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The Holy Knight

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The Holy Knight

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Location

River of Light and Dark

Boss(es)

Sigurd

The Holy Knight (Japanese: 聖騎士 Holy Knight) is the ninth paralogue chapter of Fire Emblem Engage, unlocked upon the completion of Chapter 17. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, Alear takes on a challenge from Emblem Sigurd in a place familiar to him in order to deepen their bonds.

Plot

Main article: The Holy Knight/Script

Alear and Sigurd arrive in an uncanny Elusian landscape that the latter likens to his homeland of Chalphy. He tells Alear that he wished he could have lived there peacefully with his wife, Deirdre, but she was kidnapped and used by followers of a dark god. He then hints at a hope to his tale, which he intends to reveal after Alear defeats him in a trial to strengthen their bonds. Alear briefly ponders the nature of their trial, and soon accepts his challenge.

Alear manages to defeat Sigurd, who commends their skill. He then asks them if they seek to avenge Lumera's death, to which they express uncertainty about. Sigurd tells them that, despite the family and friends he lost, he has held no grudges. He also tells how he taught his own son, Seliph, that grief, justice, and truth were subjective, and asks if Alear is willing to fight knowing that. Alear answers that they are indeed willing, and Sigurd pledges to continue fighting alongside them.

Beginning log

A place of significance to Emblem Sigurd. Here, the Divine Dragon will face an important trial.

Chapter data

Normal/Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat Emblem Sigurd Player Partner Other Enemy
Defeat: Alear dies 1–12 {{{partner}}} {{{other}}} 31+18

Initial Bridge lowered

Map dimensions:
26 columns by 28 rows

One turn after the Sage in front of the southern fortress is defeated, the raised bridges will be lowered, allowing most units to reach the northern section of the map.

Character data

Characters
New units

None

Required characters
Alear f ​
Available characters
Vander ​Clanne ​Framme ​Alfred ​Etie ​Boucheron ​Céline ​Louis ​Chloé ​Yunaka ​Alcryst ​Citrinne ​Lapis ​Diamant ​Amber ​Jade ​Ivy ​Zelkov ​Kagetsu ​Fogado ​Pandreo ​Bunet ​Timerra ​Merrin ​Panette ​Hortensia ​Seadall ​Rosado ​Goldmary ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.

Emblem Ring data

Characters
New units

None

Available characters
Lucina ​Lyn ​Ike ​Byleth ​Corrin ​Eirika ​Leif ​
Undeployable characters
Sigurd ​

Note: The returning Emblems list only those obtained by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have obtained more Emblems than the above by the point the chapter is started.

Additionally, Emblem Energy appears in the following locations:

  • Column 1, row 18: On the western border of the map, west of the southern fortress
  • Column 2, row 19: West of the southern fortress
  • Column 10, row 21: Within a rocky alcove south of the southern fortress
  • Column 11, row 17: Just east of the southern fortress
  • Column 12, row 18: On the beach east of the southern fortress
  • Column 13, row 16: On the beach east of the southern fortress
  • Column 13, row 17: On the beach east of the southern fortress

Item data

Items
Name Obtainment Method
Is ns02 gold.png 1000G Dropped by enemy Sage
Is ns02 gold.png 1000G Dropped by enemy Sage
Is ns02 gold.png 2000G Dropped by enemy Sage
Is ns02 goddess icon.png Goddess Icon Hidden treasure (on the easternmost point of the northern landmass)

Completing this chapter will also unlock Sigurd's maximum bond level.

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Bld Mov Inventory and Skills
Ma ns02 emblem sigurd.png Sigurd Emblem 30 1 52
Revival Stone
15 5 21 22 13 13 22 13 6+7 Tyrfing Brave Lance
Gallop Momentum+ Canter+ Headlong Rush Override
• Starts on a protection tile.
• Moves to be southeast of the reinforcement Generals if they have appeared and no units are in range.
• Uses Override if he can attack a line of at least two adjacent units from 1-range.
• Can use Override multiple times.
Ma ns02 sage fabrication.png Fabrication Sage 8 9 29 3 14 16 14 5 17 10 7 5 Elfire
• The southernmost two begin moving unprovoked on turn 4.
• The western two begin moving unprovoked on turn 6.
Ma ns02 sage fabrication.png Fabrication Sage 8 2 29 3 14 16 14 5 17 10 7 5 Elwind
--
Ma ns02 sage fabrication.png Fabrication Sage 8 1 29 3 14 16 14 5 17 10 7 5 Elfire Meteor
--
Ma ns02 martial master fabrication art.png Fabrication Martial Master 8 1 39 13 13 14 14+5 9 14 10 9 5 Flashing Fist Art Fracture
Immobile.
Ma ns02 sage fabrication.png Fabrication Sage 8 3 29 3 14 16 14−6 5 17 10 7 5 Elthunder
• The northwestern one is immobile.
• The other two begin moving unprovoked on turn 4.
Ma ns02 warrior fabrication axe.png Fabrication Warrior 8 2 53 17 1 16 17−2 9 4 4 13 5 Silver Axe
• The eastern one immediately begins moving unprovoked.
• The western one begins moving unprovoked on turn 4.
Ma ns02 sniper fabrication female.png Fabrication Sniper 8 2 40 15 1 27 16−2 9 6 9 8 5 Silver Bow
• The eastern one immediately begins moving unprovoked.
• The western one begins moving unprovoked on turn 6.
Ma ns02 sage fabrication.png Fabrication Sage 8 1 29 3 14 16 14 5 17 10 7 5 Elfire Freeze
Immediately begins moving unprovoked.
Ma ns02 martial master fabrication art.png Fabrication Martial Master 8 1 39 13 13 14 14+5 9 14 10 9 5 Flashing Fist Art Freeze
Immediately begins moving unprovoked.
Ma ns02 sage fabrication.png Fabrication Sage 8 1 29 3 14 16 14 5 17 10 7 5 Elfire Physic
Immediately begins moving unprovoked.
Ma ns02 high priest fabrication female staff.png Fabrication High Priest 8 1 34 5 17 17 16 5 19 14 7 5 Physic Fracture
Immediately begins moving unprovoked.
Ma ns02 hero fabrication sword.png Fabrication Hero 8 2 44 17 0 20 22−1 12 5 11 10 5 Silver Sword
Begins moving unprovoked on turn 4.
Ma ns02 sage fabrication.png Fabrication Sage 8 1 29 3 14 16 14−6 5 17 10 7 5 Elthunder Freeze
Begins moving unprovoked on turn 6.
Ma ns02 sage fabrication.png Fabrication Sage 20 1 43
Revival StoneRevival StoneRevival Stone
25 46 34 30 20 42 30 11 5 Bolganone 1000GThis item is dropped upon this unit's defeat.
Immobile.
Ma ns02 sage fabrication female.png Fabrication Sage 18 1 40
Revival StoneRevival Stone
15 30 34 30−7 17 27 24 9 5 Thoron 1000GThis item is dropped upon this unit's defeat.
Immobile.
Ma ns02 sage fabrication.png Fabrication Sage 10 1 43
Revival Stone
4 22 21 18−3 8 21 11 8 5 Bolganone Meteor Fortify 2000GThis item is dropped upon this unit's defeat.
Anchor
• Immobile; stands on a protection tile.
• Defeat lowers the raised bridge one turn later.
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Bld Mov Inventory and Skills
Ma ns02 mage knight fabrication tome.png Fabrication Mage Knight 8 1 31 11 9 16 18 8 15 7 8 6 Elfire
Will not move until she or another reinforcement is provoked.
Ma ns02 paladin fabrication female sword.png Fabrication Paladin 8 3 46 15 2 24 20−1 12 9 10 10 6 Silver Sword
Will not move until any of them or another reinforcement is provoked, at which point all three begin moving.
Ma ns02 great knight fabrication axe.png Fabrication Great Knight 8 2 46 17 2 22 13−2 19 5 10 13 6 Silver Axe
Will not move until either of them or another reinforcement is provoked, at which point both begin moving.
Ma ns02 high priest fabrication female staff.png Fabrication High Priest 8 1 34 5 17 17 16 5 19 14 7 5 Physic
Will not move until she or another reinforcement is provoked.
Ma ns02 sage fabrication.png Fabrication Sage 8 5 29 3 14 16 14 5 17 10 7 5 Elfire
Will not move until any of them or another reinforcement is provoked, at which point all five begin moving.
Ma ns02 general fabrication lance.png Fabrication General 8 6 51 20 1 20 8 19 2 8 16 4 Spear
Will not move until any of them or another reinforcement is provoked, at which point all six begin moving.

Reinforcements

  • After the Sage guarding the southern fortress is defeated
    • 1 Mage Knight from west of the northern fortress
    • 3 Paladins from west of the northern fortress
    • 2 Great Knights from west of the northern fortress
    • 1 High Priest from southwest of the northern fortress
    • 5 Sages from southwest of the northern fortress
    • 6 Generals from southwest of the northern fortress

Boss data

Main article: Sigurd

Normal Hard Maddening

Small portrait sigurd fe17.png
Ma ns02 emblem sigurd.png Emblem
Level 30
Movement 6+7
Stats
Max HP 52
Revival Stone
Defense 13
Strength 15 Resistance 13
Magic 5 Luck 22
Dexterity 21 Build 13
Speed 22
Inventory Skills
Tyrfing
Brave Lance
Gallop
Momentum+
Canter+
Headlong Rush
Override
Weapon Levels
Swords S Lances S Axes -- Bows --
Knives -- Tomes -- Staves -- Arts -- Special --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Holy Knight

--

Japanese

聖騎士

Holy Knight

Spanish
(Spain)

El Caballero Sacro

The Holy Knight

Spanish
(Latin America)

El Caballero Sagrado

The Sacred Knight

French

Le Chevalier Sacré

The Holy Knight

German

Der Heilige Ritter

The Holy Knight

Italian

Il Sacro Cavaliere

The Holy Knight

Korean

성기사

Holy knight

Simplified Chinese

圣战骑士

Holy war knight

Traditional Chinese

聖戰騎士

Holy war knight

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← The Azure Twin • The Holy Knight • The Sage Lord →
Fire Emblem Engage
Playable characters AlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable characters AnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
Bosses AlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background characters Nil
Emblems AlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Regalia and personal weapons LibérationMisericordeObscuritéWille Glanz
Chapters Main story P: The Emblems • 1: Awake at Last • 2: Queen Lumera • 3: Hostilities • 4: A Land in Bloom • 5: Retaking the Castle • 6: The Stolen Ring • 7: Dark Emblem • 8: The Kingdom of Might • 9: A Clash of Forces • 10: The Fell Dragon Sombron • 11: Retreat • 12: The Sentinels • 13: Heroes of the Oasis • 14: The Battle for Solm • 15: Dancer in the Ruins • 16: Seashore Travels • 17: Serenity in Ruin • 18: The Cold Voyage • 19: The Dead Town • 20: The Kingless Castle • 21: The Return • 22: The Fell & the Divine • 23: The Four Hounds • 24: Recollections • 25: The Final Guardian • 26: The Last Engage
Paralogues Budding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine Paralogues The AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue 1: Dragons from Afar • 2: Seeds of Unrest • 3: Path to War • 4: Clash of Queens • 5: The Fell Heir • 6: Seven Bracelets
Locations ElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and concepts CorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Downloadable contentMangaName chart • Other games (Fire Emblem series) • Pre-release informationTimelineWorld map