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The Threat of Silence

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The Threat of Silence


Location

Divine Dragon Grounds

New units

Tiki

Boss(es)

Risen Chief

The Voice is defenseless in this state. We must become her shield until the rite is complete. We await your strategy, Robin. Make us as a wall of steel!
— Say'ri

The Threat of Silence is the seventeenth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, Tiki is performing a ritual that will channel Naga's power into her at a very inopportune time--a band of Risen show up during the ritual. It is up to the Shepherds to protect Tiki from the Risen and ensure the ritual is completed.

Plot

Main article: The Threat of Silence/Script

In an area of southern Valm, Chrom notes the air in the area is sweet and calming, to which Lissa states it makes one want to flop down and take a huge nap. Lucina notes Lissa's words as tempting, while Robin thinks their reactions are odd--to him/her, it seems like anywhere else. Say'ri introduces the area as Naga's Cradle, said to be the place Naga herself once called home; it is here Tiki will enact a holy rite to commune with Naga and regain her power.

Tiki has taken her place and silenced herself; Lucina attempts to talk to Tiki, but Say'ri tells her to be silent, that Tiki is currently performing the rite. In doing the rite, Tiki will draw Naga's power fom the land unto herself. Lucina apologizes to Say'ri, saying she didn't realize what was going on and she thought Tiki was simply sleeping; Lucina then notes Tiki looking peaceful, and asks Say'ri what she thinks Tiki sees and possibly dreams. Chrom is about to chime in with his own thoughts when he notices incoming Risen, alerting Say'ri and Lucina that they approach from the south; the Shepherds had better get ready or Tiki is in for a rude awakening. Preparations take place at this point.

Once preparations are complete, Say'ri tells Robin Tiki is helpless in her current state--the Shepherds must become her shield until the rite is complete. Say'ri states that the Shepherds wait Robin's strategy, and asks him/her to make them as a wall of steel. The battle begins at this point.

Once the battle ends, Tiki will have completed her rite, at which point Say'ri will ask her if she is unharmed, to which Tiki confirms--thanks to the Shepherds. Tiki apologizes for the delay, but reveals the rite has borne fruit; Say'ri asks if Tiki has taken in Naga's power, to which Tiki says she's taken in some of it, then reveals it's strange that the power had always isolated her. Many were the days Tiki wept alone, cursing the charge placed before her; after Lucina gets a brief word in, Tiki says her power now has a purpose, and the world needs it to avoid a ruinous future, and she will offer it freely and asks if she can join the Shepherds. Lucina asks Tiki if she is certain she wants to join the Shepherds, to which Tiki confirms, saying she's had enough of living in solitude; Tiki says she's longed to better know this world and she can now help the Shepherds save it.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 13 {{{partner}}} 1 7+30
Cm fe13 17x.png

The chapter's map is 29 columns by 21 rows.

Character data

Characters
New units
Tiki
Small portrait tiki fe13.png
Manakete
HP
39
Inventory
--
Level
20
Automatically at the end of the chapter if she survived
Available characters
Chrom l ​Avatar m-default ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​Say'ri ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 hammerne.png Hammerne Dropped by Risen Chief

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 arcfire.png Arcfire 1,440
Is 3ds01 arcthunder.png Arcthunder 1,620
Is 3ds01 arcwind.png Arcwind 1,320
Is 3ds01 nosferatu.png Nosferatu 980
Is 3ds01 ruin.png Ruin 1,380

Event tiles

  • Column 9, row 7: Six squares west, five squares south from Tiki
  • Column 21, row 7: Six squares east, five squares south from Tiki

Enemy data

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 griffon rider risen enemy.gif
Risen Griffon Rider 5 2 Silver Axe
Strength +2 Tantivy
Can have 0-1 skill(s) at random
--
Ma 3ds01 griffon rider risen enemy.gif
Risen Griffon Rider 5 2 Tomahawk
Strength +2 Tantivy
Can have 0-1 skill(s) at random
--
Ma 3ds01 falcon knight risen enemy.gif
Risen Falcon Knight 5 1 Silver Lance
Speed +2 Relief Rally Speed
Can have 0-1 skill(s) at random
--
Ma 3ds01 wyvern lord risen enemy.gif
Risen Wyvern Lord 5 1 Silver Lance
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
--
Ma 3ds01 griffon rider risen enemy.gif
Risen Chief Griffon Rider 12 1 Tomahawk HammerneThis item is dropped upon this unit's defeat.
Tantivy
Will not act until turn 5, or until attacked.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 wyvern lord risen enemy.gif
Risen Wyvern Lord 5 3 Spear
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
--
Ma 3ds01 wyvern lord risen enemy.gif
Risen Wyvern Lord 5 3 Silver Axe
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
--
Ma 3ds01 wyvern lord risen enemy.gif
Risen Wyvern Lord 5 3 Silver Lance
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
--
Ma 3ds01 wyvern lord risen enemy.gif
Risen Wyvern Lord 5 2 Tomahawk
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
--
Ma 3ds01 griffon rider risen enemy.gif
Risen Griffon Rider 5 3 Tomahawk
Strength +2 Tantivy
Can have 0-1 skill(s) at random
--
Ma 3ds01 griffon rider risen enemy.gif
Risen Griffon Rider 5 6 Silver Axe
Strength +2 Tantivy
Can have 0-1 skill(s) at random
--
Ma 3ds01 falcon knight risen enemy.gif
Risen Falcon Knight 5 5 Silver Lance
Speed +2 Relief Rally Speed
Can have 0-1 skill(s) at random
--
Ma 3ds01 dark flier risen enemy.gif
Risen Dark Flier 5 2 Arcthunder
Speed +2 Relief
Can have 0-1 skill(s) at random
--
Ma 3ds01 dark flier risen enemy.gif
Risen Dark Flier 5 2 Arcfire
Speed +2 Relief
Can have 0-1 skill(s) at random
--
Ma 3ds01 dark flier risen enemy.gif
Risen Dark Flier 5 1 Arcwind
Speed +2 Relief
Can have 0-1 skill(s) at random
--

Reinforcements

NPC data

NPC Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 manakete tiki other.gif
Tiki Manakete 20 1 --
Odd Rhythm Wyrmsbane
• Immobile.
• Enemies prioritize attacking her.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: Risen Chief

Normal Hard Lunatic

Small portrait risen chief fe13.png
Ma 3ds01 griffon rider risen enemy.gif Griffon Rider
Level 12
Movement 8
Stats
Max HP 49 Speed 22
Strength 22 Luck 17
Magic 0 Defense 18
Skill 23 Resistance 9
Inventory Skills
Tomahawk
HammerneThis item is dropped upon this unit's defeat.
Tantivy
Weapon Levels
Swords -- Lances -- Axes B
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

All enemies in this chapter will make a beeline for Tiki to kill her whenever possible—if a playable unit is in the way, they will simply fly around them to reach her. Ultimately, the best strategy for keeping Tiki safe is to form a diamond-shaped or triangle-shaped barrier of units around her. Each unit should be placed at least two spaces from her instead of adjacent to her, so that she may not be targeted by ranged weapons. A triangle formation can give you more space within for support units to maneuver; this can allow for healers to keep the team healthy outside of enemy range with Physic.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Threat of Silence

Italian

Un silenzio minaccioso

A threatening silence

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Daughter to Dragons • The Threat of Silence • The Dead King's Lament →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map