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The Stolen Ring
The Stolen Ring (Japanese: 奪われた指輪 Stolen ring) is the sixth chapter of Fire Emblem Engage. In this chapter, Alear and their army fight a group of bandits in order to secure the Ring of the Dawn Maiden.
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This chapter introduces fog of war, using knives as weapons to inflict poison, as well as Emblem Micaiah. In addition to the next main chapter, completing this chapter will also unlock the second paralogue chapter.
Plot
- Main article:
The Stolen Ring/Script
In the middle of the night, Alfred leads Alear to the shrine holding the next Emblem Ring. As they near the border of Brodia, they spot fewer and fewer people, until they eventually spot a crying girl. Alfred attempts to assuage her, who introduces herself as Yunaka with a set of odd mannerisms. She tells them that she dropped a talking ring nearby; the ring had told her to take it to the Divine Dragon. Alear reveals themself as the Divine Dragon in question, and asks her how she found the ring, which she replies to while performing an impression of the ring's voice. She explains that she was attacked by bandits while she attempted to bring the ring, and asks Alear and company for help. Alear agrees to help, and Yunaka takes them to a village being assaulted by bandits.
At the village, Yunaka manages to spot which particular bandit was holding the ring. With two goals to achieve—retrieving the ring and defending the village—Alear splits their group in two, with them traveling alone with Yunaka. In a hidden passageway, the two spot the thief carrying the ring, and slay him. Alear acquires the ring and calls forth Emblem Micaiah with an invocation. They then entrust the ring to Yunaka on the condition that she continue to help them, to which she agrees.
With both of their goals completed, Alear thanks Yunaka again. She then confesses that she had stolen the ring from its shrine in the first place, and was planning to sell it as she had little money. She prepares to accept her punishment, but Alfred questions her seemingly selfish motives, as she could have easily used the darkness to run away with the ring by herself. Micaiah vouches for Yunaka's kindess, also saying that it was she who had called out to her in the first place. Alear proposes that Yunaka join their army as "punishment", which she accepts gladly.
Before the army moves on to Brodia, Alear spots Veyle wandering through the ruins of the village. She explains that she is looking for her sibling, and Alear expresses their sympathy for her. Veyle shows them a keepsake given by her sibling: a red stone. Alear then spots a wound on Veyle's leg and tends to it, calling her a friend. Veyle reacts strongly to the word "friend", not remembering the last time she was treated so kindly, and leaves.
Beginning log
Having regained Firene Castle, the party heads to a shrine housing the Ring of the Dawn Maiden.
Chapter data
Normal Hard Maddening
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Victory: Defeat Teronda* | Player | Other | Enemy | |||
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Defeat: Alear dies | 1–10+1 | 1−1 | 17 | |||
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Map dimensions: 22 columns by 16 rows | ||||||
Character data
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New units
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Required characters
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Available characters
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Emblem Ring data
Characters | |||||||||||
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New units
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Available characters
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Additionally, Emblem Energy appears in the following locations:
- Column 3, row 12: Northwest of the southwestern beacon
- Column 7, row 3: East of Teronda, just north of a Sword Fighter
- Column 9, row 13: East of the southwestern beacon
Item data
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Enemy data
- Every enemy other than Teronda will attempt to extinguish any beacons they come across, provided no units are within their attack range.
Normal Hard Maddening
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NPC data
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Boss data
- Main article:
Teronda
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
When you return to the Somniel, you unlock the blacksmith and Arena. High-priority targets for refinement and engravement are the Libération and the Askran weapons. At the Arena, you can use bond fragments to purchase bond ranks with your Emblems, although you will likely lack the SP required to buy the good skills. The best options are Tome Precision 1 for Clanne and Céline and Hit +10 for Vander. Given that this next battle has Archers and fog of war, if you've been giving Sigurd to Chloé you should move him to a cavalier for this mission, preferably Alfred. 9 Speed doubles slower enemies like Mages and Archers, while 13 comfortably doubles medium Speed enemies like Barbarians.
You are joined by Yunaka, a Thief who gets bonus crit when fighting from cover. Immediately have Alear maul the nearby Barbarian. This will allow Yunaka to engage with a new Emblem, Micaiah, who focuses on healing support. She boosts staff range and area of effect by an absurd amount, so make good use of her. Send whoever has Sigurd and Celica north to kill the Sword Fighter and the Hammer Barbarian near the beacon and move everyone else west. Be aware that a Longbow Archer covers the spots next to the southeast beacon and another Archer is milling about near the central eastern beacon; both will gladly turn Chloé into a pincushion. Once you kill the Longbow Archer, you get to claim his Longbow for your own. This is a very valuable weapon that gives Etie a lot more flexibility in combat. Once you're through the first wave, start pushing westward, having Alear take the lead in the north and Louis take point in the south. When you're ready to approach the northwest corner and face Tarona, start by moving into the right thicket on the northern wall so you can lure the Barbarian solo, then put a ranged unit in the left thicket so you can deal with the Mage. Be careful when moving the southern group to reunite with Alear and Yunaka, as Teronda likes to jump you from the ruins on the west side. Louis or Boucheron can take the chokepoint to slow him down so that Etie can chip him down from safety with the Longbow. This will also drive him back northwards and into Alear's waiting blade.
Completing this chapter unlocks, among other things, the paralogue Mysterious Merchant. That paralogue should be your next port of call.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Stolen Ring |
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Japanese |
奪われた指輪 |
Stolen ring |
Spanish |
El anillo robado |
The stolen ring |
French |
L'anneau dérobé |
The stolen ring |
German |
Der gestohlene Ring |
The stolen ring |
Italian |
L'anello rubato |
The stolen ring |
Korean |
빼앗긴 반지 |
Stolen ring |
Simplified Chinese |
被夺走的戒指 |
Stolen ring |
Traditional Chinese |
被奪走的戒指 |
Stolen ring |
Gallery
← Retaking the Castle • | The Stolen Ring | • Dark Emblem → |
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