This page has been marked as a stub. Please help improve the page by adding information.
|
The Beginning
|
|
|
|
The Beginning (Japanese: 始まりのとき The Time of Beginning) is the fourth and final episode of Fire Emblem: Archanea Saga and the New Archanea War Chronicles bonus chapters in New Mystery of the Emblem.
The broadcast lasted 1 hour, 39 of which were dedicated to gameplay and the opening 12 and closing 9 dedicated to story.
Airdates
|
Original airing
|
10/19/1997 - 10/25/1997, 19:00-20:00
|
Second airing
|
12/21/1997 - 12/27/1997, 18:00-19:00
|
style="Template:Roundbl; background-color: #222222" | Final airing
|
style="Template:Roundbr; background-color: #222222" | May ??, 1999, ??:??-??:??
|
Plot
- Main article: The Beginning/Script
- See also: Video footage
Two years after the fall of Archanea, as Camus was protecting Nyna and refused to submit her to Dolhr, Medeus ordered Brzak to take an army to Millennium Court to kill Nyna and anyone who attempted resistance. Upon learning of this, Camus and his men fled the palace, escorting Nyna to Aurelis where she would be under the protection of its prince, Hardin. Brzak and his army gave chase, though they were unable to stop Nyna from reaching Aurelis; they were, however, able to capture Camus and his knights. Camus surrendered and submitted himself to Brzak's punishment in exchange for the lives of his three knights, to which Brzak agreed. Camus was tortured on the march back to Dolhr and imprisoned in Dolhr Keep.
Chapter data
BS Archanea War Chronicles New Archanea War Chronicles
|
|
|
Victory: Survive the full broadcast
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Nyna or Camus die
|
5
|
{{{partner}}}
|
{{{other}}}
|
29+∞
|
{{{third}}}
|
|
|
|
|
|
Victory: Nyna arrives at the Fort
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Nyna or Camus die
|
5
|
{{{partner}}}
|
{{{other}}}
|
29
|
{{{third}}}
|
|
|
Character data
BS Archanea War Chronicles New Archanea War Chronicles
Characters
|
New units
|
Nyna
|
|
Bishop
|
HP 18
|
Inventory --
|
Level 1
|
Automatically from the start
|
|
|
Camus
|
|
Paladin
|
HP 38
|
Inventory --
|
Level 10
|
Automatically from the start
|
|
|
|
Belf
|
|
Cavalier
|
HP 27
|
Inventory --
|
Level 10
|
Automatically from the start
|
|
|
|
|
Available characters
|
None
|
Characters
|
New units
|
Nyna
|
|
Bishop
|
HP 18
|
Inventory --
|
Level 1
|
Automatically from the start
|
|
|
Camus
|
|
Paladin
|
HP 42
|
Inventory --
|
Level 10
|
Automatically from the start
|
|
|
|
Belf
|
|
Cavalier
|
HP 32
|
Inventory --
|
Level 10
|
Automatically from the start
|
|
|
|
|
Available characters
|
None
|
Item data
Enemy data
Reinforcements
BS Archanea War Chronicles
- Starting after 15 minutes, appearing at random
Boss data
- Main article: Brzak
Boss data
BS Archanea War Chronicles New Archanea War Chronicles
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
|
This section has been marked as a stub. Please help improve the page by adding information.
In BS Archanea War Chronicles, Camus with the Gradivus has enough Strength to one-shot most enemies on the field and one-round all but two he doesn't. The only enemies he can't one-round at base are the level 10 Paladin, for whom he needs a single point of Strength, and Brzak, for whom he needs seven; given the Power Ring carried by a nearby Thief, the Gradivus doubling Experience gain, and Camus' 60% Strength growth, this is a reasonable number to reach. Brzak deals 21 damage to everyone, so if one wishes to kill Brzak, it is recommended to give the Dracoshield to Camus to mitigate damage from the enemies around him. Nyna is fairly vulnerable, possessing little HP or Defense and no ability to defend herself, but on advantageous terrain, she has enough avoid to survive limited rounds of combat. Leiden and Belf are fairly similar, both possessing the speed to double every enemy when equipped with a lighter weapon, though they both lack the Strength to one-round bulkier enemies; either one will be a good candidate for the Power Ring if fighting Brzak is not a priority or Camus has already gained seven Strength. Roberto is the slowest of the Sable Knights, but between his light Killer Bow and the enemies' low speed and heavy weapons, he still manages to double most enemies, though he will need to rely on critical hits to one-round most enemies; after 31 minutes, there is a boost to critical hit rates, so this will be less of a problem later in the map.
Brzak and the level 5 Paladins begin moving toward the player units if they enter within range or 40 minutes pass, by which time everyone could be well away and never engage in combat. The other Dolhrian forces move from the start, but they will be slowed down by forests on the way to the player, granting ample time to prepare for them. The Thieves are out of reach of everyone on the first turn, though they will be slowed down by the forests and can be in reach turn 2; the Thief with the Dracoshield will likely be the hardest to reach, as the forest and other Thieves will be obstructing the way to him, and he may reach the Brigands before the player can reach him. The Brigands are all axe-users with low skill surrounded by forest, and will struggle to do damage at a threatening speed; the biggest threat of the Brigands is the one with the Devil Axe, who can one-shot Nyna, Leiden, and Belf if he does hit. The Hunters nearby have higher hit rates, but lower damage and significantly weaker defenses, and are just as manageable a threat.
As mention before, if killing Brzak is desirable, then giving the Power Ring and Dracoshield to Camus is best way to do so; if fighting Brzak is not a priority, then Camus will likely not need any of the stat-boosters, as he already has enough Strength, Speed, and Defense. Any of the Sable Knights could make good use of the Power Ring, though Roberto may still struggle to one-round even with it. Giving Leiden or Belf the Dracoshield would allow them to take a few more hits, as they will probably be seeing the most combat next to Camus, though giving it to Nyna would be advisable if one is not confident in her survivability. Likewise, giving her the Speed Ring and Goddess Icon would increase her avoid, and no one else is in much threat of doubled or hit by a stray crit. The Vulnerary in the village is by no means required, as Nyna provides enough healing with Mend, but if it is desired, then there is little rush, as there are no enemies moving to raid the village.
Trivia
Etymology and other languages
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References