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The Dragon Altar: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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:''In ''Mystery of the Emblem'', The Dragon's Table is a three part chapter; this article is about the first part. For the other two, see [[The Dark Pontifex Lives]] and [[Light and Shadow]]. For the ''Warriors'' chapter, see [[The Dragon's Table (Warriors)]]. For the location this chapter takes place at, see [[Dragon's Table]].''
:''In ''Mystery of the Emblem'', The Dragon Altar is a three-part chapter; this article is about the first part. For the second part, see [[The Dark Pontifex Lives]]; for the third, see [[Light and Shadow]].''
{{stub}}
:''For the location this chapter takes place at, see [[Dragon Altar]]. For the ''Warriors'' chapter, see ''[[The Dragon's Table (Warriors)|''The Dragon's Table (''Warriors'')'']]''.''
 
{{Chapter Infobox
{{Chapter Infobox
|image=[[File:Cm fe12 22.png|200px]]
|image=[[File:Cm fe12 22.png|200px]]
|location=[[Dragon's Table]]
|location=[[Dragon Altar]]: Lower Level
|new units=[[Nagi]]{{h|*|New Mystery of the Emblem only}}
|new units=[[Nagi]] <small>(only in ''New Mystery of the Emblem'')</small>
|req units=[[Marth]]
|boss=[[Mage Dragon]]
|boss=[[Mage Dragon]]
|previous=[[The Wyvern's Dale]]
|next=[[The Dark Pontifex Lives]]
}}
}}


'''The Dragon's Table''' (Japanese: {{hl|竜の祭壇|Ryū no saidan}} ''The Dragon's Altar'') is the twenty-second chapter of {{FE12}}. In {{FE3}}, the same map is the first part of the three-part endgame-2, The Dragon's Table.
'''The Dragon Altar''' (Japanese: {{hl|竜の祭壇|Ryū no saidan}} ''The Dragon's Altar'') is the twenty-second chapter of {{FE12}}. In {{FE3}} Book&nbsp;II, the same map is the first of three maps comprising the second "endgame" chapter.


==Plot==
==Plot==
{{main|The Dragon's Table/Script|The Dragon's Table/Conversations}}
{{main|The Dragon Altar/Script|The Dragon Altar/Conversations}}
{{sectstub}}
The [[Altea]]n Army has just entered the Dragon Altar. [[Gotoh]] warns [[Marth]] that [[Gharnef]]'s troops are very powerful and that the longer the battle goes on, the army might become overwhelmed by the sheer number of troops. He introduces Marth to [[Nagi]], who seems oddly familiar to Marth. Nagi lends the army her strength, and they battle their way through the Dragon Altar.
 
At the end of the battle, they encounter stairs, which lead further in. They move on to get closer to Gharnef and retrieve the divine blade [[Falchion (Archanea)|Falchion]], which is essential in the battle against [[Medeus]].


==Chapter data==
==Chapter data==
{{Tab
{{Tab
|default=2
|default=2
|header=Chapter data
|tab1=''Mystery of the Emblem''
|tab1=''Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|content1={{ChapData
|content1={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=15
|ally=1–15
|enemy=30{{h|+40|Reinforcements}}
|enemy=30{{h|+40|Reinforcements}}
|map=[[File:Cm fe03 b2 e2-1.png]]
|map=[[File:Cm fe03 b2 e2-1.png]]
|col=30
|row=30
}}
|content2={{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maniac/Lunatic
|content1={{ChapData
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|ally=1–12{{h|+1|Upon Nagi being recruited}}
|enemy=32{{h|+30|Reinforcements}}
|map=[[File:Cm fe12 22.png|512px]]
|col=30
|row=30
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] or [[Kris]] dies
|ally=13
|ally=1–12{{h|+1|Upon Nagi being recruited}}
|enemy=32{{h|+34|Reinforcements}}
|enemy=32{{h|+44|Reinforcements}}
|map=[[File:Cm fe12 22.png|512px]]
|map=[[File:Cm fe12 22.png|512px]]
|col=30
|row=30
}}
|content3={{ChapData
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|ally=1–12{{h|+1|Upon Nagi being recruited}}
|enemy=32{{h|+52|Reinforcements}}
|map=[[File:Cm fe12 22.png|512px]]
|col=30
|row=30
}}
}}
}}
}}
}}
Line 38: Line 72:


===Character data===
===Character data===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{Tab
{{Tab
|width=100%
|default=2
|default=2
|tab1=''Mystery of the Emblem''
|tab1=''Mystery of the Emblem''
Line 45: Line 80:
|content1={{ChapChars
|content1={{ChapChars
|game#=03
|game#=03
|return1=marth 02
|forced1=marth 02
|return1article=Marth
|forced1article=Marth
|return2=cecil
|return1=cecil
|return3=luke
|return2=luke
|return4=roderick
|return3=roderick
|return5=ryan
|return4=ryan
|return6=gordin
|return5=gordin
|return7=draug
|return6=draug
|return8=arran
|return7=arran
|return9=marisha
|return8=marisha
|return10=catria
|return9=catria
|return11=warren
|return10=warren
|return12=linde 02
|return11=linde 02
|return12article=Linde
|return11article=Linde
|return13=palla
|return12=palla
|return14=julian
|return13=julian
|return15=matthis
|return14=matthis
|return16=ogma
|return15=ogma
|return17=yuliya
|return16=yuliya
|return18=jubelo
|return17=jubelo
|return19=sirius
|return18=sirius
|return20=castor
|return19=castor
|return21=caeda 02
|return20=caeda 02
|return21article=Caeda
|return20article=Caeda
|return22=rickard
|return21=rickard
|return23=samuel
|return22=samuel
|return24=wendell
|return23=wendell
|return25=navarre
|return24=navarre
|return26=phina
|return25=phina
|return27=cain
|return26=cain
|return28=bantu
|return27=bantu
|return29=jeorge
|return28=jeorge
|return30=minerva
|return29=minerva
|return31=merric 02
|return30=merric 02
|return31article=Merric
|return30article=Merric
|return32=arlen
|return31=arlen
|return33=xane
|return32=xane
|return34=tiki 02
|return33=tiki 02
|return34article=Tiki
|return33article=Tiki
|return35=est
|return34=est
|return36=abel
|return35=abel
|return37=astram
|return36=astram
|return38=sheena
|return37=sheena
|return39=samson
|return38=samson
|return40=roshea
|return39=roshea
|return41=midia
|return40=midia
}}
}}
|content2={{ChapChars
|content2={{ChapChars
Line 100: Line 135:
|HP=32
|HP=32
|lv=15
|lv=15
|inventory={{Item|ds|Divinestone}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
|return1=default {{#var:A}} player's unit
|forced1=marth
|return1=kris {{#var:A}}
|return1article=Kris
|return1article=Kris
|return2=ryan
|return2=ryan
|return3=luke
|return3=luke
|return4=roderick
|return4=roderick
|return5=cecil
|return5=gordin
|return6=marth
|return6=cecil
|return7=gordin
|return7=draug
|return8=draug
|return8=arran
|return9=arran
|return9=marisha
|return10=marisha
|return10=catria
|return11=catria
|return11=warren
|return12=warren
|return12=cord
|return13=cord
|return13=linde
|return14=linde
|return14=palla
|return15=palla
|return15=bord
|return16=bord
|return16=julian
|return17=julian
|return17=matthis
|return18=matthis
|return18=wrys
|return19=wrys
|return19=ogma
|return20=ogma
|return20=yuliya
|return21=yuliya
|return21=jubelo
|return22=jubelo
|return22=sirius
|return23=sirius
|return23=castor
|return24=castor
|return24=caeda
|return25=caeda
|return25=barst
|return26=barst
|return26=rickard
|return27=rickard
|return27=frey
|return28=frey
|return28=norne
|return29=norne
|return29=samuel
|return30=samuel
|return30=wendell
|return31=wendell
|return31=caesar
|return32=caesar
|return32=radd
|return33=radd
|return33=navarre
|return34=navarre
|return34=phina
|return35=phina
|return35=cain
|return36=cain
|return36=bantu
|return37=bantu
|return37=roger
|return38=roger
|return38=jeorge
|return39=jeorge
|return39=minerva
|return40=minerva
|return40=etzel
|return41=etzel
|return41=merric
|return42=merric
|return42=arlen
|return43=arlen
|return43=dice
|return44=dice
|return44=malice
|return45=malice
|return45=horace
|return46=horace
|return46=jake
|return47=jake
|return47=darros
|return48=darros
|return48=roberto
|return49=roberto
|return49=belf
|return50=belf
|return50=reiden
|return51=reiden
|return51=beck
|return52=beck
|return52=athena
|return53=athena
|return53=xane
|return54=xane
|return54=tiki
|return55=tiki
|return55=est
|return56=est
|return56=dolph
|return57=dolph
|return57=abel
|return58=abel
|return58=macellan
|return59=macellan
|return59=astram
|return60=astram
|return60=katarina
|return61=katarina
|return61=tomas
|return62=tomas
|return62=sheena
|return62article=Tomas (Shadow Dragon)
|return63=samson
|return63=sheena
|return64=frost
|return64=samson
|return65=roshea
|return65=frost
|return66=vyland
|return66=roshea
|return67=sedgar
|return67=vyland
|return68=wolf
|return68=sedgar
|return69=midia
|return69=wolf
|return70=ymir
|return69article=Wolf (Shadow Dragon)
|return70article=Ymir (Shadow Dragon)
|return70=midia
|return71=michalis
|return71=ymir
|return72=michalis
}}
}}
}}
}}


===Item data===
===Item data===
{{sectstub}}<!--Missing FE12-->
{{Tab
<!--{{Tab
|width=100%
|width=100%
|default=2
|default=2
|tab1=''Mystery of the Emblem''
|tab1=''Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|content1=-->{{ChapItems
|content1={{ChapItems
|platform=snes01
|platform=snes01
|item1=Pure Water
|item1=Pure Water
Line 193: Line 227:
|itemlast=Door Key
|itemlast=Door Key
|obtainlast=From the chest in the bottom right room.
|obtainlast=From the chest in the bottom right room.
}}<!--
}}
|content2={{ChapItmes
|content2={{ChapItems
|platform=ds
|platform=ds
|item1=
|item1=Wyrmslayer
|obtain1=
|obtain1=Southwest chest
|itemlast=
|item2=Dragonpike
|obtainlast=
|obtain2=Southeast chest
|item3=Door Key
|obtain3=Dropped by a [[Sorcerer]]
|itemlast=Fortify
|obtainlast=Dropped by a [[Sorcerer]]
}}
}}
}}
}}-->


===Enemy data===
===Enemy data===
{{sectstub}}<!--Missing FE12; sort FE3 enemies to match FE12 ones-->
{{Tab
<!--{{Tab
|width=100%
|width=100%
|header=Enemy data
|header=Enemy data
Line 211: Line 248:
|tab1=''Mystery of the Emblem''
|tab1=''Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|content1=-->{{ChapUnitHdr|type=Enemy|platform=snes01}}
|content1={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Mage Dragon
|class=Mage Dragon
|lv=1
|#=6
|hp=40
|str=6
|skill=0
|spd=0
|def=15
|res=20
|mov=6
|inventory={{Item|3|Fire Breath}}
|notes=• Does not move.<br>• One stands on a [[Terrain/Super Famicom games#Fire Emblem:Mystery of the Emblem|throne]], the chapter's seize point.<br>• The three initially covered do not act until revealed.
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=Dark Tribe
|name=Dark Tribe
Line 241: Line 293:
|inventory={{Item|3|Meteor}}
|inventory={{Item|3|Meteor}}
|notes=• Does not move.<br>• The initially covered two do not act until revealed.
|notes=• Does not move.<br>• The initially covered two do not act until revealed.
}}
{{ChapUnitCellFE3
|name=[[Heretics|Dark Bishop]]
|class=Dark Mage
|lv=5
|#=3
|hp=28
|str=6
|skill=2
|spd=3
|def=9
|res=10
|mov=6
|inventory={{Item|3|Fortify}}
|notes=The initially covered one does not act until revealed.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
Line 261: Line 298:
|class=Dark Mage
|class=Dark Mage
|lv=10
|lv=10
|#=1
|#=4
|hp=30
|hp=30
|str=7
|str=7
Line 269: Line 306:
|res=12
|res=12
|mov=6
|mov=6
|inventory={{Item|3|Bolganone}}
|inventory={{Item|3|Dulam}}
|notes=• The two near the chests do not move; the other two move to attack units in range.<br>• The initially covered one does not act until revealed.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
Line 275: Line 313:
|class=Dark Mage
|class=Dark Mage
|lv=10
|lv=10
|#=4
|#=1
|hp=30
|hp=30
|str=7
|str=7
Line 283: Line 321:
|res=12
|res=12
|mov=6
|mov=6
|inventory={{Item|3|Dulam}}
|inventory={{Item|3|Bolganone}}
|notes=• The two near the chests do not move; the other two move to attack units in range.<br>• The initially covered one does not act until revealed.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=Mage Dragon
|name=[[Heretics|Dark Bishop]]
|class=Mage Dragon
|class=Dark Mage
|lv=1
|lv=5
|#=6
|#=3
|hp=40
|hp=28
|str=6
|str=6
|skill=0
|skill=2
|spd=0
|spd=3
|def=15
|def=9
|res=20
|res=10
|mov=6
|mov=6
|inventory={{Item|3|Fire Breath}}
|inventory={{Item|3|Fortify}}
|notes=• Does not move.<br>• One stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem:Mystery of the Emblem|throne]], the chapter's seize point.<br>• The three initially covered do not act until revealed.
|notes=The initially covered one does not act until revealed.
|last=y
|last=y
}}
}}
Line 318: Line 355:
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}<!--
{{ChapUnitFtr}}
|content2={{Tab
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|tab3=Maniac
|tab3=Maniac
|tab4=Lunatic
|tab4=Lunatic
|content1={{ChapUnitHdr|type=Enemy|platform=ds}}
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=Dragon
|class=Mage Dragon
|lv=20
|#=1
|hp=40
|str=12
|mag=11
|skill=19
|spd=13
|lck=0
|def=20
|res=17
|inventory={{Item|12|Mage Breath}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE12
{{ChapUnitCellFE12
|name=
|name=Dragon
|class=
|class=Mage Dragon
|lv=
|lv=16
|#=
|#=5
|hp=
|hp=36
|str=
|str=9.5
|mag=
|mag=5.75
|skill=
|skill=17
|spd=
|spd=11
|lck=
|lck=0
|def=
|def=18.5
|res=
|res=14
|mov=
|mov=6
|inventory=
|inventory={{Item|12|Mage Breath}}
|notes=
|notes=• The northern two will not act until revealed.<br>• The southern two begin moving unprovoked on turn 6 or upon one of the [[chest]]s being opened.
}}
{{ChapUnitCellFE12
|name=Dragon
|class=Fire Dragon
|lv=16
|#=3
|hp=39
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|mag=0
|skill=17
|spd=16
|lck=0
|def=16.5
|res=8
|mov=6
|inventory={{Item|12|Fire Breath}}
|notes=The northernmost two will not act until revealed, and immediately begin moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Berserker
|lv=15
|#=3
|hp=36.6
|str=19
|mag=0
|skill=12.4
|spd=15.8
|lck=0
|def=13
|res=1.4
|mov=7
|inventory={{Item|12|Killer Axe}}
|notes=The northernmost two will not act until revealed, and immediately begin moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Swordmaster
|lv=15
|#=3
|hp=33.2
|str=13.8
|mag=1
|skill=18.2
|spd=18.2
|lck=0
|def=11.8
|res=5.8
|mov=8
|inventory={{Item|12|Silver Sword}}
|notes=Immediately begins moving unprovoked; the northernmost two will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=2
|hp=29.6
|str=2
|mag=8.2
|skill=11.2
|spd=12.2
|lck=0
|def=8.8
|res=11.2
|inventory={{Item|12|Meteor}}
|notes=Will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=6
|hp=29.6
|str=2
|mag=8.2
|skill=11.2
|spd=12.2
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Glower}}
|notes=• The northernmost two will not act until revealed.<br>• The southern two begin moving unprovoked on turn 6 or upon one of the [[chest]]s being opened.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=2
|hp=29.6
|str=2
|mag=8.2
|skill=11.2
|spd=12.2
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Thoron}}
}}
{{ChapUnitCellFE12
|name=Heretic
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|lv=15
|#=1
|hp=29.6
|str=2
|mag=8.2
|skill=11.2
|spd=12.2
|lck=0
|def=8.8
|res=11.2
|inventory={{Item|12|Meteor}} • {{Item|12|Door Key|type=drop}}
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Berserker
|lv=15
|#=1
|hp=36.6
|str=19
|mag=0
|skill=12.4
|spd=15.8
|lck=0
|def=13
|res=1.4
|mov=7
|inventory={{Item|12|Silver Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Berserker
|lv=15
|#=1
|hp=36.6
|str=19
|mag=0
|skill=12.4
|spd=15.8
|lck=0
|def=13
|res=1.4
|mov=7
|inventory={{Item|12|Tomahawk}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Swordmaster
|lv=15
|#=1
|hp=33.2
|str=13.8
|mag=7
|skill=18.2
|spd=18.2
|lck=0
|def=11.8
|res=5.8
|mov=8
|inventory={{Item|12|Levin Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=29.6
|str=2
|mag=8.2
|skill=11.2
|spd=12.2
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Fortify|type=drop}}
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=29.6
|str=2
|mag=8.2
|skill=11.2
|spd=12.2
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Fortify}}
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=29.6
|str=2
|mag=8.2
|skill=11.2
|spd=12.2
|lck=0
|def=8.8
|res=11.2
|inventory={{Item|12|Swarm}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Dragon
|class=Fire Dragon
|lv=16
|#=15
|hp=39
|str=17.5
|mag=0
|skill=17
|spd=16
|lck=0
|def=16.5
|res=8
|mov=6
|inventory={{Item|12|Fire Breath}}
}}
{{ChapUnitCellFE12
|name=Dragon
|class=Mage Dragon
|lv=16
|#=9
|hp=36
|str=9.5
|mag=5.75
|skill=17
|spd=11
|lck=0
|def=18.5
|res=14
|mov=6
|inventory={{Item|12|Mage Breath}}
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=6
|hp=29.6
|str=2
|mag=8.2
|skill=11.2
|spd=12.2
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Glower}}
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=Dragon
|class=Mage Dragon
|lv=20
|#=1
|hp=48
|str=17.6
|mag=16.2
|skill=22.6
|spd=18.2
|lck=0
|def=20
|res=17
|inventory={{Item|12|Mage Breath}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE12
|name=Dragon
|class=Mage Dragon
|lv=16
|#=5
|hp=44
|str=15.1
|mag=11.43
|skill=20.2
|spd=15.8
|lck=0
|def=18.5
|res=14
|mov=6
|inventory={{Item|12|Mage Breath}}
|notes=• The northern three immediately begin moving unprovoked; the northernmost two will not act until revealed.<br>• The southern two begin moving unprovoked on turn 6 or upon one of the [[chest]]s being opened.
}}
{{ChapUnitCellFE12
|name=Dragon
|class=Fire Dragon
|lv=16
|#=3
|hp=47.4
|str=22.7
|mag=0
|skill=20.2
|spd=20
|lck=0
|def=16.5
|res=8
|mov=6
|inventory={{Item|12|Fire Breath}}
|notes=Immediately begins moving unprovoked; the northernmost two will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Berserker
|lv=15
|#=3
|hp=46.2
|str=23.4
|mag=0
|skill=17.04
|spd=20.68
|lck=0
|def=13
|res=1.4
|mov=7
|inventory={{Item|12|Killer Axe}}
|notes=Immediately begins moving unprovoked; the northernmost two will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Swordmaster
|lv=15
|#=3
|hp=42
|str=17.88
|mag=1
|skill=22.52
|spd=22.92
|lck=0
|def=11.8
|res=5.8
|mov=8
|inventory={{Item|12|Silver Sword}}
|notes=Immediately begins moving unprovoked; the northernmost two will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=2
|hp=36.96
|str=2
|mag=14.52
|skill=16.72
|spd=17.32
|lck=0
|def=8.8
|res=11.2
|inventory={{Item|12|Meteor}}
|notes=Will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=6
|hp=36.96
|str=2
|mag=14.52
|skill=16.72
|spd=17.32
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Glower}}
|notes=• The northernmost two will not act until revealed.<br>• The middle two immediately begin moving unprovoked.<br>• The southern two begin moving unprovoked on turn 6 or upon one of the [[chest]]s being opened.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=2
|hp=36.96
|str=2
|mag=14.52
|skill=16.72
|spd=17.32
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Thoron}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=36.96
|str=2
|mag=14.52
|skill=16.72
|spd=17.32
|lck=0
|def=8.8
|res=11.2
|inventory={{Item|12|Meteor}} • {{Item|12|Door Key|type=drop}}
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Berserker
|lv=15
|#=1
|hp=46.2
|str=23.4
|mag=0
|skill=17.04
|spd=20.68
|lck=0
|def=13
|res=1.4
|mov=7
|inventory={{Item|12|Silver Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Berserker
|lv=15
|#=1
|hp=46.2
|str=23.4
|mag=0
|skill=17.04
|spd=20.68
|lck=0
|def=13
|res=1.4
|mov=7
|inventory={{Item|12|Tomahawk}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Swordmaster
|lv=15
|#=1
|hp=42
|str=17.88
|mag=9
|skill=22.52
|spd=22.92
|lck=0
|def=11.8
|res=5.8
|mov=8
|inventory={{Item|12|Levin Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=36.96
|str=2
|mag=14.52
|skill=16.72
|spd=17.32
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Fortify|type=drop}}
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=36.96
|str=2
|mag=14.52
|skill=16.72
|spd=17.32
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Fortify}}
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=36.96
|str=2
|mag=14.52
|skill=16.72
|spd=17.32
|lck=0
|def=8.8
|res=11.2
|inventory={{Item|12|Swarm}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Dragon
|class=Fire Dragon
|lv=16
|#=22
|hp=47.4
|str=22.7
|mag=0
|skill=20.2
|spd=20
|lck=0
|def=16.5
|res=8
|mov=6
|inventory={{Item|12|Fire Breath}}
}}
{{ChapUnitCellFE12
{{ChapUnitCellFE12
|name=
|name=Dragon
|class=
|class=Mage Dragon
|lv=
|lv=16
|#=
|#=16
|hp=
|hp=44
|str=
|str=15.1
|mag=
|mag=11.43
|skill=
|skill=20.2
|spd=
|spd=15.8
|lck=
|lck=0
|def=
|def=18.5
|res=
|res=14
|mov=
|mov=6
|inventory=
|inventory={{Item|12|Mage Breath}}
|notes=
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=6
|hp=36.96
|str=2
|mag=14.52
|skill=16.72
|spd=17.32
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Glower}}
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=Dragon
|class=Mage Dragon
|lv=20
|#=1
|hp=56
|str=23.2
|mag=21.4
|skill=26.2
|spd=23.4
|lck=0
|def=20
|res=17
|inventory={{Item|12|Mage Breath}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE12
|name=Dragon
|class=Mage Dragon
|lv=16
|#=5
|hp=52
|str=20.7
|mag=17.11
|skill=23.4
|spd=20.6
|lck=0
|def=18.5
|res=14
|mov=6
|inventory={{Item|12|Mage Breath}}
|notes=IThe northern three immediately begin moving unprovoked; the northernmost two will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Dragon
|class=Fire Dragon
|lv=16
|#=3
|hp=55.8
|str=27.9
|mag=0
|skill=23.4
|spd=24
|lck=0
|def=16.5
|res=8
|mov=6
|inventory={{Item|12|Fire Breath}}
|notes=Immediately begins moving unprovoked; the northernmost two will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Berserker
|lv=15
|#=3
|hp=55.8
|str=27.8
|mag=0
|skill=21.68
|spd=25.56
|lck=0
|def=13
|res=1.4
|mov=7
|inventory={{Item|12|Killer Axe|type=forged}}
|notes=Immediately begins moving unprovoked; the northernmost two will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Swordmaster
|lv=15
|#=3
|hp=50.8
|str=21.96
|mag=1
|skill=26.84
|spd=27.64
|lck=0
|def=11.8
|res=5.8
|mov=8
|inventory={{Item|12|Silver Sword}}
|notes=Immediately begins moving unprovoked; the northernmost two will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=2
|hp=44.32
|str=2
|mag=20.84
|skill=22.24
|spd=22.44
|lck=0
|def=8.8
|res=11.2
|inventory={{Item|12|Meteor}}
|notes=Will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=6
|hp=44.32
|str=2
|mag=20.84
|skill=22.24
|spd=22.44
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Glower}}
|notes=• The northernmost two will not act until revealed.<br>• The other four immediately begin moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=2
|hp=44.32
|str=2
|mag=20.84
|skill=22.24
|spd=22.44
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Thoron}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=44.32
|str=2
|mag=20.84
|skill=22.24
|spd=22.44
|lck=0
|def=8.8
|res=11.2
|inventory={{Item|12|Meteor}} • {{Item|12|Door Key|type=drop}}
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Berserker
|lv=15
|#=1
|hp=55.8
|str=27.8
|mag=0
|skill=21.68
|spd=25.56
|lck=0
|def=13
|res=1.4
|mov=7
|inventory={{Item|12|Silver Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Berserker
|lv=15
|#=1
|hp=55.8
|str=27.8
|mag=0
|skill=21.68
|spd=25.56
|lck=0
|def=13
|res=1.4
|mov=7
|inventory={{Item|12|Tomahawk}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Swordmaster
|lv=15
|#=1
|hp=50.8
|str=21.96
|mag=11
|skill=26.84
|spd=27.64
|lck=0
|def=11.8
|res=5.8
|mov=8
|inventory={{Item|12|Levin Sword|type=forged}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=44.32
|str=2
|mag=20.84
|skill=22.24
|spd=22.44
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Fortify|type=drop}}
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=44.32
|str=2
|mag=20.84
|skill=22.24
|spd=22.44
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Fortify}}
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=44.32
|str=2
|mag=20.84
|skill=22.24
|spd=22.44
|lck=0
|def=8.8
|res=11.2
|inventory={{Item|12|Swarm}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
{{ChapUnitCellFE12
|name=
|name=Dragon
|class=
|class=Fire Dragon
|lv=
|lv=16
|#=
|#=26
|hp=
|hp=55.8
|str=
|str=27.9
|mag=
|mag=0
|skill=
|skill=23.4
|spd=
|spd=24
|lck=
|lck=0
|def=
|def=16.5
|res=
|res=8
|mov=
|mov=6
|inventory=
|inventory={{Item|12|Fire Breath}}
|notes=
}}
{{ChapUnitCellFE12
|name=Dragon
|class=Mage Dragon
|lv=16
|#=16
|hp=52
|str=20.7
|mag=17.11
|skill=23.4
|spd=20.6
|lck=0
|def=18.5
|res=14
|mov=6
|inventory={{Item|12|Mage Breath}}
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=10
|hp=44.32
|str=2
|mag=20.84
|skill=22.24
|spd=22.44
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Glower}}
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds}}
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=Dragon
|class=Mage Dragon
|lv=20
|#=1
|hp=60
|str=26
|mag=24
|skill=28
|spd=26
|lck=0
|def=20
|res=17
|inventory={{Item|12|Mage Breath}}{{h|*|1–2 range version}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE12
|name=Dragon
|class=Mage Dragon
|lv=16
|#=5
|hp=56
|str=23.5
|mag=19.95
|skill=25
|spd=23
|lck=0
|def=18.5
|res=14
|mov=6
|inventory={{Item|12|Mage Breath}}{{h|*|1–2 range version}}
|notes=IThe northern three immediately begin moving unprovoked; the northernmost two will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Dragon
|class=Fire Dragon
|lv=16
|#=3
|hp=60
|str=30
|mag=0
|skill=25
|spd=26
|lck=0
|def=16.5
|res=8
|mov=6
|inventory={{Item|12|Fire Breath}}{{h|*|1–2 range version}}
|notes=Immediately begins moving unprovoked; the northernmost two will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Berserker
|lv=15
|#=3
|hp=60
|str=30
|mag=0
|skill=24
|spd=28
|lck=0
|def=13
|res=1.4
|mov=7
|inventory={{Item|12|Killer Axe|type=forged}}
|notes=Immediately begins moving unprovoked; the northernmost two will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Swordmaster
|lv=15
|#=3
|hp=55.2
|str=24
|mag=1
|skill=29
|spd=30
|lck=0
|def=11.8
|res=5.8
|mov=8
|inventory={{Item|12|Silver Sword|type=forged}}
|notes=Immediately begins moving unprovoked; the northernmost two will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=2
|hp=48
|str=2
|mag=24
|skill=25
|spd=25
|lck=0
|def=8.8
|res=11.2
|inventory={{Item|12|Meteor}}
|notes=Will not act until revealed.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=6
|hp=48
|str=2
|mag=24
|skill=25
|spd=25
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Glower|type=forged}}
|notes=• The northernmost two will not act until revealed.<br>• The other four immediately begin moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=2
|hp=48
|str=2
|mag=24
|skill=25
|spd=25
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Thoron|type=forged}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=48
|str=2
|mag=24
|skill=25
|spd=25
|lck=0
|def=8.8
|res=11.2
|inventory={{Item|12|Meteor}} • {{Item|12|Door Key|type=drop}}
}}
{{ChapUnitCellFE12
{{ChapUnitCellFE12
|name=
|name=Dark Clan
|class=
|class=Berserker
|lv=
|lv=15
|#=
|#=1
|hp=
|hp=60
|str=
|str=30
|mag=
|mag=0
|skill=
|skill=24
|spd=
|spd=28
|lck=
|lck=0
|def=
|def=13
|res=
|res=1.4
|mov=
|mov=7
|inventory=
|inventory={{Item|12|Silver Axe|type=forged}}
|notes=
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Berserker
|lv=15
|#=1
|hp=60
|str=30
|mag=0
|skill=24
|spd=28
|lck=0
|def=13
|res=1.4
|mov=7
|inventory={{Item|12|Tomahawk|type=forged}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dark Clan
|class=Swordmaster
|lv=15
|#=1
|hp=55.2
|str=24
|mag=12
|skill=29
|spd=30
|lck=0
|def=11.8
|res=5.8
|mov=8
|inventory={{Item|12|Levin Sword|type=forged}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=48
|str=2
|mag=24
|skill=25
|spd=25
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Glower|type=forged}} • {{Item|12|Fortify|type=drop}}
|notes=Moves to attack units that can be attacked within two turns of movement.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=48
|str=2
|mag=24
|skill=25
|spd=25
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Glower|type=forged}} • {{Item|12|Fortify}}
|notes=Moves to attack units that can be attacked within two turns of movement.
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=1
|hp=48
|str=2
|mag=24
|skill=25
|spd=25
|lck=0
|def=8.8
|res=11.2
|inventory={{Item|12|Swarm}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Dragon
|class=Fire Dragon
|lv=16
|#=26
|hp=60
|str=30
|mag=0
|skill=25
|spd=26
|lck=0
|def=16.5
|res=8
|mov=6
|inventory={{Item|12|Fire Breath}}{{h|*|1–2 range version}}
}}
{{ChapUnitCellFE12
|name=Dragon
|class=Mage Dragon
|lv=16
|#=16
|hp=56
|str=23.5
|mag=19.95
|skill=25
|spd=23
|lck=0
|def=18.5
|res=14
|mov=6
|inventory={{Item|12|Mage Breath}}{{h|*|1–2 range version}}
}}
{{ChapUnitCellFE12
|name=Heretic
|class=Sorcerer
|lv=15
|#=10
|hp=48
|str=2
|mag=24
|skill=25
|spd=25
|lck=0
|def=8.8
|res=11.2
|mov=6
|inventory={{Item|12|Glower|type=forged}}
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +20 hit; all [[Killer Axe]]s and [[Levin Sword]]s have +8 might, while all other forged weapons have +4 might.
}}
}}
}}
}}-->


====Reinforcements====
====Reinforcements====
*Starting turn 12, continuing until 10 of each have appeared; which ones appear per turn is random
=====''Mystery of the Emblem''=====
**4 [[Mage Dragon]]s, 2 from the chests, and 2 from the corridors on either side of the throne room
*Starting turn 12, continuing until ten of each have appeared; which ones appear per turn is random
**Four [[Mage Dragon]]s; two from the chests, and two from the corridors on either side of the throne room
 
=====''New Mystery of the Emblem''=====
*After opening a chest or on turn 6 <small>(Normal and Hard)</small>, 5 <small>(Maniac)</small>, or 4 <small>(Lunatic)</small>; and again two and four turns <small>(Normal)</small> or each turn for four turns <small>(Hard and higher)</small> afterward
**One [[Fire Dragon]] on each chest and one [[Mage Dragon]] above each chest
*Turns 8, 10, and 12 <small>(Normal)</small>; turns 6, 8, and 10 <small>(Hard)</small>; turns 4–8 <small>(Maniac and Lunatic)</small>
**One [[Sorcerer]] and one [[Fire Dragon]] from each corridor just above the chest rooms
*Turns 10, 12, and 14 <small>(Normal)</small>; turns 8, 10, and 12 <small>(Hard)</small>; turns 6, 8, and 10 <small>(Maniac)</small>; or turns 4, 6, and 8 <small>(Lunatic)</small>
**One [[Fire Dragon]] from the corridor to the left of the north room and one [[Mage Dragon]] from the corridor to the right (Normal)
**One [[Fire Dragon]] and one [[Mage Dragon]] from each corridor to the left and right of the north room (Hard and higher)


===Boss data===
===Boss data===
:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
{{Tab
|default=2
|header=Boss data
|tab1=''Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|content1={{BossStats FE3
|portrait=[[File:Generic portrait dragon fe03.png]]
|sprite=mage dragon enemy
|class=Mage Dragon
|lv=1
|exp=50
|HP=40
|str=6
|skill=0
|spd=0
|def=15
|res=20
|move=6
|inventory={{Item|3|Fire Breath}}
}}
|content2={{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
Line 455: Line 1,612:
|lv=20
|lv=20
|HP=48
|HP=48
|str=18
|str=17.6
|magic=17
|magic=16.2
|skill=22
|skill=22.6
|spd=18
|spd=18.2
|luck=0
|luck=0
|def=20
|def=20
Line 471: Line 1,628:
|lv=20
|lv=20
|HP=56
|HP=56
|str=23
|str=23.2
|magic=22
|magic=21.4
|skill=26
|skill=26.2
|spd=23
|spd=23.4
|luck=0
|luck=0
|def=20
|def=20
Line 494: Line 1,651:
|def=20
|def=20
|res=17
|res=17
|inventory={{Item|12|Mage Breath}}{{h|*|1-2 range version}}
|inventory={{Item|12|Mage Breath}}{{h|*|1–2 range version}}
|12=y
|12=y
}}
''Note: Boss stats in Lunatic Mode are rounded to the nearest whole number.''
}}
}}
}}
}}
:''This enemy is not classified as a boss in ''Mystery of the Emblem''.''
==Strategy==
{{strategy}}
This map is notorious for its many reinforcements. Many [[Fire Dragon]]s and [[Mage Dragon]]s await, who can be hard to deal with. Bring lots of [[Wyrmslayer]]s and [[Dragonpike]]s, and legendary weapons will help as well. [[Tiki]] and [[Nagi]] are very helpful, as they do effective damage against dragons with their [[Divinestone]]s. The Fire Dragons do physical damage, while the Mage Dragons do magical damage and are immune to any magical attacks. Their weapons are 1–2 range in Lunatic.
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==Trivia==
==Trivia==
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==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
Line 509: Line 1,668:
|eng-mean=Implied by the location's name in {{FE13}}.
|eng-mean=Implied by the location's name in {{FE13}}.
|eng-fan-name=• The Dragons' Altar<br>• Dragon's Altar
|eng-fan-name=• The Dragons' Altar<br>• Dragon's Altar
|eng-fan-mean=• Used in the ''Mystery of the Emblem'' [[fan translation]].<br>• Used in the ''New Mystery of the Emblem'' fan translation.
|eng-fan-mean=• Used in the [[Fan translation#Fire Emblem: Mystery of the Emblem|''Mystery of the Emblem'' fan translation]].{{clarify|which?}}<br>• Used in the [[Fan translation#Fire Emblem: New Mystery of the Emblem|''New Mystery of the Emblem'' fan translation]].{{clarify|which?}}
|jap-name={{h|竜の祭壇|Ryū no saidan}}
|jpn-name={{h|竜の祭壇|Ryū no saidan}}
|jap-mean=The Dragon's/Dragons' Altar
|jpn-mean=The Dragon's/Dragons' Altar
}}
}}


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{{Nav3}}
{{Nav3}}
{{Nav12}}
{{Nav12}}
{{DEFAULTSORT:Dragon Altar, The}}
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow]]
[[Category:Chapters of Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow]]

Latest revision as of 16:05, 6 December 2023

In Mystery of the Emblem, The Dragon Altar is a three-part chapter; this article is about the first part. For the second part, see The Dark Pontifex Lives; for the third, see Light and Shadow.
For the location this chapter takes place at, see Dragon Altar. For the Warriors chapter, see The Dragon's Table (Warriors).
The Dragon Altar

Cm fe12 22.png

Location

Dragon Altar: Lower Level

Required units

Marth

New units

Nagi (only in New Mystery of the Emblem)

Boss(es)

Mage Dragon

Previous chapter(s)

The Wyvern's Dale

Next chapter(s)

The Dark Pontifex Lives

The Dragon Altar (Japanese: 竜の祭壇 The Dragon's Altar) is the twenty-second chapter of Fire Emblem: New Mystery of the Emblem. In Fire Emblem: Mystery of the Emblem Book II, the same map is the first of three maps comprising the second "endgame" chapter.

Plot

Main articles: The Dragon Altar/Script and The Dragon Altar/Conversations

The Altean Army has just entered the Dragon Altar. Gotoh warns Marth that Gharnef's troops are very powerful and that the longer the battle goes on, the army might become overwhelmed by the sheer number of troops. He introduces Marth to Nagi, who seems oddly familiar to Marth. Nagi lends the army her strength, and they battle their way through the Dragon Altar.

At the end of the battle, they encounter stairs, which lead further in. They move on to get closer to Gharnef and retrieve the divine blade Falchion, which is essential in the battle against Medeus.

Chapter data

Chapter data

Mystery of the Emblem New Mystery of the Emblem

Normal Hard Maniac/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth or Kris dies 1–12+1 {{{partner}}} {{{other}}} 32+30
Cm fe12 22.png
Map dimensions:
30 columns by 30 rows

In Mystery of the Emblem, the player will not have access to preparations at the start of parts 2 or 3; their character selections will carry over from this part to the next two, and they will not be able to save the game between parts. The turn count is shared between each part.

Character data

Mystery of the Emblem New Mystery of the Emblem

Characters
New units
Nagi
Portrait nagi fe12.png
Manakete
HP
32
Inventory
Divinestone
Level
15
Automatically from turn 1
Required characters
Marth ​
Available characters
Kris m ​Ryan ​Luke ​Roderick ​Gordin ​Cecil ​Draug ​Arran ​Marisha ​Catria ​Warren ​Cord ​Linde ​Palla ​Bord ​Julian ​Matthis ​Wrys ​Ogma ​Yuliya ​Jubelo ​Sirius ​Castor ​Caeda ​Barst ​Rickard ​Frey ​Norne ​Samuel ​Wendell ​Caesar ​Radd ​Navarre ​Phina ​Cain ​Bantu ​Roger ​Jeorge ​Minerva ​Etzel ​Merric ​Arlen ​Dice ​Malice ​Horace ​Jake ​Darros ​Roberto ​Belf ​Reiden ​Beck ​Athena ​Xane ​Tiki ​Est ​Dolph ​Abel ​Macellan ​Astram ​Katarina ​Tomas ​Sheena ​Samson ​Frost ​Roshea ​Vyland ​Sedgar ​Wolf ​Midia ​Ymir ​Michalis ​

Item data

Mystery of the Emblem New Mystery of the Emblem

Items
Name Obtainment Method
Is ds wyrmslayer.png Wyrmslayer Southwest chest
Is ds dragonpike.png Dragonpike Southeast chest
Is ds door key.png Door Key Dropped by a Sorcerer
Is ds fortify.png Fortify Dropped by a Sorcerer

Enemy data

Enemy data

Mystery of the Emblem New Mystery of the Emblem

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard Maniac Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds02 mage dragon enemy.gif Dragon Mage Dragon 20 1 40 12 11 19 13 0 20 17 -- Mage Breath
Stands on a throne, the chapter's seize point.
Ma ds02 mage dragon enemy.gif Dragon Mage Dragon 16 5 36 9.5 5.75 17 11 0 18.5 14 6 Mage Breath
• The northern two will not act until revealed.
• The southern two begin moving unprovoked on turn 6 or upon one of the chests being opened.
Ma ds02 fire dragon enemy.gif Dragon Fire Dragon 16 3 39 17.5 0 17 16 0 16.5 8 6 Fire Breath
The northernmost two will not act until revealed, and immediately begin moving unprovoked.
Ma ds02 berserker enemy.gif Dark Clan Berserker 15 3 36.6 19 0 12.4 15.8 0 13 1.4 7 Killer Axe
The northernmost two will not act until revealed, and immediately begin moving unprovoked.
Ma ds02 swordmaster enemy.gif Dark Clan Swordmaster 15 3 33.2 13.8 1 18.2 18.2 0 11.8 5.8 8 Silver Sword
Immediately begins moving unprovoked; the northernmost two will not act until revealed.
Ma ds02 sorcerer enemy.gif Heretic Sorcerer 15 2 29.6 2 8.2 11.2 12.2 0 8.8 11.2 -- Meteor
Will not act until revealed.
Ma ds02 sorcerer enemy.gif Heretic Sorcerer 15 6 29.6 2 8.2 11.2 12.2 0 8.8 11.2 6 Glower
• The northernmost two will not act until revealed.
• The southern two begin moving unprovoked on turn 6 or upon one of the chests being opened.
Ma ds02 sorcerer enemy.gif Heretic Sorcerer 15 2 29.6 2 8.2 11.2 12.2 0 8.8 11.2 6 Thoron
--
Ma ds02 sorcerer enemy.gif Heretic Sorcerer 15 1 29.6 2 8.2 11.2 12.2 0 8.8 11.2 -- Meteor Door KeyThis item is dropped upon this unit's defeat.
--
Ma ds02 berserker enemy.gif Dark Clan Berserker 15 1 36.6 19 0 12.4 15.8 0 13 1.4 7 Silver Axe
Immediately begins moving unprovoked.
Ma ds02 berserker enemy.gif Dark Clan Berserker 15 1 36.6 19 0 12.4 15.8 0 13 1.4 7 Tomahawk
Immediately begins moving unprovoked.
Ma ds02 swordmaster enemy.gif Dark Clan Swordmaster 15 1 33.2 13.8 7 18.2 18.2 0 11.8 5.8 8 Levin Sword
Immediately begins moving unprovoked.
Ma ds02 sorcerer enemy.gif Heretic Sorcerer 15 1 29.6 2 8.2 11.2 12.2 0 8.8 11.2 6 FortifyThis item is dropped upon this unit's defeat.
--
Ma ds02 sorcerer enemy.gif Heretic Sorcerer 15 1 29.6 2 8.2 11.2 12.2 0 8.8 11.2 6 Fortify
--
Ma ds02 sorcerer enemy.gif Heretic Sorcerer 15 1 29.6 2 8.2 11.2 12.2 0 8.8 11.2 -- Swarm
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds02 fire dragon enemy.gif Dragon Fire Dragon 16 15 39 17.5 0 17 16 0 16.5 8 6 Fire Breath
--
Ma ds02 mage dragon enemy.gif Dragon Mage Dragon 16 9 36 9.5 5.75 17 11 0 18.5 14 6 Mage Breath
--
Ma ds02 sorcerer enemy.gif Heretic Sorcerer 15 6 29.6 2 8.2 11.2 12.2 0 8.8 11.2 6 Glower
--

Reinforcements

Mystery of the Emblem
  • Starting turn 12, continuing until ten of each have appeared; which ones appear per turn is random
    • Four Mage Dragons; two from the chests, and two from the corridors on either side of the throne room
New Mystery of the Emblem
  • After opening a chest or on turn 6 (Normal and Hard), 5 (Maniac), or 4 (Lunatic); and again two and four turns (Normal) or each turn for four turns (Hard and higher) afterward
  • Turns 8, 10, and 12 (Normal); turns 6, 8, and 10 (Hard); turns 4–8 (Maniac and Lunatic)
  • Turns 10, 12, and 14 (Normal); turns 8, 10, and 12 (Hard); turns 6, 8, and 10 (Maniac); or turns 4, 6, and 8 (Lunatic)
    • One Fire Dragon from the corridor to the left of the north room and one Mage Dragon from the corridor to the right (Normal)
    • One Fire Dragon and one Mage Dragon from each corridor to the left and right of the north room (Hard and higher)

Boss data

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard Maniac Lunatic

Generic portrait mage dragon fe12.png
Ma ds02 mage dragon enemy.gif Mage Dragon
Level 20
Movement --
Stats
Max HP 40 Speed 13
Strength 12 Luck 0
Magic 11 Defense 20
Skill 19 Resistance 17
Inventory
Mage Breath
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes -- Staves --
This enemy is not classified as a boss in Mystery of the Emblem.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This map is notorious for its many reinforcements. Many Fire Dragons and Mage Dragons await, who can be hard to deal with. Bring lots of Wyrmslayers and Dragonpikes, and legendary weapons will help as well. Tiki and Nagi are very helpful, as they do effective damage against dragons with their Divinestones. The Fire Dragons do physical damage, while the Mage Dragons do magical damage and are immune to any magical attacks. Their weapons are 1–2 range in Lunatic.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Dragon's Table

Implied by the location's name in Fire Emblem Awakening.

English
(unofficial)

• The Dragons' Altar
• Dragon's Altar

• Used in the Mystery of the Emblem fan translation.[which?]
• Used in the New Mystery of the Emblem fan translation.[which?]

Japanese

竜の祭壇

The Dragon's/Dragons' Altar

Gallery

References

← The Wyvern's Dale • The Dragon Altar • The Dark Pontifex Lives →
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses ArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasIoteLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: MeetingP2: Young SquiresP3: Training BeginsP4: New Companions (Jeorge, Athena) • P5: March DutyP6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Bottom of the Deep Abyss • 21: The Wyvern's Dale • 22: The Dragon Altar • 23: The Dark Pontifex LivesE: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Coyote's MenDragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline