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The Making of Fire Emblem – 25th Anniversary Development Secrets, Awakening and Fates

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The Making of Fire Emblem – 25th Anniversary Development Secrets, Awakening and if

Book 978-4198640569.png
The book's cover, featuring Ike, Eliwood, Marth, Sigurd and Lucina.

Game(s) represented
ISBN
  • 4198640564 (ISBN-10)
  • 978-4198640569 (ISBN-13)
Publisher

徳間書店

Release date

November 28th, 2015JP

(Japanese: メイキング オブ ファイアーエムブレム 開発秘話で綴る25周年、覚醒そしてif The Making of Fire Emblem – 25th Anniversary Development Secrets, Awakening and if) is an art and design book released for the Fire Emblem series's 25th anniversary in 2015.

The book, as the title implies, primarily focuses on Fire Emblem Awakening and Fire Emblem Fates, featuring very little coverage of the other games in the series, though it does reveal details of Fire Emblem 64 and an unnamed and unreleased Wii game.

Overview

The vast majority of the book is development text focusing on Fire Emblem Awakening and Fire Emblem Fates, though there are development illustrations and interviews for a handful of other games.

Fire Emblem: Shadow Dragon & the Blade of Light development info

Interviews reveal several things that did not make it into the final release of Shadow Dragon and the Blade of Light, it also includes concept sketches for some classes.

Early in development CG's were planned to feature in Shadow Dragon and the Blade of Light, the book includes a sketch of Lena and Julian fleeing bandits, which would presumably occur in chapter 3. These were cut during development due to space constraints.

Medeus appears to have went under the name Gaia, as well as a sea dragon boss, known as Neptune (Japanese: ネプチューン Neptune), was planned to be featured in Fire Emblem: Shadow Dragon & the Blade of Light. It was supposed to attack with tornadoes rather than breath, and its attack animation was intended to have it conjure a spell with its hands.[1]

Fire Emblem 64 and Fire Emblem: The Binding Blade development info

Main article: Fire Emblem 64

The book reveals that Fire Emblem 64 would eventually be heavily retooled into The Binding Blade.

The book contains an early story outline for The Binding blade, as well as an early unit recruitment list, a map of Elibe, and sketches of The Binding Blade's boxart.

Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn development info

A small amount of character concept art is provided for Mist, Soren, Titania, and Elincia.

Soren's name appears to have been different in earlier materials, it either reads as Rion (リオン) or Soan (ソオン), though the handwriting on the document makes it ambiguous.

Fire Emblem Wii development info

One of the screenshots provided in the book.

The book reveals the existence of an untitled entry for the Wii was in partial development after Radiant Dawn. The title was highly experimental and did not near completion.

The game reused assets from Radiant Dawn and features real-time gameplay and free roaming movement. Enemies would be seen and encountered in the overworld, rather similar to more traditional RPGs.

Fire Emblem Awakening


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Fire Emblem Fates


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Table of contents

This is the table of contents provided within the book itself.[2] The start of chapters are in bold.
style="Template:Roundtl; border:none" width="100%" colspan="5"|Table of contents
style="Template:Roundtl; border:none; background-color:#222222;" width="10%"| Page # style="Template:Roundtr; border:none; background-color:#222222" width="90%"| Description
2-30 The History of Fire Emblem
33 From the Beginning of Fire Emblem up to Awakening's Development
Interviews
34 Project Manager and Director
Project Manager: (Masahiro Higuchi 樋口 雅大)
Director: (Kouhei Maeda 前田 耕平)
48 Art Director
(Toshiyuki Kusakihara 草木原俊行)
50 Planner
(Nami Komuro 小室菜美)
52 Sound Director
(Hiroki Morishita 森下弘生)
54 Director
(Genki Yokota 横田弦紀)
57 Fire Emblem: Awakening
60 Planning Stages
74 Beginning of Development Stages
98 Production Stages
112 Post Release Stage
160 Fire Emblem Fates
180 On the Direction
194 On the Graphics
208 On the Characters
222 On the Sound
236 On the Production
247 25 Years of Fire Emblem
Interviews
248 Shunshi Nakamura 中村 俊之 (President of Intelligent Systems)
260 Toru Narihiro 成広 通 (Intelligent Systems Founder)
269 Yuka Tsujiyoko 辻横 由佳 (Series Composer)
314 Masahiro Sakurai 桜井 政博 (Super Smash Bros. Series Creator + Fire Emblem Fan)
346 Ryouichi Kitanishi 北西 亮一 (Executive Producer)
255 Design Documents
254 Fire Emblem Festival Report
258 A Look Inside INTELLIGENT SYSTEMS
322 A Compilation of Promotional Posters
324 Fire Emblem Development Documents
56 Marth illustration (Daisuke Izuka)
129 Sigurd illustration (Katsuyoshi Kouya)
246 Eliwood illustration (Sachiko Wada)
295 Ike illustration (Sachiko Wada)
313 Lucina illustration (Yusuke Kozaki)
colspan="2" style="Template:Roundb; border:none; background-color:#222222" width="100%"|

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes

Gallery

Fire Emblem: Shadow Dragon & the Blade of Light development images

Fire Emblem 64 and Fire Emblem: The Binding Blade development images

Fire Emblem Wii development images

External links

  • Kantopia XKAN's translation blog, featuring translations for Tellius Recollections.

References

  1. Making of Shadow Dragon (NES) - Serenes Forest
  2. https://kantopia.wordpress.com/2015/12/14/contents-of-the-fire-emblem-25th-anniversary-book-translation-review/
  3. "The dialogue above reveals who they are, as the final line of the page is (in Japanese): “弓は得意なんです!いっつも山で狩りをしてましたから.” This is the exact same line presented in that screen shot. Who says it? Well, it is attributed to Rei. Who is that next to her? Well, it is Ephraim, as right before that he is the one speaking to her, and they are the only two who did not have a “disappear” unlike the rest" — XKAN, Fire Emblem 64: Rare Dialogue Document Translation + Analysis, kantopia.wordpress.com, Published: January 14th 2016, Retrieved: January 15th 2016
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