill=8~12 | |||
|spd=10~14 | |||
|lck=3~7 | |||
|def=11~15 | |||
|res=1~4 | |||
|con=10 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Warrior | |||
|lv=15 | |||
|#=2 | |||
|hp=56~68 | |||
|str=23~30 | |||
|skill=13~18 | |||
|spd=12~18 | |||
|lck=4~9 | |||
|def=9~14 | |||
|res=1~5 | |||
|con=13 | |||
|mov=6 | |||
|inventory={{Item|6|Steel Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Fighter | |||
|lv=15 | |||
|#=2 | |||
|hp=36~43 | |||
|str=15~20 | |||
|skill=8~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Fighter | |||
|lv=14 | |||
|#=2 | |||
|hp=35~42 | |||
|str=15~20 | |||
|skill=7~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Fighter | |||
|lv=13 | |||
|#=2 | |||
|hp=34~41 | |||
|str=14~19 | |||
|skill=7~11 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Hero | |||
|lv=1 | |||
|#=2 | |||
|hp=39~47 | |||
|str=12~17 | |||
|skill=15~20 | |||
|spd=14~18 | |||
|lck=5~9 | |||
|def=12~16 | |||
|res=3~7 | |||
|con=10 | |||
|mov=6 | |||
|inventory={{Item|6|Silver Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Mercenary | |||
|lv=13 | |||
|#=2 | |||
|hp=32~38 | |||
|str=11~15 | |||
|skill=15~19 | |||
|spd=13~17 | |||
|lck=5~9 | |||
|def=6~9 | |||
|res=2~5 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Isle | |||
|class=Mercenary | |||
|lv=16 | |||
|#=4 | |||
|hp=34~41 | |||
|str=12~16 | |||
|skill=16~20 | |||
|spd=14~18 | |||
|lck=5~10 | |||
|def=7~10 | |||
|res=2~5 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Fighter | |||
|lv=12 | |||
|#=6 | |||
|hp=34~40 | |||
|str=14~18 | |||
|skill=7~11 | |||
|spd=8~12 | |||
|lck=2~4 | |||
|def=4~6 | |||
|res=0~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Juteaux | |||
|class=Fighter | |||
|lv=14 | |||
|#=6 | |||
|hp=35~42 | |||
|str=15~20 | |||
|skill=7~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
|notes=Moves to attack units in range. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | }} | ||
* | |||
* [[ | ====Reinforcements==== | ||
*Enemy phase of turn 1 | |||
**[[Ein]] replaces [[Flaer]] on the throne | |||
*Enemy phase of turn 7, if [[Cath]] was not killed in a previous chapter. | |||
**Cath from the north stairs | |||
*Enemy phase of turns 12 and 15 <small>(Hard Mode)</small>, if [[Ein]] is alive each turn | |||
**3 [[Wyvern Rider]]s—levels 15, 12, and 13—from the northeast corner of the map | |||
**1 [[Warrior]] and 3 [[Fighter]]s—levels 15, 14, and 13—from north of the southeast cliffs | |||
*Enemy phase of turns 12 <small>(Hard Mode; if Ein is alive)</small> and 20 | |||
**1 [[Hero]] and 3 [[Mercenary|Mercenaries]]—one at level 13, two at level 16—from the southern edge of the map | |||
*Enemy phase of turns 17–22 | |||
**2 [[Fighter]]s—levels 12 and 14—from the stairs in the throne room. | |||
===Boss data=== | ===Boss data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''<ref>{{cite web|url=https://fe6.triangleattack.com/chapters/the_true_enemy|title=The True Enemy|site=triangleattack.com|retrieved=December 24, 2020}}</ref> | |||
{{Main|Ein}} | {{Main|Ein}} | ||
{{Tab | {{Tab | ||
Line 341: | Line 1,425: | ||
|content1={{BossStats FE6 | |content1={{BossStats FE6 | ||
|portrait=[[File:Portrait ein fe06.png]] | |portrait=[[File:Portrait ein fe06.png]] | ||
|sprite=manakete enemy | |||
|class=Manakete | |class=Manakete | ||
|lv=8 | |lv=8 | ||
|HP=32 | |HP=32 | ||
|str=7{{ | |str=7{{h|+10|Granted by Firestone}} | ||
|skill=1{{ | |skill=1{{h|+10|Granted by Firestone}} | ||
|spd=3 | |spd=3 | ||
|luck=7 | |luck=7 | ||
|def=3{{ | |def=3{{h|+20|Granted by Firestone}} | ||
|res=5{{ | |res=5{{h|+5|Granted by Firestone}} | ||
|move=5 | |move=5 | ||
|con=5 | |con=5 | ||
|aid=4 | |aid=4 | ||
|inventory= | |inventory={{Item|6|Firestone}} | ||
}} | }} | ||
|content2={{BossStats FE6 | |content2={{BossStats FE6 | ||
|portrait=[[File:Portrait ein fe06.png]] | |portrait=[[File:Portrait ein fe06.png]] | ||
|sprite=manakete enemy | |||
|class=Manakete | |class=Manakete | ||
|lv=8 | |lv=8 | ||
|HP= | |HP=39~42 | ||
|str= | |str=10~12{{h|+10|Granted by Firestone}} | ||
|skill= | |skill=3~5{{h|+10|Granted by Firestone}} | ||
|spd= | |spd=4~6 | ||
|luck= | |luck=8~10 | ||
|def=3{{ | |def=3{{h|+20|Granted by Firestone}} | ||
|res= | |res=5~7{{h|+5|Granted by Firestone}} | ||
|move=5 | |move=5 | ||
|con=5 | |con=5 | ||
|aid=4 | |aid=4 | ||
|inventory= | |inventory={{Item|6|Firestone}} | ||
}} | }} | ||
}} | }} | ||
{{main|Arcardo}} | {{main|Arcardo}} | ||
{{BossStats FE6 | {{Tab | ||
|tab1=Normal | |||
|tab2=Hard | |||
|content1={{BossStats FE6 | |||
|portrait=[[File:Portrait arcardo fe06.png]] | |portrait=[[File:Portrait arcardo fe06.png]] | ||
|sprite=paladin enemy | |||
|class=Paladin | |class=Paladin | ||
|lv=10 | |lv=10 | ||
|HP=48 | |HP=48 | ||
Line 393: | Line 1,478: | ||
|con=11 | |con=11 | ||
|aid=14 | |aid=14 | ||
|inventory= | |inventory={{Item|6|Silver Lance}}<br>{{Item|6|Elixir}} | ||
|sw=y | |||
|la= | |la=y | ||
|ax= | |ax=y | ||
}} | }} | ||
|content2={{BossStats FE6 | |||
|portrait=[[File:Portrait arcardo fe06.png]] | |||
|sprite=paladin enemy | |||
|class=Paladin | |||
|lv=10 | |||
|HP=53~56 | |||
|str=21~23 | |||
|skill=16~18 | |||
|spd=14~15 | |||
|def=16~18 | |||
|luck=14~16 | |||
|res=11~12 | |||
|move=8 | |||
|con=11 | |||
|aid=14 | |||
|inventory={{Item|6|Silver Lance}}<br>{{Item|6|Elixir}} | |||
|sw=y | |||
|la=y | |||
|ax=y | |||
}} | |||
}} | |||
==Strategy== | |||
{{strategy}} | |||
Before starting the battle, note that neither [[Arcardo]] nor [[Flaer]] is the true boss. The real boss is a [[Manakete]] name [[Ein]] who will appear on the enemy's first turn. When preparing your team, choose at least one character from the following classes: [[Priest]], [[Mage]], [[Thief]], and those skilled with [[sword]]s or [[axe]]s. Rearrange these characters based on their abilities to ensure two balanced groups. Prioritize including long-range attackers like [[Sue]] or [[Shin]], especially in your left-hand group, as they excel at quickly navigating through corridors. | |||
If you've acquired door or chest keys in earlier chapters, now is the time to use them. However, it's still possible to complete the chapter in fewer than 20 turns with only a Thief in each group, allowing you to unlock Chapter 12x. When engaging the enemy, target those who are beyond walls when possible and heal your characters as needed. You can avoid problems by consistently checking the attack range and weapons of your enemies. Some [[Archer]]s, for example, are equipped with [[Longbow]]s. Also, if you have a [[Restore]] staff, bring it along. The Priest positioned between your groups has a [[Sleep (staff)|Sleep staff]], which can immobilize your characters with lower resistance for a couple of turns unless you counteract it with the [[Restore]] staff. | |||
For your right-hand group, be cautious when moving up the corridor. A [[Sniper]] with a [[Silver Bow]] will attack you, potentially in combination with a [[Fighter]] wielding a [[Killer Axe]]. Defeat the Fighter first, then proceed carefully, staying out of the Sniper's attack range if you cannot defeat him from a distance. Trying to break the wall is a waste of time; it's easier to simply avoid the Sniper. If you have extra door or chest keys, this group is the best one to use them with, as you can access rooms containing valuable chests. Also, focus on stopping [[Cath]] with this group by blocking her escape routes (doors and stairs) until [[Roy]] can speak with her. If she escapes, she'll steal all the treasures. If [[Roy]] has spoken to Cath in two previous chapters and you didn't defeat her, she will join your side if you speak to her again here. You'll also have three more chances in later chapters to recruit her. | |||
Finally, when you approach the boss's room, place a character skilled in swordsmanship at the front to take on the [[Warrior]] boss. Recruit [[Raigh]] by using [[Lugh]] to talk to him, but avoid attacking him. You can use [[Larum]] to give Lugh extra mobility and initiate the conversation immediately. Once this is done, proceed to confront the main boss. If you've been fast, it's likely you'll avoid encountering the reinforcements that appear on the right side of the map. If you suspect they'll catch up, keep some [[sword]]-wielding characters and [[Archer]]s nearby as a precaution. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=The True Enemy | |eng-name=The True Enemy | ||
|eng-mean=Used in [[Unused content in Fire Emblem: The Blazing Blade#The Binding Blade data transfer leftovers|leftover text from the data transfer menu]] in the English version of {{FE7}}. | |eng-mean=Used in [[Unused content in Fire Emblem: The Blazing Blade#The Binding Blade data transfer leftovers|leftover text from the data transfer menu]] in the English version of {{FE7}}. | ||
|eng-fan-name=The True Enemy | |eng-fan-name=The True Enemy | ||
| | |jpn-name={{h|真実の敵|Shinjitsu no teki}} | ||
|jpn-mean=The True Enemy | |||
| | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
{{ | <gallery> | ||
Cm fe06 12.png|Map of the chapter | |||
</gallery> | |||
{{refbar}} | |||
{{ChapterNav | {{ChapterNav | ||
|prechapter=Amidst a Struggle | |prechapter=Amidst a Struggle | ||
|prealternate=Flight Toward Freedom | |prealternate=Flight Toward Freedom | ||
|nextchapter=Rescue Mission | |nextchapter=Rescue Mission | ||
|nextalternate=The Thunder Axe | |nextalternate=The Thunder Axe{{!}}The Thunder Axe <small>(side quest)</small> | ||
}} | }} | ||
{{Nav6}} | {{Nav6}} | ||
{{DEFAULTSORT:True Enemy, The}} | |||
[[Category:Chapters of Fire Emblem: The Binding Blade]] | [[Category:Chapters of Fire Emblem: The Binding Blade]] |
Latest revision as of 21:25, 28 March 2024
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“ | This is the capital... Once we take it down, we can go home. | ” | — Roy |
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The True Enemy (Japanese: 真実の敵 The True Enemy) is the twelfth chapter of Fire Emblem: The Binding Blade. In order to play the side quest after, this chapter must be completed before the enemy phase of turn 20, and Elffin must be alive if he was recruited.
Plot
- Main article:
The True Enemy/Script
The Lycian Army arrives in Juteaux, the Western Isles' capital and current residence of Lord Arcardo, with the intent to defeat him and finally liberate the Isles from his unjust rule. However, Arcardo has fled, leaving Juteaux in the hands of the Bernese General Flaer. In turn, Flaer leaves to report the Lycian Army's advances to the Wyvern General Narcian. In the end, the Lycian Army faces off against the Manakete Ein.
Outside Juteaux' castle, Roy receives word from either Larum or Elffin that an "unhuman" has been spotted inside, referring to Ein. He can scarcely believe the reports of a human turning into a dragon. The Lycian Army charges into the castle regardless, with appropiate caution.
Inside, Raigh, Lugh's twin brother, poses as an enemy soldier to learn more about Bern's dragons. Only when reuniting with either Lugh or his friend Chad can he be persuaded to join the Lycian Army, though he feigns disinterest in Chad and Lugh's desire to avenge their father after he was killed by Bern.
Cath also enters the castle to loot it amidst the chaos of combat. If Roy talks to her, he apologizes for his previous callous behavior torwards Cath, and promises to help her rebuild her hometown once the war against Bern ends. Cath is moved by his words, and joins the Lycian Army to see if Roy will live up to his promise.
Finally, the Lycian Army defeats Ein, thus at last liberating the Western Isles from both Etruria and Bern. Elffin points out that the presence of a dragon confirms Arcardo's cooperation with Bernese forces. These news scare Roy, and he wishes to hurry back to Lycia. If Elffin escapes combat unscathed, he will also tell Roy that a legendary weapon is hidden in a cave on the Isles. Despite his fear for Lycia, Roy agrees to retrieve it to better the Lycian Army's chances in combat.
Chapter data
Normal Hard
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Victory: Seize the throne | Player | Enemy | ||||
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Defeat: Roy dies | 1–13+2 | 28+25−3 | ||||
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Character data
Characters | ||||||||||||||||||||||
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New units
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Required characters
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Available characters
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Item data
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Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard
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Reinforcements
- Enemy phase of turn 1
- Enemy phase of turn 7, if Cath was not killed in a previous chapter.
- Cath from the north stairs
- Enemy phase of turns 12 and 15 (Hard Mode), if Ein is alive each turn
- 3 Wyvern Riders—levels 15, 12, and 13—from the northeast corner of the map
- 1 Warrior and 3 Fighters—levels 15, 14, and 13—from north of the southeast cliffs
- Enemy phase of turns 12 (Hard Mode; if Ein is alive) and 20
- 1 Hero and 3 Mercenaries—one at level 13, two at level 16—from the southern edge of the map
- Enemy phase of turns 17–22
- 2 Fighters—levels 12 and 14—from the stairs in the throne room.
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]
- Main article:
Ein
Normal Hard
- Main article:
Arcardo
Normal Hard
|
|
|
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Before starting the battle, note that neither Arcardo nor Flaer is the true boss. The real boss is a Manakete name Ein who will appear on the enemy's first turn. When preparing your team, choose at least one character from the following classes: Priest, Mage, Thief, and those skilled with swords or axes. Rearrange these characters based on their abilities to ensure two balanced groups. Prioritize including long-range attackers like Sue or Shin, especially in your left-hand group, as they excel at quickly navigating through corridors.
If you've acquired door or chest keys in earlier chapters, now is the time to use them. However, it's still possible to complete the chapter in fewer than 20 turns with only a Thief in each group, allowing you to unlock Chapter 12x. When engaging the enemy, target those who are beyond walls when possible and heal your characters as needed. You can avoid problems by consistently checking the attack range and weapons of your enemies. Some Archers, for example, are equipped with Longbows. Also, if you have a Restore staff, bring it along. The Priest positioned between your groups has a Sleep staff, which can immobilize your characters with lower resistance for a couple of turns unless you counteract it with the Restore staff.
For your right-hand group, be cautious when moving up the corridor. A Sniper with a Silver Bow will attack you, potentially in combination with a Fighter wielding a Killer Axe. Defeat the Fighter first, then proceed carefully, staying out of the Sniper's attack range if you cannot defeat him from a distance. Trying to break the wall is a waste of time; it's easier to simply avoid the Sniper. If you have extra door or chest keys, this group is the best one to use them with, as you can access rooms containing valuable chests. Also, focus on stopping Cath with this group by blocking her escape routes (doors and stairs) until Roy can speak with her. If she escapes, she'll steal all the treasures. If Roy has spoken to Cath in two previous chapters and you didn't defeat her, she will join your side if you speak to her again here. You'll also have three more chances in later chapters to recruit her.
Finally, when you approach the boss's room, place a character skilled in swordsmanship at the front to take on the Warrior boss. Recruit Raigh by using Lugh to talk to him, but avoid attacking him. You can use Larum to give Lugh extra mobility and initiate the conversation immediately. Once this is done, proceed to confront the main boss. If you've been fast, it's likely you'll avoid encountering the reinforcements that appear on the right side of the map. If you suspect they'll catch up, keep some sword-wielding characters and Archers nearby as a precaution.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
The True Enemy |
Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade. |
English (unofficial) |
The True Enemy |
-- |
Japanese |
真実の敵 |
The True Enemy |
Gallery
References
- ↑ The True Enemy, triangleattack.com, Retrieved: December 24, 2020
← Amidst a Struggle • ← Flight Toward Freedom • |
The True Enemy | • Rescue Mission → • The Thunder Axe (side quest) → |
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