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The Heart of Crimea

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Not to be confused with Heart of Crimea, a skill in Fire Emblem Heroes.
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The Heart of Crimea

Cm fe10 3-10.png

Location

Crimea-Gallia border

Boss(es)

Sergei

Previous chapter(s)

Marauders

Next chapter(s)

Just Cause

This is Crimea's answer. We will not sway from our ideals. My countrymen stand united. We will not use force. But we are willing to do whatever it takes to end this here and now.
— Elincia

The Heart of Crimea (Japanese: クリミアの心 The Heart of Crimea) is the tenth chapter of Part III of Fire Emblem: Radiant Dawn. In this chapter, Elincia attempts to finally stop Begnion and Gallia from fighting on Crimean territory, though the unruly orders of Valtome do not allow for this.

Plot

Main articles: The Heart of Crimea/Script and The Heart of Crimea/Conversations

Having arrived in Castle Gallia, Ranulf informs King Caineghis of Begnion's plan to flank Gallia, as well as Crimea's inaction. Skrimir is infuriated by this, and Ranulf explains to him that Begnion is Crimea's suzerain. Caineghis commands Skrimir to calm down, and states that he trusts Elincia's judgment. Nailah asks Caineghis about Elincia, and he extols her virtues and her dedication to uniting the beorc and laguz. When Rafiel expresses his skepticism, Reyson and Ike also vouch for Elincia. Tibarn suggests taking the offensive and striking down Begnion's forces before they can reach Gallia; the Greil Mercenaries and Caineghis agree, and Caineghis asks that Tibarn lead a strike force in the north while leaving some forces to deal with the southern flankers. Skrimir requests to be let into battle again, and Tibarn agrees to keep watch of him.

The Laguz Alliance then march on to the border, where they meet the Begnion army. Atop a hill, they also see the Crimean army approach. Elincia flies down by herself into the field, delivering a message to both armies: that both are to leave Crimea immediately. Valtome loses his patience, and declares that he will attack her once Begnion is finished defeating Gallia. Tibarn commends her courage, but similarly refuses her command. In response, Elincia lays her sword on the ground, declaring that Crimea will hold steadfast to their ideals, without resorting to violence. Thoroughly impressed by her, Tibarn and Skrimir to accept her ultimatum and retreat for the moment. General Zelgius similarly orders Begnion to withdraw out of respect for her. Infuriated by this, Valtome orders the remaining troops to kill Elincia, declaring her a traitor to Begnion. In response, Ike and Geoffrey call each of their forces to defend her.

As the battle begins, Levail informs Zelgius of Valtome's actions; Zelgius is disgusted, and still commands the men under his authority to leave. As Valtome's strike force begins taking heavier and heavier losses, he retreats while continuing to condemn Zelgius for not aiding him. As Ike and his army finish the Begnion force off, he notes that there are clear leadership issues going on in the empire. Geoffrey also reunites with Ike, who commends him for his actions. Back at a Begnion camp, Valtome begins to execute Zelgius. Levail urges Valtome to reconsider, though Valtome scoffs at him, saying he could easily bury the execution as Zelgius dying valiantly in battle. As a knight is about to kill Zelgius, the apostle Sanaki arrives along with her Holy Guard, including Sigrun and Tanith. Sanaki explains to the soldiers that she did not order the current war, and that it was instead spurred by Lekain and the senate, who wanted her dead. As the soldiers listen to her, Valtome attempts to declare her as a false apostle, but as he also begins to blame Sephiran, Zelgius grabs him up by the neck, threatening to kill him. After dropping him, Zelgius greets Sanaki personally, and the soldiers cheer her on.

Beginning log

After Elincia's meeting with Valtome, the Crimean Royal Knights return to the capital of Melior, leaving the border villages between Crimea and Gallia completely undefended. The Begnion Central Army crosses the border once more, but Crimea makes no move to march against it. Valtome sees this inaction as a sign of Crimea's capitulation to Begnion's demands. The Begnion forces occupy the Crimean castles and forts on the border with Gallia and prepare to launch their attack. The Laguz Alliance finally makes its way back to Gallia, but word of Begnion's approach allows them no time to rest. The news that Gallia's ally, Crimea, has allowed Begnion to travel through its lands comes as a great blow to the Laguz Alliance.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Rout enemy Player Partner Other Enemy
Defeat: Ike, Ranulf, or Elincia dies 2–14 {{{partner}}} 17 43+4
Cm fe10 3-10.png
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 6,500 6,500 3,250
Clear the chapter in 10/15 turns or less 3,250/1,625 3,250/1,625 1,625/812.5
Other units survive 200 per unit 200 per unit 200 per unit
Experience gained by other units Varies Varies Varies

This map's elemental affinity is Water.

Character data

Characters
New units

None

Required characters
Ike hero ​Ranulf ​
Available characters
Titania ​Soren ​Mist ​Rolf ​Boyd ​Oscar ​Shinon ​Gatrie ​Rhys ​Mia ​Ilyana ​Nephenee ​Brom ​Heather ​Haar ​Lethe ​Mordecai ​Kyza ​Lyre ​Reyson ​Janaff ​Ulki ​Jill ​Zihark ​
Note: Jill and Zihark are only available if they defected in a previous chapter. If they did, they will not be available to Micaiah's party in future chapters.

Item data

Items
Name Obtainment Method
Is wii satori sign.png Satori Sign View base conversation "Giffca"
Is wii silver bow.png Silver Bow Dropped by Sergei
Is wii vulnerary.png Vulnerary Steal from enemy Axe General
Is wii ellight.png Ellight Steal from enemy Bishop (if unequipped)
Is wii purge.png Purge Steal from enemy Bishop (if unequipped)
Is wii mend.png Mend Steal from enemy Bishop (if unequipped)
Is wii ellight.png Ellight Steal from enemy Bishop (if unequipped)
Is wii mend.png Mend Steal from enemy Bishop (if unequipped)
Is wii ellight.png Ellight Steal from enemy Bishop (if unequipped)
Is wii physic.png Physic Steal from enemy Bishop (if unequipped)
Is wii ellight.png Ellight Steal from enemy Bishop (if unequipped)
Is wii mend.png Mend Steal from enemy Bishop (if unequipped)
(Normal/Hard only)
Is wii ellight.png Ellight Steal from enemy Bishop (if unequipped)
(Normal/Hard only)
Is wii coin.png Coin Hidden treasure (in a corner south of several Bishops)
Is wii coin.png Coin Hidden treasure (just above a cliff in the northeast, south of an Axe General)

Shop data

Armory and vendor

Swords Lances Axes Bows Knives Tomes Staves Items Bargains

Name Cost
Is wii iron sword.png Iron Sword 500
Is wii steel sword.png Steel Sword 800
Is wii iron blade.png Iron Blade 800
Is wii steel blade.png Steel Blade 1,400
Is wii wind edge.png Wind Edge 700

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Culbert Bow Paladin 10 2 Steel Bow
Canto
Authority: Sergei
Does not move.
Culbert Dragonmaster 10 1 Steel Poleax
Canto
Authority: Sergei
Retreats if a unit approaches him.
Culbert Swordmaster 9 2 Steel Sword
Critical +10 Shove
Authority: Sergei
Immediately begins moving unprovoked.
Culbert Warrior 8 1 Steel Poleax
Shove
Authority: Sergei
Immediately begins moving unprovoked.
Culbert Halberdier 10 2 Steel Lance
Critical +5 Shove
Authority: Sergei
Immediately begins moving unprovoked.
Culbert Halberdier 9 3 Steel Lance
Critical +5 Shove
Authority: Sergei
Immediately begins moving unprovoked.
Culbert Axe Paladin 10 1 Steel Poleax
Canto
Authority: Sergei
Immediately begins moving unprovoked.
Culbert Axe Paladin 9 2 Steel Axe
Canto
Authority: Sergei
The northern one immediately begins moving unprovoked.
Culbert Axe Paladin 9 2 Steel Poleax
Canto
Authority: Sergei
The northern one immediately begins moving unprovoked.
Culbert Blade Paladin 9 5 Steel Sword
Canto
Authority: Sergei
The southwestern two immediately begin moving unprovoked.
Culbert Blade Paladin 10 4 Steel Blade
Canto
Authority: Sergei
Culbert Bow Paladin 9 2 Steel Bow
Canto
Authority: Sergei
The southern one will not move except to heal.
Culbert Blade Paladin 9 1 Killing Edge
Canto
Authority: Sergei
Culbert Axe General 10 2 Short Axe
Shove
Authority: Sergei
Does not move.
Culbert Axe General 10 1 Hammer Vulnerary
Shove
Authority: Sergei
Does not move.
Culbert Sniper 10 1 Steel Bow
Critical +10 Shove
Authority: Sergei
Culbert Sniper 8 1 Steel Bow
Critical +10 Shove
Authority: Sergei
Does not move.
Culbert Dragonmaster 11 1 Steel Poleax
Canto
Authority: Sergei
Retreats if a unit approaches him.
Culbert Warrior 9 1 Steel Poleax
Shove
Authority: Sergei
Immediately begins moving unprovoked.
Culbert Blade Paladin 9 1 Wyrmslayer
Canto
Authority: Sergei
Will not move except to heal.
Culbert Bishop 9 1 Purge Ellight
Shove
Authority: Sergei
Does not move.
Culbert Bishop 9 1 Ellight Mend
Shove
Authority: Sergei
Does not move.
Culbert Bishop 8 1 Ellight Mend
Shove
Authority: Sergei
Culbert Axe General 10 2 Steel Poleax
Shove
Authority: Sergei
Will not move except to heal.
Culbert Bishop 9 1 Ellight Physic
Shove
Authority: Sergei
Does not move.
Sergei Bow Paladin 17 1 Silver BowThis item is dropped upon this unit's defeat.This item or skill is locked to this unit.
Canto
Authority:
Does not move.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Culbert Lance Paladin 10 4 Steel Lance
Canto
Authority: Sergei

Reinforcements

NPC data

NPC Units
Name Class Lv # Inventory and Skills Notes
Elincia Queen Varies 1 --
Renewal Canto Stun Mercy
Authority: ★★★
• Retains her level and stats from the end of Part II, Endgame.
• All other NPC units prioritize defending her.
• Death results in a Game Over.
Geoffrey Lance Paladin Varies 1 Varies
Canto • Varies
Authority: Elincia
Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 9.
Crimea Axe Paladin 9 1 Steel Axe Short Axe
Canto
Authority: Elincia
Crimea Axe Paladin 9 1 Steel Axe Short Axe Concoction
Canto
Authority: Elincia
Crimea Lance Paladin 9 1 Steel Greatlance Vulnerary
Canto
Authority: Elincia
Crimea Lance Paladin 10 1 Short Spear Steel Greatlance Concoction
Canto
Authority: Elincia
Crimea Bishop 10 2 Ellight Physic Mend
Shove
Authority: Elincia
Crimea Blade Paladin 8 1 Steel Sword
Canto
Authority: Elincia
Crimea Bow Paladin 8 1 Steel Bow
Canto
Authority: Elincia
Lucia Swordmaster Varies 1 Varies
Parity Shove • Varies
Authority: Elincia
Retains her class, level, stats, and inventory from the end of Part II, Chapter 2.
Kieran Axe Paladin Varies 1 Varies
Canto • Varies
Authority: Elincia
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 9.
• Not present if he died as a playable unit.
Astrid Bow Paladin Varies 1 Varies
Canto • Varies
Authority: Elincia
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 9.
• Not present if she died as a playable unit.
Makalov Blade Paladin Varies 1 Varies
Canto • Varies
Authority: Elincia
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 9.
• Not present if he died as a playable unit.
Calill Fire Sage Varies 1 Varies
Shove • Varies
Authority: Elincia
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 9.
• Not present if she died as a playable unit or was not recruited.
Marcia Falconknight Varies 1 Varies
Canto • Varies
Authority: Elincia
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 9.
• Not present if she died as a playable unit.
Danved Halberdier Varies 1 Varies
Shove • Varies
Authority: Elincia
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 9.
• Not present if he died as a playable unit or was not recruited.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: Sergei
Small portrait sergei fe10.png
Bow Paladin
Level 17
Affinity Is wii wateraffin.png
Constitution 11
Authority
Stats
Max HP 43 Speed 24
Strength 22 Luck 10
Magic 12 Defense 23
Skill 25 Resistance 16
Movement 9 Weight 35
Inventory Skills
Silver BowThis item is dropped upon this unit's defeat.This item or skill is locked to this unit. Canto
Weapon Levels
Swords -- Lances -- Axes -- Bows A Knives -- Strike weapons --
Fire magic -- Thunder magic -- Wind magic -- Light magic -- Dark magic -- Staves --
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Heart of Crimea

--

Japanese

クリミアの心

The Heart of Crimea

Spanish

El corazón de Crimea

The heart of Crimea

French

Au cœur de Crimea

At the heart of Crimea

German

Das Herz von Crimea

The heart of Crimea

Italian

Nel cuore di Ozna

In the heart of Ozna

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Marauders • The Heart of Crimea • Just Cause →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline