Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

The Lost Heir

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

The Lost Heir

Cm fe10 1-5.png

Location

Desert of Death

New units

Volug

Boss(es)

Wystan

Previous chapter(s)

A Distant Voice

Next chapter(s)

Raise the Standard

The Lost Heir (Japanese: 王の血脈 The King's Bloodline) is the fifth chapter of Part I of Fire Emblem: Radiant Dawn. In this chapter, Micaiah travels through the Desert of Death and aids a small group of warriors, only to find someone who can help her rebuild Daein.

Plot

Main articles: The Lost Heir/Script and The Lost Heir/Conversations

With few traces left of Ashnard's missing son, Pelleas, Micaiah and the Dawn Brigade plan to return to Daein through the Desert of Death. While they prepare, they say farewell to Nailah, who suggests bringing Volug along to protect them, explaining his ability to halfshift. Though Micaiah initially objects, she later accepts Volug's company. After they leave, Volug senses many beorc to the south, prompting them to travel that way. In some ruins to the south, Tauroneo, Zihark, and Jill attempt to hold their ground against a squadron of Begnion soldiers. Seeing them in trouble, Micaiah and co. elect to aid them. Sothe recognizes Tauroneo in the middle of the battle.

After the battle, Sothe greets the three and introduces them to Micaiah. Izuka then barges out of the building, and Tauroneo subsequently introduces him as Pelleas's advisor. Sothe then asks to join Tauroneo along with the Dawn Brigade, and Tauroneo agrees. Izuka accuses them of being Begnion spies, though after being told that they are, in fact, the Dawn Brigade, he then recognizes Micaiah as the Silver-Haired Maiden, begins devising some schemes, and urges her to meet Pelleas.

Inside the building, Izuka introduces Pelleas and his mother, Almedha, to the Dawn Brigade. Pelleas reveals that he only recently learned that he was a prince, and was raised as a commoner until then. Afterwards, Izuka appoints Micaiah as the Vice-General of the Daein Liberation Army, though she objects, accounting for her lack of military experience. Sothe sees it as a scheme to use Micaiah as a figurehead for Izuka's plans. Pelleas then pleads Micaiah to accept so that they can save Daein, to which she accepts.

Later outside, Sothe chastises Micaiah for her decision, on the grounds that it would draw unnecessary attention to them. In reply, Micaiah declares that she wants to protect Daein more than anything, even if it means sacrificing herself; she also states she feels that Pelleas feels the same. After telling that her current visions are ones of hope, Sothe declares that he will protect Micaiah.

Beginning log

The history of Tellius is a history of warfare, or so the troubadours sing. It is a history of unending conflict between the beorc and the laguz, a history penned in blood and scarred by mistrust. The beorc fight with the weapons of man--the sword, the axe, the lance, and the magic arts... while the laguz, able to transform into beast, bird, and dragon, are weapons unto themselves. Both were created equally by the goddess, but neither race has ever accepted the other. The heron prince Rafiel, the wolf queen of Hatari, Nailah, and her vassal, Volug. Is the Dawn Brigade’s meeting with these three laguz chance...or a sign of things to come? Micaiah can only wonder.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Rout enemy Player Partner Other Enemy
Defeat: Micaiah, Sothe, Volug, Tauroneo, Jill, or Zihark dies 3–10 {{{partner}}} 3 19+10
Cm fe10 1-5.png
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 400 400 200
Clear the chapter in 10/15 turns or less 200/100 -- --
Experience gained by other units Varies Varies Varies

This map's elemental affinity is Thunder.

Character data

Characters
New units
Volug
Small portrait volug fe10.png
Wolf
HP
49
Inventory
Fang
Vulnerary
Level
15
View base conversation "Nailah", or automatically from preparations
Required characters
Micaiah light mage ​Sothe rogue ​Volug ​
Available characters
Edward ​Leonardo ​Nolan ​Laura ​Ilyana ​Aran ​Meg ​

Item data

Items
Name Obtainment Method
Is wii gold.png 10,000G View base conversation "Sothe"
Is wii vulnerary.png Vulnerary Dropped by enemy Fire Mage
Is wii vulnerary.png Vulnerary Steal from enemy Soldier
Is wii vulnerary.png Vulnerary Steal from enemy Priest
Is wii master seal.png Master Seal Steal from enemy Soldier
Is wii shine barrier.png Shine Barrier Steal from Wystan
Is wii coin.png Coin Hidden treasure (northwest sands)
Is wii concoction.png Concoction Hidden treasure (right of southeast pillar)

Shop data

Armory and vendor

Swords Lances Axes Bows Knives Tomes Staves Items Bargains

Name Cost
Is wii bronze sword.png Bronze Sword 350
Is wii iron sword.png Iron Sword 500

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Begnion Fire Mage 6 1 Fire VulneraryThis item is dropped upon this unit's defeat.
Shove
--
Begnion Fighter 5 1 Steel Axe
Shove
--
Begnion Fighter 7 1 Steel Axe
Shove
Immediately begins moving unprovoked.
Begnion Soldier 5 1 Steel Lance Vulnerary
Shove
--
Begnion Soldier 5 1 Javelin
Shove
--
Begnion Fighter 7 2 Iron Axe
Shove
Immediately begins moving unprovoked.
Begnion Myrmidon 6 1 Iron Sword
Critical +5 Shove
Immediately begins moving unprovoked.
Begnion Fire Mage 7 3 Fire
Shove
• The southern one immediately begins moving unprovoked.
• The one next to Wystan does not move.
Begnion Archer 6 1 Iron Bow
Shove
Begins moving unprovoked on turn 6.
Begnion Soldier 8 1 Javelin
Shove
Does not move.
Begnion Archer 7 1 Steel Bow
Shove
Begins moving unprovoked on turn 6.
Begnion Priest 6 1 Heal Vulnerary
Shove
Begins moving unprovoked on turn 6.
Begnion Soldier 5 2 Steel Lance
Shove
Immediately begins moving unprovoked.
Begnion Soldier 8 1 Steel Lance Master Seal
Shove
Immediately begins moving unprovoked.
Wystan Fire Mage 14 1 FireThis item or skill is locked to this unit. Shine Barrier
Shove
Does not move.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Begnion Fighter 7 1 Steel Axe
Shove
--
Begnion Soldier 9 1 Steel Lance
Shove
--
Begnion Soldier 7 1 Javelin
Shove
--
Begnion Fire Mage 7 1 Fire
Shove
--
Begnion Soldier 7 3 Steel Lance
Shove
--
Begnion Soldier 8 1 Steel Lance
Shove
--
Begnion Archer 8 1 Steel Bow
Shove
--
Begnion Soldier 9 1 Javelin
Shove
--

Reinforcements

NPC data

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Small portrait tauroneo fe10.png Tauroneo Lance General 14 1 38 24 12 22 20 18 21 15 6 Javelin Silver Lance Vulnerary
Resolve Shove
• Does not move; stands on the chapter's defend point.
• Death results in a Game Over.
Small portrait jill fe10.png Jill Dracoknight 14 1 24 11 1 12 15 14 13 3 8 Hand Axe Steel Axe Vulnerary
Canto
Death results in a Game Over.
Small portrait zihark fe10.png Zihark Swordmaster 3 1 30 17 6 22 23 11 13 11 7 Killing Edge Vulnerary
Adept Critical +10 Shove
Death results in a Game Over.

Boss data

Main article: Wystan

Easy Normal/Hard

Small portrait wystan fe10.png
Fire Mage
Level 14
Affinity Is wii wateraffin.png
Constitution 9
Stats
Max HP 25 Speed 12
Strength 7 Luck 8
Magic 14 Defense 5
Skill 11 Resistance 12
Movement 5 Weight 9
Inventory Skills
FireThis item or skill is locked to this unit.
Shine Barrier
Shove
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Knives -- Strike weapons --
Fire magic D Thunder magic -- Wind magic -- Light magic -- Dark magic -- Staves --
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Lost Heir

--

Japanese

王の血脈

The King's Bloodline

Spanish

El Heredero perdido

The Lost Heir

French

Héritier inconnu

Unknown heir

German

Der verlorene Erbe

The lost heir

Italian

L'erede dimenticato

The forgotten heir

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← A Distant Voice • The Lost Heir • Raise the Standard →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline