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The Last Decisive Battle: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Added FE3 enemy stats; marked items and shop sections as stubs; misc.)
m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
 
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Line 1: Line 1:
{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|image=[[File:Cm fe12 19.png|200px]]
|image=[[File:Cm fe12 19.png|200px]]
|location=[[Archanea (nation)|Archanea]]
|location=[[Archanea (country)|Archanea]]
|new units=[[Roshea]], [[Vyland]]{{h|*|FE12 Only}}, [[Sedgar]]{{h|*|FE12 Only}}, and [[Wolf (Shadow Dragon)|Wolf]]{{h|*|FE12 Only}}
|new units=[[Roshea]], [[Vyland]],<ref group="Note" name="recruit">Only in {{title|New Mystery of the Emblem}}.</ref> [[Sedgar]],<ref group="Note" name="recruit"/> [[Wolf]]<ref group="Note" name="recruit"/>
|boss=[[Nehring]]
|boss=[[Nehring]]
|previous=[[Battle of the Pass]]
|next=[[Dark Emperor]]
}}
}}


'''The Last Decisive Battle''' (Japanese: {{hl|最後の決戦|Saigo no kessen}} ''The last decisive battle'') is the nineteenth chapter of {{FE3}} Book II and {{FE12}}.
'''The Last Decisive Battle''' (Japanese: {{hl|最後の決戦|Saigo no kessen}} ''The last decisive battle'') is the nineteenth chapter of {{FE3}} Book&nbsp;II and {{FE12}}.


==Plot==
==Plot==
{{main|The Last Decisive Battle/Script|The Last Decisive Battle/Conversations}}
{{main|The Last Decisive Battle/Script|The Last Decisive Battle/Conversations}}
{{sectstub}}
[[Marth]] and his army arrive near the [[Archanea (country)|Archanea]]n palace. [[Kris]] remarks that the entire Archanean army has assembled for this battle, but [[Jagen]] says that the people see the Altean Army as liberators.
 
During the fight, Marth encounters [[Roshea]] in a village, who says he wishes to join the [[Altea]]n Army, because he does not want to fight anymore. He manages to convince [[Vyland]] to join as well, and Vyland talks to [[Sedgar]], who convinces [[Wolf]] to stop fighting Altea, because they finally realize that Hardin is not the man who he once was.
 
Once the castle has been seized, Marth encounters a wounded [[Boah]]. Boah explains that when Archanea needed a king, it was decided that [[Hardin]] was to marry [[Nyna]], since Marth was already engaged to [[Caeda]]. However, Nyna was still in love with [[Camus]], who was believed to be dead; learning this brought Hardin great sorrow, and he locked himself away. One day, [[Gharnef]] appeared, and since Hardin was already despairing, the [[Darksphere]] immediately got control of him, and he started to become the villain he now is. Boah regrets all of this, and says that Nyna has been kidnapped by Gharnef, as he needs clerics of royal blood to resurrect [[Medeus]]. In his last moments, Boah asks Marth to save Nyna, and gives him his tome and staff.


==Chapter data==
==Chapter data==
{{Tab
{{Tab
|header=Chapter data
|default=2
|default=2
|tab1=''Mystery of the Emblem''
|tab1=''Mystery of the Emblem''
Line 20: Line 26:
|content1={{ChapData
|content1={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=15{{h|+1|Upon Roshea being recruited}}
|ally=1–15{{h|+1|Upon Roshea being recruited}}
|enemy=31{{h|+24|Reinforcements}}
|enemy=31{{h|+24|Reinforcements}}
|map=[[File:Cm fe03 b2 19.png]]
|map=[[File:Cm fe03 b2 19.png]]
|col=30
|row=24
}}
|content2={{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maniac
|tab4=Lunatic
|content1={{ChapData
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|ally=1–12{{h|+4|Upon Roshea, Vyland, Sedgar, and Wolf being recruited}}
|enemy=26{{h|+10|Reinforcements}}{{h|−3|Upon Vyland, Sedgar, and Wolf being recruited}}
|map=[[File:Cm fe12 19.png|512px]]
|col=30
|row=23
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] or [[Kris]] dies
|ally=12{{h|+4|Upon Roshea, Vyland, Sedgar, and Wolf being recruited}}
|ally=1–12{{h|+4|Upon Roshea, Vyland, Sedgar, and Wolf being recruited}}
|enemy=26{{h|+11|Reinforcements}}{{h|-3|Upon Vyland, Sedgar, and Wolf being recruited}}
|enemy=28{{h|+28|Reinforcements}}{{h|−3|Upon Vyland, Sedgar, and Wolf being recruited}}
|map=[[File:Cm fe12 19.png|512px]]
|map=[[File:Cm fe12 19 h.png|512px]]
|col=30
|row=23
}}
|content3={{ChapData
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|ally=1–12{{h|+4|Upon Roshea, Vyland, Sedgar, and Wolf being recruited}}
|enemy=28{{h|+34|Reinforcements}}{{h|−3|Upon Vyland, Sedgar, and Wolf being recruited}}
|map=[[File:Cm fe12 19 h.png|512px]]
|col=30
|row=23
}}
|content4={{ChapData
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|ally=1–12{{h|+4|Upon Roshea, Vyland, Sedgar, and Wolf being recruited}}
|enemy=32{{h|+42|Reinforcements}}{{h|−3|Upon Vyland, Sedgar, and Wolf being recruited}}
|map=[[File:Cm fe12 19 l.png|512px]]
|col=30
|row=23
}}
}}
}}
}}
}}


===Character data===
===Character data===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{tab
{{tab
|default=2
|default=2
Line 47: Line 90:
|HP=36
|HP=36
|lv=8
|lv=8
|recruitment method=Visit the village
|inventory={{Item|3|Silver Lance}}
|recruitment method=Visit the [[village]]<br><small>(Will not appear if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]])</small>
}}
}}
|game#=03
|game#=03
|return1=marth 02
|forced1=marth 02
|return1article=Marth
|forced1article=Marth
|return2=luke
|return1=luke
|return3=arran
|return2=arran
|return4=cecil
|return3=cecil
|return5=roderick
|return4=roderick
|return6=gordin
|return5=gordin
|return7=ryan
|return6=ryan
|return8=draug
|return7=draug
|return9=marisha
|return8=marisha
|return10=catria
|return9=catria
|return11=warren
|return10=warren
|return12=linde 02
|return11=linde 02
|return12article=Linde
|return11article=Linde
|return13=palla
|return12=palla
|return14=julian
|return13=julian
|return15=matthis
|return14=matthis
|return16=ogma
|return15=ogma
|return17=yuliya
|return16=yuliya
|return18=jubelo
|return17=jubelo
|return19=sirius
|return18=sirius
|return20=castor
|return19=castor
|return21=caeda 02
|return20=caeda 02
|return21article=Caeda
|return20article=Caeda
|return22=rickard
|return21=rickard
|return23=samuel
|return22=samuel
|return24=wendell
|return23=wendell
|return25=navarre
|return24=navarre
|return26=phina
|return25=phina
|return27=cain
|return26=cain
|return28=bantu
|return27=bantu
|return29=jeorge
|return28=jeorge
|return30=minerva
|return29=minerva
|return31=merric 02
|return30=merric 02
|return31article=Merric
|return30article=Merric
|return32=arlen
|return31=arlen
|return33=xane
|return32=xane
|return34=tiki 02
|return33=tiki 02
|return34article=Tiki
|return33article=Tiki
|return35=est
|return34=est
|return36=abel
|return35=abel
|return37=astram
|return36=astram
|return38=sheena
|return37=sheena
|return39=samson
|return38=samson
}}
}}
|content2={{ChapChars
|content2={{ChapChars
Line 103: Line 147:
|HP=36
|HP=36
|lv=8
|lv=8
|recruitment method=Visit the village
|inventory={{Item|12|Silver Lance}}
|recruitment method=Visit the [[village]]<br><small>(Will not appear if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]])</small>
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
Line 111: Line 156:
|HP=37
|HP=37
|lv=8
|lv=8
|recruitment method=Enemy, talk with [[Roshea]]
|inventory={{Item|12|Silver Lance}}
|recruitment method=Enemy, talk to with [[Roshea]]<br><small>(Will not appear if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]], or if [[Nehring]] is defeated before his group of reinforcements spawn)</small>
}}
}}
|newunit3={{NewUnit
|newunit3={{NewUnit
Line 119: Line 165:
|HP=35
|HP=35
|lv=10
|lv=10
|recruitment method=Enemy, talk with [[Vyland]]
|inventory={{Item|12|Silver Bow}}
|recruitment method=Enemy, talk to with [[Vyland]]<br><small>(Will not appear if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]])</small>
}}
}}
|newunit4={{NewUnit
|newunit4={{NewUnit
Line 128: Line 175:
|HP=36
|HP=36
|lv=12
|lv=12
|recruitment method=Enemy, talk with [[Sedgar]]
|inventory={{Item|12|Silver Bow}}<br>{{Item|12|Dracoshield}}
|recruitment method=Enemy, talk to with [[Sedgar]]<br><small>(Will not appear if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]])</small>
}}
}}
|return1=default {{#var:A}} player's unit
|forced1=marth
|return1=kris {{#var:A}}
|return1article=Kris
|return1article=Kris
|return2=ryan
|return2=ryan
|return3=luke
|return3=luke
|return4=roderick
|return4=roderick
|return5=cecil
|return5=gordin
|return6=marth
|return6=cecil
|return7=gordin
|return7=draug
|return8=draug
|return8=arran
|return9=arran
|return9=marisha
|return10=marisha
|return10=catria
|return11=catria
|return11=warren
|return12=warren
|return12=cord
|return13=cord
|return13=linde
|return14=linde
|return14=palla
|return15=palla
|return15=bord
|return16=bord
|return16=julian
|return17=julian
|return17=matthis
|return18=matthis
|return18=wrys
|return19=wrys
|return19=ogma
|return20=ogma
|return20=yuliya
|return21=yuliya
|return21=jubelo
|return22=jubelo
|return22=sirius
|return23=sirius
|return23=castor
|return24=castor
|return24=caeda
|return25=caeda
|return25=barst
|return26=barst
|return26=rickard
|return27=rickard
|return27=frey
|return28=frey
|return28=norne
|return29=norne
|return29=samuel
|return30=samuel
|return30=wendell
|return31=wendell
|return31=caesar
|return32=caesar
|return32=radd
|return33=radd
|return33=navarre
|return34=navarre
|return34=phina
|return35=phina
|return35=cain
|return36=cain
|return36=bantu
|return37=bantu
|return37=roger
|return38=roger
|return38=jeorge
|return39=jeorge
|return39=minerva
|return40=minerva
|return40=etzel
|return41=etzel
|return41=merric
|return42=merric
|return42=arlen
|return43=arlen
|return43=dice
|return44=dice
|return44=malice
|return45=malice
|return45=horace
|return46=horace
|return46=jake
|return47=jake
|return47=darros
|return48=darros
|return48=roberto
|return49=roberto
|return49=belf
|return50=belf
|return50=reiden
|return51=reiden
|return51=beck
|return52=beck
|return52=athena
|return53=athena
|return53=xane
|return54=xane
|return54=tiki
|return55=tiki
|return55=est
|return56=est
|return56=dolph
|return57=dolph
|return57=abel
|return58=abel
|return58=macellan
|return59=macellan
|return59=astram
|return60=astram
|return60=katarina
|return61=katarina
|return61=tomas
|return62=tomas
|return62=sheena
|return62article=Tomas (Shadow Dragon)
|return63=samson
|return63=sheena
|return64=frost
|return64=samson
|return65=frost
}}
}}
}}
}}


===Item data===
===Item data===
{{sectstub}}<!--Missing FE12-->
{{tab
<!--{{tab
|width=100%
|width=100%
|default=2
|default=2
|tab1=''Mystery of the Emblem''
|tab1=''Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|content1=-->{{ChapItems
|content1={{ChapItems
|platform=snes01
|platform=snes01
|item1=1,000 G
|item1=Dracoshield
|item1image=none
|obtain1=Dropped by a [[Paladin]]
|item1article=Gold
|item2=1,000 G
|obtain1=Dropped by a [[Thief]]
|item2image=none
|item2=Dracoshield
|item2article=Gold
|obtain2=Dropped by a [[Paladin]]
|obtain2=Dropped by a [[Thief]]
|item3=Thoron
|item3=Thoron
|obtain3=End of chapter
|obtain3=End of chapter
|itemlast=Physic
|itemlast=Physic
|obtainlast=End of chapter
|obtainlast=End of chapter
}}<!--
}}
|content2={{ChapItems
|content2={{ChapItems
|platform=ds
|platform=ds
|item1=
|item1=Vulnerary
|obtain1=
|obtain1=Visit the village (if [[Roshea]] was defeated in [[Battle of the Pass|Chapter&nbsp;18]])
etc
|item2=Spirit Dust
|itemlast=
|obtain2=Dropped by [[Nehring]]
|obtainlast=
|item3=Mend
|obtain3=Dropped by a [[Bishop]]
|item4=Vulnerary
|obtain4=Dropped by a [[Horseman]]
|item5=Silver Axe
|obtain5=Dropped by a [[Warrior]]
|item6=Silver Sword
|obtain6=Dropped by a [[Thief]]
|item7=Silver Bow
|obtain7=Dropped by [[Sedgar]] (or his replacement [[Horseman]])
|item8=Dracoshield
|obtain8=Dropped by [[Wolf]] (or his replacement [[Horseman]])
|item9=Silver Lance
|obtain9=Dropped by [[Vyland]] (or his replacement [[Paladin]]) <small>(reinforcement)</small>
|item10=Thoron
|obtain10=End of chapter
|itemlast=Physic
|obtainlast=End of chapter
}}
}}
}}
}}-->


===Shop data===
===Shop data===
{{sectstub}}<!--Missing FE12-->
{{Tab
<!--{{Tab
|width=100%
|width=100%
|default=2
|default=2
|tab1=''Mystery of the Emblem''
|tab1=''Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|content1=-->{{ChapShop SNES01
|content1={{ChapShop SNES01
<!-- Vendor -->
<!-- Vendor -->
|item1=Vulnerary
|item1=Vulnerary
Line 246: Line 308:
|stcost1=1600
|stcost1=1600
|tome1=Thunder
|tome1=Thunder
|tome1article=Thunder (tome)
|tocost1=630
|tocost1=630
|tome2=Blizzard
|tome2=Blizzard
Line 265: Line 326:
|bow1=Silver Bow
|bow1=Silver Bow
|bocost1=2200
|bocost1=2200
}}<!--
}}
|content2={{ChapShop DS
|content2={{ChapShop DS
 
<!--Left vendor-->
|tome1=Thunder
|tocost1=420
|tome2=Blizzard
|tocost2=690
|tome3=Elfire
|tocost3=1260
|staff1=Heal
|stcost1=800
|staff2=Mend
|stcost2=1280
<!--Right vendor-->
|item1=Door Key
|itcost1=300
|item2=Vulnerary
|itcost2=360
|item3=Pure Water
|itcost3=600
<!--Left armory-->
|sword1=Iron Sword
|swcost1=400
|sword2=Steel Sword
|swcost2=875
|sword3=Silver Sword
|swcost3=2000
|sword4=Rapier
|swcost4=1120
|lance1=Iron Lance
|lacost1=480
|lance2=Steel Lance
|lacost2=980
|lance3=Silver Lance
|lacost3=2200
|lance4=Wing Spear
|lacost4=1120
<!--Right armory-->
|axe1=Iron Axe
|axcost1=320
|axe2=Steel Axe
|axcost2=700
|axe3=Silver Axe
|axcost3=1600
|bow1=Iron Bow
|bocost1=440
|bow2=Steel Bow
|bocost2=770
|bow3=Silver Bow
|bocost3=2100
}}
}}
}}
}}-->


===Enemy data===
===Enemy data===
{{sectstub}}<!--Missing FE12; sort FE3 enemies to match FE12 ones-->
{{Tab
|header=Enemy data
|width=100%
|default=2
|tab1=''Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|content1=
{{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=Thief
|name=[[Nehring]]
|class=Thief
|class=General
|lv=1
|lv=14
|#=1
|#=1
|hp=16
|hp=49
|str=2
|str=15
|skill=10
|spd=8
|def=20
|res=3
|mov=5
|inventory={{Item|3|Silver Lance}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Armored Knight
|lv=20
|#=3
|hp=35
|str=12
|skill=8
|spd=4
|def=15
|res=0
|mov=5
|inventory={{Item|3|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Ballistician
|lv=10
|#=4
|hp=25
|str=3
|skill=1
|spd=1
|def=3
|res=0
|mov=0
|inventory={{Item|3|Pachyderm}}
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Ballistician
|lv=10
|#=3
|hp=25
|str=3
|skill=1
|skill=1
|spd=7
|spd=1
|def=1
|def=3
|res=0
|res=0
|mov=7
|mov=0
|inventory={{Item|3|Iron Sword}}
|inventory={{Item|3|Hoistflamme}}
|notes=• The eastern one drops {{drop|1,000 G|article=Gold}} upon defeat.<br>• Ignores combat; moves to raid the [[village]].
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Bishop
|lv=10
|#=2
|hp=30
|str=7
|skill=8
|spd=6
|def=6
|res=14
|mov=6
|inventory={{Item|3|Fortify}}
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Bishop
|lv=10
|#=3
|hp=30
|str=7
|skill=8
|spd=6
|def=6
|res=14
|mov=6
|inventory={{Item|3|Swarm}}
|notes=Does not move.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
Line 332: Line 518:
|mov=10
|mov=10
|inventory={{Item|3|Silver Lance}} • {{Item|3|Dracoshield|type=drop}}
|inventory={{Item|3|Silver Lance}} • {{Item|3|Dracoshield|type=drop}}
|notes=• Moves to attack units in range.<br>• Begins moving unprovoked if a unit enters the northeast area.
|notes=Begins moving unprovoked if a unit enters the northeast area; does not act beforehand.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=Archanea
|name=Archanea
|class=Knight
|class=Mage
|lv=20
|lv=10
|#=3
|#=3
|hp=35
|hp=20
|str=12
|str=3
|skill=8
|skill=4
|spd=4
|spd=4
|def=15
|def=4
|res=7
|mov=6
|inventory={{Item|3|Bolganone}}
|notes=• Moves to attack units in range.<br>• Begins moving unprovoked if a unit enters the northeast area.
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=1
|#=1
|hp=16
|str=2
|skill=1
|spd=7
|def=1
|res=0
|res=0
|mov=5
|mov=7
|inventory={{Item|3|Iron Sword}}
|notes=• The eastern one drops {{drop|1,000 G|article=Gold}} upon defeat.<br>• Ignores combat; moves to raid the [[village]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Archanea
|class=Paladin
|lv=10
|#=6
|hp=37
|str=13
|skill=9
|spd=11
|def=14
|res=6
|mov=10
|inventory={{Item|3|Silver Lance}}
|inventory={{Item|3|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Paladin
|lv=10
|#=6
|hp=37
|str=13
|skill=9
|spd=11
|def=14
|res=6
|mov=10
|inventory={{Item|3|Javelin}}
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Paladin
|lv=10
|#=6
|hp=37
|str=13
|skill=9
|spd=11
|def=14
|res=6
|mov=10
|inventory={{Item|3|Ridersbane}}
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
Line 353: Line 598:
|class=Mage
|class=Mage
|lv=10
|lv=10
|#=3
|#=6
|hp=20
|hp=20
|str=3
|str=3
Line 362: Line 607:
|mov=6
|mov=6
|inventory={{Item|3|Bolganone}}
|inventory={{Item|3|Bolganone}}
|notes=• Moves to attack units in range.<br>Begins moving unprovoked if a unit enters the northeast area.
|last=y
}}
{{ChapUnitFtr}}
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard
|tab3=Maniac
|tab4=Lunatic
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=[[Nehring]]
|class=General
|lv=15
|#=1
|hp=40
|str=17
|mag=1
|skill=14
|spd=12
|lck=0
|def=20
|res=3
|inventory={{Item|12|Spear}} {{Item|12|Spirit Dust|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Bishop
|class=General
|lv=10
|lv=10
|#=3
|#=3
|hp=30
|hp=34.1
|str=7
|str=13.7
|skill=8
|mag=1
|spd=6
|skill=10.7
|def=6
|spd=9.8
|res=14
|lck=0
|def=16.8
|res=5.8
|mov=6
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Ballistician
|lv=20
|#=5
|hp=27.1
|str=11.5
|mag=0
|skill=7.9
|spd=6.8
|lck=0
|def=16.5
|res=0
|inventory={{Item|12|Pachyderm}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=24.8
|str=1
|mag=6.1
|skill=6.1
|spd=7.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|mov=6
|inventory={{Item|3|Swarm}}
|inventory={{Item|12|Fortify}}
|notes=Does not move.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Bishop
|class=Bishop
|lv=8
|#=1
|hp=24.8
|str=1
|mag=6.1
|skill=6.1
|spd=7.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}} • {{Item|12|Mend|type=drop}}
|notes=Moves to heal units that can be reached with two turns of movement.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|lv=10
|#=2
|#=2
|hp=30
|hp=28.4
|str=7
|str=9.9
|skill=8
|mag=1
|spd=6
|skill=13.7
|def=6
|spd=13.7
|res=14
|lck=0
|mov=6
|def=8.9
|inventory={{Item|3|Fortify}}
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=31.2
|str=13.15
|mag=1
|skill=12.7
|spd=13.8
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Ridersbane}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=31.2
|str=13.15
|mag=1
|skill=12.7
|spd=13.8
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=2
|hp=28.4
|str=9.9
|mag=1
|skill=13.7
|spd=13.7
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=28.4
|str=9.9
|mag=1
|skill=13.7
|spd=13.7
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Vulnerary|type=drop}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=35.1
|str=16.5
|mag=0
|skill=15.7
|spd=13.8
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe|type=drop}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=35.1
|str=16.5
|mag=0
|skill=15.7
|spd=13.8
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Killer Axe}}
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Ballistician
|class=Warrior
|lv=10
|lv=10
|#=3
|#=1
|hp=25
|hp=35.1
|str=3
|str=16.5
|skill=1
|mag=0
|spd=1
|skill=15.7
|def=3
|spd=13.8
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Tomahawk}}
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=24.2
|str=10.4
|mag=0
|skill=13.8
|spd=15.5
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=24.2
|str=10.4
|mag=0
|skill=13.8
|spd=15.5
|lck=0
|def=7.1
|res=0
|res=0
|mov=0
|mov=7
|inventory={{Item|3|Hoistflamme}}
|inventory={{Item|12|Silver Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=[[Sedgar]]
|class=Horseman
|lv=10
|#=1
|hp=35
|str=13
|mag=1
|skill=16
|spd=14
|lck=8
|def=13
|res=3
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}}
|notes=Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=28.4
|str=9.9
|mag=1
|skill=13.7
|spd=13.7
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}}
|notes=Replaces [[Sedgar]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=[[Wolf]]
|class=Horseman
|lv=12
|#=1
|hp=36
|str=15
|mag=1
|skill=17
|spd=16
|lck=11
|def=14
|res=3
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=28.4
|str=9.9
|mag=1
|skill=13.7
|spd=13.7
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaces [[Wolf]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
|last=y
}}
}}
{{ChapUnitCellFE3
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Ballistician
|class=Paladin
|lv=10
|lv=10
|#=4
|#=4
|hp=25
|hp=31.2
|str=13.15
|mag=1
|skill=12.7
|spd=13.8
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=[[Vyland]]
|class=Paladin
|lv=8
|#=1
|hp=37
|str=14
|mag=1
|skill=13
|spd=12
|lck=7
|def=15
|res=6
|mov=10
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaced by a generic Paladin if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=31.2
|str=13.15
|mag=1
|skill=12.7
|spd=13.8
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaces [[Vyland]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=31.2
|str=13.15
|mag=1
|skill=12.7
|spd=13.8
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Killer Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=28.4
|str=9.9
|mag=1
|skill=13.7
|spd=13.7
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=31.2
|str=13.15
|mag=1
|skill=12.7
|spd=13.8
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Sword}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Sage
|lv=8
|#=1
|hp=24.8
|str=3
|str=3
|skill=1
|mag=7.8
|spd=1
|skill=11.1
|def=3
|spd=12.1
|res=0
|lck=0
|mov=0
|def=8.4
|inventory={{Item|3|Pachyderm}}
|res=7.1
|mov=6
|inventory={{Item|12|Elfire}}
|last=y
}}
}}
{{ChapUnitCellFE3
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=[[Nehring]]
|name=[[Nehring]]
|class=General
|class=General
|lv=14
|lv=15
|#=1
|hp=48
|str=21
|mag=1
|skill=18.4
|spd=16.4
|lck=0
|def=20
|res=3
|inventory={{Item|12|Spear}} • {{Item|12|Spirit Dust|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=General
|lv=10
|#=3
|hp=42.9
|str=18.1
|mag=1
|skill=14.3
|spd=14.28
|lck=0
|def=16.8
|res=5.8
|mov=6
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Ballistician
|lv=20
|#=5
|hp=34.3
|str=15.5
|mag=0
|skill=11.9
|spd=10.4
|lck=0
|def=16.5
|res=0
|inventory={{Item|12|Pachyderm}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=29.6
|str=1
|mag=10.1
|skill=10.1
|spd=11.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=29.6
|str=1
|mag=10.1
|skill=10.1
|spd=11.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}} • {{Item|12|Mend|type=drop}}
|notes=Moves to heal units that can be reached with two turns of movement.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=2
|hp=34.8
|str=13.1
|mag=1
|skill=16.9
|spd=17.78
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=39.2
|str=16.75
|mag=1
|skill=16.3
|spd=17.88
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Ridersbane}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=39.2
|str=16.75
|mag=1
|skill=16.3
|spd=17.88
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=2
|hp=34.8
|str=13.1
|mag=1
|skill=16.9
|spd=17.78
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=34.8
|str=13.1
|mag=1
|skill=16.9
|spd=17.78
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Vulnerary|type=drop}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=43.9
|str=20.9
|mag=0
|skill=18.9
|spd=17.88
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe|type=drop}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=43.9
|str=20.9
|mag=0
|skill=18.9
|spd=17.88
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Killer Axe}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=43.9
|str=20.9
|mag=0
|skill=18.9
|spd=17.88
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Tomahawk}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=43.9
|str=20.9
|mag=0
|skill=18.9
|spd=17.88
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe}} • {{Item|12|Silver Bow}}
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=29
|str=13.6
|mag=0
|skill=17
|spd=19.9
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=29
|str=13.6
|mag=0
|skill=17
|spd=19.9
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=[[Sedgar]]
|class=Horseman
|lv=10
|#=1
|hp=35
|str=13
|mag=1
|skill=16
|spd=14
|lck=8
|def=13
|res=3
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}}
|notes=• Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].<br>• Begins moving if any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=34.8
|str=13.1
|mag=1
|skill=16.9
|spd=17.78
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}}
|notes=• Replaces [[Sedgar]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].<br>• Begins moving if any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=[[Wolf]]
|class=Horseman
|lv=12
|#=1
|#=1
|hp=49
|hp=36
|str=15
|str=15
|skill=10
|mag=1
|spd=8
|skill=17
|def=20
|spd=16
|lck=11
|def=14
|res=3
|res=3
|mov=5
|mov=9
|inventory={{Item|3|Silver Lance}}
|inventory={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
|notes=Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=34.8
|str=13.1
|mag=1
|skill=16.9
|spd=17.78
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaces [[Wolf]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
|last=y
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Paladin
|class=Paladin
|lv=10
|lv=10
|#=6
|#=8
|hp=39.2
|str=16.75
|mag=1
|skill=16.3
|spd=17.88
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=[[Vyland]]
|class=Paladin
|lv=8
|#=1
|hp=37
|hp=37
|str=13
|str=14
|skill=9
|mag=1
|spd=11
|skill=13
|def=14
|spd=12
|lck=7
|def=15
|res=6
|res=6
|mov=10
|mov=10
|inventory={{Item|3|Silver Lance}}
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaced by a generic Paladin if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=39.2
|str=16.75
|mag=1
|skill=16.3
|spd=17.88
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaces [[Vyland]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=39.2
|str=16.75
|mag=1
|skill=16.3
|spd=17.88
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Killer Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=6
|hp=34.8
|str=13.1
|mag=1
|skill=16.9
|spd=17.78
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Sage
|lv=8
|#=6
|hp=29.6
|str=3
|mag=12.68
|skill=15.1
|spd=16.1
|lck=0
|def=8.4
|res=7.1
|mov=6
|inventory={{Item|12|Elfire}}
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Paladin
|class=Paladin
|lv=10
|lv=10
|#=6
|#=6
|hp=37
|hp=39.2
|str=16.75
|mag=1
|skill=16.3
|spd=17.88
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Sword}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=[[Nehring]]
|class=General
|lv=15
|#=1
|hp=56
|str=25
|mag=1
|skill=22.8
|spd=20.8
|lck=0
|def=20
|res=3
|inventory={{Item|12|Spear}} • {{Item|12|Spirit Dust|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=General
|lv=10
|#=3
|hp=51.7
|str=22.5
|mag=1
|skill=17.9
|spd=18.76
|lck=0
|def=16.8
|res=5.8
|mov=6
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Ballistician
|lv=20
|#=5
|hp=41.5
|str=19.5
|mag=0
|skill=15.9
|spd=14
|lck=0
|def=16.5
|res=0
|inventory={{Item|12|Pachyderm}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=34.4
|str=1
|mag=14.1
|skill=14.1
|spd=15.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=34.4
|str=1
|mag=14.1
|skill=14.1
|spd=15.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}} • {{Item|12|Mend|type=drop}}
|notes=Moves to heal units that can be reached with two turns of movement.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=2
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=47.2
|str=20.35
|mag=1
|skill=19.9
|spd=21.96
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Ridersbane|type=forged}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=47.2
|str=20.35
|mag=1
|skill=19.9
|spd=21.96
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow|type=forged}} • {{Item|12|Swordslayer|type=forged}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}} • {{Item|12|Vulnerary|type=drop}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow|type=forged}} • {{Item|12|Armorslayer|type=forged}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=52.7
|str=25.3
|mag=0
|skill=22.1
|spd=21.96
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe|type=drop}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=52.7
|str=25.3
|mag=0
|skill=22.1
|spd=21.96
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Killer Axe|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=52.7
|str=25.3
|mag=0
|skill=22.1
|spd=21.96
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Tomahawk}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=52.7
|str=25.3
|mag=0
|skill=22.1
|spd=21.96
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe}} • {{Item|12|Silver Bow}}
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=33.8
|str=16.8
|mag=0
|skill=20.2
|spd=24.3
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=33.8
|str=16.8
|mag=0
|skill=20.2
|spd=24.3
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=[[Sedgar]]
|class=Horseman
|lv=10
|#=1
|hp=35
|str=13
|str=13
|skill=9
|mag=1
|spd=11
|skill=16
|spd=14
|lck=8
|def=13
|res=3
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}}
|notes=• Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].<br>• Begins moving if any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}} • {{Item|12|Silver Sword}}
|notes=• Replaces [[Sedgar]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].<br>• Begins moving if any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=[[Wolf]]
|class=Horseman
|lv=12
|#=1
|hp=36
|str=15
|mag=1
|skill=17
|spd=16
|lck=11
|def=14
|def=14
|res=3
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaces [[Wolf]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=8
|hp=47.2
|str=20.35
|mag=1
|skill=19.9
|spd=21.96
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=[[Vyland]]
|class=Paladin
|lv=8
|#=1
|hp=37
|str=14
|mag=1
|skill=13
|spd=12
|lck=7
|def=15
|res=6
|res=6
|mov=10
|mov=10
|inventory={{Item|3|Javelin}}
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaced by a generic Paladin if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=47.2
|str=20.35
|mag=1
|skill=19.9
|spd=21.96
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaces [[Vyland]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=47.2
|str=20.35
|mag=1
|skill=19.9
|spd=21.96
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Killer Lance|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=6
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Sage
|lv=8
|#=6
|hp=34.4
|str=3
|mag=17.56
|skill=19.1
|spd=20.1
|lck=0
|def=8.4
|res=7.1
|mov=6
|inventory={{Item|12|Bolganone}}
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Paladin
|class=Paladin
|lv=10
|lv=10
|#=6
|#=6
|hp=37
|hp=47.2
|str=20.35
|mag=1
|skill=19.9
|spd=21.96
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Sword}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Dracoknight
|lv=10
|#=3
|hp=45.7
|str=19.65
|mag=1
|skill=19.3
|spd=23
|lck=0
|def=14.7
|res=3.9
|mov=10
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Dracoknight
|lv=10
|#=3
|hp=45.7
|str=19.65
|mag=1
|skill=19.3
|spd=23
|lck=0
|def=14.7
|res=3.9
|mov=10
|inventory={{Item|12|Silver Axe}}
|last=y
}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=[[Nehring]]
|class=General
|lv=15
|#=1
|hp=60
|str=27
|mag=1
|skill=25
|spd=21
|lck=0
|def=20
|res=3
|inventory={{Item|12|Spear|type=forged}} • {{Item|12|Spirit Dust|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=General
|lv=10
|#=3
|hp=56.1
|str=24.7
|mag=1
|skill=19.7
|spd=21
|lck=0
|def=16.8
|res=5.8
|mov=6
|inventory={{Item|12|Silver Lance|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Ballistician
|lv=20
|#=5
|hp=45.1
|str=21.5
|mag=0
|skill=17.9
|spd=15.8
|lck=0
|def=16.5
|res=0
|inventory={{Item|12|Pachyderm}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=36.8
|str=1
|mag=16.1
|skill=16.1
|spd=17.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=36.8
|str=1
|mag=16.1
|skill=16.1
|spd=17.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}} • {{Item|12|Mend|type=drop}}
|notes=Moves to heal units that can be reached with two turns of movement.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=3
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=forged}} • {{Item|12|Silver Sword|type=forged}}
|notes=The east one begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Ridersbane|type=forged}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance|type=forged}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Spear|type=forged}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow|type=forged}} • {{Item|12|Swordslayer|type=forged}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=forged}} • {{Item|12|Silver Sword|type=forged}} • {{Item|12|Vulnerary|type=drop}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow|type=forged}} • {{Item|12|Armorslayer|type=forged}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow|type=forged}} • {{Item|12|Wo Dao|type=forged}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=57.1
|str=27.5
|mag=0
|skill=23.7
|spd=24
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe|type=forged}} • {{Item|12|Silver Axe|type=drop}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=57.1
|str=27.5
|mag=0
|skill=23.7
|spd=24
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Killer Axe|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=57.1
|str=27.5
|mag=0
|skill=23.7
|spd=24
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Tomahawk|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=57.1
|str=27.5
|mag=0
|skill=23.7
|spd=24
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe|type=forged}} • {{Item|12|Silver Bow|type=forged}}
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=36.2
|str=18.4
|mag=0
|skill=21.8
|spd=26.5
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword|type=forged}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=36.2
|str=18.4
|mag=0
|skill=21.8
|spd=26.5
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword|type=forged}} • {{Item|12|Silver Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=[[Sedgar]]
|class=Horseman
|lv=10
|#=1
|hp=35
|str=13
|str=13
|skill=9
|mag=1
|spd=11
|skill=16
|spd=14
|lck=8
|def=13
|res=3
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}}
|notes=• Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].<br>• Begins moving if any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=forged}} • {{Item|12|Silver Sword|type=forged}} • {{Item|12|Silver Bow|type=drop}}
|notes=• Replaces [[Sedgar]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].<br>• Begins moving if any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=[[Wolf]]
|class=Horseman
|lv=12
|#=1
|hp=36
|str=15
|mag=1
|skill=17
|spd=16
|lck=11
|def=14
|def=14
|res=3
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=forged}} • {{Item|12|Silver Sword|type=forged}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaces [[Wolf]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=8
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance|type=forged}}
}}
{{ChapUnitCellFE12
|name=[[Vyland]]
|class=Paladin
|lv=8
|#=1
|hp=37
|str=14
|mag=1
|skill=13
|spd=12
|lck=7
|def=15
|res=6
|res=6
|mov=10
|mov=10
|inventory={{Item|3|Ridersbane}}
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaced by a generic Paladin if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance|type=forged}} • {{Item|12|Silver Lance|type=drop}}
|notes=Replaces [[Vyland]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Killer Lance|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Spear|type=forged}}
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Mage
|class=Horseman
|lv=10
|lv=10
|#=6
|#=6
|hp=20
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=forged}} • {{Item|12|Silver Sword|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Sage
|lv=8
|#=6
|hp=36.8
|str=3
|str=3
|skill=4
|mag=20
|spd=4
|skill=21.1
|def=4
|spd=22.1
|res=7
|lck=0
|def=8.4
|res=7.1
|mov=6
|mov=6
|inventory={{Item|3|Bolganone}}
|inventory={{Item|12|Bolganone|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=6
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Sword|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Dracoknight
|lv=10
|#=5
|hp=50.1
|str=21.25
|mag=1
|skill=20.9
|spd=23
|lck=0
|def=14.7
|res=3.9
|mov=10
|inventory={{Item|12|Silver Axe|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Dracoknight
|lv=10
|#=3
|hp=50.1
|str=21.25
|mag=1
|skill=20.9
|spd=23
|lck=0
|def=14.7
|res=3.9
|mov=10
|inventory={{Item|12|Silver Lance|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Dracoknight
|lv=10
|#=2
|hp=50.1
|str=21.25
|mag=1
|skill=20.9
|spd=23
|lck=0
|def=14.7
|res=3.9
|mov=10
|inventory={{Item|12|Hammer|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Dracoknight
|lv=10
|#=2
|hp=50.1
|str=21.25
|mag=1
|skill=20.9
|spd=23
|lck=0
|def=14.7
|res=3.9
|mov=10
|inventory={{Item|12|Poleax|type=forged}}
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +20 hit; silver weapons, [[Spear]]s, and [[Tomahawk]]s have +4 might, while all other forged weapons have +8 might.
}}
}}


====Reinforcements====
====Reinforcements====
{{sectstub}}<!--Missing FE12-->
=====''Mystery of the Emblem''=====
<!--=====''Mystery of the Emblem''=====-->
*Starting upon nearing the castle, continuing until 3 of each have appeared.<!-- Reaching the trigger early, by flier or warp, appears to affect the reinforcements in ways that I don't understand and have no idea how to test. -->
*Starting upon nearing the castle, continuing until 3 of each have appeared.<!-- Reaching the trigger early, by flier or warp, appears to affect the reinforcements in ways that I don't understand and have no idea how to test. -->
**6 [[Paladin]]s and 2 [[Mage]]s from the forts surrounding the castle.
**Six [[Paladin]]s (two with [[Silver Lance]]s, two with [[Javelin]]s, two with [[Ridersbane]]s), and two [[Mage]]s from the forts surrounding the castle.
<!--
 
=====''New Mystery of the Emblem''=====
=====''New Mystery of the Emblem''=====
*when
*After the [[village]] is visited or destroyed, a Thief is defeated, or a player unit acts in the northeast area (columns 13–23, rows 2–8)
*what
**Three <small>(Maniac)</small>/Five <small>(Lunatic)</small> [[Paladin]]s (two with [[Silver Lance]]s, one with a [[Killer Lance]], and two with [[Spear]]s on Lunatic), and [[Vyland]] (or a replacement Paladin if Vyland was defeated prior) from the southwest
-->
*After nearing the castle (columns 1–8, rows 4–14; column 9, rows 4–13; column 10, rows 5–13; and column 11, rows 6–11); on Hard mode and higher, appears again two turns later and two turns after the above reinforcements
**Four [[Paladin]]s (two with [[Silver Lance]]s, two [[Silver Sword]]s), one <small>(Normal)</small>/two <small>(Hard)</small> [[Horseman|Horsemen]], and one <small>(Normal)</small>/two <small>(Hard)</small> [[Sage]]s from the forts around the castle
*Two turns after the first set of reinforcements appears (Maniac and Lunatic)
**Two [[Dracoknight]]s (one with a [[Silver Lance]], one a [[Silver Axe]]) and two more on Lunatic (one with a Silver Axe, one a [[Hammer]]) from the northeast corner of the map
**Two Dracoknights (one with a Silver Axe, one a Silver Lance) and two more on Lunatic (one with a [[Poleax]], one a Silver Axe) from the southeast corner of the map
**Two Dracoknights (one with a Silver Axe, one a Silver Lance) and two more on Lunatic (one with a Poleax, one a Hammer) from the southwest corner of the map
 
All reinforcements are halted upon [[Nehring]]'s defeat.
 
===Boss data===
===Boss data===
{{main|Nehring}}
{{main|Nehring}}
Line 527: Line 2,616:
|res=3
|res=3
|move=5
|move=5
|inventory={{Item|3|Silver Lance}}
|weapons={{Item|3|Silver Lance}}
|la=y
|la=y
}}
}}
|content2={{Tab
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
Line 561: Line 2,651:
|str=21
|str=21
|magic=1
|magic=1
|skill=18
|skill=18.4
|spd=17
|spd=16.4
|luck=0
|luck=0
|def=20
|def=20
Line 579: Line 2,669:
|str=25
|str=25
|magic=1
|magic=1
|skill=23
|skill=22.8
|spd=21
|spd=20.8
|luck=0
|luck=0
|def=20
|def=20
Line 607: Line 2,697:
|12=y
|12=y
}}
}}
:''Note: Boss stats in Lunatic Mode are rounded to the nearest whole number.''
}}
}}
}}
}}
Line 613: Line 2,702:
==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
{{sectstub}}
The [[Coyote's Men]] appear again, and can be recruited with a talk chain. However, their usefulness has been decreased significantly from {{title|Shadow Dragon}}, so you can skip or kill them if you don't want them. [[Roshea]] will be recruited when [[Marth]] visits the village in the south. If he was killed in [[Battle of the Pass|the previous chapter]], the village is instead closed. If you want him, you will have to hurry towards the village, or use fliers or the [[Warp]] staff to eliminate the [[Thief|thieves]] who run towards it and destroy it on turn 4 if not stopped. Remember that [[Vyland]] appears as soon as you attack a thief, you recruit Roshea, or you wait until turn 6, who will then start moving towards you with a squad of 3(Maniac and lower)/5(Lunatic) Paladins. If you don't warp [[Marth]] to the village, it is incredibly difficult to recruit Roshea then get him back to where Vyland is to recruit him, but you can still prevent Vyland from getting himself killed by having a unit with low DEF (that still survives an attack from Vyland) unequip their weapons to provide Vyland a distraction. If [[Sedgar]] becomes a problem, you can use someone without ranged weapons to bait him, or box him in so he can't attack with his bow, until Vyland talks to him. Lastly, you can bait [[Wolf]] from one of the forts, then have Sedgar move in to recruit him.
*If [[Roshea]] was killed in the [[Battle of the Pass|previous chapter]], the village where he would be recruited is instead closed.
 
This chapter has a lot of reinforcements, with three triggers. Two turns after Vyland appears, a few forces appear from the castle and start moving towards you, though the terrain and movement differences usually causes them to trickle past Sedgar's squad in small groups. On Maniac (2) and Lunatic (4), [[Dracoknight]]s will spawn from three corners as well. Lastly, when you move close to the castle (one tile to the west of the eastern two forts is a way to trigger them), a load of cavalry and [[Sage]]s pop up from most forts, for two turns, with one empty turn in between. To avoid your units near the castle getting overwhelmed, you can have a unit move inside the trigger range, and then [[Rescue (staff)|Rescue]] them out again, which will still spawn the reinforcement waves. You can then place unequipped [[Swordmaster]] on the fort chokepoint with as much stacked supports as possible to dodgetank the enemies, allowing your 2-range units to clean them up by using [[Phina]]'s dance to stay out of range.
 
Of course, if you don't want to deal with the overwhelming number of enemies, you can also [[Warp]] skip this chapter. You can use a strong flier with armor effective weaponry to kill [[Nehring]] in one turn, then Warp [[Marth]] to the seize point to end the chapter. Do note that killing Nehring prevents Vyland from spawning, so if you want to stop most of the reinforcements, wait until he spawns, ''then'' warp in the bosskiller and [[Rescue (staff)|Rescue]] them to safety after they kill Nerhing.


==Trivia==
==Trivia==
Line 622: Line 2,714:
{{Names
{{Names
|eng-fan-name=• Decisive Battle<br>• The Final Battle
|eng-fan-name=• Decisive Battle<br>• The Final Battle
|eng-fan-mean=• Used in the ''Mystery of the Emblem'' [[Fan translation#Fire Emblem: Mystery of the Emblem|fan translation]]<br>• Used in the ''New Mystery of the Emblem'' [[Fan translation#Fire Emblem: New Mystery of the Emblem|fan translation]]
|eng-fan-mean=• Used in the [[Fan translation#Fire Emblem: Mystery of the Emblem|''Mystery of the Emblem'' fan translation]].{{clarify|which?}}<br>• Used in the [[Fan translation#Fire Emblem: New Mystery of the Emblem|''New Mystery of the Emblem'' fan translation]].{{clarify|which?}}
|jap-name={{h|最後の決戦|Saigo no kessen}}
|jpn-name={{h|最後の決戦|Saigo no kessen}}
|jap-mean=The Last Decisive Battle
|jpn-mean=The Last Decisive Battle
}}
}}


Line 632: Line 2,724:
Cg fe12 c19.png|CG image displayed during the intro in {{title|New Mystery of the Emblem}}
Cg fe12 c19.png|CG image displayed during the intro in {{title|New Mystery of the Emblem}}
</gallery>
</gallery>
{{notes}}


{{refbar}}
{{refbar}}
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{{Nav3}}
{{Nav3}}
{{Nav12}}
{{Nav12}}
{{DEFAULTSORT:Last Decisive Battle, The}}
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow]]
[[Category:Chapters of Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow]]

Latest revision as of 17:06, 28 March 2024

The Last Decisive Battle

Cm fe12 19.png

Location

Archanea

New units

Roshea, Vyland,[Note 1] Sedgar,[Note 1] Wolf[Note 1]

Boss(es)

Nehring

Previous chapter(s)

Battle of the Pass

Next chapter(s)

Dark Emperor

The Last Decisive Battle (Japanese: 最後の決戦 The last decisive battle) is the nineteenth chapter of Fire Emblem: Mystery of the Emblem Book II and Fire Emblem: New Mystery of the Emblem.

Plot

Main articles: The Last Decisive Battle/Script and The Last Decisive Battle/Conversations

Marth and his army arrive near the Archanean palace. Kris remarks that the entire Archanean army has assembled for this battle, but Jagen says that the people see the Altean Army as liberators.

During the fight, Marth encounters Roshea in a village, who says he wishes to join the Altean Army, because he does not want to fight anymore. He manages to convince Vyland to join as well, and Vyland talks to Sedgar, who convinces Wolf to stop fighting Altea, because they finally realize that Hardin is not the man who he once was.

Once the castle has been seized, Marth encounters a wounded Boah. Boah explains that when Archanea needed a king, it was decided that Hardin was to marry Nyna, since Marth was already engaged to Caeda. However, Nyna was still in love with Camus, who was believed to be dead; learning this brought Hardin great sorrow, and he locked himself away. One day, Gharnef appeared, and since Hardin was already despairing, the Darksphere immediately got control of him, and he started to become the villain he now is. Boah regrets all of this, and says that Nyna has been kidnapped by Gharnef, as he needs clerics of royal blood to resurrect Medeus. In his last moments, Boah asks Marth to save Nyna, and gives him his tome and staff.

Chapter data

Chapter data

Mystery of the Emblem New Mystery of the Emblem

Normal Hard Maniac Lunatic

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth or Kris dies 1–12+4 {{{partner}}} {{{other}}} 26+10−3
Cm fe12 19.png
Map dimensions:
30 columns by 23 rows

Character data

Mystery of the Emblem New Mystery of the Emblem

Characters
New units
Roshea
Portrait roshea fe12.png
Paladin
HP
36
Inventory
Silver Lance
Level
8
Visit the village
(Will not appear if he was defeated in Chapter 18)
Vyland
Portrait vyland fe12.png
Paladin
HP
37
Inventory
Silver Lance
Level
8
Enemy, talk to with Roshea
(Will not appear if he was defeated in Chapter 18, or if Nehring is defeated before his group of reinforcements spawn)
Sedgar
Portrait sedgar fe12.png
Horseman
HP
35
Inventory
Silver Bow
Level
10
Enemy, talk to with Vyland
(Will not appear if he was defeated in Chapter 18)
Wolf
Portrait wolf fe12.png
Horseman
HP
36
Inventory
Silver Bow
Dracoshield
Level
12
Enemy, talk to with Sedgar
(Will not appear if he was defeated in Chapter 18)
Required characters
Marth ​
Available characters
Kris f ​Ryan ​Luke ​Roderick ​Gordin ​Cecil ​Draug ​Arran ​Marisha ​Catria ​Warren ​Cord ​Linde ​Palla ​Bord ​Julian ​Matthis ​Wrys ​Ogma ​Yuliya ​Jubelo ​Sirius ​Castor ​Caeda ​Barst ​Rickard ​Frey ​Norne ​Samuel ​Wendell ​Caesar ​Radd ​Navarre ​Phina ​Cain ​Bantu ​Roger ​Jeorge ​Minerva ​Etzel ​Merric ​Arlen ​Dice ​Malice ​Horace ​Jake ​Darros ​Roberto ​Belf ​Reiden ​Beck ​Athena ​Xane ​Tiki ​Est ​Dolph ​Abel ​Macellan ​Astram ​Katarina ​Tomas ​Sheena ​Samson ​Frost ​

Item data

Mystery of the Emblem New Mystery of the Emblem

Items
Name Obtainment Method
Is ds vulnerary.png Vulnerary Visit the village (if Roshea was defeated in Chapter 18)
Is ds spirit dust.png Spirit Dust Dropped by Nehring
Is ds mend.png Mend Dropped by a Bishop
Is ds vulnerary.png Vulnerary Dropped by a Horseman
Is ds silver axe.png Silver Axe Dropped by a Warrior
Is ds silver sword.png Silver Sword Dropped by a Thief
Is ds silver bow.png Silver Bow Dropped by Sedgar (or his replacement Horseman)
Is ds dracoshield.png Dracoshield Dropped by Wolf (or his replacement Horseman)
Is ds silver lance.png Silver Lance Dropped by Vyland (or his replacement Paladin) (reinforcement)
Is ds thoron.png Thoron End of chapter
Is ds physic.png Physic End of chapter

Shop data

Mystery of the Emblem New Mystery of the Emblem

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

Name Cost
Is ds iron sword.png Iron Sword 400
Is ds steel sword.png Steel Sword 875
Is ds silver sword.png Silver Sword 2000
Is ds rapier.png Rapier 1120

Enemy data

Enemy data

Mystery of the Emblem New Mystery of the Emblem

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard Maniac Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds02 general enemy.gif Nehring General 15 1 40 17 1 14 12 0 20 3 -- Spear Spirit DustThis item is dropped upon this unit's defeat.
Stands on a gate, the chapter's seize point.
Ma ds02 general enemy.gif Archanea General 10 3 34.1 13.7 1 10.7 9.8 0 16.8 5.8 6 Silver Lance
--
Ma ds02 ballistician enemy.gif Archanea Ballistician 20 5 27.1 11.5 0 7.9 6.8 0 16.5 0 -- Pachyderm
--
Ma ds02 bishop enemy.gif Archanea Bishop 8 1 24.8 1 6.1 6.1 7.1 0 5.4 11.5 6 Fortify
--
Ma ds02 bishop enemy.gif Archanea Bishop 8 1 24.8 1 6.1 6.1 7.1 0 5.4 11.5 6 Fortify MendThis item is dropped upon this unit's defeat.
Moves to heal units that can be reached with two turns of movement.
Ma ds02 horseman enemy.gif Archanea Horseman 10 2 28.4 9.9 1 13.7 13.7 0 8.9 3.9 9 Silver Bow
--
Ma ds02 paladin enemy.gif Archanea Paladin 10 1 31.2 13.15 1 12.7 13.8 0 13.7 7.8 10 Ridersbane
--
Ma ds02 paladin enemy.gif Archanea Paladin 10 2 31.2 13.15 1 12.7 13.8 0 13.7 7.8 10 Silver Lance
--
Ma ds02 horseman enemy.gif Archanea Horseman 10 2 28.4 9.9 1 13.7 13.7 0 8.9 3.9 9 Killer Bow
--
Ma ds02 horseman enemy.gif Archanea Horseman 10 1 28.4 9.9 1 13.7 13.7 0 8.9 3.9 9 Silver Bow VulneraryThis item is dropped upon this unit's defeat.
--
Ma ds02 warrior enemy.gif Archanea Warrior 10 1 35.1 16.5 0 15.7 13.8 0 11.5 1.9 7 Silver AxeThis item is dropped upon this unit's defeat.
--
Ma ds02 warrior enemy.gif Archanea Warrior 10 1 35.1 16.5 0 15.7 13.8 0 11.5 1.9 7 Killer Axe
--
Ma ds02 warrior enemy.gif Archanea Warrior 10 1 35.1 16.5 0 15.7 13.8 0 11.5 1.9 7 Tomahawk
--
Ma ds02 thief enemy.gif Ruffian Thief 18 1 24.2 10.4 0 13.8 15.5 0 7.1 0 7 Silver Sword
Moves to raid the village, and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
Ma ds02 thief enemy.gif Ruffian Thief 18 1 24.2 10.4 0 13.8 15.5 0 7.1 0 7 Silver SwordThis item is dropped upon this unit's defeat.
Moves to raid the village, and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
Ma ds02 horseman enemy.gif Sedgar Horseman 10 1 35 13 1 16 14 8 13 3 9 Silver BowThis item is dropped upon this unit's defeat.
Replaced by a generic Horseman if he was defeated in Chapter 18.
Ma ds02 horseman enemy.gif Archanea Horseman 10 1 28.4 9.9 1 13.7 13.7 0 8.9 3.9 9 Silver BowThis item is dropped upon this unit's defeat.
Replaces Sedgar if he was defeated in Chapter 18.
Ma ds02 horseman enemy.gif Wolf Horseman 12 1 36 15 1 17 16 11 14 3 9 Silver Bow DracoshieldThis item is dropped upon this unit's defeat.
Replaced by a generic Horseman if he was defeated in Chapter 18.
Ma ds02 horseman enemy.gif Archanea Horseman 10 1 28.4 9.9 1 13.7 13.7 0 8.9 3.9 9 Silver Bow DracoshieldThis item is dropped upon this unit's defeat.
Replaces Wolf if he was defeated in Chapter 18.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds02 paladin enemy.gif Archanea Paladin 10 4 31.2 13.15 1 12.7 13.8 0 13.7 7.8 10 Silver Lance
--
Ma ds02 paladin enemy.gif Vyland Paladin 8 1 37 14 1 13 12 7 15 6 10 Silver LanceThis item is dropped upon this unit's defeat.
Replaced by a generic Paladin if he was defeated in Chapter 18.
Ma ds02 paladin enemy.gif Archanea Paladin 10 1 31.2 13.15 1 12.7 13.8 0 13.7 7.8 10 Silver LanceThis item is dropped upon this unit's defeat.
Replaces Vyland if he was defeated in Chapter 18.
Ma ds02 paladin enemy.gif Archanea Paladin 10 1 31.2 13.15 1 12.7 13.8 0 13.7 7.8 10 Killer Lance
--
Ma ds02 horseman enemy.gif Archanea Horseman 10 1 28.4 9.9 1 13.7 13.7 0 8.9 3.9 9 Silver Bow
--
Ma ds02 paladin enemy.gif Archanea Paladin 10 2 31.2 13.15 1 12.7 13.8 0 13.7 7.8 10 Silver Sword
--
Ma ds02 sage enemy.gif Archanea Sage 8 1 24.8 3 7.8 11.1 12.1 0 8.4 7.1 6 Elfire
--

Reinforcements

Mystery of the Emblem
New Mystery of the Emblem
  • After the village is visited or destroyed, a Thief is defeated, or a player unit acts in the northeast area (columns 13–23, rows 2–8)
  • After nearing the castle (columns 1–8, rows 4–14; column 9, rows 4–13; column 10, rows 5–13; and column 11, rows 6–11); on Hard mode and higher, appears again two turns later and two turns after the above reinforcements
  • Two turns after the first set of reinforcements appears (Maniac and Lunatic)
    • Two Dracoknights (one with a Silver Lance, one a Silver Axe) and two more on Lunatic (one with a Silver Axe, one a Hammer) from the northeast corner of the map
    • Two Dracoknights (one with a Silver Axe, one a Silver Lance) and two more on Lunatic (one with a Poleax, one a Silver Axe) from the southeast corner of the map
    • Two Dracoknights (one with a Silver Axe, one a Silver Lance) and two more on Lunatic (one with a Poleax, one a Hammer) from the southwest corner of the map

All reinforcements are halted upon Nehring's defeat.

Boss data

Main article: Nehring
Boss data

Mystery of the Emblem New Mystery of the Emblem

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard Maniac Lunatic

Small portrait nehring fe12.png
Ma ds02 general enemy.gif General
Level 15
Movement --
Stats
Max HP 40 Speed 12
Strength 17 Luck 0
Magic 1 Defense 20
Skill 14 Resistance 3
Inventory
Spear
Spirit DustThis item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances B Axes --
Bows E Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

The Coyote's Men appear again, and can be recruited with a talk chain. However, their usefulness has been decreased significantly from Shadow Dragon, so you can skip or kill them if you don't want them. Roshea will be recruited when Marth visits the village in the south. If he was killed in the previous chapter, the village is instead closed. If you want him, you will have to hurry towards the village, or use fliers or the Warp staff to eliminate the thieves who run towards it and destroy it on turn 4 if not stopped. Remember that Vyland appears as soon as you attack a thief, you recruit Roshea, or you wait until turn 6, who will then start moving towards you with a squad of 3(Maniac and lower)/5(Lunatic) Paladins. If you don't warp Marth to the village, it is incredibly difficult to recruit Roshea then get him back to where Vyland is to recruit him, but you can still prevent Vyland from getting himself killed by having a unit with low DEF (that still survives an attack from Vyland) unequip their weapons to provide Vyland a distraction. If Sedgar becomes a problem, you can use someone without ranged weapons to bait him, or box him in so he can't attack with his bow, until Vyland talks to him. Lastly, you can bait Wolf from one of the forts, then have Sedgar move in to recruit him.

This chapter has a lot of reinforcements, with three triggers. Two turns after Vyland appears, a few forces appear from the castle and start moving towards you, though the terrain and movement differences usually causes them to trickle past Sedgar's squad in small groups. On Maniac (2) and Lunatic (4), Dracoknights will spawn from three corners as well. Lastly, when you move close to the castle (one tile to the west of the eastern two forts is a way to trigger them), a load of cavalry and Sages pop up from most forts, for two turns, with one empty turn in between. To avoid your units near the castle getting overwhelmed, you can have a unit move inside the trigger range, and then Rescue them out again, which will still spawn the reinforcement waves. You can then place unequipped Swordmaster on the fort chokepoint with as much stacked supports as possible to dodgetank the enemies, allowing your 2-range units to clean them up by using Phina's dance to stay out of range.

Of course, if you don't want to deal with the overwhelming number of enemies, you can also Warp skip this chapter. You can use a strong flier with armor effective weaponry to kill Nehring in one turn, then Warp Marth to the seize point to end the chapter. Do note that killing Nehring prevents Vyland from spawning, so if you want to stop most of the reinforcements, wait until he spawns, then warp in the bosskiller and Rescue them to safety after they kill Nerhing.

Trivia

  • This chapter uses a modified version of the map from Knorda Market.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

• Decisive Battle
• The Final Battle

• Used in the Mystery of the Emblem fan translation.[which?]
• Used in the New Mystery of the Emblem fan translation.[which?]

Japanese

最後の決戦

The Last Decisive Battle

Gallery

Notes

References

← Battle of the Pass • The Last Decisive Battle • Dark Emperor →
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses ArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasIoteLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: MeetingP2: Young SquiresP3: Training BeginsP4: New Companions (Jeorge, Athena) • P5: March DutyP6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Bottom of the Deep Abyss • 21: The Wyvern's Dale • 22: The Dragon Altar • 23: The Dark Pontifex LivesE: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Coyote's MenDragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline