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The Ghosts of Bern

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Revision as of 01:08, 1 July 2022 by PikaSamus (talk | contribs)

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The Ghosts of Bern

Cm fe06 23.png

Location

In front of the Dragon Sanctuary

New units

Karel

Boss(es)

Brunnya

Previous chapter(s)

Unattained Dream

Next chapter(s)

Legends and Lies

Bern recognizes itself as being the strongest force in Elibe. Their pride would not allow them accept defeat without fighting.
— Guinivere to Roy

The Ghosts of Bern (Japanese: ベルンの亡霊 Ghosts of Bern) is chapter 23 of Fire Emblem: The Binding Blade. In order the play this chapter, the player must have completed every sidequest, and collected every divine weapon and keep them intact.

Plot

Main article: The Ghosts of Bern/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

Bern surrendered with King Zephiel's death. The great war that shook the lands of Elibe was over. However, Roy's battle was not. Roy continued to search for the Dark Priestess, suspecting that she was the Dark Dragon. Following the beam of light emitted by the Divine Weapons, Roy headed for the Dragon Sanctuary. However, waiting for Roy in front of the temple was General Brunnya, the one remaining Dragon Lord of Bern. She had rounded up Bern's remaining troops and was waiting to attack Roy. Their pride was at stake. A battle with the now dead Kingdom of Bern... Roy had a heavy heart at having to battle these "ghosts".

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the castle gate Player Partner Other Enemy
Defeat: Roy dies 16+1 {{{partner}}} {{{other}}} 41
Cm fe06 23.png

Character data

Characters
New units
Karel
Portrait karel fe06.png
Swordmaster
HP
44
Inventory
Wo Dao
Level
19
Visit village with Fir or Bartre
Available characters
Roy ​Marcus ​Alen ​Bors ​Wolt ​Lance ​Merlinus ​Elen ​Wade ​Lot ​Dieck ​Shanna ​Chad ​Lugh ​Clarine ​Rutger ​Saul ​Dorothy ​Sue ​Zelot ​Trec ​Noah ​Astolfo ​Lilina ​Gwendolyn ​Barthe ​Ogier ​Fir ​Sin ​Gonzalez ​Klein ​Thea ​Larum ​Echidna ​Elffin ​Bartre ​Geese ​Raigh ​Cath ​Melady ​Perceval ​Cecilia ​Sophia ​Igrene ​Garret ​Fae ​Hugh ​Zeiss ​Douglas ​Niime ​Juno ​Dayan ​Yoder ​

Item data

Items
Name Obtainment Method
Is gba red gem.png Red Gem Steal from enemy Manakete
Is gba blue gem.png Blue Gem Steal from enemy Druid
Is gba guiding ring.png Guiding Ring Steal from Brunnya

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba manakete enemy.gif Manakete Manakete 12 3 49~58 9~14+10 6~11+10 6~10 6~10 3+20 4~8+5 5 5 Firestone
• The western two move to attack units in range.
• The eastern one begins moving unprovoked when he can attack a unit within two turns.
Ma gba manakete enemy.gif Manakete Manakete 12 1 49~58 9~14+10 6~11+10 6~10 6~10 3+20 4~8+5 5 5 Firestone Red Gem
--
Ma gba wyvern lord enemy.gif Bern Wyvern Lord 14 2 45~53 19~24 12~17 12~15 5~8 15~18 2~5 11 8 Killer Lance
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba wyvern rider enemy.gif Bern Wyvern Rider 20 6 33~38 14~17 8~11 9~12 4~6 12~14 1~3 10 7 Axereaver
The northwest two begin moving unprovoked when they can attack a unit within two turns.
Ma gba wyvern rider enemy.gif Bern Wyvern Rider 20 6 33~38 14~17 8~11 9~12 4~6 12~14 1~3 10 7 Steel Lance Javelin
• The northwest two begin moving unprovoked when they can attack a unit within two turns.
• The easternmost one moves to attack units in range.
Ma gba wyvern rider enemy.gif Bern Wyvern Rider 20 6 33~38 14~17 8~11 9~12 4~6 12~14 1~3 10 7 Steel Lance
The northwest two begin moving unprovoked when they can attack a unit within two turns.
Ma gba wyvern lord enemy.gif Bern Wyvern Lord 14 2 45~53 19~24 12~17 12~15 5~8 15~18 2~5 11 8 Silver Lance Spear
The lower one moves to attack units in range.
Ma gba wyvern lord enemy.gif Bern Wyvern Lord 15 1 46~54 19~25 12~17 12~16 5~9 15~19 2~5 11 8 Killer Lance
--
Ma gba wyvern lord enemy.gif Bern Wyvern Lord 14 1 45~53 19~24 12~17 12~15 5~8 15~18 2~5 11 8 Horseslayer
--
Ma gba sniper enemy.gif Bern Sniper 12 1 37~44 13~18 12~17 9~13 6~11 8~11 5~8 8 6 Steel Bow
Does not move; operates an Iron Ballista.
Ma gba sniper enemy.gif Bern Sniper 10 2 36~42 13~18 12~17 9~13 6~11 8~11 5~8 8 6 Steel Bow
Does not move. The left one operates an Iron Ballista; the right one operates a Killer Ballista.
Ma gba sniper enemy.gif Bern Sniper 12 2 37~44 13~18 12~17 9~13 6~11 8~11 5~8 8 6 Killer Bow
Attacks units he can attack without moving, or moves to be next to units within four tiles without attacking; otherwise, returns to starting position. Checks for movement targets every other turn after returning to starting position.
Ma gba druid enemy.gif Bern Druid 10 1 29~34 19~24 9~14 9~13 4~8 5~9 12~15 6 6 Flux Physic Berserk
Attacks units he can attack without moving, or moves to be next to units within four tiles without attacking; otherwise, returns to starting position. Checks for movement targets every other turn after returning to starting position.
Ma gba druid enemy.gif Bern Druid 10 1 29~34 19~24 9~14 9~13 4~8 5~9 12~15 6 6 Nosferatu Physic Blue Gem
Attacks units he can attack without moving, or moves to be next to units within four tiles without attacking; otherwise, returns to starting position. Checks for movement targets every other turn after returning to starting position.
Ma gba druid enemy.gif Bern Druid 10 2 29~34 19~24 9~14 9~13 4~8 5~9 12~15 6 6 Flux Physic Sleep
• The lower one attacks units he can attack without moving, or moves to be next to units within four tiles without attacking; otherwise, returns to starting position. Checks for movement targets every other turn after returning to starting position.
• The upper one does not move.
Ma gba druid enemy.gif Bern Druid 10 1 29~34 19~24 9~14 9~13 4~8 5~9 12~15 6 6 Nosferatu Physic
--
Ma gba druid enemy.gif Bern Druid 9 2 29~34 18~23 9~13 9~13 4~7 5~8 11~15 6 6 Flux Mend
The eastern one begins moving unprovoked when he can attack a unit within two turns.
Ma gba sage female enemy.gif Brunnya Sage 20 1 38 23 18 18 17 18 25 6 6 Fimbulvetr Bolting Guiding Ring
Does not move; stands on the gate, the chapter's seize point.

Boss data

Main article: Brunnya
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]

Normal Hard

Portrait brunnya fe06.png
Ma gba sage female enemy.gif Sage
Level 20
Stats
Max HP 38 Luck 17
Magic 23 Defense 18
Skill 18 Resistance 25
Speed 18 Constitution 6
Movement 6 Aid 5
Inventory
Fimbulvetr
Bolting
Guiding Ring
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


This is one of the chapters in The Binding Blade with the requisite conditions to execute a glitch to steal one of the enemy manakete's Firestones. Said requisite conditions are: an enemy that has and is able to use a Berserk Staff, and an enemy with a Firestone in their inventory. To execute this glitch have one of the playable thieves become inflicted with the Berserk status effect while near a manakete. When the berserked thief is able to take their action, they will most likely move to the nearest manakete and steal their Firestone, due to the dragonstones in The Binding Blade having a high steal priority in the theif AI. To raise chances of success, make sure the manakete is the only unit in the thief's range. The unlimited use Firestone can be used by Fae to preserve durability on her more powerful Divinestone.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Apparitions of Bern

Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade.

English
(unofficial)

The Ghosts of Bern

--

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. The Ghosts of Bern, triangleattack.com, Retrieved: December 24, 2020
← Unattained Dream • The Ghosts of Bern • Legends and Lies →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable characters EliwoodGuinivereHectorMaryMordred
Bosses ArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background characters AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and LiesF: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline