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Name
|
Class
|
Lv
|
#
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Inventory and Skills
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Notes
|
|
Imperial Soldier
|
Sniper
|
40
|
2
|
Silver Bow Bowfaire • Bowrange +1 • Bow Prowess Lv 3
|
• Immobile. • Mans a Ballista.
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|
Imperial Soldier
|
Sniper
|
40
|
1
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Silver Bow Bowfaire • Bowrange +1 • Bow Prowess Lv 3'
|
Begins moving unprovoked if any player unit enters the southern area, or if the Mortal Savant is provoked.
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|
Imperial Soldier
|
Warrior
|
40
|
2
|
Silver Axe Axefaire • Axe Crit +10 • Axe Prowess Lv 3
|
The southern one begins moving if the nearby Fortress Knight or Dark Bishop or the Death Knight is provoked.
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|
Imperial Soldier
|
Fortress Knight
|
40
|
3
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 3
|
• The southern one begins moving if the nearby Warrior or Dark Bishop or the Death Knight is provoked. • The northern one begins moving unprovoked one turn after Caspar* engages in combat, the central Giant Demonic Beast is provoked, or any player unit enters the southern area, or if the nearby Great Knight is provoked.
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|
Imperial Soldier
|
Fortress Knight
|
40
|
1
|
Tomahawk • Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 3
|
--
|
|
Imperial Soldier
|
Fortress Knight
|
40
|
1
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 3 Empire Armored Co. Lv 4: Impregnable Wall
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Begins moving unprovoked if any player unit enters the southern area, or if the lower-central Fortress Knight or nearby Warlock is provoked.
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|
Imperial Soldier
|
Fortress Knight
|
40
|
3
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 3 Empire Armored Co. Lv 4: Impregnable Wall
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• The lower one begins moving unprovoked if any player unit enters the southern area, or if the female Fortress Knight or nearby Warlock is provoked. • The upper two begin moving unprovoked if any player unit enters the southern area, or if they or the nearby War Master are provoked.
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|
Imperial Soldier
|
Paladin
|
40
|
1
|
Spear • Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 3
|
--
|
|
Imperial Soldier
|
Great Knight
|
40
|
1
|
Tomahawk • Brave Axe Canto • Lancefaire • Axefaire • Axe Prowess Lv 3
|
--
|
|
Imperial Soldier
|
Paladin
|
40
|
4
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 3
|
• The left-east one begins moving unprovoked one turn after Linhardt* engages in combat, the central Giant Demonic Beast is provoked, or any player unit enters the southern area, or if the right-east Paladin or Caspar* is provoked. • The right-east one begins moving unprovoked one turn after Linhardt* engages in combat or any player unit enters the southern area, or if the left-east Paladin or Caspar* is provoked. • The southeast one is immobile. • The upper-east one begins moving unprovoked one turn after Linhardt* engages in combat, the central Giant Demonic Beast is provoked, or any player unit enters the southern area.
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|
Imperial Soldier
|
Great Knight
|
40
|
3
|
Silver Axe Canto • Lancefaire • Axefaire • Axe Prowess Lv 3
|
• The northern one begins moving unprovoked one turn after Caspar* engages in combat, the central Giant Demonic Beast is provoked, or any player unit enters the southern area, or if the nearby Fortress Knight is provoked. • The southeast two begin moving unprovoked one turn after Linhardt* engages in combat or the central Giant Demonic Beast is provoked, or if either is provoked.
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|
Imperial Soldier
|
Dark Bishop
|
40
|
6
|
Banshee Θ • Miasma Δ • Death Γ Miasma Δ • Fiendish Blow • Heartseeker • Reason Lv 3
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• The northern two are immobile and man Fire Orbs. • The southwest one is immobile. • The southern one begins moving if the nearby Warrior or Fortress Knight or the Death Knight is provoked. • The western two begin moving unprovoked if the central Giant Demonic Beast is provoked or any player unit enters the southern area, or if they, the nearby Dark Bishop, or Linhardt* are provoked.
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|
Imperial Soldier
|
Warlock
|
40
|
1
|
Ragnarok • Thoron Black Tomefaire • Black Magic Uses x2 • Reason Lv 3
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Begins moving unprovoked one turn after Caspar* engages in combat, the central Giant Demonic Beast is provoked, or any player unit enters the southern area.
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|
Imperial Soldier
|
Dark Bishop
|
40
|
1
|
Banshee Θ • Miasma Δ • Luna Λ Miasma Δ • Fiendish Blow • Heartseeker • Reason Lv 3
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Begins moving unprovoked one turn after Caspar* is provoked, the central Giant Demonic Beast is provoked, or any player unit enters the southern area, or if a nearby Dark Bishop or Linhardt* is provoked.
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|
Imperial Soldier
|
Warlock
|
40
|
1
|
Fimbulvetr • Cutting Gale Black Tomefaire • Black Magic Uses x2 • Reason Lv 3 Empire Holy Magic Users Lv 4: Blessing
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Begins moving unprovoked if any player unit enters the southern area, or if the female or lower-central Fortress Knight is provoked.
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|
Giant Demonic Beast
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Giant Demonic Beast
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40
|
1
|
Giant Artificial Crest Stone Defiant Str • Defiant Def • Renewal • Barrier • Vital Defense • Armored Blow* • Death Blow* Arm Press
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• Weak to Swords. • Begins moving unprovoked if any player unit enters the southern area.
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|
Giant Demonic Beast
|
Giant Demonic Beast
|
40
|
1
|
Giant Artificial Crest Stone Defiant Str • Defiant Def • Renewal • Barrier • Vital Defense • Armored Blow* • Death Blow* Arm Press
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• Weak to Lances. • Begins moving unprovoked if any player unit enters the southern area.
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|
Giant Demonic Beast
|
Giant Demonic Beast
|
40
|
1
|
Giant Artificial Crest Stone Defiant Str • Defiant Def • Renewal • Barrier • Vital Defense • Armored Blow* • Death Blow* Arm Press
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• Weak to Axes. • Begins moving unprovoked if any player unit enters the southern area.
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|
Imperial Soldier
|
Mortal Savant
|
40
|
1
|
Bolganone • Wo Dao • Horseslayer Swordfaire • Black Tomefaire • Reason Lv 3 • Sword Prowess Lv 3
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Begins moving if the female Sniper is provoked.
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|
Imperial Soldier
|
War Master
|
40
|
1
|
Silver Gauntlets Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 3 • Brawling Prowess Lv 3 Imperial Guard Lv 4: Blaze
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Begins moving unprovoked if any player unit enters the southern area, or if an upper-central Fortress Knight is provoked.
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|
Imperial Soldier
|
Warlock
|
40
|
1
|
Excalibur • Meteor Black Tomefaire • Black Magic Uses x2 • Reason Lv 4 • Hit +20
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Immobile.
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|
Imperial Soldier
|
Bishop
|
40
|
1
|
Fortify • Ward White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance • Faith Lv 3
|
--
|
|
Linhardt
|
Bishop
|
41
|
1
|
Nosferatu • Elixir • Vulnerary • Heal • Fortify Catnap • White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance • Faith Lv 5 • White Magic Avo +20 • Defiant Res Hevring Prayer Troops Lv 4: Blessing
|
• Begins moving if a nearby Dark Bishop is provoked. • Starts on a heal tile +. • Replaced by a generic Bishop without Catnap if he was recruited.
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|
Caspar
|
War Master
|
41
|
1
|
Brave Axe • Elixir Born Fighter • Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 5 • Desperation • Battalion Wrath • Pass • Lancebreaker+ Helm Splitter Bergliez War Group Lv 4: Onslaught
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• Begins moving unprovoked one turn after Linhardt* engages in combat, or if the left- or right-east Paladin is provoked. • Starts on a heal tile +. • Replaced by a generic War Master without Born Fighter or Bergliez War Group and with Empire Pavise Co. if he was recruited.
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|
Death Knight
|
Death Knight
|
50
|
1
|
Scythe of Sariel* • Brave Lance* Murderous Intent • Canto • Lancefaire • Commander • Counterattack • Mastermind • Poison Strike • Lance Prowess Lv 5 Glowing Ember Reaper Knights Lv 4: Assault Troop
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• Begins moving if the nearby Warrior, Fortress Knight, or Dark Bishop is provoked. • Starts on a heal tile +.
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