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The Radiant Hero (Engage)

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The Radiant Hero (Japanese: 蒼炎の勇者 Hero of the blue flame) is the fifth paralogue chapter of Fire Emblem Engage, unlocked upon the completion of Chapter 13. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, Alear takes on a challenge from Emblem Ike in a place familiar to him in order to deepen their bonds.

The Radiant Hero

No image available.

Location

Fort of Hope

Boss(es)

Ike

Plot

Main article: The Radiant Hero (Engage)/Script

Alear arrives at a ruined fortress in Brodia, which Ike recognizes as Gebal Castle from his home world. He explains that it was a fortress on the border of Crimea and Gallia, where he and his forces were forced to escape after being overwhelmed by Daein's army. He also tells that this was around where his father Greil had died, marking his first great trial as the leader of his father's mercenaries. Ike asks Alear what they would have done in that situation, which they respond to by saying they would fight to protect their friends. Ike then challenges Alear to a battle in order to strengthen their bonds, which Alear accepts.

Alear manages to defeat Ike, who compliments them on their hard work. Ike encourages Alear to not give into the pressure of future battles, and to not retreat in this war. Alear worries that fighting too hard may be a strain on their army, and Ike assures them that their personal capability and bonds will be enough to overcome their struggles. Ike tells them that he will always remain by their side, and Alear thanks him.

Beginning log

A place of significance to Emblem Ike. Here, the Divine Dragon will face an important trial.

Chapter data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat Emblem Ike Player Partner Other Enemy
Defeat: Alear dies 1–9 {{{partner}}} {{{other}}} 26+24

Initial Ruins destroyed

Map dimensions:
21 columns by 21 rows

Character data

Characters
New units

None

Required characters
 
Available characters
                         

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.

Emblem Ring data

Characters
New units

None

Available characters
  
Undeployable characters
 

Note: The returning Emblems list only those obtained by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have obtained more Emblems than the above by the point the chapter is started.

Additionally, Emblem Energy appears in the following locations:

  • Column 1, row 21: The southwest corner of the map
  • Column 2, row 13: Past the two western walls
  • Column 2, row 19: Near the southwest corner of the map
  • Column 4, row 16: In a small alcove in the southwest
  • Column 17, row 19: Near the southeast corner of the map
  • Column 20, row 14: Past the two eastern walls
  • Column 20, row 21: The southeast corner of the map
  • Column 21, row 11: In the center of the eastern border of the map

Item data

Items
Name Obtainment Method
  1000G Dropped by enemy General
  1000G Dropped by enemy Berserker
  1000G Dropped by enemy Martial Master
  Elthunder Dropped by enemy Sage
  1000G Dropped enemy Swordmaster

Completing this chapter will also unlock Ike's maximum bond level.

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Bld Mov Inventory and Skills
  Ike Emblem 30 1 51
 
15 1 19 14 14 2 12 15 5   Hammer  Urvan  Ragnell
  Demolish  Resolve+  Wrath  Anchor  Great Aether
• Begins moving unprovoked on turn 6.
• Moves to destroy the central ruins if no units are in range.
• Does not use Great Aether.
  Fabrication General 5 1 48 14 1 18 7 18 2 7 15 4   Spear  1000G 
Begins moving unprovoked on turn 5.
  Fabrication Paladin 4 1 42 14 2 21 15 9 8 9 10 6   Steel Sword
Immediately begins moving unprovoked.
  Fabrication Great Knight 5 1 43 14 2 20 9 16 5 9 12 6   Steel Axe
Immediately begins moving unprovoked.
  Fabrication Martial Master 5 2 37 12 9 18 17 8 13 9 9 5   Physic
Immediately begins moving unprovoked.
  Fabrication Berserker 4 3 51 18 0 0 14 5 2 4 14 5   Steel Axe
• The southern two begin moving unprovoked on turn 2.
• The western one begins moving unprovoked on turn 4.
• Moves to destroy the nearest rickety wall if no units are in range.
  Fabrication Sniper 4 2 37 15 1 18 15 8 5 3 8 5   Steel Bow
Begins moving unprovoked on turn 5.
  Fabrication Swordmaster 5 3 37 12 3 21 22 8 7 12 8 5   Steel Sword
• The eastern one begins moving unprovoked on turn 5.
• The northern two begin moving unprovoked on turn 6.
  Fabrication Berserker 4 1 51 18 0 0 14 5 2 4 14 5   Steel Axe  1000G 
• Immediately begins moving unprovoked.
• Moves to destroy the eastern rickety wall if no units are in range.
  Fabrication General 5 2 48 14 1 18 7 18 2 7 15 4   Spear
• The western one immediately begins moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
  Fabrication General 5 2 48 14 1 18 7 18 2 7 15 4   Steel Lance
Immediately begins moving unprovoked.
  Fabrication Sage 4 1 28 3 13 20 15 5 11 9 7 5   Elfire
Begins moving unprovoked on turn 3.
  Fabrication Martial Master 5 1 37 12 9 18 17 8 13 9 9 5   Physic  1000G 
Immediately begins moving unprovoked.
  Fabrication Halberdier 5 3 42 13 2 22 12−1 10 6 7 9 5   Steel Lance
• The western two begin moving unprovoked on turn 5.
• The northern one begins moving unprovoked on turn 6.
  Fabrication Sage 4 1 28 3 13 20 15−6 5 11 9 7 5   Elthunder 
Begins moving unprovoked on turn 6.
  Fabrication Swordmaster 5 1 37 12 3 21 22 8 7 12 8 5   Steel Sword  1000G 
Begins moving unprovoked on turn 5.
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Bld Mov Inventory and Skills
  Fabrication General 5 2 48 14 1 18 7 18 2 7 15 4   Spear
  Void Curse
Moves to destroy the southern rickety wall if no units are in range.
  Fabrication General 5 1 48 14 1 18 7 18 2 7 15 4   Steel Lance
  Void Curse
--
  Fabrication Paladin 4 6 42 14 2 21 15 9 8 9 10 6   Steel Sword
  Void Curse
--
  Fabrication Sniper 4 6 37 15 1 18 15 8 5 3 8 5   Steel Bow
  Void Curse
--
  Fabrication Sniper 4 3 37 15 1 18 15−2 8 5 3 8 5   Longbow
  Void Curse
--
  Fabrication Sage 4 3 28 3 13 20 15 5 11 9 7 5   Elfire
  Void Curse
--
  Fabrication Sage 4 3 28 3 13 20 15−6 5 11 9 7 5   Elthunder
  Void Curse
--

Reinforcements

  • Turn 4 (Hard/Maddening)/5 (Normal)
  • Turn 5 (Hard/Maddening)/6 (Normal)
    • 2 (Normal/Hard)/3 (Maddening) Paladins from the northeast corner of the map
  • Turn 6 (Maddening only)
  • Turn 7 (Hard/Maddening)/8 (Normal)
    • 2 Snipers with Steel Bows from the western border of the map
    • 1 (Normal/Hard)/2 (Maddening) Sniper(s) with Longbow(s) from the western border of the map
  • Turn 8 (Hard/Maddening)/9 (Normal)
    • 1 (Normal/Hard)/2 (Maddening) Sage(s) with Elfire from the eastern border of the map
    • 1 Sage with Elthunder from the eastern border of the map
  • Turns 11–20 (Maddening)/12–20 (Hard)/12–13 (Normal)
    • 2 (Normal/Hard)/3 (Maddening) Paladins from the northeast corner of the map
    • 2 Snipers with Steel Bows from the western border of the map
    • 1 (Normal/Hard)/2 (Maddening) Sniper(s) with Longbow(s) from the western border of the map
    • 1 (Normal/Hard)/2 (Maddening) Sage(s) with Elfire from the eastern border of the map
    • 1 Sage with Elthunder from the eastern border of the map

Boss data

Main article: Ike

Normal Hard Maddening

 
  Emblem
Level 30
Movement 5
Stats
Max HP 51
 
Defense 14
Strength 15 Resistance 2
Magic 1 Luck 12
Dexterity 19 Build 15
Speed 14
Inventory Skills
  Hammer
  Urvan
  Ragnell
  Demolish
  Resolve+
  Wrath
  Anchor
  Great Aether
Weapon Levels
  S   --   S   --
  --   --   --   --   --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Radiant Hero

--

Japanese

蒼炎の勇者

Hero of the blue flame

Spanish

El Héroe Resplandeciente

The Resplendent Hero

French

Le Héros de l'Aube

The Hero of Dawn

German

Der strahlende Held

The shining Hero

Italian

L'Eroe della Fiamma

The Hero of the Flame

Korean

창염의 용사

Hero of the blue flame

Simplified Chinese

苍炎勇者

Hero of the blue flame

Traditional Chinese

蒼炎英雄

Hero of the blue flame

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← The Lady of the Plains • The Radiant Hero • The Instructor →
Fire Emblem Engage
Playable characters AlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable characters AnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
Bosses AlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background characters Nil
Emblems AlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Regalia and personal weapons LibérationMisericordeObscuritéWille Glanz
Chapters Main story P: The Emblems • 1: Awake at Last • 2: Queen Lumera • 3: Hostilities • 4: A Land in Bloom • 5: Retaking the Castle • 6: The Stolen Ring • 7: Dark Emblem • 8: The Kingdom of Might • 9: A Clash of Forces • 10: The Fell Dragon Sombron • 11: Retreat • 12: The Sentinels • 13: Heroes of the Oasis • 14: The Battle for Solm • 15: Dancer in the Ruins • 16: Seashore Travels • 17: Serenity in Ruin • 18: The Cold Voyage • 19: The Dead Town • 20: The Kingless Castle • 21: The Return • 22: The Fell & the Divine • 23: The Four Hounds • 24: Recollections • 25: The Final Guardian • 26: The Last Engage
Paralogues Budding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine Paralogues The AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue 1: Dragons from Afar • 2: Seeds of Unrest • 3: Path to War • 4: Clash of Queens • 5: The Fell Heir • 6: Seven Bracelets
Locations ElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and concepts CorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Downloadable contentMangaName chart • Other games (Fire Emblem series) • Pre-release informationTimelineWorld map