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The Face Beneath: Difference between revisions
Thecornerman (talk | contribs) m (→Enemy data: Additional reinforcement trigger) |
Thecornerman (talk | contribs) m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2") |
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(39 intermediate revisions by 8 users not shown) | |||
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{{quote|How many years has it been since we last spoke? I'm so sorry... I should have come back for you sooner... I'm sure it wasn't pleasant living in House Bartels.|[[Mercedes]]}} | {{quote|How many years has it been since we last spoke? I'm so sorry... I should have come back for you sooner... I'm sure it wasn't pleasant living in House Bartels.|[[Mercedes]]}} | ||
'''The Face Beneath''' (Japanese: {{ | '''The Face Beneath''' (Japanese: {{hl|隠された素顔|Kakusareta sugao}} ''Hidden Face'') is a [[paralogue]] chapter in {{FE16}}. It is available from [[Valley of Torment|Chapter 15]] to [[The Rose-Colored River|Chapter 16]] {{Silver Snow}}/[[The Golden Deer's Plea|Chapter 19]] {{Azure Moon}}/[[Blood of the Eagle and Lion|Chapter 17]] {{Verdant Wind}} and is unavailable on the Crimson Flower route. In order to attempt this paralogue, the player must have recruited [[Mercedes]] and [[Caspar]] and neither must have fallen in battle previously. | ||
==Plot== | ==Plot== | ||
Line 25: | Line 25: | ||
|content1={{ChapData | |content1={{ChapData | ||
|victory=Rout all enemies except the [[Death Knight]] | |victory=Rout all enemies except the [[Death Knight]] | ||
|defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{ | |defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{h|*|Classic mode}}, or [[Mercedes]] or [[Caspar]] dies | ||
|ally= | |ally=3–11 | ||
|enemy={{ | |enemy={{h|20|Displayed as 5 during preparations}}{{h|+6|Reinforcements}} | ||
|map= | |map={{Tab | ||
{{Tab | |||
|default=2 | |default=2 | ||
|tab1=Preparations | |tab1=Preparations | ||
|tab2=Battle | |tab2=Battle | ||
|content1=< | |content1=<div>[[File:Cm fe16 the face beneath prep.png|200px]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe16 the face beneath.png|200px]]</div> | ||
}} | }} | ||
|col=20 | |||
|row=30 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Rout all enemies except the [[Death Knight]] | |victory=Rout all enemies except the [[Death Knight]] | ||
|defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{ | |defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{h|*|Classic mode}}, or [[Mercedes]] or [[Caspar]] dies | ||
|ally= | |ally=3–11 | ||
|enemy={{ | |enemy={{h|26|Displayed as 6 during preparations}}{{h|+6|Reinforcements}} | ||
|map= | |map={{Tab | ||
{{Tab | |||
|default=2 | |default=2 | ||
|tab1=Preparations | |tab1=Preparations | ||
|tab2=Battle | |tab2=Battle | ||
|content1=< | |content1=<div>[[File:Cm fe16 the face beneath h prep.png|200px]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe16 the face beneath h.png|200px]]</div> | ||
}} | }} | ||
|col=20 | |||
|row=30 | |||
}} | }} | ||
|content3={{ChapData | |content3={{ChapData | ||
|victory=Rout all enemies except the [[Death Knight]] | |victory=Rout all enemies except the [[Death Knight]] | ||
|defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{ | |defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{h|*|Classic mode}}, or [[Mercedes]] or [[Caspar]] dies | ||
|ally= | |ally=3–11 | ||
|enemy={{ | |enemy={{h|30|Displayed as 6 during preparations}}{{h|+9|Reinforcements}} | ||
|map= | |map={{Tab | ||
{{Tab | |||
|default=2 | |default=2 | ||
|tab1=Preparations | |tab1=Preparations | ||
|tab2=Battle | |tab2=Battle | ||
|content1=< | |content1=<div>[[File:Cm fe16 the face beneath h prep.png|200px]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe16 the face beneath m.png|200px]]</div> | ||
}} | }} | ||
|col=20 | |||
|row=30 | |||
}} | }} | ||
}} | }} | ||
Line 70: | Line 73: | ||
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | <choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | ||
{{Tab | {{Tab | ||
|tab1=Silver Snow | |tab1=Silver Snow {{Silver Snow}} | ||
|tab2=Azure Moon | |tab2=Azure Moon {{Azure Moon}} | ||
|tab3=Verdant Wind | |tab3=Verdant Wind {{Verdant Wind}} | ||
|content1={{ChapChars | |content1={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} 02 | ||
|forced1article=Byleth | |||
|return1article= | |forced2=mercedes 02 | ||
|return2= | |forced2article=Mercedes | ||
|return2article= | |forced3=caspar 02 | ||
|return3= | |forced3article=Caspar | ||
|return3article= | |return1=ferdinand 02 | ||
|return4= | |return1article=Ferdinand | ||
|return4article= | |return2=linhardt 02 | ||
|return5= | |return2article=Linhardt | ||
|return5article= | |return3=bernadetta 02 | ||
|return6= | |return3article=Bernadetta | ||
|return6article= | |return4=dorothea 02 | ||
|return7= | |return4article=Dorothea | ||
|return7article= | |return5=petra 02 | ||
|return8= | |return5article=Petra | ||
|return8article= | |return6=felix 02 | ||
|return9= | |return6article=Felix | ||
|return9article= | |return7=sylvain 02 | ||
|return10= | |return7article=Sylvain | ||
|return10article= | |return8=annette 02 | ||
|return11= | |return8article=Annette | ||
|return11article= | |return9=ingrid 02 | ||
|return12= | |return9article=Ingrid | ||
|return12article= | |return10=raphael 02 | ||
|return13= | |return10article=Raphael | ||
|return13article= | |return11=ignatz 02 | ||
|return14= | |return11article=Ignatz | ||
|return14article= | |return12=lysithea 02 | ||
|return15= | |return12article=Lysithea | ||
|return15article= | |return13=marianne 02 | ||
|return16= | |return13article=Marianne | ||
|return16article= | |return14=leonie 02 | ||
|return17= | |return14article=Leonie | ||
|return17article= | |return15=constance 04 | ||
|return18= | |return15article=Constance | ||
|return18article= | |return16=balthus 02 | ||
|return19= | |return16article=Balthus | ||
|return19article= | |return17=hapi 02 | ||
|return20= | |return17article=Hapi | ||
|return21= | |return18=yuri 02 | ||
|return22= | |return18article=Yuri | ||
|return23= | |return19=anna | ||
|return24= | |return19article=Anna/Three Houses | ||
|return25= | |return20=shamir | ||
|return26= | |return21=hanneman | ||
|return27 | |return22=manuela | ||
|return23=alois | |||
| | |return24=flayn | ||
| | |return25=seteth | ||
| | |return26=catherine | ||
|return27=cyril 02 | |||
|return27article=Cyril | |||
|return28=hilda 02 | |||
|return28article=Hilda | |||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} 02 | ||
|return1=byleth {{#var:A}} 02 | |forced1article=Byleth | ||
|return1article= | |forced2=mercedes 02 | ||
|return2= | |forced2article=Mercedes | ||
|return2article= | |forced3=caspar 02 | ||
|return3= | |forced3article=Caspar | ||
|return3article= | |return1=dimitri 04 | ||
|return4= | |return1article=Dimitri | ||
|return4article= | |return2=felix 02 | ||
|return5= | |return2article=Felix | ||
|return5article= | |return3=ashe 02 | ||
|return6= | |return3article=Ashe | ||
|return6article= | |return4=sylvain 02 | ||
|return7= | |return4article=Sylvain | ||
|return7article= | |return5=annette 02 | ||
|return8= | |return5article=Annette | ||
|return8article= | |return6=ingrid 02 | ||
|return6article=Ingrid | |||
|return7=ferdinand 02 | |||
|return7article=Ferdinand | |||
|return8=linhardt 02 | |||
|return8article=Linhardt | |||
|return9=bernadetta 02 | |||
|return9article=Bernadetta | |||
|return10=dorothea 02 | |||
|return10article=Dorothea | |||
|return11=petra 02 | |||
|return11article=Petra | |||
|return12=raphael 02 | |||
|return12article=Raphael | |||
|return13=ignatz 02 | |||
|return13article=Ignatz | |||
|return14=lysithea 02 | |||
|return14article=Lysithea | |||
|return15=marianne 02 | |||
|return15article=Marianne | |||
|return16=hilda 02 | |||
|return16article=Hilda | |||
|return17=leonie 02 | |||
|return17article=Leonie | |||
|return18=constance 04 | |||
|return18article=Constance | |||
|return19=balthus 02 | |||
|return19article=Balthus | |||
|return20=hapi 02 | |||
|return20article=Hapi | |||
|return21=yuri 02 | |||
|return21article=Yuri | |||
|return22=anna | |||
|return22article=Anna/Three Houses | |||
|return23=catherine | |||
|return24=shamir | |||
|return25=cyril 02 | |||
|return25article=Cyril | |||
|return26=flayn | |||
|return27=hanneman | |||
|return28=manuela | |||
|return30=alois | |||
|return31=seteth | |||
|return32=gilbert | |||
}} | |||
|content3={{ChapChars | |||
|game#=16 | |||
|forced1=byleth {{#var:A}} 02 | |||
|forced1article=Byleth | |||
|forced2=mercedes 02 | |||
|forced2article=Mercedes | |||
|forced3=caspar 02 | |||
|forced3article=Caspar | |||
|return1=claude 02 | |||
|return1article=Claude | |||
|return2=lorenz 02 | |||
|return2article=Lorenz (Three Houses) | |||
|return3=raphael 02 | |||
|return3article=Raphael | |||
|return4=ignatz 02 | |||
|return4article=Ignatz | |||
|return5=lysithea 02 | |||
|return5article=Lysithea | |||
|return6=marianne 02 | |||
|return6article=Marianne | |||
|return7=hilda 02 | |||
|return7article=Hilda | |||
|return8=leonie 02 | |||
|return8article=Leonie | |||
|return9=ferdinand 02 | |return9=ferdinand 02 | ||
|return9article=Ferdinand | |return9article=Ferdinand | ||
|return10=linhardt 02 | |return10=linhardt 02 | ||
|return10article=Linhardt | |return10article=Linhardt | ||
|return11= | |return11=bernadetta 02 | ||
|return11article= | |return11article=Bernadetta | ||
|return12= | |return12=dorothea 02 | ||
|return12article= | |return12article=Dorothea | ||
|return13= | |return13=petra 02 | ||
|return13article= | |return13article=Petra | ||
|return14= | |return14=felix 02 | ||
|return14article= | |return14article=Felix | ||
|return15= | |return15=sylvain 02 | ||
|return15article= | |return15article=Sylvain | ||
|return16= | |return16=annette 02 | ||
|return16article= | |return16article=Annette | ||
|return17= | |return17=ingrid 02 | ||
|return17article= | |return17article=Ingrid | ||
|return18= | |return18=constance 04 | ||
|return18article= | |return18article=Constance | ||
|return19= | |return19=balthus 02 | ||
|return19article= | |return19article=Balthus | ||
|return20= | |return20=hapi 02 | ||
|return20article= | |return20article=Hapi | ||
|return21= | |return21=yuri 02 | ||
|return21article=Yuri | |||
|return22=anna | |||
|return22article=Anna/Three Houses | |||
| | |return23=catherine | ||
| | |return24=shamir | ||
| | |return25=cyril 02 | ||
|return25article=Cyril | |||
|return26=flayn | |||
|return27=hanneman | |||
|return28=manuela | |||
|return29=alois | |||
|return30=seteth | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
}} | }} | ||
Line 265: | Line 288: | ||
|itemlast=Scythe of Sariel | |itemlast=Scythe of Sariel | ||
|itemlastimage=lance black | |itemlastimage=lance black | ||
|obtainlast= | |obtainlast=At the end of the chapter if [[Caspar]] defeated the [[Death Knight]] | ||
}} | }} | ||
===Enemy data=== | ===Enemy data=== | ||
:'' | :''On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 15, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 16 and later, at which point the enemies gain three levels. | ||
:Every non-[[monster]] enemy other than the [[Death Knight]] begins moving after any unit enters the central forested area.'' | |||
{{Tab | {{Tab | ||
|width=100% | |width=100% | ||
Line 275: | Line 299: | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |tab3=Maddening | ||
|content1={{ | |content1={{ChapUnitHdr|type=Enemy|platform=ns01}} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=[[Death Knight]] | ||
|class=Death Knight | |||
| | |||
| | |||
|classbarticle=Death Knight (class) | |classbarticle=Death Knight (class) | ||
| | |lv=31 | ||
| | |#=1 | ||
| | |hp=49 | ||
|- | |str=25 | ||
| | |mag=17 | ||
| | |dex=14 | ||
| | |spd=22 | ||
|# | |lck=12 | ||
| | |def=21 | ||
|res=18 | |||
| | |cha=6{{h|+1|Granted by Reaper Knights}} | ||
| | |mov=7 | ||
| | |inventory={{Item|16|Scythe of Sariel|image=lance black}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Dark Seal|image=seal|type=drop}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} • {{Item|16|Lance Prowess Lv 5}}<br>{{Item|16|Reaper Knights|image=battalion cavalry}} Lv 5: {{Item|16|Assault Troop|image=gambit}} | ||
|# | |notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Immobile until fought. | ||
| | }} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=Imperial Soldier | ||
| | |class=Hero | ||
| | |lv=29 | ||
|# | |#=5 | ||
| | |hp=43 | ||
|str=19 | |||
|mag=10 | |||
|dex=12 | |||
|spd=21 | |||
|lck=11 | |||
|def=17 | |||
|res=8 | |||
|cha=12 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} | |||
|notes=• The southern two both begin moving if either is provoked.<br>• The northern two both begin moving if either of them or the nearby [[Bishop]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=29 | |||
|#=3 | |||
|hp=45 | |||
|str=17 | |||
|mag=10 | |||
|dex=12 | |||
|spd=2 | |||
|lck=10 | |||
|def=32 | |||
|res=7 | |||
|cha=12{{h|+3|Granted by Empire Armored Co.}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}} | |||
|notes=The middle two both begin moving if either is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Mage | |||
|lv=29 | |||
|#=1 | |||
|hp=29 | |||
|str=10 | |||
|mag=15 | |||
|dex=11 | |||
|spd=15 | |||
|lck=8 | |||
|def=6 | |||
|res=14 | |||
|cha=11 | |||
|mov=4 | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Mage | |||
|lv=29 | |||
|#=1 | |||
|hp=30 | |||
|str=10 | |||
|mag=13 | |||
|dex=8 | |||
|spd=7 | |||
|lck=8 | |||
|def=5 | |||
|res=14 | |||
|cha=11{{h|+5|Ganted by Empire Magic Users}} | |||
|mov=4 | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Mire Β|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}}<br>{{Item|16|Empire Magic Users|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Flames|image=gambit magic}} | |||
|notes=Begins moving if a nearby [[Sniper]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|lv=29 | |||
|#=3 | |||
|hp=35 | |||
|str=18 | |||
|mag=10 | |||
|dex=24 | |||
|spd=15 | |||
|lck=13 | |||
|def=13 | |||
|res=8 | |||
|cha=12 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} | |||
|notes=The central two both begin moving if either of them or the nearby [[Dark Mage]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Knight | |||
|lv=29 | |||
|#=1 | |||
|hp=39 | |||
|str=16 | |||
|mag=19 | |||
|dex=16 | |||
|spd=15 | |||
|lck=12 | |||
|def=15 | |||
|res=19 | |||
|cha=12 | |||
|mov=7 | |||
|inventory={{Item|16|Mire Β|image=dark magic}}<br>{{Item|16|Canto}} • {{Item|16|Black Tomefaire}} • {{Item|16|Dark Tomefaire}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Bishop | |||
|lv=29 | |||
|#=1 | |||
|hp=36 | |||
|str=11 | |||
|mag=17 | |||
|dex=13 | |||
|spd=15 | |||
|lck=10 | |||
|def=12 | |||
|res=22 | |||
|cha=13{{h|+3|Granted by Empire Magic Corps}} | |||
|mov=4 | |||
|inventory={{Item|16|Seraphim|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}}<br>{{Item|16|Empire Magic Corps|image=battalion infantry}} Lv 5: {{Item|16|Group Flames|image=gambit magic}} | |||
|notes=Begins moving if a nearby [[Hero]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Wild Demonic Beast | |||
|class=Wild Demonic Beast | |||
|lv=29 | |||
|#=1 | |||
|hp=48<br>48<br>72 | |||
|str=20 | |||
|mag=11 | |||
|dex=17 | |||
|spd=8 | |||
|lck=0 | |||
|def=10 | |||
|res=9 | |||
|cha=0 | |||
|mov=4 | |||
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|2|1}}<br>{{Item|16|Poison Breath|image=staggering blow}} | |||
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Wild Demonic Beast | |||
|class=Wild Demonic Beast | |||
|lv=29 | |||
|#=1 | |||
|hp=48<br>48<br>72 | |||
|str=20 | |||
|mag=11 | |||
|dex=17 | |||
|spd=8 | |||
|lck=0 | |||
|def=10 | |||
|res=9 | |||
|cha=0 | |||
|mov=4 | |||
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|2|1}}<br>{{Item|16|Poison Breath|image=staggering blow}} | |||
|notes=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Giant Wolf | |||
|class=Giant Wolf | |||
|lv=29 | |||
|#=1 | |||
|hp=40<br>40 | |||
|str=16 | |||
|mag=2 | |||
|dex=12 | |||
|spd=17 | |||
|lck=12 | |||
|def=8 | |||
|res=4 | |||
|cha=0 | |||
|mov=6 | |||
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}} | |||
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Wild Demonic Beast | |||
|class=Wild Demonic Beast | |||
|lv=29 | |||
|#=1 | |||
|hp=48<br>48<br>72 | |||
|str=20 | |||
|mag=11 | |||
|dex=17 | |||
|spd=8 | |||
|lck=0 | |||
|def=10 | |||
|res=9 | |||
|cha=0 | |||
|mov=4 | |||
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|2|1}}<br>{{Item|16|Poison Breath|image=staggering blow}} | |||
|notes=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Knight | |||
|lv=29 | |||
|#=2 | |||
|hp=39 | |||
|str=16 | |||
|mag=19 | |||
|dex=16 | |||
|spd=15 | |||
|lck=12 | |||
|def=15 | |||
|res=19 | |||
|cha=12 | |||
|mov=7 | |||
|inventory={{Item|16|Mire Β|image=dark magic}}<br>{{Item|16|Canto}} • {{Item|16|Black Tomefaire}} • {{Item|16|Dark Tomefaire}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=29 | |||
|#=2 | |||
|hp=43 | |||
|str=19 | |||
|mag=10 | |||
|dex=12 | |||
|spd=21 | |||
|lck=11 | |||
|def=17 | |||
|res=8 | |||
|cha=12 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} | |||
}} | }} | ||
{{ChapUnitCellFE16 | |||
| | |name=Imperial Soldier | ||
|class=Sniper | |||
| | |lv=29 | ||
| | |#=2 | ||
|# | |hp=35 | ||
|str=18 | |||
|mag=10 | |||
|dex=24 | |||
|spd=15 | |||
|lck=13 | |||
|def=13 | |||
|res=8 | |||
| | |cha=12 | ||
| | |mov=5 | ||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} | |||
| | |last=y | ||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
| | |name=[[Death Knight]] | ||
| | |class=Death Knight | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|classbarticle=Death Knight (class) | |classbarticle=Death Knight (class) | ||
| | |lv=32 | ||
| | |#=1 | ||
| | |hp=54 | ||
|- | |str=30 | ||
| | |mag=20 | ||
| | |dex=16 | ||
| | |spd=27 | ||
|# | |lck=14 | ||
| | |def=26 | ||
| | |res=22 | ||
| | |cha=11{{h|+1|Granted by Reaper Knights}} | ||
| | |mov=7 | ||
| | |inventory={{Item|16|Scythe of Sariel|image=lance black}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Dark Seal|image=seal|type=drop}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} • {{Item|16|Lance Prowess Lv 5}}<br>{{Item|16|Reaper Knights|image=battalion cavalry}} Lv 5: {{Item|16|Assault Troop|image=gambit}} | ||
|# | |notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Immobile until fought. | ||
| | }} | ||
{{ChapUnitCellFE16 | |||
| | |name=Imperial Soldier | ||
| | |class=Hero | ||
| | |lv=30 | ||
|# | |#=6 | ||
| | |hp=48 | ||
|str=24 | |||
|mag=15 | |||
|dex=16 | |||
|spd=26 | |||
|lck=11 | |||
|def=22 | |||
|res=8 | |||
|cha=17 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 3}} | |||
|notes=• The southern two both begin moving if either is provoked.<br>• The middle two both begin moving if either is provoked.<br>• The northern two both begin moving if either of them or the nearby [[Bishop]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=30 | |||
|#=4 | |||
|hp=50 | |||
|str=22 | |||
|mag=15 | |||
|dex=15 | |||
|spd=5 | |||
|lck=10 | |||
|def=32 | |||
|res=7 | |||
|cha=17{{h|+3|Granted by Empire Armord Co.}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Empire Armored Co.|image=battalion infantry}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}} | |||
|notes=• The southern two both begin moving if either is provoked.<br>• The middle two both begin moving if either is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Mage | |||
|lv=30 | |||
|#=2 | |||
|hp=34 | |||
|str=14 | |||
|mag=20 | |||
|dex=16 | |||
|spd=20 | |||
|lck=8 | |||
|def=9 | |||
|res=19 | |||
|cha=15 | |||
|mov=4 | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 2}} | |||
|notes=Both begin moving if either is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Mage | |||
|lv=30 | |||
|#=1 | |||
|hp=35 | |||
|str=14 | |||
|mag=18 | |||
|dex=11 | |||
|spd=12 | |||
|lck=8 | |||
|def=8 | |||
|res=19 | |||
|cha=15{{h|+5|Granted by Empire Magic Users}} | |||
|mov=4 | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Mire Β|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 2}}<br>{{Item|16|Empire Magic Users|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Flames|image=gambit magic}} | |||
|notes=Begins moving if a nearby [[Sniper]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|lv=30 | |||
|#=4 | |||
|hp=40 | |||
|str=21 | |||
|mag=15 | |||
|dex=28 | |||
|spd=20 | |||
|lck=13 | |||
|def=18 | |||
|res=8 | |||
|cha=17 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} | |||
|notes=• The central two both begin moving if either of them or the nearby [[Dark Mage]] is provoked.<br>• The western two both begin moving if either is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Knight | |||
|lv=30 | |||
|#=2 | |||
|hp=43 | |||
|str=21 | |||
|mag=20 | |||
|dex=17 | |||
|spd=19 | |||
|lck=12 | |||
|def=20 | |||
|res=23 | |||
|cha=17 | |||
|mov=7 | |||
|inventory={{Item|16|Mire Β|image=dark magic}}<br>{{Item|16|Canto}} • {{Item|16|Black Tomefaire}} • {{Item|16|Dark Tomefaire}} • {{Item|16|Reason Lv 3}} • {{Item|16|Lance Prowess Lv 3}} | |||
|notes=Both begin moving if either is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Bishop | |||
|lv=30 | |||
|#=1 | |||
|hp=41 | |||
|str=16 | |||
|mag=20 | |||
|dex=16 | |||
|spd=20 | |||
|lck=10 | |||
|def=12 | |||
|res=25 | |||
|cha=18{{h|+3|Granted by Empire Magic Corps}} | |||
|mov=4 | |||
|inventory={{Item|16|Seraphim|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 3}}<br>{{Item|16|Empire Magic Corps|image=battalion infantry}} Lv 5: {{Item|16|Group Flames|image=gambit magic}} | |||
|notes=Begins moving if a nearby [[Hero]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Wild Demonic Beast | |||
|class=Wild Demonic Beast | |||
|lv=29 | |||
|#=2 | |||
|hp=64<br>64<br>92 | |||
|str=25 | |||
|mag=15 | |||
|dex=22 | |||
|spd=12 | |||
|lck=0 | |||
|def=15 | |||
|res=14 | |||
|cha=0 | |||
|mov=4 | |||
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|2|1}}<br>{{Item|16|Poison Breath|image=staggering blow}} | |||
|notes=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Wild Demonic Beast | |||
|class=Wild Demonic Beast | |||
|lv=29 | |||
|#=1 | |||
|hp=64<br>64<br>92 | |||
|str=25 | |||
|mag=15 | |||
|dex=22 | |||
|spd=12 | |||
|lck=0 | |||
|def=15 | |||
|res=14 | |||
|cha=0 | |||
|mov=4 | |||
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|2|1}}<br>{{Item|16|Poison Breath|image=staggering blow}} | |||
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Wild Demonic Beast | |||
|class=Wild Demonic Beast | |||
|lv=29 | |||
|#=1 | |||
|hp=64<br>64<br>92 | |||
|str=25 | |||
|mag=15 | |||
|dex=22 | |||
|spd=12 | |||
|lck=0 | |||
|def=15 | |||
|res=14 | |||
|cha=0 | |||
|mov=4 | |||
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|2|1}}<br>{{Item|16|Poison Breath|image=staggering blow}} | |||
|notes=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Giant Wolf | |||
|class=Giant Wolf | |||
|lv=29 | |||
|#=1 | |||
|hp=54<br>54 | |||
|str=21 | |||
|mag=4 | |||
|dex=17 | |||
|spd=22 | |||
|lck=17 | |||
|def=13 | |||
|res=9 | |||
|cha=0 | |||
|mov=6 | |||
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}} | |||
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Knight | |||
|lv=30 | |||
|#=2 | |||
|hp=43 | |||
|str=21 | |||
|mag=20 | |||
|dex=17 | |||
|spd=19 | |||
|lck=12 | |||
|def=20 | |||
|res=23 | |||
|cha=17 | |||
|mov=7 | |||
|inventory={{Item|16|Mire Β|image=dark magic}}<br>{{Item|16|Canto}} • {{Item|16|Black Tomefaire}} • {{Item|16|Dark Tomefaire}} • {{Item|16|Reason Lv 3}} • {{Item|16|Lance Prowess Lv 3}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=30 | |||
|#=2 | |||
|hp=48 | |||
|str=24 | |||
|mag=15 | |||
|dex=16 | |||
|spd=26 | |||
|lck=11 | |||
|def=22 | |||
|res=8 | |||
|cha=17 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 3}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|lv=30 | |||
|#=2 | |||
|hp=40 | |||
|str=21 | |||
|mag=15 | |||
|dex=28 | |||
|spd=20 | |||
|lck=13 | |||
|def=18 | |||
|res=8 | |||
|cha=17 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Death Knight]] | |||
|class=Death Knight | |||
| | |||
| | |||
| | |||
|classbarticle=Death Knight (class) | |classbarticle=Death Knight (class) | ||
| | |lv=37~40 | ||
| | |#=1 | ||
| | |hp=62~64 | ||
|- | |str=39~41 | ||
| | |mag=28~29 | ||
| | |dex=23~25 | ||
| | |spd=35~37 | ||
|# | |lck=21~23 | ||
| | |def=31~32 | ||
| | |res=30~31 | ||
| | |cha=17~19{{h|+1|Granted by Reaper Knights}} | ||
| | |mov=7 | ||
| | |inventory={{Item|16|Scythe of Sariel|image=lance black}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Dark Seal|image=seal|type=drop}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} • {{Item|16|Lance Prowess Lv 5}}<br>{{Item|16|Reaper Knights|image=battalion cavalry}} Lv 5: {{Item|16|Assault Troop|image=gambit}} | ||
|# | |notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Immobile until fought. | ||
| | }} | ||
{{ChapUnitCellFE16 | |||
| | |name=Imperial Soldier | ||
| | |class=Hero | ||
| | |lv=35~38 | ||
|# | |#=7 | ||
| | |hp=57~59 | ||
|str=32~34 | |||
|mag=21~23 | |||
|dex=23~25 | |||
|spd=34~37 | |||
|lck=14~15 | |||
|def=26~28 | |||
|res=12 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}} | |||
|notes=• The southern two both begin moving if either is provoked.<br>• The middle three all begin moving if any of them is provoked.<br>• The northern two both begin moving if either of them or the nearby [[Bishop]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=35~38 | |||
|#=4 | |||
|hp=59~31 | |||
|str=29~31 | |||
|mag=21~23 | |||
|dex=21~23 | |||
|spd=11~12 | |||
|lck=13~14 | |||
|def=35~37 | |||
|res=7 | |||
|cha=24~25{{h|+3|Granted by Empire Armored Co.}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}} | |||
|notes=• The southern two both begin moving if either of them or the nearby Fortress Knight without a [[battalion]] is provoked.<br>• The middle two both begin moving if either is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Mage | |||
|lv=35~38 | |||
|#=2 | |||
|hp=40~42 | |||
|str=21~22 | |||
|mag=27~28 | |||
|dex=22~24 | |||
|spd=27~29 | |||
|lck=13~14 | |||
|def=15~16 | |||
|res=24~26 | |||
|cha=22~24 | |||
|mov=4 | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}} | |||
|notes=Both begin moving if either is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Mage | |||
|lv=35~38 | |||
|#=1 | |||
|hp=41~43 | |||
|str=21~22 | |||
|mag=25~26 | |||
|dex=17~18 | |||
|spd=18~19 | |||
|lck=13~14 | |||
|def=14~15 | |||
|res=24~26 | |||
|cha=22~24{{h|+5|Granted by Empire Magic Users}} | |||
|mov=4 | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Mire Β|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}}<br>{{Item|16|Empire Magic Users|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Flames|image=gambit magic}} | |||
|notes=Begins moving if a nearby [[Sniper]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|lv=35~38 | |||
|#=5 | |||
|hp=47~49 | |||
|str=28~30 | |||
|mag=21~23 | |||
|dex=37~39 | |||
|spd=27~29 | |||
|lck=16~17 | |||
|def=25~27 | |||
|res=13~14 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}} | |||
|notes=• The central two both begin moving if either of them or the nearby [[Dark Mage]] is provoked.<br>• The western three all begin moving if any of them is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Knight | |||
|lv=35~38 | |||
|#=3 | |||
|hp=52~54 | |||
|str=28~30 | |||
|mag=27~28 | |||
|dex=23~25 | |||
|spd=26~28 | |||
|lck=13~14 | |||
|def=27~29 | |||
|res=26~28 | |||
|cha=24~25 | |||
|mov=7 | |||
|inventory={{Item|16|Mire Β|image=dark magic}}<br>{{Item|16|Canto}} • {{Item|16|Black Tomefaire}} • {{Item|16|Dark Tomefaire}} • {{Item|16|Reason Lv 5}} • {{Item|16|Lance Prowess Lv 3}} • {{Item|16|Black Magic Range +1}} | |||
|notes=All three begin moving if any of them is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Bishop | |||
|lv=35~38 | |||
|#=1 | |||
|hp=48~50 | |||
|str=22~24 | |||
|mag=27~28 | |||
|dex=22~24 | |||
|spd=27~29 | |||
|lck=17~18 | |||
|def=17~18 | |||
|res=28~30 | |||
|cha=25~27{{h|+3|Granted by Empire Magic Corps}} | |||
|mov=4 | |||
|inventory={{Item|16|Seraphim|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|Renewal}} • {{Item|16|Miracle}}<br>{{Item|16|Empire Magic Corps|image=battalion infantry}} Lv 5: {{Item|16|Group Flames|image=gambit magic}} | |||
|notes=Begins moving if a nearby [[Hero]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Wild Demonic Beast | |||
|class=Wild Demonic Beast | |||
|lv=35 | |||
|#=2 | |||
|hp=88~92<br>88~92<br>132~138 | |||
|str=32~34 | |||
|mag=22~24 | |||
|dex=29~31 | |||
|spd=19~20 | |||
|lck=0 | |||
|def=21~23 | |||
|res=20~22 | |||
|cha=0 | |||
|mov=4 | |||
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|2|1}}<br>{{Item|16|Poison Breath|image=staggering blow}} | |||
|notes=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Wild Demonic Beast | |||
|class=Wild Demonic Beast | |||
|lv=35 | |||
|#=1 | |||
|hp=88~92<br>88~92<br>132~138 | |||
|str=32~34 | |||
|mag=22~24 | |||
|dex=29~31 | |||
|spd=19~20 | |||
|lck=0 | |||
|def=21~23 | |||
|res=20~22 | |||
|cha=0 | |||
|mov=4 | |||
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|2|1}}<br>{{Item|16|Poison Breath|image=staggering blow}} | |||
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Wild Demonic Beast | |||
|class=Wild Demonic Beast | |||
|lv=35 | |||
|#=1 | |||
|hp=88~92<br>88~92<br>132~138 | |||
|str=32~34 | |||
|mag=22~24 | |||
|dex=29~31 | |||
|spd=19~20 | |||
|lck=0 | |||
|def=21~23 | |||
|res=20~22 | |||
|cha=0 | |||
|mov=4 | |||
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|2|1}}<br>{{Item|16|Poison Breath|image=staggering blow}} | |||
|notes=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Giant Wolf | |||
|class=Giant Wolf | |||
|lv=35 | |||
|#=1 | |||
|hp=76~80<br>76~80 | |||
|str=28~30 | |||
|mag=10 | |||
|dex=24~25 | |||
|spd=29~31 | |||
|lck=23~25 | |||
|def=19~21 | |||
|res=15~16 | |||
|cha=0 | |||
|mov=6 | |||
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}} | |||
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=35~38 | |||
|#=1 | |||
|hp=59~61 | |||
|str=29~31 | |||
|mag=21~23 | |||
|dex=21~23 | |||
|spd=11~12 | |||
|lck=13~14 | |||
|def=35~37 | |||
|res=7 | |||
|cha=24~25 | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | |||
|notes=Begins moving if a nearby Fortress Knight is provoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Knight | |||
|lv=35~38 | |||
|#=3 | |||
|hp=52~54 | |||
|str=28~30 | |||
|mag=27~28 | |||
|dex=23~25 | |||
|spd=26~28 | |||
|lck=13~14 | |||
|def=27~29 | |||
|res=26~28 | |||
|cha=24~25 | |||
|mov=7 | |||
|inventory={{Item|16|Mire Β|image=dark magic}}<br>{{Item|16|Canto}} • {{Item|16|Black Tomefaire}} • {{Item|16|Dark Tomefaire}} • {{Item|16|Reason Lv 5}} • {{Item|16|Lance Prowess Lv 3}} • {{Item|16|Black Magic Range +1}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=35~38 | |||
|#=3 | |||
|hp=57~59 | |||
|str=32~34 | |||
|mag=21~23 | |||
|dex=23~25 | |||
|spd=34~37 | |||
|lck=14~15 | |||
|def=26~28 | |||
|res=12 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}} | |||
}} | }} | ||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|lv=35~38 | |||
|#=3 | |||
|hp=47~49 | |||
|str=28~30 | |||
|mag=21~23 | |||
|dex=37~39 | |||
|spd=27~29 | |||
|lck=16~17 | |||
|def=25~27 | |||
|res=13~14 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Reinforcements==== | ====Reinforcements==== | ||
*On turn 10, or | *On turn 10, or after any player unit other than Mercedes or Caspar ending their turn within three tiles of Mercedes or Caspar; on Maddening, these can move the turn they appear | ||
**{{ | **{{h|2|Normal/Hard}}/{{h|3|Maddening}} [[Dark Knight]]s from the western forests | ||
**{{ | **{{h|2|Normal/Hard}}/{{h|3|Maddening}} [[Hero]]es from the northeastern forests | ||
**{{ | **{{h|2|Normal/Hard}}/{{h|3|Maddening}} [[Sniper]]s from north of the [[Death Knight]]'s starting position | ||
===Boss data=== | ===Boss data=== | ||
:'' | :''On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 15, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 16 and later, at which point this boss gains three levels.'' | ||
{{main|Death Knight}} | {{main|Death Knight}} | ||
{{Tab | {{Tab | ||
Line 610: | Line 1,151: | ||
|content1={{BossStats FE16 | |content1={{BossStats FE16 | ||
|portrait=[[File:Small portrait death knight fe16.png|128px]] | |portrait=[[File:Small portrait death knight fe16.png|128px]] | ||
|sprite=death knight enemy | |sprite=death knight enemy | ||
|class=Death Knight | |||
|classlink=Death Knight (class) | |||
|lv=31 | |lv=31 | ||
|HP=49 | |HP=49 | ||
Line 622: | Line 1,163: | ||
|def=21 | |def=21 | ||
|res=18 | |res=18 | ||
|cha=6{{ | |cha=6{{h|+1|Granted by Reaper Knights}} | ||
|move=7 | |move=7 | ||
|inventory={{Item|16|Scythe of Sariel|image=lance black}}<br>{{Item|16|Accuracy Ring|image=ring}}<br>{{Item|16|Elixir|image=potion}}<br>{{Item|16|Dark Seal|image=seal|type=drop}} | |inventory={{Item|16|Scythe of Sariel|image=lance black}}<br>{{Item|16|Accuracy Ring|image=ring}}<br>{{Item|16|Elixir|image=potion}}<br>{{Item|16|Dark Seal|image=seal|type=drop}} | ||
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 5}} | |skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 5}} | ||
|battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 5<br>{{Item|16|Assault Troop|image=gambit}} | |battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 5<br>{{Item|16|Assault Troop|image=gambit}} | ||
|sw=B | |sw=B | ||
Line 638: | Line 1,179: | ||
|content2={{BossStats FE16 | |content2={{BossStats FE16 | ||
|portrait=[[File:Small portrait death knight fe16.png|128px]] | |portrait=[[File:Small portrait death knight fe16.png|128px]] | ||
|sprite=death knight enemy | |sprite=death knight enemy | ||
|class=Death Knight | |||
|classlink=Death Knight (class) | |||
|lv=32 | |lv=32 | ||
|HP=54 | |HP=54 | ||
Line 650: | Line 1,191: | ||
|def=26 | |def=26 | ||
|res=22 | |res=22 | ||
|cha=11{{ | |cha=11{{h|+1|Granted by Reaper Knights}} | ||
|move=7 | |move=7 | ||
|inventory={{Item|16|Scythe of Sariel|image=lance black}}<br>{{Item|16|Accuracy Ring|image=ring}}<br>{{Item|16|Elixir|image=potion}}<br>{{Item|16|Dark Seal|image=seal|type=drop}} | |inventory={{Item|16|Scythe of Sariel|image=lance black}}<br>{{Item|16|Accuracy Ring|image=ring}}<br>{{Item|16|Elixir|image=potion}}<br>{{Item|16|Dark Seal|image=seal|type=drop}} | ||
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 5}} | |skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 5}} | ||
|battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 5<br>{{Item|16|Assault Troop|image=gambit}} | |battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 5<br>{{Item|16|Assault Troop|image=gambit}} | ||
|sw=B | |sw=B | ||
Line 666: | Line 1,207: | ||
|content3={{BossStats FE16 | |content3={{BossStats FE16 | ||
|portrait=[[File:Small portrait death knight fe16.png|128px]] | |portrait=[[File:Small portrait death knight fe16.png|128px]] | ||
|sprite=death knight enemy | |sprite=death knight enemy | ||
|lv= | |class=Death Knight | ||
|HP= | |classlink=Death Knight (class) | ||
|str= | |lv=37~40 | ||
|HP=62~64 | |||
|str=39~41 | |||
|mag=28~29 | |mag=28~29 | ||
|dex= | |dex=23~25 | ||
|spd= | |spd=35~37 | ||
|luck= | |luck=21~23 | ||
|def=31~32 | |def=31~32 | ||
|res=30~31 | |res=30~31 | ||
|cha= | |cha=17~19{{h|+1|Granted by Reaper Knights}} | ||
|move=7 | |move=7 | ||
|inventory={{Item|16|Scythe of Sariel|image=lance black}}<br>{{Item|16|Accuracy Ring|image=ring}}<br>{{Item|16|Elixir|image=potion}}<br>{{Item|16|Dark Seal|image=seal|type=drop}} | |inventory={{Item|16|Scythe of Sariel|image=lance black}}<br>{{Item|16|Accuracy Ring|image=ring}}<br>{{Item|16|Elixir|image=potion}}<br>{{Item|16|Dark Seal|image=seal|type=drop}} | ||
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 5}} | |skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 5}} | ||
|battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 5<br>{{Item|16|Assault Troop|image=gambit}} | |battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 5<br>{{Item|16|Assault Troop|image=gambit}} | ||
|sw=B | |sw=B | ||
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==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
The [[Rafail Gem]] obtained from this paralogue is a [[Hero's Relic]] associated with the [[Crest]] of Lamine; it negates [[bonus damage]] and [[critical hit]]s against the bearer. Enemies wielding effective weapons other than [[bow]]s are uncommon in ''Three Houses'', and cavalry and flying classes can dismount on their turn without sacrificing their chance to move or make an attack. Enemies with high-[[crit]] weapons are also uncommon, though the crit-negation may be useful on a unit with particularly low luck who consistently face a low crit chance against many common enemies. | |||
One of this paralogue's potential rewards is the [[Scythe of Sariel]]; it is the most accurate [[lance]] in the game with 100 [[hit]], and has high [[might]], high crit, and low [[weight (weapon)|weight]], but requires A-level in lances. If the Scythe is obtained, the Death Knight will not have it in his later encounters, instead using a [[Brave Lance]]; if the Death Knight cannot be reliably one-shot, it may be better to not obtain the lance—even with the fairly heavy Brave Lance, the Death Knight is fast enough to attack many units four times, and the Rafail Gem obtained from this paralogue will negate [[critical hit]]s outright. Alternately, the Scythe's high crit, especially in conjunction with [[Wrath]] and [[Vantage]], can be used as a somewhat reliable way to defeat the Death Knight. | |||
In order to obtain the Scythe of Sariel, Caspar must be the one to defeat the Death Knight. In order to one-shot the Death Knight, a unit would need (on Normal/Hard/Madding after Chapter 15) 73/83/99 physical attack or 68/77/96 magical attack; Caspar has boons and high base skill levels in [[axe]]s and [[gauntlets]], neither of which have weapons or [[combat art]]s effective against cavalry, with one exception. The axe art [[War Master's Strike]], learned by mastering [[War Master]], is effective against all units, including cavalry; however, War Master is a master class and mastering it may take some time, even with each of the saint statues' boosts. To two-shot him, a unit would need 49/56/67 physical attack or 44/50/64 magical attack, and 21/27/37 [[attack speed]]. Caspar can ignore the attack speed requirement with [[gauntlet]]s, a [[brave weapon]], or one of three [[combat art]]s which strike consecutively: [[Bombard]], [[Fierce Iron Fist]], or [[Hunter's Volley]]—each art also increased [[crit]] by 10. Hunter's Volley is the art Caspar is least likely to learn, as it requires mastering [[Sniper]], and Caspar's weakness in bows makes it harder for him to reach the requirements for the class; it is the only art of three to increase hit, though with Caspar's [[Born Fighter]], it is only a net increase of 5 points compared to the other two arts. Bows generally have similar hit to gauntlets, but usually have higher might. Caspar can learn Bombard at C+ brawling, but it only adds 3 might to each strike when gauntlets already strike twice. Fierce Iron Fist also adds little might, but it strikes three times—when striking thrice, Caspar needs 41/47/57 physical attack, or 36/41/54 magical attack with the [[Aura Knuckles]]; additionally, as Fierce Iron Fist strikes thrice, it is the art with which Caspar is the most likely to get at least one crit, potentially allowing him to defeat the Death Knight without meeting the three-shot requirement. If Caspar was not significantly invested into, he is unlikely to be able to defeat the Death Knight alone. | |||
With his goal set to lances, Caspar can reach D lances in only a few weeks—even less time with instruction and seminars—which allows him to use the [[Horseslayer]] and learn [[Tempest Lance]]; at base [[strength]] using Tempest Lance and a Horseslayer, Caspar will deal 6 damage to the Death Knight on Maddening. If Caspar reaches C lances—which requires more investment than D but is still feasible—he will learn the [[Knightkneeler]] combat art; at base strength using the [[Lance of Ruin]] and Knightkneeler, Caspar will deal 23 damage to the Death Knight on Maddening. Caspar will not be able to defeat the Death Knight without help this way, but he can reliably defeat him. If Caspar has not been invested into, the Death Knight can be weakened to 1 HP and Caspar can deal the last point of damage; on Normal and Hard, with his stats and skill levels as they are when he is first recruited in the Black Eagles, Caspar can deal at least 1 damage with [[Freikugel]] or a [[Devil Axe]] and [[Smash (combat art)|Smash]]—on Maddening, he needs one point of strength from base to deal 1 damage with Freikugel and Smash. Weakening the Death Knight may be difficult, as [[Commander]] reduces the damage of [[gambit]]s and [[Counterattack (ability)|Counterattack]] does not allow ranged attackers to avoid damage. The [[Windsweep]] sword combat art, learned by [[Byleth]] and [[Dimitri]] at A and [[Yuri]] at C+, can prevent a counter attack, or the [[Subdue]] sword art, learned by mastering [[Lord]], can leave the Death Knight at 1 HP; both arts can be used with the cavalry-effective [[Rapier]]. | |||
One final potential strategy to defeat the Death Knight can be used if Caspar's recruitment is delayed until [[To War|Chapter 12]]. If recruited in Chapter 12 and certified as a Warrior, Caspar has 35 attack with the Smash combat art, and needs 41/47/57 attack to kill the Death Knight with a single critical hit. On Normal and Hard, the [[Killer Axe+]] provides enough might to reach the threshold; on Maddening, the Freikugel has enough might to ensure a critical kills, although the [[Axe of Ukonvasara]] provides more crit chance and the 3 points needed to reach the one-shot threshold can be granted by a battalion. | |||
Disregarding the Death Knight, the rest of the battle is a fairly straightforward rout map. Most enemies move in relatively small groups, and can be lured and fought with little risk of being overwhelmed. However, the Sniper reinforcements from the north can pose a significant threat to Mercedes and Caspar. The reinforcements will appear on turn 10, or if any other player unit enters within two tiles of Mercedes or Caspar; moving a unit north to aid them could potentially put them in more danger, so it is best to move Mercedes and Caspar south towards other units. | |||
==Trivia== | ==Trivia== | ||
Line 702: | Line 1,253: | ||
*If zoom view is used to observe the northern cliff, one can find a rock bearing the [[Crests|Crest of Flames]]. | *If zoom view is used to observe the northern cliff, one can find a rock bearing the [[Crests|Crest of Flames]]. | ||
*This is the only chapter where, as an enemy, the [[Death Knight]]'s [[level]] increases with the [[difficulty]]. In all other chapters, his stats increase with difficulty while his level remains the same. | *This is the only chapter where, as an enemy, the [[Death Knight]]'s [[level]] increases with the [[difficulty]]. In all other chapters, his stats increase with difficulty while his level remains the same. | ||
*The in-game dialogue and text hinting how to obtain the [[Scythe of Sariel]] in this paralogue is present only in Normal difficulty. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=The Face Beneath | |eng-name=The Face Beneath | ||
| | |jpn-name={{h|隠された素顔|Kakusareta sugao}} | ||
| | |jpn-mean=Hidden face | ||
|span-name=El enmascarado | |span-name=El enmascarado | ||
|span-mean=The masked | |span-mean=The masked | ||
|fren-name=Quand le masque tombe | |fren-name=Quand le masque tombe | ||
|fren-mean=When the mask falls | |fren-mean=When the mask falls | ||
Line 717: | Line 1,268: | ||
|ital-name=Dietro la maschera | |ital-name=Dietro la maschera | ||
|ital-mean=Behind the mask | |ital-mean=Behind the mask | ||
|kor-name={{h|감춰진 얼굴|Gamchwojin eolgul}} | |||
|kor-mean= | |kor-mean=Hidden face | ||
|ch-simp-name={{h|藏起来的真面目|Cáng qilai de zhēnmiànmù}} | |||
|ch-simp-name={{ | |ch-simp-mean=Hidden real identity | ||
|ch-simp-mean= | |ch-trad-name={{h|藏起來的真面目|Cáng qilai de zhēnmiànmù}} | ||
|ch-trad-name={{ | |ch-trad-mean=Hidden real identity | ||
|ch-trad-mean= | |||
}} | }} | ||
Line 735: | Line 1,285: | ||
{{refbar}} | {{refbar}} | ||
{{ChapterNav | {{ChapterNav}} | ||
}} | |||
{{Nav16}} | {{Nav16}} | ||
[[Category:Chapters of Fire Emblem: Three Houses]] | {{DEFAULTSORT:Face Beneath, The}} | ||
[[Category:Chapters of Fire Emblem: Three Houses|Face Beneath]] |
Latest revision as of 17:09, 28 March 2024
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“ | How many years has it been since we last spoke? I'm so sorry... I should have come back for you sooner... I'm sure it wasn't pleasant living in House Bartels. | ” | — Mercedes |
---|
The Face Beneath (Japanese: 隠された素顔 Hidden Face) is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 15 to Chapter 16 /Chapter 19 /Chapter 17 and is unavailable on the Crimson Flower route. In order to attempt this paralogue, the player must have recruited Mercedes and Caspar and neither must have fallen in battle previously.
Plot
- Main article:
The Face Beneath/Script
Caspar reports that Imperial forces have been spotted in the Sealed Forest led by the Death Knight, and an apprehensive Mercedes reveals that she has been thinking about her younger brother Emile. Byleth leads their forces into the forest to drive off the Death Knight. In the forest, Mercedes confronts the Death Knight and asks him to remove his helmet, believing that he is Emile. Imperial reinforcements arrive and order the Death Knight to help them fight Byleth's forces, but the Death Knight refuses, citing a lack of interest in fighting.
Byleth and their companions defeat the Imperial soldiers. Afterwards, Mercedes asks the Death Knight to join their cause, and the Death Knight asks Mercedes to leave Garreg Mach Monastery; neither sibling is willing to back down. The Death Knight gives Mercedes the Heroes' Relic of House Bartels, the Rafail Gem; if Caspar defeated him, he also gifts him his Scythe of Sariel. The Death Knight vows to kill Mercedes the next time they meet before departing. Mercedes blames his upbringing in House Bartels for his current psychotic nature and believes that there is still a kind man within him.
Beginning log
Whispers of Death Knight sightings in Garreg Mach excite Caspar, but Mercedes has a much more pensive reaction. Something must be on her mind...
Chapter data
Normal Hard Maddening
Character data
Silver Snow Azure Moon Verdant Wind
- Other characters may be available if the paralogue is attempted later.
Item data
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Enemy data
- On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 15, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 16 and later, at which point the enemies gain three levels.
- Every non-monster enemy other than the Death Knight begins moving after any unit enters the central forested area.
Normal Hard Maddening
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Reinforcements
- On turn 10, or after any player unit other than Mercedes or Caspar ending their turn within three tiles of Mercedes or Caspar; on Maddening, these can move the turn they appear
- 2/3 Dark Knights from the western forests
- 2/3 Heroes from the northeastern forests
- 2/3 Snipers from north of the Death Knight's starting position
Boss data
- On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 15, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 16 and later, at which point this boss gains three levels.
- Main article:
Death Knight
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
The Rafail Gem obtained from this paralogue is a Hero's Relic associated with the Crest of Lamine; it negates bonus damage and critical hits against the bearer. Enemies wielding effective weapons other than bows are uncommon in Three Houses, and cavalry and flying classes can dismount on their turn without sacrificing their chance to move or make an attack. Enemies with high-crit weapons are also uncommon, though the crit-negation may be useful on a unit with particularly low luck who consistently face a low crit chance against many common enemies.
One of this paralogue's potential rewards is the Scythe of Sariel; it is the most accurate lance in the game with 100 hit, and has high might, high crit, and low weight, but requires A-level in lances. If the Scythe is obtained, the Death Knight will not have it in his later encounters, instead using a Brave Lance; if the Death Knight cannot be reliably one-shot, it may be better to not obtain the lance—even with the fairly heavy Brave Lance, the Death Knight is fast enough to attack many units four times, and the Rafail Gem obtained from this paralogue will negate critical hits outright. Alternately, the Scythe's high crit, especially in conjunction with Wrath and Vantage, can be used as a somewhat reliable way to defeat the Death Knight.
In order to obtain the Scythe of Sariel, Caspar must be the one to defeat the Death Knight. In order to one-shot the Death Knight, a unit would need (on Normal/Hard/Madding after Chapter 15) 73/83/99 physical attack or 68/77/96 magical attack; Caspar has boons and high base skill levels in axes and gauntlets, neither of which have weapons or combat arts effective against cavalry, with one exception. The axe art War Master's Strike, learned by mastering War Master, is effective against all units, including cavalry; however, War Master is a master class and mastering it may take some time, even with each of the saint statues' boosts. To two-shot him, a unit would need 49/56/67 physical attack or 44/50/64 magical attack, and 21/27/37 attack speed. Caspar can ignore the attack speed requirement with gauntlets, a brave weapon, or one of three combat arts which strike consecutively: Bombard, Fierce Iron Fist, or Hunter's Volley—each art also increased crit by 10. Hunter's Volley is the art Caspar is least likely to learn, as it requires mastering Sniper, and Caspar's weakness in bows makes it harder for him to reach the requirements for the class; it is the only art of three to increase hit, though with Caspar's Born Fighter, it is only a net increase of 5 points compared to the other two arts. Bows generally have similar hit to gauntlets, but usually have higher might. Caspar can learn Bombard at C+ brawling, but it only adds 3 might to each strike when gauntlets already strike twice. Fierce Iron Fist also adds little might, but it strikes three times—when striking thrice, Caspar needs 41/47/57 physical attack, or 36/41/54 magical attack with the Aura Knuckles; additionally, as Fierce Iron Fist strikes thrice, it is the art with which Caspar is the most likely to get at least one crit, potentially allowing him to defeat the Death Knight without meeting the three-shot requirement. If Caspar was not significantly invested into, he is unlikely to be able to defeat the Death Knight alone.
With his goal set to lances, Caspar can reach D lances in only a few weeks—even less time with instruction and seminars—which allows him to use the Horseslayer and learn Tempest Lance; at base strength using Tempest Lance and a Horseslayer, Caspar will deal 6 damage to the Death Knight on Maddening. If Caspar reaches C lances—which requires more investment than D but is still feasible—he will learn the Knightkneeler combat art; at base strength using the Lance of Ruin and Knightkneeler, Caspar will deal 23 damage to the Death Knight on Maddening. Caspar will not be able to defeat the Death Knight without help this way, but he can reliably defeat him. If Caspar has not been invested into, the Death Knight can be weakened to 1 HP and Caspar can deal the last point of damage; on Normal and Hard, with his stats and skill levels as they are when he is first recruited in the Black Eagles, Caspar can deal at least 1 damage with Freikugel or a Devil Axe and Smash—on Maddening, he needs one point of strength from base to deal 1 damage with Freikugel and Smash. Weakening the Death Knight may be difficult, as Commander reduces the damage of gambits and Counterattack does not allow ranged attackers to avoid damage. The Windsweep sword combat art, learned by Byleth and Dimitri at A and Yuri at C+, can prevent a counter attack, or the Subdue sword art, learned by mastering Lord, can leave the Death Knight at 1 HP; both arts can be used with the cavalry-effective Rapier.
One final potential strategy to defeat the Death Knight can be used if Caspar's recruitment is delayed until Chapter 12. If recruited in Chapter 12 and certified as a Warrior, Caspar has 35 attack with the Smash combat art, and needs 41/47/57 attack to kill the Death Knight with a single critical hit. On Normal and Hard, the Killer Axe+ provides enough might to reach the threshold; on Maddening, the Freikugel has enough might to ensure a critical kills, although the Axe of Ukonvasara provides more crit chance and the 3 points needed to reach the one-shot threshold can be granted by a battalion.
Disregarding the Death Knight, the rest of the battle is a fairly straightforward rout map. Most enemies move in relatively small groups, and can be lured and fought with little risk of being overwhelmed. However, the Sniper reinforcements from the north can pose a significant threat to Mercedes and Caspar. The reinforcements will appear on turn 10, or if any other player unit enters within two tiles of Mercedes or Caspar; moving a unit north to aid them could potentially put them in more danger, so it is best to move Mercedes and Caspar south towards other units.
Trivia
- The various spaces of "rock" terrain that can be seen on the map are actually the destroyed bodies of Golems.
- If zoom view is used to observe the northern cliff, one can find a rock bearing the Crest of Flames.
- This is the only chapter where, as an enemy, the Death Knight's level increases with the difficulty. In all other chapters, his stats increase with difficulty while his level remains the same.
- The in-game dialogue and text hinting how to obtain the Scythe of Sariel in this paralogue is present only in Normal difficulty.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Face Beneath |
-- |
Japanese |
隠された素顔 |
Hidden face |
Spanish |
El enmascarado |
The masked |
French |
Quand le masque tombe |
When the mask falls |
German |
Das verborgene Antlitz |
The hidden Face |
Italian |
Dietro la maschera |
Behind the mask |
Korean |
감춰진 얼굴 |
Hidden face |
Simplified Chinese |
藏起来的真面目 |
Hidden real identity |
Traditional Chinese |
藏起來的真面目 |
Hidden real identity |
Gallery
Entering the area outlined in red triggers the movement of every non-monster enemy.
The rock with the Crest of Flames that can be found on the map.
References
The Face Beneath |
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