The Making of Fire Emblem – 25th Anniversary Development Secrets, Awakening and Fates
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(Japanese: メイキング オブ ファイアーエムブレム 開発秘話で綴る25周年、覚醒そしてif The Making of Fire Emblem – 25th Anniversary Development Secrets, Awakening and if) is an art and design book released for the Fire Emblem series's 25th anniversary in 2015.
The book, as the title implies, primarily focuses on Fire Emblem Awakening and Fire Emblem Fates, featuring very little coverage of the other games in the series, though it does reveal details of Fire Emblem 64 and an unnamed and unreleased Wii game.
Overview
The vast majority of the book is development text focusing on Fire Emblem Awakening and Fire Emblem Fates, though there are development illustrations and interviews for a handful of other games.
Fire Emblem: Shadow Dragon & the Blade of Light development info
Interviews reveal several things that did not make it into the final release of Shadow Dragon and the Blade of Light, it also includes concept sketches for some classes.
Early in development CG's were planned to feature in Shadow Dragon and the Blade of Light, the book includes a sketch of Lena and Julian fleeing bandits, which would presumably occur in chapter 3. These were cut during development due to space constraints.
Medeus appears to have went under the name Gaia, as well as a sea dragon boss, known as Neptune (Japanese: ネプチューン Neptune), was planned to be featured in Fire Emblem: Shadow Dragon & the Blade of Light. It was supposed to attack with tornadoes rather than breath, and its attack animation was intended to have it conjure a spell with its hands.[1]
Fire Emblem 64 and Fire Emblem: The Binding Blade development info
- Main article:
Fire Emblem 64
The book reveals that Fire Emblem 64 would eventually be heavily retooled into The Binding Blade.
The book contains an early story outline for The Binding blade, as well as an early unit recruitment list, a map of Elibe, and sketches of The Binding Blade's boxart.
Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn development info
A small amount of character concept art is provided for Mist, Soren, Titania, and Elincia.
Soren's name appears to have been different in earlier materials, it either reads as Rion (リオン) or Soan (ソオン), though the handwriting on the document makes it ambiguous.
Fire Emblem Wii development info
The book reveals the existence of an untitled entry for the Wii was in partial development after Radiant Dawn. The title was highly experimental and did not near completion.
The game reused assets from Radiant Dawn and features real-time gameplay and free roaming movement. Enemies would be seen and encountered in the overworld, rather similar to more traditional RPGs.
Fire Emblem Awakening
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Fire Emblem Fates
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Table of contents
- This is the table of contents provided within the book itself.[2] The start of chapters are in bold.
style="Template:Roundtl; border:none" width="100%" colspan="5"|Table of contents | |
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style="Template:Roundtl; border:none; background-color:#222222;" width="10%"| Page # | style="Template:Roundtr; border:none; background-color:#222222" width="90%"| Description |
2-30 | The History of Fire Emblem |
33 | From the Beginning of Fire Emblem up to Awakening's Development Interviews |
34 | Project Manager and Director Project Manager: (Masahiro Higuchi 樋口 雅大) Director: (Kouhei Maeda 前田 耕平) |
48 | Art Director (Toshiyuki Kusakihara 草木原俊行) |
50 | Planner (Nami Komuro 小室菜美) |
52 | Sound Director (Hiroki Morishita 森下弘生) |
54 | Director (Genki Yokota 横田弦紀) |
57 | Fire Emblem: Awakening |
60 | Planning Stages |
74 | Beginning of Development Stages |
98 | Production Stages |
112 | Post Release Stage |
160 | Fire Emblem Fates |
180 | On the Direction |
194 | On the Graphics |
208 | On the Characters |
222 | On the Sound |
236 | On the Production |
247 | 25 Years of Fire Emblem Interviews |
248 | Shunshi Nakamura 中村 俊之 (President of Intelligent Systems) |
260 | Toru Narihiro 成広 通 (Intelligent Systems Founder) |
269 | Yuka Tsujiyoko 辻横 由佳 (Series Composer) |
314 | Masahiro Sakurai 桜井 政博 (Super Smash Bros. Series Creator + Fire Emblem Fan) |
346 | Ryouichi Kitanishi 北西 亮一 (Executive Producer) |
255 | Design Documents |
254 | Fire Emblem Festival Report |
258 | A Look Inside INTELLIGENT SYSTEMS |
322 | A Compilation of Promotional Posters |
324 | Fire Emblem Development Documents |
56 | Marth illustration (Daisuke Izuka) |
129 | Sigurd illustration (Katsuyoshi Kouya) |
246 | Eliwood illustration (Sachiko Wada) |
295 | Ike illustration (Sachiko Wada) |
313 | Lucina illustration (Yusuke Kozaki) |
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Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
Gallery
Fire Emblem: Shadow Dragon & the Blade of Light development images
Neptune, a scrapped Sea Dragon boss intended to appear in Shadow Dragon and the Blade of Light.
Fire Emblem 64 and Fire Emblem: The Binding Blade development images
The only known screenshot of Fire Emblem 64, featured in the 25th anniversary book. The characters are Ephraim (left) and Rei (right).[3]
- FE64 Roy.png
Concept artwork of Roy (known as Ike in the image) from Fire Emblem 64.
- FE64 Idenn.png
Concept artwork of a character named Idenn from Fire Emblem 64.
Fire Emblem Wii development images
External links
- Kantopia XKAN's translation blog, featuring translations for Tellius Recollections.
References
- ↑ Making of Shadow Dragon (NES) - Serenes Forest
- ↑ https://kantopia.wordpress.com/2015/12/14/contents-of-the-fire-emblem-25th-anniversary-book-translation-review/
- ↑ "The dialogue above reveals who they are, as the final line of the page is (in Japanese): “弓は得意なんです!いっつも山で狩りをしてましたから.” This is the exact same line presented in that screen shot. Who says it? Well, it is attributed to Rei. Who is that next to her? Well, it is Ephraim, as right before that he is the one speaking to her, and they are the only two who did not have a “disappear” unlike the rest" — XKAN, Fire Emblem 64: Rare Dialogue Document Translation + Analysis, kantopia.wordpress.com, Published: January 14th 2016, Retrieved: January 15th 2016