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The Bow of Swift Wind
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The Bow of Swift Wind
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“
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Watch your back. The Djute will give us everything they’ve got to avenge their clansmen.
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”
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— Sin to Roy
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The Bow of Swift Wind (Japanese: 疾風の弓 Gale Bow) is chapter 20Bx of Fire Emblem: The Binding Blade. In order to play this chapter, you must have completed the previous chapter within 25 turns and Sue and Sin must be alive.
Plot
- Main article: The Bow of Swift Wind/Script
This section has been marked as a stub. Please help improve the page by adding information.
Beginning log
Roy headed towards the ruins in Sacae, after the Divine Weapon. However, the remaining forces of the Djute clan were waiting for Roy in the ruins…
Chapter data
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Victory: Seize the true castle gate
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Roy dies
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14
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{{{partner}}}
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0
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34+reinforcements
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{{{third}}}
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- Note: There are six gates on this chapter; however, only one will result in victory. The remaining five will spring a trap when Roy tries to seize them and a group of reinforcements will appear.
- The exact location of the true gate will be random.
Character data
Item data
- Note: For every group of reinforcements, there will be two stealable vulneraries.
Enemy data
- Note: There are six gates on this chapter, however only one will result in victory. The remaining five will spring a trap when Roy tries to seize them and a group of reinforcements will appear.
Boss data
- Main article: Kudoka
- Note: Hard Mode stats can vary in one or two points.
- Main article: Marral
- Note: Hard Mode stats can vary in one or two points.
- Main article: Thoril
- Note: Hard Mode stats can vary in one or two points.
- Main article: Brakul
- Note: Hard Mode stats can vary in one or two points.
- Main article: Kabul
- Note: Hard Mode stats can vary in one or two points.
- Main article: Chan
- Note: Hard Mode stats can vary in one or two points.
Strategy
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Trivia
Etymology and other languages
Gallery
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