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The Dragonkin Realm: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
 
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{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|title=The Dragonkin Realm
|image=[[File:Cm fe11 24.png|200px]]
|location=[[Dolhr]]
|location=[[Dolhr]]
|new units=[[Elice]]
|new units=[[Elice]] <small>(''Mystery of the Emblem'' only)</small>
|boss=[[Xemcel]]
|boss=[[Xemcel]]
|previous=[[Dark Pontifex]]
|next=*[[Chosen by Fate]]
*[[The Alterspire]] <small>(''Shadow Dragon'' side quest)</small>
}}
}}


'''The Dragonkin Realm''' is the twenty-fourth chapter in {{FE1}} and {{FE11}} and the nineteenth chapter of book 1 in {{FE3}}.
'''The Dragonkin Realm''' (Japanese: {{hl|マムクートの王国|Mamukūto no ōkoku}} ''Kingdom of Mamkutes'') is the twenty-fourth chapter in {{FE1}} and {{FE11}}, and the nineteenth chapter in Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
{{main|The Dragonkin Realm/Script}}
{{main|The Dragonkin Realm/Script}}
{{sectstub}}
[[Marth]] and his companions finally reach and besiege [[Dolhr]]. As they storm the gates of Dolhr Keep, [[Medeus]] accepts their challenge. If the [[Falchion (Archanea)|Falchion]] was lost and [[Tiki]] was slain in battle, [[Gotoh]] telepathically contacts Marth and informs him that he lacks the strength to defeat Medeus. He sends Marth to an unseen dimension to gather strength in the hopes of tipping the scales in his favor.


==Chapter data==
==Chapter data==
{{ChapDataMap
{{Tab
|default=3
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|content1={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=15
|ally=15
|other=0
|enemy=20{{h|+209|Reinforcements}}
|enemy=20{{hover|+209|Reinforcements}}
|map=[[File:Cm fe01 24.png]]
|map=[[File:Cm fe01 24.png]]
|col=30
|row=28
}}
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|victory=Seize
|defeat=[[Marth]] dies
|ally=1–15{{h|+1|Upon Elice being recruited}}
|enemy=23{{h|+8|Reinforcements}}
|map=[[File:Cm fe03 b1 19.png]]
|col=30
|row=30
}}
|content3={{ChapData
|victory=Seize
|defeat=[[Marth]] dies
|ally=1–15
|enemy=20{{h|+90|Reinforcements}}
|map=[[File:Cm fe11 24.png|512px]]
|col=30
|row=28
}}
}}
}}


Line 26: Line 54:
{{tab
{{tab
|default=3
|default=3
|tab1=''Shadow Dragon and the Blade of Light''
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapChars
|content1={{ChapChars
|newunits=0
|game#=01
|game#=01
|return1=marth
|forced1=marth
|return2=caeda
|return1=jagen
|return3=jagen
|return2=cain
|return4=cain
|return3=abel
|return5=abel
|return4=draug
|return6=draug
|return5=gordin
|return7=gordin
|return6=caeda
|return8=wrys
|return7=wrys
|return9=ogma
|return8=bord
|return9=cord
|return10=barst
|return10=barst
|return11=bord
|return11=ogma
|return12=cord
|return12=darros
|return13=darros
|return13=castor
|return14=castor
|return14=julian
|return15=julian
|return15=lena
|return16=lena
|return16=navarre
|return17=navarre
|return17=merric
|return18=matthis
|return18=matthis
|return19=merric
|return19=hardin
|return20=wolf
|return20=wolf
|return20article=Wolf (Shadow Dragon)
|return21=sedgar
|return21=sedgar
|return22=roshea
|return22=roshea
|return23=vyland
|return23=vyland
|return24=hardin
|return24=wendell
|return25=wendell
|return25=rickard
|return26=rickard
|return26=bantu
|return27=bantu
|return27=caesar
|return28=caesar
|return28=radd
|return29=radd
|return29=roger
|return30=roger
|return30=jeorge
|return31=jeorge
|return31=maria
|return32=maria
|return32=minerva
|return33=minerva
|return33=linde
|return34=linde
|return34=jake
|return35=jake
|return35=dolph
|return36=dolph
|return36=macellan
|return37=macellan
|return37=tomas
|return38=tomas
|return38=boah
|return39=boah
|return39=midia
|return40=midia
|return40=astram
|return41=astram
|return41=beck
|return42=beck
|return42=catria
|return43=palla
|return43=palla
|return44=catria
|return44=arran
|return45=xane
|return45=samson
|return46=samson
|return46=xane
|return47=arran
|return47=est
|return48=est
|return48=tiki
|return49=tiki
|return49=lorenz
|return50=lorenz
|return49article=Lorenz (Shadow Dragon)
|return51=elice
|return50=elice
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Elice
|name=Elice
Line 93: Line 120:
|HP=18
|HP=18
|lv=4
|lv=4
|recruitment method=Automatically from the start
|inventory={{Item|3|Aum}}<br>{{Item|3|Mend}}
|recruitment method=Automatically from turn 1
}}
}}
|game#=03
|game#=03
|return1=marth_01
|forced1=marth 01
|return1article=Marth
|forced1article=Marth
|return2=caeda_01
|return1=abel
|return2article=Caeda
|return2=cain
|return3=jagen
|return3=jagen
|return4=cain
|return4=gordin
|return5=abel
|return5=draug
|return6=draug
|return6=caeda 01
|return7=gordin
|return6article=Caeda
|return8=ogma
|return7=bord
|return8=cord
|return9=barst
|return9=barst
|return10=bord
|return10=ogma
|return11=cord
|return11=castor
|return12=castor
|return12=julian
|return13=julian
|return13=lena
|return14=lena
|return14=navarre
|return15=navarre
|return15=roshea
|return16=wolf
|return16=vyland
|return16article=Wolf (Shadow Dragon)
|return17=sedgar
|return17=sedgar
|return18=roshea
|return18=wolf
|return19=vyland
|return19=hardin 01
|return20=hardin_01
|return19article=Hardin
|return20article=Hardin
|return20=matthis
|return21=matthis
|return21=merric
|return22=merric
|return22=wendell
|return23=rickard
|return23=rickard
|return24=wendell
|return24=bantu
|return25=bantu
|return25=caesar
|return26=caesar
|return26=radd
|return27=radd
|return27=maria
|return28=maria
|return28=minerva
|return29=minerva
|return29=jeorge
|return30=linde
|return30=linde
|return31=jeorge
|return31=dolph
|return32=dolph
|return32=macellan
|return33=macellan
|return33=tomas
|return34=tomas
|return34=boah
|return35=boah
|return35=midia
|return36=midia
|return36=astram
|return37=palla
|return37=catria
|return38=catria
|return38=palla
|return39=astram
|return39=arran
|return40=xane
|return40=samson
|return41=samson
|return41=xane
|return42=arran
|return42=tiki
|return43=tiki
|return43=est
|return44=est
|return44=lorenz
|return45=lorenz
|return44article=Lorenz (Shadow Dragon)
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|newunits=0
|game#=11
|game#=11
|return1=marth
|forced1=marth
|return2=abel
|return1=abel
|return3=frey
|return2=frey
|return4=jagen
|return3=jagen
|return5=cain
|return4=cain
|return6=gordin
|return5=gordin
|return7=draug
|return6=draug
|return8=norne
|return7=norne
|return9=caeda
|return8=caeda
|return10=wrys
|return9=wrys
|return11=ogma
|return10=ogma
|return12=barst
|return11=barst
|return13=bord
|return12=bord
|return14=cord
|return13=cord
|return15=darros
|return14=darros
|return16=castor
|return15=castor
|return17=julian
|return16=julian
|return18=lena
|return17=lena
|return19=navarre
|return18=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=wolf
|return22=sedgar
|return22article=Wolf (Shadow Dragon)
|return23=roshea
|return23=sedgar
|return24=vyland
|return24=roshea
|return25=hardin
|return25=vyland
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=jeorge
|return33=roger
|return34=maria
|return34=jeorge
|return35=minerva
|return35=maria
|return36=linde
|return36=minerva
|return37=jake
|return37=linde
|return38=dolph
|return38=jake
|return39=macellan
|return39=dolph
|return40=tomas
|return40=macellan
|return41=boah
|return41=tomas
|return42=midia
|return42=boah
|return43=horace
|return43=midia
|return44=astram
|return44=horace
|return45=beck
|return45=astram
|return46=catria
|return46=beck
|return47=palla
|return48=palla
|return48=arran
|return49=catria
|return49=samson
|return50=xane
|return50=xane
|return51=samson
|return51=etzel
|return52=arran
|return52=est
|return53=etzel
|return53=tiki
|return54=est
|return54=lorenz
|return55=tiki
|return54article=Lorenz (Shadow Dragon)
|return56=lorenz
|return55=ymir
|return57=ymir
|return55article=Ymir (Shadow Dragon)
|return58=elice
|return56=elice
}}
}}
}}
}}


===Item data===
===Item data===
{{ChapItems
{{tab
|default=3
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|content1={{ChapItems
|platform=nes01
|platform=nes01
|item1=Devil Sword
|item1=Devil Sword
|item1image=none
|item1image=none
|obtain1=In the chest
|obtain1=Open the [[chest]]
|itemlast=Devil Sword
|itemlast=Devil Sword
|itemlastimage=none
|itemlastimage=none
|obtainlast=Dropped by a thief
|obtainlast=Dropped by enemy [[Thief]]
}}
|content2={{ChapItems
|platform=snes01
|item1=Firestone
|obtain1=Open the [[chest]]
|item2=Fortify
|obtain2=Dropped by enemy [[Bishop]]
|item3=Devil Sword
|obtain3=Dropped by enemy [[Thief]]
|itemlast=500 Gold
|itemlastimage=none
|itemlastarticle=Gold
|obtainlast=Dropped by enemy [[Thief]]
}}
|content3={{ChapItems
|platform=ds
|itemlast=Aum
|obtainlast=Open the [[chest]]
}}
}}
}}


===Shop data===
===Shop data===
{{ChapShop NES01
{{tab
|default=3
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|content1={{ChapShop NES01
|sword1=Iron Sword
|sword1=Iron Sword
|swcost1=320
|swcost1=320
Line 252: Line 311:
|secost4=2550
|secost4=2550
}}
}}
|content2={{ChapShop SNES01
|item1=Door Key
|itcost1=500
|tome1=Fire
|tocost1=500
|tome2=Thunder
|tocost2=630
|tome3=Blizzard
|tocost3=690
|tome4=Elfire
|tocost4=900
|staff1=Heal
|stcost1=1000
|staff2=Recover
|stcost2=2400
|sword1=Killing Edge
|swcost1=1100
|sword2=Wyrmslayer
|swcost2=1600
|sword3=Silver Sword
|swcost3=2000
|lance1=Ridersbane
|lacost1=700
|lance2=Silver Lance
|lacost2=1600
|bow1=Silver Bow
|bocost1=2200
|secret1=Power Ring
|secost1=10000
|secret2=Manual
|secost2=10000
|secret3=Speed Ring
|secost3=10000
|secret4=Goddess Icon
|secost4=10000
|secret5=Seraph Robe
|secost5=10000
|secret6=Secret Book
|secost6=10000
|secret7=Dracoshield
|secost7=10000
}}
|content3={{ChapShop DS
|sword1=Iron Sword
|swcost1=400
|sword2=Steel Sword
|swcost2=875
|sword3=Silver Sword
|swcost3=2000
|sword4=Killing Edge
|swcost4=1500
|sword5=Levin Sword
|swcost5=1600
|sword6=Wyrmslayer
|swcost6=1200
|sword7=Armorslayer
|swcost7=1000
|sword8=Rapier
|swcost8=1120
|lance1=Dragonpike
|lacost1=1350
|tome1=Elfire
|tocost1=1260
|tome2=Bolganone
|tocost2=1690
|staff1=Mend
|stcost1=1280
|staff2=Recover
|stcost2=1690
|item1=Vulnerary
|itcost1=360
|item2=Pure Water
|itcost2=600
|secret1=Dracoshield
|secost1=2500
|secret2=Talisman
|secost2=2500
|secret3=Seraph Robe
|secost3=2500
|secret4=Arms Scroll
|secost4=2500
}}
:Only one Rapier, three Wyrmslayers and three Dragonpikes each can be bought from the [[armory]].
:Only three of each item can be bought from the [[secret shop]]
}}
:''The secret shop is located to the southwest, in the lone plain tile surrounded by mountains.''


===Enemy data===
===Enemy data===
{{ChapEnemies
{{tab
|platform=nes01
|default=3
|name1=Dolhr
|width=100%
|class1=Thief
|header=Enemy data
|lv1=10
|tab1=''Shadow Dragon & the Blade of Light''
|#1=1
|tab2=''Mystery of the Emblem''
|inventory1=[[Devil Sword]]
|tab3=''Shadow Dragon''
|notes1=Drops a {{drop|Devil Sword}} upon defeat
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|-
{{ChapUnitCellFE1
|name2=Dolhr
|name=[[Xemcel]]
|class2=Bishop
|class=Manakete
|lv2=5
|lv=10
|#2=1
|#=1
|inventory2=[[Bolganone]]
|hp=30
|-
|str=5
|name3=Dolhr
|skill=5
|class3=Bishop
|spd=5
|lv3=7
|def=7{{h|+15|Granted by Magestone}}
|#3=1
|mov=6
|inventory3=[[Fire (tome)|Fire]]
|inventory=[[Magestone]]
|-
|notes=Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
|name4=Dolhr
}}
|class4=Bishop
{{ChapUnitCellFE1
|lv4=9
|name=Dolhr
|#4=1
|class=Curate
|inventory4=[[Blizzard]]
|lv=9
|-
|#=2
|name5=Dolhr
|hp=28
|class5=Sniper
|str=5
|lv5=7
|skill=5
|#5=1
|spd=5
|inventory5=[[Steel Bow]]
|def=7
|-
|mov=5
|name6=Dolhr
|inventory=[[Fortify]]
|class6=Sniper
}}
|lv6=9
{{ChapUnitCellFE1
|#6=2
|name=Dolhr
|inventory6=[[Silver Bow]]
|class=Bishop
|-
|lv=9
|name7=Dolhr
|#=1
|class7=Hero
|hp=34
|lv7=5
|str=7
|#7=1
|skill=5
|inventory7=[[Levin Sword]]
|spd=18
|-
|def=12
|name8=Dolhr
|mov=6
|class8=Manakete
|inventory=[[Blizzard]]
|lv8=3
}}
|#8=1
{{ChapUnitCellFE1
|inventory8=[[Magestone]]
|name=Dolhr
|-
|class=Bishop
|name9=Dolhr
|lv=5
|class9=Manakete
|#=1
|lv9=3
|hp=28
|#9=1
|str=5
|inventory9=[[Firestone]]
|skill=3
|-
|spd=16
|name10=Dolhr
|def=10
|class10=Manakete
|mov=6
|lv10=5
|inventory=[[Bolganone]]
|#10=1
}}
|inventory10=[[Firestone]]
{{ChapUnitCellFE1
|-
|name=Dolhr
|name11=Dolhr
|class=Bishop
|class11=Manakete
|lv=7
|lv11=7
|#=1
|#11=3
|hp=31
|inventory11=[[Firestone]]
|str=6
|-
|skill=4
|name12=Dolhr
|spd=17
|class12=Manakete
|def=11
|lv12=7
|mov=6
|#12=3
|inventory=[[Fire]]
|inventory12=[[Magestone]]
}}
|-
{{ChapUnitCellFE1
|name13=Dolhr
|name=Dolhr
|class13=Priest
|class=Manakete
|lv13=9
|lv=3
|#13=2
|#=1
|inventory13=[[Fortify]]
|hp=21
|-
|str=2
|nameb=[[Xemcel]]
|skill=2
|classb=Manakete
|spd=2
|lvb=10
|def=4{{h|+15|Granted by Magestone}}
|inventoryb=[[Magestone]]
|mov=6
|-
|inventory=[[Magestone]]
|namer1=Dolhr
|notes=Moves to attack any player unit in range; moves to the northeast if no one is in range.
|classr1=Manakete
}}
|lvr1=5
{{ChapUnitCellFE1
|#r1=84
|name=Dolhr
|inventoryr1=[[Firestone]]
|class=Manakete
|-
|lv=5
|namer2=Dolhr
|#=1
|classr2=Manakete
|hp=24
|lvr2=10
|str=3
|#r2=25
|skill=3
|inventoryr2=[[Magestone]]
|spd=3
|-
|def=5{{h|+12|Granted by Firestone}}
|namer3=Dolhr
|mov=6
|classr3=Hero
|inventory=[[Firestone]]
|lvr3=5
|notes=Moves to attack any player unit in range; moves to the northeast if no one is in range.
|#r3=25
}}
|inventoryr3=[[Silver Sword]]
{{ChapUnitCellFE1
|-
|name=Dolhr
|namer4=Dolhr
|class=Manakete
|classr4=Pegasus Knight
|lv=7
|lvr4=10
|#=3
|#r4=25
|hp=27
|inventoryr4=[[Wyrmslayer]]
|str=4
|-
|skill=4
|namer5=Dolhr
|spd=4
|classr5=Bishop
|def=6{{h|+12|Granted by Firestone}}
|lvr5=8
|mov=6
|#r5=25
|inventory=[[Firestone]]
|inventoryr5=[[Bolganone]]
|notes=The eastern one moves to attack any player unit in range; moves to the east if no one is in range.
|-
}}
|namerl=Dohlr
{{ChapUnitCellFE1
|classrl=Sniper
|name=Dolhr
|lvrl=8
|class=Manakete
|#rl=25
|lv=7
|inventoryrl=[[Silver Bow]]
|#=3
|hp=27
|str=4
|skill=4
|spd=4
|def=6{{h|+15|Granted by Magestone}}
|mov=6
|inventory=[[Magestone]]
|notes=The southern one moves to attack any player unit in range; moves south of the altar if no one is in range.
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Hero
|lv=5
|#=1
|hp=30
|str=10
|skill=16
|spd=16
|def=10
|mov=7
|inventory=[[Levin Sword]]
|notes=Moves to attack any player unit in range; moves south of the altar if no one is in range.
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Manakete
|lv=3
|#=1
|hp=21
|str=2
|skill=2
|spd=2
|def=4
|mov=6
|inventory=[[Firestone]]
|notes=Moves to attack any player unit in range; moves south of the altar if no one is in range.
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Sniper
|lv=9
|#=2
|hp=36
|str=11
|skill=14
|spd=18
|def=11
|mov=7
|inventory=[[Silver Bow]]
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Sniper
|lv=7
|#=1
|hp=33
|str=10
|skill=13
|spd=17
|def=10
|mov=7
|inventory=[[Steel Bow]]
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Thief
|lv=10
|#=1
|hp=28
|str=7
|skill=5
|spd=13
|def=6
|mov=7
|inventory=[[Devil Sword]]
|notes=Drops a {{drop|Devil Sword}} upon defeat.<br>Prioritizes opening the [[chest]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Manakete
|lv=5
|#=84
|hp=24
|str=3
|skill=3
|spd=3
|def=5{{h|+12|Granted by Firestone}}
|mov=6
|inventory=[[Firestone]]
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Manakete
|lv=10
|#=25
|hp=30
|str=5
|skill=5
|spd=5
|def=7{{h|+15|Granted by Magestone}}
|mov=6
|inventory=[[Magestone]]
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Pegasus Knight
|lv=10
|#=25
|hp=28
|str=8
|skill=9
|spd=15
|def=10
|mov=8
|inventory=[[Wyrmslayer]]
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Bishop
|lv=8
|#=25
|hp=31
|str=6
|skill=4
|spd=17
|def=11
|mov=6
|inventory=[[Bolganone]]
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Hero
|lv=5
|#=25
|hp=30
|str=10
|skill=16
|spd=16
|def=10
|mov=7
|inventory=[[Silver Sword]]
}}
{{ChapUnitCellFE1
|name=Dohlr
|class=Sniper
|lv=8
|#=25
|hp=33
|str=10
|skill=13
|spd=17
|def=10
|mov=7
|inventory=[[Silver Bow]]
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=[[Xemcel]]
|class=Manakete
|lv=1
|#=1
|hp=16
|str=0
|skill=0
|spd=2
|def=1
|res=1
|mov=5
|inventory={{Item|3|Magestone}}
|notes=Transforms at the start of the chapter.
}}
{{ChapUnitCellFE3
|name=[[Xemcel]]
|class=Mage Dragon
|lv=1
|#=1
|hp=40
|str=6
|skill=0
|spd=0
|def=15
|res=20
|mov=6
|inventory={{Item|3|Fire Breath}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Fortify|type=drop}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Physic}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=3
|#=1
|hp=27
|str=5
|skill=6
|spd=5
|def=4
|res=11
|mov=6
|inventory={{Item|3|Physic}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Swarm}} • {{Item|3|Recover}}
|notes=Does not move.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Elfire}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Manakete
|lv=1
|#=4
|hp=16
|str=0
|skill=0
|spd=2
|def=1
|res=1
|mov=5
|inventory={{Item|3|Firestone}}
|notes=Transforms on turn 1 and does not revert back.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Fire Dragon
|lv=1
|#=12
|hp=48
|str=8
|skill=0
|spd=0
|def=12
|res=5
|mov=7
|inventory={{Item|3|Fire Breath}}
|notes=• Four are initially [[Manakete]]s.<br>• The three next to the [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]] do not move.<br>• The two south of the altar move to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Hero
|lv=5
|#=1
|hp=33
|str=10
|skill=13
|spd=15
|def=11
|res=3
|mov=7
|inventory={{Item|3|Silver Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Sniper
|lv=3
|#=2
|hp=34
|str=9
|skill=12
|spd=13
|def=9
|res=3
|mov=7
|inventory={{Item|3|Silver Bow}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Sniper
|lv=5
|#=1
|hp=35
|str=10
|skill=12
|spd=13
|def=10
|res=3
|mov=7
|inventory={{Item|3|Silver Bow}}
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=10
|#=1
|hp=21
|str=5
|skill=5
|spd=12
|def=4
|res=0
|mov=7
|inventory={{Item|3|Devil Sword|type=drop}}
|notes=• Drops {{drop|500 Gold|article=Gold}} upon defeat.<br>• Ignores combat; moves to open the [[chest]], then escapes to the south.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Manakete
|lv=1
|#=4
|hp=16
|str=0
|skill=0
|spd=2
|def=1
|res=1
|mov=5
|inventory={{Item|3|Firestone}}
|notes=Transforms on the turn they appear and does not revert back.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Fire Dragon
|lv=1
|#=4
|hp=48
|str=8
|skill=0
|spd=0
|def=12
|res=5
|mov=7
|inventory={{Item|3|Fire Breath}}
|notes=Initially [[Manakete]]s.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Pegasus Knight
|lv=10
|#=1
|hp=24
|str=7
|skill=6
|spd=8
|def=9
|res=6
|mov=8
|inventory={{Item|3|Ridersbane}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=3
|#=1
|hp=27
|str=5
|skill=6
|spd=5
|def=4
|res=11
|mov=6
|inventory={{Item|3|Blizzard}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Hero
|lv=5
|#=1
|hp=33
|str=10
|skill=13
|spd=15
|def=11
|res=3
|mov=7
|inventory={{Item|3|Armorslayer}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Sniper
|lv=1
|#=1
|hp=32
|str=9
|skill=11
|spd=12
|def=9
|res=3
|mov=7
|inventory={{Item|3|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Xemcel]]
|class=Manakete
|lv=20
|#=1
|hp=34
|str=5
|mag={{h|12|in combat with Magestone; 5 otherwise}}
|skill={{h|11|in combat with Magestone; 10 otherwise}}
|spd={{h|8|in combat with Magestone; 9 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Curate
|lv=14
|#=2
|hp=21.2
|str=0
|mag=3.6
|skill=4.9
|spd=7.9
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=12
|#=1
|hp=30.4
|str=1
|mag=8.3
|skill=8.3
|spd=8.3
|lck=0
|def=5.2
|res=13.5
|mov=6
|inventory={{Item|ds|Blizzard}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=1
|hp=30
|str=1
|mag=8
|skill=8
|spd=8
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=29.6
|str=1
|mag=7.7
|skill=7.7
|spd=7.7
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=30
|str=6
|mag={{h|8.2|in combat with Magestone; 1.2 otherwise}}
|skill={{h|11|in combat with Magestone; 10 otherwise}}
|spd={{h|9.6|in combat with Magestone; 10.6 otherwise}}
|lck=0
|def={{h|18|in combat with Magestone; 7 otherwise}}
|res={{h|12.8|in combat with Magestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=1
|hp=32
|str={{h|15|in combat with Fireestone; 7 otherwise}}
|mag=1.4
|skill={{h|15.5|in combat with Fireestone; 11.5 otherwise}}
|spd={{h|16.2|in combat with Fireestone; 12.2 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=34
|str={{h|16|in combat with Fireestone; 8 otherwise}}
|mag=1.6
|skill={{h|17|in combat with Fireestone; 13 otherwise}}
|spd={{h|17.8|in combat with Fireestone; 13.8 otherwise}}
|lck=0
|def={{h|18|in combat with Fireestone; 9 otherwise}}
|res={{h|7.4|in combat with Fireestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=• The east and central ones both begin moving if either could attack a unit with twice their movement.<br>• The western one moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=34
|str=8
|mag={{h|8.6|in combat with Magestone; 1.6 otherwise}}
|skill={{h|14|in combat with Magestone; 13 otherwise}}
|spd={{h|12.8|in combat with Magestone; 13.8 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|13.4|in combat with Magestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=• The southern one moves to attack units in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=1
|hp=31.6
|str=9.1
|mag=1
|skill=13.4
|spd=15.4
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Killer Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=30
|str={{h|14|in combat with Fireestone; 6 otherwise}}
|mag=1.2
|skill={{h|14|in combat with Fireestone; 10 otherwise}}
|spd={{h|14.6|in combat with Fireestone; 10.6 otherwise}}
|lck=0
|def={{h|16|in combat with Fireestone; 7 otherwise}}
|res={{h|6.8|in combat with Fireestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=12
|#=2
|hp=36.8
|str=11.2
|mag=1
|skill=13.3
|spd=14.3
|lck=0
|def=10.2
|res=5.2
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=• The right one moves to attack units in range; returns to his starting position if no one is in range.<br>• The left one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=10
|#=1
|hp=35.2
|str=10.8
|mag=1
|skill=12.7
|spd=13.7
|lck=0
|def=9.8
|res=4.8
|mov=7
|inventory={{Item|ds|Steel Bow}}
|notes=Begins moving if he could attack a unit with twice his movement.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=15
|#=1
|hp=24.4
|str=4.8
|mag=0
|skill=6.6
|spd=14
|lck=0
|def=5.2
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}}
|notes=Moves to open the [[chest]], then moves to escape south; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=45
|hp=32
|str={{h|15|in combat with Fireestone; 7 otherwise}}
|mag=1.4
|skill={{h|15.5|in combat with Fireestone; 11.5 otherwise}}
|spd={{h|16.2|in combat with Fireestone; 12.2 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Pegasus Knight
|lv=15
|#=15
|hp=28.6
|str=7.5
|mag=2
|skill=6.4
|spd=12.6
|lck=0
|def=7.8
|res=8.8
|mov=8
|inventory={{Item|ds|Dragonpike}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=15
|hp=30
|str=1
|mag=8
|skill=8
|spd=8
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=15
|hp=31.6
|str=9.1
|mag=1
|skill=13.4
|spd=15.4
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Silver Axe}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Xemcel]]
|class=Manakete
|lv=20
|#=1
|hp=38
|str=7
|mag={{h|14.4|in combat with Magestone; 7.4 otherwise}}
|skill={{h|14|in combat with Magestone; 13 otherwise}}
|spd={{h|12.4|in combat with Magestone; 13.4 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Curate
|lv=14
|#=2
|hp=22.8
|str=0
|mag=4.4
|skill=6.1
|spd=9.1
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=12
|#=1
|hp=32
|str=1
|mag=9.5
|skill=9.5
|spd=9.5
|lck=0
|def=5.2
|res=13.5
|mov=6
|inventory={{Item|ds|Blizzard}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=1
|hp=31.6
|str=1
|mag=9.2
|skill=9.2
|spd=9.2
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=31.2
|str=1
|mag=8.9
|skill=8.9
|spd=8.9
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=34
|str=8
|mag={{h|8.6|in combat with Magestone; 1.6 otherwise}}
|skill={{h|14|in combat with Magestone; 13 otherwise}}
|spd={{h|12.8|in combat with Magestone; 13.8 otherwise}}
|lck=0
|def={{h|18|in combat with Magestone; 7 otherwise}}
|res={{h|12.8|in combat with Magestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=1
|hp=36
|str={{h|17|in combat with Fireestone; 9 otherwise}}
|mag=1.8
|skill={{h|18.5|in combat with Fireestone; 14.5 otherwise}}
|spd={{h|19.4|in combat with Fireestone; 15.4 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=38
|str={{h|18|in combat with Fireestone; 10 otherwise}}
|mag=2
|skill={{h|20|in combat with Fireestone; 16 otherwise}}
|spd={{h|21|in combat with Fireestone; 17 otherwise}}
|lck=0
|def={{h|18|in combat with Fireestone; 9 otherwise}}
|res={{h|7.4|in combat with Fireestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=• The east and central ones both begin moving if either could attack a unit with twice their movement.<br>• The western one moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=38
|str=10
|mag={{h|9|in combat with Magestone; 2 otherwise}}
|skill={{h|17|in combat with Magestone; 16 otherwise}}
|spd={{h|16|in combat with Magestone; 17 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|13.4|in combat with Magestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=• The southern one moves to attack units in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=1
|hp=34.8
|str=10.3
|mag=1
|skill=14.2
|spd=16.2
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Killer Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=34
|str={{h|16|in combat with Fireestone; 8 otherwise}}
|mag=1.6
|skill={{h|17|in combat with Fireestone; 13 otherwise}}
|spd={{h|17.8|in combat with Fireestone; 13.8 otherwise}}
|lck=0
|def={{h|16|in combat with Fireestone; 7 otherwise}}
|res={{h|6.8|in combat with Fireestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=12
|#=2
|hp=40
|str=12
|mag=1
|skill=14.5
|spd=15.5
|lck=0
|def=10.2
|res=5.2
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=• The right one moves to attack units in range; returns to his starting position if no one is in range.<br>• The left one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=10
|#=1
|hp=38.4
|str=11.6
|mag=1
|skill=13.9
|spd=14.9
|lck=0
|def=9.8
|res=4.8
|mov=7
|inventory={{Item|ds|Steel Bow}}
|notes=Begins moving if he could attack a unit with twice his movement.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=15
|#=1
|hp=26.8
|str=5.6
|mag=0
|skill=8.2
|spd=16
|lck=0
|def=5.2
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}}
|notes=Moves to open the [[chest]], then moves to escape south; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=45
|hp=36
|str={{h|17|in combat with Fireestone; 9 otherwise}}
|mag=1.8
|skill={{h|18.5|in combat with Fireestone; 14.5 otherwise}}
|spd={{h|19.4|in combat with Fireestone; 15.4 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Pegasus Knight
|lv=15
|#=15
|hp=32.2
|str=8.5
|mag=2
|skill=6.8
|spd=14.2
|lck=0
|def=7.8
|res=8.8
|mov=8
|inventory={{Item|ds|Dragonpike}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=15
|hp=31.6
|str=1
|mag=9.2
|skill=9.2
|spd=9.2
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=15
|hp=34.8
|str=10.3
|mag=1
|skill=14.2
|spd=16.2
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Silver Axe}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Xemcel]]
|class=Manakete
|lv=20
|#=1
|hp=42
|str=9
|mag={{h|16.8|in combat with Magestone; 9.8 otherwise}}
|skill={{h|17|in combat with Magestone; 16 otherwise}}
|spd={{h|16.8|in combat with Magestone; 17.8 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Curate
|lv=14
|#=2
|hp=24.4
|str=0
|mag=5.2
|skill=7.3
|spd=10.3
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=12
|#=1
|hp=33.6
|str=1
|mag=10.7
|skill=10.7
|spd=10.7
|lck=0
|def=5.2
|res=13.5
|mov=6
|inventory={{Item|ds|Blizzard}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=1
|hp=33.2
|str=1
|mag=10.4
|skill=10.4
|spd=10.4
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=32.8
|str=1
|mag=10.1
|skill=10.1
|spd=10.1
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=38
|str=10
|mag={{h|9|in combat with Magestone; 2 otherwise}}
|skill={{h|17|in combat with Magestone; 16 otherwise}}
|spd={{h|16|in combat with Magestone; 17 otherwise}}
|lck=0
|def={{h|18|in combat with Magestone; 7 otherwise}}
|res={{h|12.8|in combat with Magestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=1
|hp=40
|str={{h|19|in combat with Fireestone; 11 otherwise}}
|mag=2.2
|skill={{h|21.5|in combat with Fireestone; 17.5 otherwise}}
|spd={{h|22.6|in combat with Fireestone; 18.6 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=42
|str={{h|20|in combat with Fireestone; 12 otherwise}}
|mag=2.4
|skill={{h|23|in combat with Fireestone; 19 otherwise}}
|spd={{h|24.2|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Fireestone; 9 otherwise}}
|res={{h|7.4|in combat with Fireestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=• The east and central ones both begin moving if either could attack a unit with twice their movement.<br>• The western one moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=42
|str=12
|mag={{h|9.4|in combat with Magestone; 2.4 otherwise}}
|skill={{h|20|in combat with Magestone; 19 otherwise}}
|spd={{h|19.2|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|13.4|in combat with Magestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=• The southern one moves to attack units in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=1
|hp=38
|str=11.5
|mag=1
|skill=15
|spd=17
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Killer Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=38
|str={{h|18|in combat with Fireestone; 10 otherwise}}
|mag=2
|skill={{h|20|in combat with Fireestone; 16 otherwise}}
|spd={{h|21|in combat with Fireestone; 17 otherwise}}
|lck=0
|def={{h|16|in combat with Fireestone; 7 otherwise}}
|res={{h|6.8|in combat with Fireestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=12
|#=2
|hp=43.2
|str=12.8
|mag=1
|skill=15.7
|spd=16.7
|lck=0
|def=10.2
|res=5.2
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=• The right one moves to attack units in range; returns to his starting position if no one is in range.<br>• The left one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=10
|#=1
|hp=41.6
|str=12.4
|mag=1
|skill=15.1
|spd=16.1
|lck=0
|def=9.8
|res=4.8
|mov=7
|inventory={{Item|ds|Steel Bow}}
|notes=Begins moving if he could attack a unit with twice his movement.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=15
|#=1
|hp=29.2
|str=6.4
|mag=0
|skill=9.8
|spd=18
|lck=0
|def=5.2
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}}
|notes=Moves to open the [[chest]], then moves to escape south; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=45
|hp=40
|str={{h|19|in combat with Fireestone; 11 otherwise}}
|mag=2.2
|skill={{h|21.5|in combat with Fireestone; 17.5 otherwise}}
|spd={{h|22.6|in combat with Fireestone; 18.6 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Pegasus Knight
|lv=15
|#=15
|hp=35.8
|str=9.5
|mag=2
|skill=7.2
|spd=15.8
|lck=0
|def=7.8
|res=8.8
|mov=8
|inventory={{Item|ds|Dragonpike}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=15
|hp=33.2
|str=1
|mag=10.4
|skill=10.4
|spd=10.4
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=15
|hp=38
|str=11.5
|mag=1
|skill=15
|spd=17
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Silver Axe}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Xemcel]]
|class=Manakete
|lv=20
|#=1
|hp=46
|str=11
|mag={{h|19.2|in combat with Magestone; 12.2 otherwise}}
|skill={{h|20|in combat with Magestone; 19 otherwise}}
|spd={{h|21.2|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Curate
|lv=14
|#=2
|hp=26
|str=0
|mag=6
|skill=8.5
|spd=11.5
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=12
|#=1
|hp=35.2
|str=1
|mag=11.9
|skill=11.9
|spd=11.9
|lck=0
|def=5.2
|res=13.5
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=1
|hp=34.8
|str=1
|mag=11.6
|skill=11.6
|spd=11.6
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=34.4
|str=1
|mag=11.3
|skill=11.3
|spd=11.3
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=42
|str=12
|mag={{h|9.4|in combat with Magestone; 2.4 otherwise}}
|skill={{h|20|in combat with Magestone; 19 otherwise}}
|spd={{h|19.2|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Magestone; 7 otherwise}}
|res={{h|12.8|in combat with Magestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=1
|hp=44
|str={{h|21|in combat with Fireestone; 13 otherwise}}
|mag=2.6
|skill={{h|24.5|in combat with Fireestone; 20 otherwise}}
|spd={{h|25.8|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=46
|str={{h|22|in combat with Fireestone; 14 otherwise}}
|mag=2.8
|skill={{h|26|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Fireestone; 9 otherwise}}
|res={{h|7.4|in combat with Fireestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=• The east and central ones both begin moving if either could attack a unit with twice their movement.<br>• The western one moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=46
|str=14
|mag={{h|9.8|in combat with Magestone; 2.8 otherwise}}
|skill={{h|23|in combat with Magestone; 20 otherwise}}
|spd={{h|22.4|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|13.4|in combat with Magestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=• The southern one moves to attack units in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=1
|hp=41.2
|str=12.7
|mag=1
|skill=15.8
|spd=17.8
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Killer Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=42
|str={{h|20|in combat with Fireestone; 12 otherwise}}
|mag=2.4
|skill={{h|23|in combat with Fireestone; 19 otherwise}}
|spd={{h|24.2|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|16|in combat with Fireestone; 7 otherwise}}
|res={{h|6.8|in combat with Fireestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=12
|#=2
|hp=46.4
|str=13.6
|mag=1
|skill=16.9
|spd=17.9
|lck=0
|def=10.2
|res=5.2
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=• The right one moves to attack units in range; returns to his starting position if no one is in range.<br>• The left one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=10
|#=1
|hp=44.8
|str=13.2
|mag=1
|skill=16.3
|spd=17.3
|lck=0
|def=9.8
|res=4.8
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=Begins moving if he could attack a unit with twice his movement.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=15
|#=1
|hp=31.6
|str=7.2
|mag=0
|skill=11.4
|spd=20
|lck=0
|def=5.2
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}}
|notes=Moves to open the [[chest]], then moves to escape south; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=45
|hp=44
|str={{h|21|in combat with Fireestone; 13 otherwise}}
|mag=2.6
|skill={{h|24.5|in combat with Fireestone; 20 otherwise}}
|spd={{h|25.8|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Pegasus Knight
|lv=15
|#=15
|hp=39.4
|str=10.5
|mag=2
|skill=7.6
|spd=17.4
|lck=0
|def=7.8
|res=8.8
|mov=8
|inventory={{Item|ds|Dragonpike}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=15
|hp=34.8
|str=1
|mag=11.6
|skill=11.6
|spd=11.6
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=15
|hp=41.2
|str=12.7
|mag=1
|skill=15.8
|spd=17.8
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Silver Axe}}
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Xemcel]]
|class=Manakete
|lv=20
|#=1
|hp=50
|str=13
|mag={{h|21.6|in combat with Magestone; 14.6 otherwise}}
|skill={{h|23|in combat with Magestone; 20 otherwise}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Curate
|lv=14
|#=2
|hp=27.6
|str=0
|mag=6.8
|skill=9.7
|spd=12.7
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=12
|#=1
|hp=36.8
|str=1
|mag=13.1
|skill=13.1
|spd=13.1
|lck=0
|def=5.2
|res=13.5
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=1
|hp=36.4
|str=1
|mag=12.8
|skill=12.8
|spd=12.8
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=36
|str=1
|mag=12.5
|skill=12.5
|spd=12.5
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=46
|str=14
|mag={{h|9.8|in combat with Magestone; 2.8 otherwise}}
|skill={{h|23|in combat with Magestone; 20 otherwise}}
|spd={{h|22.4|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Magestone; 7 otherwise}}
|res={{h|12.8|in combat with Magestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=1
|hp=48
|str={{h|23|in combat with Fireestone; 15 otherwise}}
|mag=3
|skill={{h|27.5|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=50
|str={{h|24|in combat with Fireestone; 16 otherwise}}
|mag=3.2
|skill={{h|29|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Fireestone; 9 otherwise}}
|res={{h|7.4|in combat with Fireestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=• The east and central ones both begin moving if either could attack a unit with twice their movement.<br>• The western one moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=50
|str=16
|mag={{h|10.2|in combat with Magestone; 3.2 otherwise}}
|skill={{h|26|in combat with Magestone; 20 otherwise}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|13.4|in combat with Magestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=• The southern one moves to attack units in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=1
|hp=44.4
|str=13.9
|mag=1
|skill=16.6
|spd=18.6
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Killer Axe|type=forged}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=46
|str={{h|22|in combat with Fireestone; 14 otherwise}}
|mag=2.8
|skill={{h|26|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|16|in combat with Fireestone; 7 otherwise}}
|res={{h|6.8|in combat with Fireestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=12
|#=2
|hp=49.6
|str=14.4
|mag=1
|skill=18.1
|spd=19.1
|lck=0
|def=10.2
|res=5.2
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=• The right one moves to attack units in range; returns to his starting position if no one is in range.<br>• The left one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=10
|#=1
|hp=48
|str=14
|mag=1
|skill=17.5
|spd=18.5
|lck=0
|def=9.8
|res=4.8
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=Begins moving if he could attack a unit with twice his movement.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=15
|#=1
|hp=34
|str=8
|mag=0
|skill=13
|spd=22
|lck=0
|def=5.2
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}}
|notes=Moves to open the [[chest]], then moves to escape south; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=45
|hp=48
|str={{h|23|in combat with Fireestone; 15 otherwise}}
|mag=3
|skill={{h|27.5|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Pegasus Knight
|lv=15
|#=15
|hp=43
|str=11.5
|mag=2
|skill=8
|spd=19
|lck=0
|def=7.8
|res=8.8
|mov=8
|inventory={{Item|ds|Dragonpike|type=forged}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=15
|hp=36.4
|str=1
|mag=12.8
|skill=12.8
|spd=12.8
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=15
|hp=44.4
|str=13.9
|mag=1
|skill=16.6
|spd=18.6
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Silver Axe}}
|last=y
}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Xemcel]]
|class=Manakete
|lv=20
|#=1
|hp=54
|str=15
|mag={{h|24|in combat with Magestone; 17 otherwise}}
|skill={{h|26|in combat with Magestone; 20 otherwise}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Curate
|lv=14
|#=2
|hp=29.2
|str=0
|mag=7.6
|skill=10.9
|spd=13.9
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=12
|#=1
|hp=38.4
|str=1
|mag=14.3
|skill=14.3
|spd=14.3
|lck=0
|def=5.2
|res=13.5
|mov=6
|inventory={{Item|ds|Thoron}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=1
|hp=38
|str=1
|mag=14
|skill=14
|spd=14
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Thoron}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=37.6
|str=1
|mag=13.7
|skill=13.7
|spd=13.7
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Thoron}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=50
|str=16
|mag={{h|10.2|in combat with Magestone; 3.2 otherwise}}
|skill={{h|26|in combat with Magestone; 20 otherwise}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Magestone; 7 otherwise}}
|res={{h|12.8|in combat with Magestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=1
|hp=52
|str={{h|25|in combat with Fireestone; 17 otherwise}}
|mag=3.4
|skill={{h|30|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=54
|str={{h|26|in combat with Fireestone; 18 otherwise}}
|mag=3.6
|skill={{h|30|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Fireestone; 9 otherwise}}
|res={{h|7.4|in combat with Fireestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=• The east and central ones both begin moving if either could attack a unit with twice their movement.<br>• The western one moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=54
|str=18
|mag={{h|10.6|in combat with Magestone; 3.6 otherwise}}
|skill={{h|26|in combat with Magestone; 20 otherwise}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|13.4|in combat with Magestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=• The southern one moves to attack units in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=1
|hp=47.6
|str=15.1
|mag=1
|skill=17.4
|spd=19.4
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Killer Axe|type=forged}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=50
|str={{h|24|in combat with Fireestone; 16 otherwise}}
|mag=3.2
|skill={{h|29|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|16|in combat with Fireestone; 7 otherwise}}
|res={{h|6.8|in combat with Fireestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=12
|#=2
|hp=52.8
|str=15.2
|mag=1
|skill=19.3
|spd=20.3
|lck=0
|def=10.2
|res=5.2
|mov=7
|inventory={{Item|ds|Brave Bow}}
|notes=• The right one moves to attack units in range; returns to his starting position if no one is in range.<br>• The left one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=10
|#=1
|hp=51.2
|str=14.8
|mag=1
|skill=18.7
|spd=19.7
|lck=0
|def=9.8
|res=4.8
|mov=7
|inventory={{Item|ds|Brave Bow}}
|notes=Begins moving if he could attack a unit with twice his movement.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=15
|#=1
|hp=36.4
|str=8.8
|mag=0
|skill=14.6
|spd=24
|lck=0
|def=5.2
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}}
|notes=Moves to open the [[chest]], then moves to escape south; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=45
|hp=52
|str={{h|25|in combat with Fireestone; 17 otherwise}}
|mag=3.4
|skill={{h|30|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Pegasus Knight
|lv=15
|#=15
|hp=46.6
|str=12.5
|mag=2
|skill=8.4
|spd=20
|lck=0
|def=7.8
|res=8.8
|mov=8
|inventory={{Item|ds|Dragonpike|type=forged}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=15
|hp=38
|str=1
|mag=14
|skill=14
|spd=14
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Thoron}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=15
|hp=47.6
|str=15.1
|mag=1
|skill=17.4
|spd=19.4
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Brave Axe}}
|last=y
}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
}}
}}
}}
=====Reinforcements=====
=====Reinforcements=====
*Enemy Phases 8-35
======''Shadow Dragon & the Blade of Light''======
**3 [[Manakete]]s from the southern forts
*Turns 8–35
*Enemy Phases 11-35
**Three [[Manakete]]s with [[Firestone]]s from the southern forts
**1 [[Manakete]], 1 [[Hero]], 1 [[Bishop]], and 1 [[Sniper]] from the western forts and 1 [[Pegasus Knight]] from the southernmost fort
*Turns 11–35
**One [[Manakete]] with a [[Magestone]], one [[Hero]], one [[Bishop]], and one [[Sniper]] from the western forts
**One [[Pegasus Knight]] from the southernmost fort
 
======''Mystery of the Emblem''======
*Turn 10, continuing until one of each has appeared; halted when [[Xemcel]] is defeated
**One [[Manakete]] each from the top left, top right, and bottom left of the forts surrounding the castle
**One [[Hero]] from the bottom right of the forts surrounding the castle
**One [[Sniper]] from the southwestern fort
**One [[Pegasus Knight]] from the southeastern fort
**One [[Bishop]] from the easternmost fort
**One [[Manakete]] from the centermost fort
 
======''Shadow Dragon''======
*Every third turn, turns 8–50; halted when [[Xemcel]] is defeated
**Three [[Manakete]]s; one from the southwestern fort, one from the northeastern fort, one from the far eastern fort
**One [[Pegasus Knight]] from the southeastern fort
**One [[Bishop]] from the left western fort
**One [[Hero]] from the right western fort


===Boss data===
===Boss data===
Line 387: Line 2,826:
|default=3
|default=3
|header=Boss data
|header=Boss data
|tab1=''Shadow Dragon and the Blade of Light''
|width=60%
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{BossStats FE1
|content1={{BossStats FE1
|portrait=[[File:Portrait boss 03 fe01.png]]
|portrait=[[File:Portrait boss 03 fe01.png]]
|sprite=manakete enemy
|class=Manakete
|class=Manakete
|lv=10
|lv=10
Line 401: Line 2,842:
|spd=5
|spd=5
|luck=0
|luck=0
|def=7{{hover|+15|Granted by Magestone}}
|def=7{{h|+15|Granted by Magestone}}
|res=0
|res=0
|move=6
|move=6
|inventory=[[Magestone]]
|inventory=[[Magestone]]
|stn=y
}}
}}
|content2={{tab
|content2={{tab
Line 411: Line 2,853:
|content1={{BossStats FE3
|content1={{BossStats FE3
|portrait=[[File:Portrait xemcel fe03.png]]
|portrait=[[File:Portrait xemcel fe03.png]]
|sprite=mage dragon enemy
|class=Mage Dragon
|class=Mage Dragon
|lv=1
|lv=1
Line 421: Line 2,864:
|def=15
|def=15
|res=20
|res=20
|inventory=[[File:is snes01 fire breath.png]][[Fire Breath]]
|weapons={{Item|3|Fire Breath}}
}}
}}
|content2={{BossStats FE3
|content2={{BossStats FE3
|portrait=[[File:Portrait xemcel fe03.png]]
|portrait=[[File:Portrait xemcel fe03.png]]
|sprite=manakete enemy
|class=Manakete
|class=Manakete
|lv=1
|lv=1
Line 435: Line 2,879:
|def=1
|def=1
|res=1
|res=1
|inventory=[[File:is snes01 magestone.png]][[Magestone]]
|weapons={{Item|3|Magestone}}
}}
}}
''Note: Xemcel is shown transforming from the untransformed state on turn 1 player phase and never reverts; as a result, Xemcel actually cannot be fought in the untransformed state.
:''Note: Xemcel is shown transforming from the untransformed state on turn 1 player phase and never reverts; as a result, Xemcel cannot be fought in the untransformed state.''
}}
}}
|content3={{tab
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard-5
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Portrait xemcel fe11.png]]
|portrait=[[File:Portrait xemcel fe11.png]]
|sprite=manakete enemy
|class=Manakete
|class=Manakete
|lv=20
|lv=20
|move=6
|HP=34
|HP=34
|str=5
|str=5
|magic=5{{hover|+7|Granted by Magestone}}
|magic={{h|12|in combat with Magestone; 5 otherwise}}
|skill=10{{hover|+1|Granted by Magestone}}
|skill={{h|11|in combat with Magestone; 10 otherwise}}
|spd=9{{hover|-1|Granted by Magestone}}
|spd={{h|8|in combat with Magestone; 9 otherwise}}
|luck=0
|luck=0
|def=9{{hover|+11|Granted by Magestone}}
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res=5{{hover|+5|Granted by Magestone}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory=[[File:is ds magestone.png]][[Magestone]]
|inventory={{Item|ds|Magestone}}
}}
}}
|content2={{BossStats DS
|content2={{BossStats DS
|portrait=[[File:Portrait xemcel fe11.png]]
|portrait=[[File:Portrait xemcel fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=20
|HP=38
|str=7
|magic={{h|14.4|in combat with Magestone; 7.4 otherwise}}
|skill={{h|14|in combat with Magestone; 13 otherwise}}
|spd={{h|12.4|in combat with Magestone; 13.4 otherwise}}
|luck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
}}
|content3={{BossStats DS
|portrait=[[File:Portrait xemcel fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=20
|HP=42
|str=9
|magic={{h|16.8|in combat with Magestone; 9.8 otherwise}}
|skill={{h|17|in combat with Magestone; 16 otherwise}}
|spd={{h|16.8|in combat with Magestone; 17.8 otherwise}}
|luck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
}}
|content4={{BossStats DS
|portrait=[[File:Portrait xemcel fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=20
|HP=46
|str=11
|magic={{h|19.2|in combat with Magestone; 12.2 otherwise}}
|skill={{h|20|in combat with Magestone; 19 otherwise}}
|spd={{h|21.2|in combat with Magestone; 20 otherwise}}
|luck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
}}
|content5={{BossStats DS
|portrait=[[File:Portrait xemcel fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=20
|HP=50
|str=13
|magic={{h|21.6|in combat with Magestone; 14.6 otherwise}}
|skill={{h|23|in combat with Magestone; 20 otherwise}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|luck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
}}
|content6={{BossStats DS
|portrait=[[File:Portrait xemcel fe11.png]]
|sprite=manakete enemy
|class=Manakete
|class=Manakete
|lv=20
|lv=20
|move=6
|HP=54
|HP=54
|str=15
|str=15
|magic=7{{hover|+7|Granted by Magestone}}
|magic={{h|24|in combat with Magestone; 17 otherwise}}
|skill={{hover|25|Breaks cap}}{{hover|+1|Granted by Magestone}}
|skill={{h|26|in combat with Magestone; 20 otherwise}}
|spd={{hover|25|Breaks cap}}{{hover|-1|Granted by Magestone}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|luck=0
|luck=0
|def=9{{hover|+11|Granted by Magestone}}
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res=5{{hover|+10|Granted by Magestone}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory=[[File:is ds magestone.png]][[Magestone]]
|inventory={{Item|ds|Magestone}}
}}
}}
''Note: Boss stats in five-star Hard Mode are rounded to the nearest whole number.''
}}
}}
}}
}}
Line 478: Line 2,986:
==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
{{sectstub}}
Welcome to Manaketeville, Archanea, population 110. The first thing to note is that the enemy Manaketes in this chapter break the playable Manakete stat caps for Skill and Speed; the Fire Dragons have 25-26 Skill and 22 Speed before Firestone bonuses (for a total of 29-30 Skill and 26 Speed), while the Mage Dragons (including Xemcel) have 25 or 28 Skill and 25 Speed before Magestone bonuses (for a total of 26 or 29 Skill and 26 Speed). You can quickly check their actual Speed by looking at their Avoid stat, which is always equal to their Speed since enemies in this game have 0 Luck. Tiki needs 10 Strength to one-shot every Manakete on the map save Xemcel, and 12 to put him out to pasture. In addition, Speed-capped Swordmasters, Horsemen, and Thieves can take a forged Wyrmslayer and double the enemy Manaketes.
In ''[[Shadow Dragon]]'', if you finish the chapter without Tiki and the Falchion, you will head to Chapter 24x. You can also take advantage of an exploit to go to 24x even if you have Tiki and Falchion: to do so, place the Falchion in her inventory and get her killed. You will be sent to 24x and the Falchion will be placed in your convoy. Afterwards, you can use the Aum Staff to resurrect Tiki if you so desire.
 
On turn 1, have your artillery kill the Thief. If you don't, you're almost certainly going to have to get someone killed to stop him from taking the Aum staff. After that, start making your way clockwise around the map. A couple of Magestone Manaketes, a Sniper, and a Bishop like to outflank you through the mountains, so leave some decent soldiers to act as a rearguard. Starting on turn 8 and going on every 3 turns until turn 50, enemy reinforcements will pop out of some of the fortresses. Have your cavalry bum rush them and plug up the forts so you can advance safely. Don't forget to pay a visit to the temple to claim the Aum staff and do your last bit of shopping at the secret shop in the southwest corner before finishing the map.


In ''Shadow Dragon'', if you finish the chapter without Tiki and the Falchion, you will head to Chapter&nbsp;24x. You can also take advantage of an exploit to go to 24x even if you have Tiki and Falchion: to do so, place the Falchion in her inventory and get her killed. You will be sent to 24x and the Falchion will be placed in your convoy. Afterwards, you can use the Aum Staff to resurrect Tiki if you so desire. There's a choice to be made here; skipping 24x gives you Gotoh, who comes packing the second Thoron tome, the only playable Swarm tome, the third Fortify staff, a free Recover staff, and the weapon ranks to use valuable weapons such as Excalibur and Warp. He also has built-in 1-2 range, letting him safely engage most of Medeus' minions. Going to 24x gives you another chapter worth of experience, gives you second copies of Excalibur, Aura, and the Divinestone, and gives you Nagi, a Manakete who can take a good chunk out of enemy Manaketes.
<!--
==Trivia==
==Trivia==
 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Dragonkin Realm
|eng-name=The Dragonkin Realm
|eng-mean=
|jpn-name={{h|マムクートの王国|Mamukūto no ōkoku}}
|jap-name={{hover|マムクートの王国|Mamukūto no ōkoku}}
|jpn-mean=Kingdom of Mamkutes
|jap-mean=Kingdom of Mamkutes
|span-name=Reino de dragones
|span-name=Reino de dragones
|span-mean=Kingdom of Dragons
|span-mean=Kingdom of Dragons
Line 494: Line 3,004:
|fren-mean=Draconic Kingdom
|fren-mean=Draconic Kingdom
|ger-name=Drachenreich
|ger-name=Drachenreich
|ger-mean=Dragon Kingdom
|ger-mean=Dragon Realm
|ital-name=Il regn dei manakete
|ital-name=Il regno dei manakete
|ital-mean=The Kingdom of Manakete
|ital-mean=The Kingdom of the Manakete
|}}
}}


==Gallery==
==Gallery==
{{stub}}
{{sectstub}}
<gallery>
Cg fe11 c24.png|CG image displayed during the intro for {{title|Shadow Dragon}}
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{{DEFAULTSORT:Dragonkin Realm, The}}
[[Category:Chapters of Fire Emblem: Shadow Dragon and the Blade of Light]]
[[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]

Latest revision as of 17:12, 28 March 2024

The Dragonkin Realm

Cm fe11 24.png

Location

Dolhr

New units

Elice (Mystery of the Emblem only)

Boss(es)

Xemcel

Previous chapter(s)

Dark Pontifex

Next chapter(s)

The Dragonkin Realm (Japanese: マムクートの王国 Kingdom of Mamkutes) is the twenty-fourth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon, and the nineteenth chapter in Book I of Fire Emblem: Mystery of the Emblem.

Plot

Main article: The Dragonkin Realm/Script

Marth and his companions finally reach and besiege Dolhr. As they storm the gates of Dolhr Keep, Medeus accepts their challenge. If the Falchion was lost and Tiki was slain in battle, Gotoh telepathically contacts Marth and informs him that he lacks the strength to defeat Medeus. He sends Marth to an unseen dimension to gather strength in the hopes of tipping the scales in his favor.

Chapter data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 1–15 {{{partner}}} {{{other}}} 20+90
Cm fe11 24.png
Map dimensions:
30 columns by 28 rows

Character data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Characters
New units

None

Required characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​Rickard ​Athena ​Bantu ​Caesar ​Radd ​Roger ​Jeorge ​Maria ​Minerva ​Linde ​Jake ​Dolph ​Macellan ​Tomas ​Boah ​Midia ​Horace ​Astram ​Beck ​Catria ​Palla ​Arran ​Samson ​Xane ​Etzel ​Est ​Tiki ​Lorenz ​Ymir ​Elice ​

Item data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Items
Name Obtainment Method
Is ds aum.png Aum Open the chest

Shop data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

Name Cost
Is ds iron sword.png Iron Sword 400
Is ds steel sword.png Steel Sword 875
Is ds silver sword.png Silver Sword 2000
Is ds killing edge.png Killing Edge 1500
Is ds levin sword.png Levin Sword 1600
Is ds wyrmslayer.png Wyrmslayer 1200
Is ds armorslayer.png Armorslayer 1000
Is ds rapier.png Rapier 1120
Only one Rapier, three Wyrmslayers and three Dragonpikes each can be bought from the armory.
Only three of each item can be bought from the secret shop
The secret shop is located to the southwest, in the lone plain tile surrounded by mountains.

Enemy data

Enemy data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 manakete enemy.gif Xemcel Manakete 20 1 34 5 12 11 8 0 20 15 -- Magestone
Stands on a gate, the chapter's seize point.
Ma ds01 curate enemy.gif Dolhr Curate 14 2 21.2 0 3.6 4.9 7.9 0 5.6 11.2 5 Fortify
--
Ma ds01 bishop enemy.gif Dolhr Bishop 12 1 30.4 1 8.3 8.3 8.3 0 5.2 13.5 6 Blizzard
--
Ma ds01 bishop enemy.gif Dolhr Bishop 11 1 30 1 8 8 8 0 5 13 6 Bolganone
Immediately begins moving unprovoked.
Ma ds01 bishop enemy.gif Dolhr Bishop 10 1 29.6 1 7.7 7.7 7.7 0 4.8 12.5 6 Fire
Immediately begins moving unprovoked.
Ma ds01 manakete enemy.gif Dolhr Manakete 13 1 30 6 8.2 11 9.6 0 18 12.8 6 Magestone
Moves to attack units in range; returns to his starting position if no one is in range.
Ma ds01 manakete enemy.gif Dolhr Manakete 15 1 32 15 1.4 15.5 16.2 0 17 7.1 6 Firestone
Immediately begins moving unprovoked.
Ma ds01 manakete enemy.gif Dolhr Manakete 17 3 34 16 1.6 17 17.8 0 18 7.4 6 Firestone
• The east and central ones both begin moving if either could attack a unit with twice their movement.
• The western one moves to attack units in range; returns to his starting position if no one is in range.
Ma ds01 manakete enemy.gif Dolhr Manakete 17 3 34 8 8.6 14 12.8 0 20 13.4 6 Magestone
• The southern one moves to attack units in range.
• The western two immediately begin moving unprovoked.
Ma ds01 hero enemy.gif Dolhr Hero 8 1 31.6 9.1 1 13.4 15.4 0 11.1 4.4 8 Killer Axe
Moves to attack units in range.
Ma ds01 manakete enemy.gif Dolhr Manakete 13 1 30 14 1.2 14 14.6 0 16 6.8 6 Firestone
Moves to attack units in range.
Ma ds01 sniper enemy.gif Dolhr Sniper 12 2 36.8 11.2 1 13.3 14.3 0 10.2 5.2 7 Silver Bow
• The right one moves to attack units in range; returns to his starting position if no one is in range.
• The left one immediately begins moving unprovoked.
Ma ds01 sniper enemy.gif Dolhr Sniper 10 1 35.2 10.8 1 12.7 13.7 0 9.8 4.8 7 Steel Bow
Begins moving if he could attack a unit with twice his movement.
Ma ds01 thief enemy.gif Dolhr Thief 15 1 24.4 4.8 0 6.6 14 0 5.2 0 7 Devil Sword
Moves to open the chest, then moves to escape south; ignores combat, except to attack units blocking the escape point.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 manakete enemy.gif Dolhr Manakete 15 45 32 15 1.4 15.5 16.2 0 17 7.1 6 Firestone
--
Ma ds01 pegasus knight enemy.gif Dolhr Pegasus Knight 15 15 28.6 7.5 2 6.4 12.6 0 7.8 8.8 8 Dragonpike
--
Ma ds01 bishop enemy.gif Dolhr Bishop 11 15 30 1 8 8 8 0 5 13 6 Bolganone
--
Ma ds01 hero enemy.gif Dolhr Hero 8 15 31.6 9.1 1 13.4 15.4 0 11.1 4.4 8 Silver Axe
--
Reinforcements
Shadow Dragon & the Blade of Light
Mystery of the Emblem
  • Turn 10, continuing until one of each has appeared; halted when Xemcel is defeated
    • One Manakete each from the top left, top right, and bottom left of the forts surrounding the castle
    • One Hero from the bottom right of the forts surrounding the castle
    • One Sniper from the southwestern fort
    • One Pegasus Knight from the southeastern fort
    • One Bishop from the easternmost fort
    • One Manakete from the centermost fort
Shadow Dragon
  • Every third turn, turns 8–50; halted when Xemcel is defeated
    • Three Manaketes; one from the southwestern fort, one from the northeastern fort, one from the far eastern fort
    • One Pegasus Knight from the southeastern fort
    • One Bishop from the left western fort
    • One Hero from the right western fort

Boss data

Main article: Xemcel
Boss data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Portrait xemcel fe11.png
Ma ds01 manakete enemy.gif Manakete
Level 20
Movement --
Stats
Max HP 34 Speed 8
Strength 5 Luck 0
Magic 12 Defense 20
Skill 11 Resistance 15
Inventory
Magestone
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Welcome to Manaketeville, Archanea, population 110. The first thing to note is that the enemy Manaketes in this chapter break the playable Manakete stat caps for Skill and Speed; the Fire Dragons have 25-26 Skill and 22 Speed before Firestone bonuses (for a total of 29-30 Skill and 26 Speed), while the Mage Dragons (including Xemcel) have 25 or 28 Skill and 25 Speed before Magestone bonuses (for a total of 26 or 29 Skill and 26 Speed). You can quickly check their actual Speed by looking at their Avoid stat, which is always equal to their Speed since enemies in this game have 0 Luck. Tiki needs 10 Strength to one-shot every Manakete on the map save Xemcel, and 12 to put him out to pasture. In addition, Speed-capped Swordmasters, Horsemen, and Thieves can take a forged Wyrmslayer and double the enemy Manaketes.

On turn 1, have your artillery kill the Thief. If you don't, you're almost certainly going to have to get someone killed to stop him from taking the Aum staff. After that, start making your way clockwise around the map. A couple of Magestone Manaketes, a Sniper, and a Bishop like to outflank you through the mountains, so leave some decent soldiers to act as a rearguard. Starting on turn 8 and going on every 3 turns until turn 50, enemy reinforcements will pop out of some of the fortresses. Have your cavalry bum rush them and plug up the forts so you can advance safely. Don't forget to pay a visit to the temple to claim the Aum staff and do your last bit of shopping at the secret shop in the southwest corner before finishing the map.

In Shadow Dragon, if you finish the chapter without Tiki and the Falchion, you will head to Chapter 24x. You can also take advantage of an exploit to go to 24x even if you have Tiki and Falchion: to do so, place the Falchion in her inventory and get her killed. You will be sent to 24x and the Falchion will be placed in your convoy. Afterwards, you can use the Aum Staff to resurrect Tiki if you so desire. There's a choice to be made here; skipping 24x gives you Gotoh, who comes packing the second Thoron tome, the only playable Swarm tome, the third Fortify staff, a free Recover staff, and the weapon ranks to use valuable weapons such as Excalibur and Warp. He also has built-in 1-2 range, letting him safely engage most of Medeus' minions. Going to 24x gives you another chapter worth of experience, gives you second copies of Excalibur, Aura, and the Divinestone, and gives you Nagi, a Manakete who can take a good chunk out of enemy Manaketes.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Dragonkin Realm

--

Japanese

マムクートの王国

Kingdom of Mamkutes

Spanish

Reino de dragones

Kingdom of Dragons

French

Royaume draconique

Draconic Kingdom

German

Drachenreich

Dragon Realm

Italian

Il regno dei manakete

The Kingdom of the Manakete

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Dark Pontifex • The Dragonkin Realm • Chosen by Fate →
• The Alterspire (Shadow Draon) →
Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AnriArtemisCorneliusLizaLudwik
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ArmoriesCharactersClasses (Class change) • ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topics Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline