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From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{stub}}
:''For the Tactics Drill in ''Heroes'', see [[Skill Studies 59: The Beginning]].''
{{Chapter Infobox
{{Chapter Infobox
|title=The Beginning
|image=[[File:Cm fe12 sas4.png|200px]]
|image=[[File:Cm febs 4.png|200px]]
|location=[[Archanea (country)|Archanea]]-[[Aurelis]] border
|location=[[Archanea (nation)|Archanea]]-[[Aurelis]] border
|new units=[[Nyna]], [[Camus]], [[Reiden]], [[Belf]], [[Roberto]]
|new units=[[Nyna]], [[Camus]], [[Leiden]], [[Belf]], [[Roberto]]
|boss=[[Brzak]]
|boss=[[Brzak]]
|previous=[[Righteous Thieves]]
}}
}}


'''The Beginning''' (Japanese: {{hover|始まりのとき|Hajimori no toki}} ''The Time of Beginning'') is the fourth and final episode of {{FEBS}} and the [[List of bonus chapters in Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow#New Archanea War Chronicles|''New Archanea War Chronicles'' bonus chapters]] in {{title|New Mystery of the Emblem}}. In this episode, [[Camus]] and a number of knights must escort [[Nyna]] to the [[Aurelis|Aurelian]] border in order to avoid her execution by [[Dolhr]].
'''The Beginning''' (Japanese: {{hl|始まりのとき|Hajimari no toki}} ''The Time of Beginning'') is the fourth and final episode of {{FEBS}} and the [[New Archanea Saga]] bonus chapters in {{title|New Mystery of the Emblem}}. In this episode, [[Camus]] and a number of knights must escort [[Nyna]] to the [[Aurelis|Aurelian]] border in order to avoid her execution by [[Dolhr]].


The broadcast lasted 1 hour, 39 of which were dedicated to gameplay and the opening 12 and closing 9 dedicated to story.
The broadcast lasted 1 hour, 39 of which were dedicated to gameplay and the opening 12 and closing 9 dedicated to story.


{| align=center style="padding: 3px; border-spacing: 4px; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center; width: 30%"  
{| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 40%"  
! colspan="2" | Airdates
! colspan="2" style="background: none" | Airdates
|-
|-
! style="background-color: {{Color3}}" | Original airing
! class="roundtl" | Original airing
| style="background-color: {{Color3}}" | 10/19/1997 - 10/25/1997,<br>19:00-20:00
| class="roundtr" | November 19, 1997 – November 25, 1997<br>19:00–20:00
|-
|-
! style="background-color: {{Color3}}" | Second airing
! Second airing
| style="background-color: {{Color3}}" | 12/21/1997 - 12/27/1997,<br>18:00-19:00
| December 21, 1997 – December 27, 1997<br>18:00–19:00
|-
|-
! style="{{roundbl}}; background-color: {{Color3}}" | Final airing
! class="roundbl" | Final airing
| style="{{roundbr}}; background-color: {{Color3}}" | May ??, 1999,<br>??:??-??:??
| class="roundbr" | May ??, 1999<br>??:????:??
|}
|}


==Plot==
==Plot==
{{main|The Beginning/Script}}
{{main|The Beginning/Script}}
:''See also: [https://www.youtube.com/watch?v=u9oSUUatKQE Video footage]''


Two years after the fall of [[Archanea (nation)|Archanea]], as [[Camus]] was protecting [[Nyna]] and refused to submit her to [[Dolhr]], [[Medeus]] ordered [[Brzak]] to take an army to [[Archanea (nation)#Millennium Court|Millennium Court]] to kill Nyna and anyone who attempted resistance. Upon learning of this, Camus and his men fled the palace, escorting Nyna to [[Aurelis]] where she would be under the protection of its prince, [[Hardin]]. Brzak and his army gave chase, though they were unable to stop Nyna from reaching Aurelis; they were, however, able to capture Camus and his knights. Camus surrendered and submitted himself to Brzak's punishment in exchange for the lives of his three knights, to which Brzak agreed. Camus was tortured on the march back to Dolhr and imprisoned in Dolhr Keep.
Two years after the fall of [[Archanea (country)|Archanea]], as [[Camus]] is protecting [[Nyna]] and refuses to submit her to [[Dolhr]], [[Medeus]] orders [[Brzak]] to take an army to [[Archanea (country)#Millennium Court|Millennium Court]] to kill Nyna and anyone who attempts resistance. Upon learning of this, Camus and his men flee the palace, escorting Nyna to [[Aurelis]] where she will be under the protection of its prince, [[Hardin]]. Brzak and his army give chase, though they are unable to stop Nyna from reaching Aurelis; they are, however, able to capture Camus and his knights. If Camus kills Brzak during the escape, Medeus is forced to personally intervene in order to subdue him, and praises him as the continent's strongest warrior since [[Anri]] himself. Either way, Camus surrenders and submits himself to Brzak/Medeus's punishment in exchange for the lives of his three knights. Camus is tortured on the march back to Dolhr and imprisoned in Dolhr Keep.


==Chapter data==
==Chapter data==
{{tab
{{tab
|default=2
|default=2
|tab1=''BS Archanea War Chronicles''
|tab1=''Archanea Saga''
|tab2=''New Archanea War Chronicles''
|tab2=''New Archanea Saga''
|content1={{ChapData
|content1={{ChapData
|victory=Survive the full broadcast
|victory=Survive the full broadcast
|defeat=Nyna or Camus die
|defeat=[[Nyna]] or [[Camus]] dies
|ally=5
|ally=5
|enemy=29{{hover|+∞|Reinforcements (infinite)}}
|enemy=29{{h|+∞|Reinforcements (infinite)}}
|map=[[File:Cm febs 4.png]]
|map=[[File:Cm febs 4.png]]
|col=30
|row=30
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Nyna arrives at the Fort
|victory=[[Nyna]] arrives at the fort
|defeat=Nyna or Camus die
|defeat=[[Nyna]] or [[Camus]] dies
|ally=5
|ally=5
|enemy=29
|enemy=29{{h|+40|Reinforcements}}
|map=[[File:Cmm fe12 sas4.png]]
|map=[[File:Cm fe12 sas4.png|512px]]
|col=30
|row=30
}}
}}
}}
}}
Line 55: Line 58:
{{tab
{{tab
|default=2
|default=2
|tab1=''BS Archanea War Chronicles''
|tab1=''Archanea Saga''
|tab2=''New Archanea War Chronicles''
|tab2=''New Archanea Saga''
|content1={{ChapChars
|content1={{ChapChars
|newunits=5
|game#=bs
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Nyna
|name=Nyna
Line 65: Line 68:
|HP=18
|HP=18
|lv=1
|lv=1
|inventory={{item|3|Heal}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 73: Line 77:
|HP=38
|HP=38
|lv=10
|lv=10
|inventory={{item|3|Gradivus}}<br>{{item|3|Silver Lance}}<br>{{item|3|Silver Sword}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
|newunit3={{NewUnit
|newunit3={{NewUnit
|name=Leiden
|name=Reiden
|portrait=[[File:Portrait leiden febs.png]]
|portrait=[[File:Portrait reiden febs.png]]
|class=Cavalier
|class=Cavalier
|HP=26
|HP=26
|lv=10
|lv=10
|inventory={{item|3|Ridersbane}}<br>{{item|3|Iron Lance}}<br>{{item|3|Iron Sword}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 89: Line 95:
|HP=27
|HP=27
|lv=10
|lv=10
|inventory={{item|3|Killer Lance}}<br>{{item|3|Javelin}}<br>{{item|3|Iron Sword}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 97: Line 104:
|HP=23
|HP=23
|lv=10
|lv=10
|inventory={{item|3|Killer Bow}}<br>{{item|3|Steel Bow}}<br>{{item|3|Iron Bow}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|newunits=5
|game#=12
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Camus
|portrait=[[File:Portrait camus fe12.png]]
|class=Paladin
|HP=42
|lv=10
|inventory={{item|12|Gradivus}}<br>{{item|12|Silver Lance}}<br>{{item|12|Silver Sword}}
|recruitment method=Automatically from the start
}}
|newunit2={{NewUnit
|name=Nyna
|name=Nyna
|portrait=[[File:Portrait nyna fe12.png]]
|portrait=[[File:Portrait nyna fe12.png]]
Line 108: Line 125:
|HP=18
|HP=18
|lv=1
|lv=1
|recruitment method=Automatically from the start
|inventory={{item|12|Heal}}
}}
|newunit2={{NewUnit
|name=Camus
|portrait=[[File:Portrait camus fe12.png]]
|class=Paladin
|HP=42
|lv=10
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
|newunit3={{NewUnit
|newunit3={{NewUnit
|name=Leiden
|name=Roberto
|portrait=[[File:Portrait leiden fe12.png]]
|portrait=[[File:Portrait roberto fe12.png]]
|class=Cavalier
|class=Horseman
|HP=31
|HP=30
|lv=10
|lv=1
|inventory={{item|12|Killer Bow}}<br>{{item|12|Steel Bow}}<br>{{item|12|Steel Sword}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 132: Line 143:
|HP=32
|HP=32
|lv=10
|lv=10
|inventory={{item|12|Killer Lance}}<br>{{item|12|Javelin}}<br>{{item|12|Steel Sword}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
|newunit5={{NewUnit
|newunit5={{NewUnit
|name=Roberto
|name=Reiden
|portrait=[[File:Portrait roberto fe12.png]]
|portrait=[[File:Portrait reiden fe12.png]]
|class=Horseman
|class=Cavalier
|HP=30
|HP=31
|lv=1
|lv=10
|inventory={{item|12|Ridersbane}}<br>{{item|12|Iron Lance}}<br>{{item|12|Steel Sword}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 149: Line 162:
|default=2
|default=2
|width=100%
|width=100%
|tab1=''BS Archanea War Chronicles''
|tab1=''Archanea Saga''
|tab2=''New Archanea War Chronicles''
|tab2=''New Archanea Saga''
|content1={{ChapItems
|content1={{ChapItems
|platform=snes01
|platform=snes01
|item1=Silver Lance
|item1=Dracoshield
|obtain1=Dropped by a [[Thief]]
|obtain1=Dropped by enemy [[Thief]]
|item2=Mend
|item2=Power Ring
|obtain2=Dropped by a [[Thief]]
|obtain2=Dropped by enemy [[Thief]]
|item3=Speed Ring
|item3=Goddess Icon
|obtain3=Dropped by a [[Thief]]
|obtain3=Dropped by enemy [[Thief]]
|item4=Goddess Icon
|item4=Speed Ring
|obtain4=Dropped by a [[Thief]]
|obtain4=Dropped by enemy [[Thief]]
|item5=Power Ring
|item5=Mend
|obtain5=Dropped by a [[Thief]]
|obtain5=Dropped by enemy [[Thief]]
|item6=Dracoshield
|item6=Silver Lance
|obtain6=Dropped by a [[Thief]]
|obtain6=Dropped by enemy [[Thief]]
|itemlast=Vulnerary
|itemlast=Vulnerary
|obtainlast=Visit the [[village]]
|obtainlast=Visit the [[village]]
Line 170: Line 183:
|content2={{ChapItems
|content2={{ChapItems
|platform=ds
|platform=ds
|item1=Ridersbane
|item1=Dracoshield
|obtain1=Dropped by a [[Thief]]
|obtain1=Dropped by enemy [[Thief]]
|item2=Mend
|item2=Energy Drop
|obtain2=Dropped by a [[Thief]]
|obtain2=Dropped by enemy [[Thief]]
|item3=Speedwing
|item3=Seraph Robe
|obtain3=Dropped by a [[Thief]]
|obtain3=Dropped by enemy [[Thief]]
|item4=Seraph Robe
|item4=Speedwing
|obtain4=Dropped by a [[Thief]]
|obtain4=Dropped by enemy [[Thief]]
|item5=Energy Drop
|item5=Mend
|obtain5=Dropped by a [[Thief]]
|obtain5=Dropped by enemy [[Thief]]
|item6=Dracoshield
|item6=Ridersbane
|obtain6=Dropped by a [[Thief]]
|obtain6=Dropped by enemy [[Thief]]
|itemlast=Boots
|itemlast=Boots
|obtainlast=Visit the [[village]]
|obtainlast=Visit the [[village]]
Line 188: Line 201:


===Enemy data===
===Enemy data===
{{ChapEnemies
:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
|platform=snes01
{{Tab
|name1=Brigand
|default=2
|class1=Brigand
|width=100%
|lv1=10
|tab1=''Archanea Saga''
|#1=5
|tab2=''New Archanea Saga''
|inventory1={{Item|3|Steel Axe}}
|content1={{ChapUnitHdr|type=Enemy|platform=snes01}}
|notes1=Moves to attack any player unit in range.
{{ChapUnitCellFE3
|-
|name=[[Brzak]]
|name2=Brigand
|class=Fire Dragon
|class2=Brigand
|lv=10
|lv2=20
|#=1
|#2=1
|hp=52
|inventory2={{Item|3|Devil Axe}}
|str=9
|notes2=Moves to attack any player unit in range.
|skill=1
|-
|spd=1
|name3=Brigand
|def=13
|class3=Hunter
|res=6
|lv3=10
|mov=7
|#3=3
|inventory={{Item|3|Fire Breath}}
|inventory3={{Item|3|Steel Bow}}
|notes=• Transforms from a [[Manakete]] on turn 1 and does not revert back.<br>• Moves to attack any player unit in range; begins moving unprovoked after 40 minutes—28 minutes of gameplay.
|notes3=Moves to attack any player unit in range.
}}
|-
{{ChapUnitCellFE3
|name4=Thief
|name=Dolhr
|class4=Thief
|class=Cavalier
|lv4=5
|lv=10
|#4=1
|#=2
|inventory4={{Item|3|Iron Sword}} • {{Item|3|Silver Lance|type=drop}}
|hp=25
|notes4=Prioritizes escaping northeast.
|str=8
|-
|skill=4
|name5=Thief
|spd=6
|class5=Thief
|def=9
|lv5=5
|res=0
|#5=1
|mov=9
|inventory5={{Item|3|Iron Sword}} {{Item|3|Mend|type=drop}}
|inventory={{Item|3|Iron Lance}}
|notes5=Prioritizes escaping northeast.
}}
|-
{{ChapUnitCellFE3
|name6=Thief
|name=Dolhr
|class6=Thief
|class=Cavalier
|lv6=5
|lv=10
|#6=1
|#=4
|inventory6={{Item|3|Iron Sword}} {{Item|3|Speed Ring|type=drop}}
|hp=25
|notes6=Prioritizes escaping northeast.
|str=8
|-
|skill=4
|name7=Thief
|spd=6
|class7=Thief
|def=9
|lv7=5
|res=0
|#7=1
|mov=9
|inventory7={{Item|3|Iron Sword}} • {{Item|3|Goddess Icon|type=drop}}
|inventory={{Item|3|Steel Lance}}
|notes7=Prioritizes escaping northeast.
}}
|-
{{ChapUnitCellFE3
|name8=Thief
|name=Dolhr
|class8=Thief
|class=Paladin
|lv8=5
|lv=5
|#8=1
|#=4
|inventory8={{Item|3|Iron Sword}} • {{Item|3|Power Ring|type=drop}}
|hp=37
|notes8=Prioritizes escaping northeast.
|str=13
|-
|skill=9
|name9=Thief
|spd=11
|class9=Thief
|def=14
|lv9=5
|res=6
|#9=1
|mov=10
|inventory9={{Item|3|Iron Sword}} {{Item|3|Dracoshield|type=drop}}
|inventory={{Item|3|Silver Lance}}
|notes9=Prioritizes escaping northeast.
|notes=Moves to attack any player unit in range; begins moving unprovoked after {{h|40 minutes|28 minutes of gameplay}}.
|-
}}
|name10=Dolhr
{{ChapUnitCellFE3
|class10=Cavalier
|name=Dolhr
|lv10=10
|class=Paladin
|#10=2
|lv=10
|inventory10={{Item|3|Iron Lance}}
|#=1
|-
|hp=37
|name11=Dolhr
|str=13
|class11=Cavalier
|skill=9
|lv11=10
|spd=11
|#11=4
|def=14
|inventory11={{Item|3|Steel Lance}}
|res=6
|-
|mov=10
|name12=Dolhr
|inventory={{Item|3|Silver Lance}}
|class12=Paladin
}}
|lv12=10
{{ChapUnitCellFE3
|#12=1
|name=Dolhr
|inventory12={{Item|3|Silver Lance}}
|class=Horseman
|-
|lv=10
|name13=Dolhr
|#=2
|class13=Horseman
|hp=31
|lv13=10
|str=8
|#13=2
|skill=8
|inventory13={{Item|3|Steel Bow}}
|spd=8
|-
|def=8
|name14=Dolhr
|res=0
|class14=Paladin
|mov=9
|lv14=5
|inventory={{Item|3|Steel Bow}}
|#14=4
}}
|inventory14={{Item|3|Silver Lance}}
{{ChapUnitCellFE3
|notes14=Moves to attack any player unit in range; begins moving unprovoked after {{hover|40 minutes|28 minutes of gameplay}}.
|name=Thief
|-
|class=Thief
|nameb=[[Brzak]]
|lv=5
|classb=Manakete
|#=1
|lvb=10
|hp=18
|inventoryb={{Item|3|Firestone}}
|str=3
|notesb=• Transforms on turn 1 and does not revert back.<br>• Moves to attack any player unit in range; begins moving unprovoked after {{hover|40 minutes|28 minutes of gameplay}}.
|skill=3
|-
|spd=9
|namer1=Dolhr
|def=2
|classr1=Horseman
|res=0
|lvr1=5
|mov=7
|#r1=
|inventory={{Item|3|Iron Sword}} • {{Item|3|Dracoshield|type=drop}}
|inventoryr1={{Item|3|Steel Bow}}
|notes=Prioritizes escaping via the northeast.
|-
}}
|namer2=Dolhr
{{ChapUnitCellFE3
|classr2=Cavalier
|name=Thief
|lvr2=5
|class=Thief
|#r2=∞
|lv=5
|inventoryr2={{Item|3|Steel Lance}}
|#=1
|-
|hp=18
|namer3=Dolhr
|str=3
|classr3=Paladin
|skill=3
|lvr3=1
|spd=9
|#r3=
|def=2
|inventoryr3={{Item|3|Silver Lance}}
|res=0
|-
|mov=7
|namerl=Brigand
|inventory={{Item|3|Iron Sword}} • {{Item|3|Power Ring|type=drop}}
|classrl=Brigand
|notes=Prioritizes escaping via the northeast.
|lvrl=10
}}
|#rl=∞
{{ChapUnitCellFE3
|inventoryrl={{Item|3|Hand Axe}}
|name=Thief
|class=Thief
|lv=5
|#=1
|hp=18
|str=3
|skill=3
|spd=9
|def=2
|res=0
|mov=7
|inventory={{Item|3|Iron Sword}} • {{Item|3|Goddess Icon|type=drop}}
|notes=Prioritizes escaping via the northeast.
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=5
|#=1
|hp=18
|str=3
|skill=3
|spd=9
|def=2
|res=0
|mov=7
|inventory={{Item|3|Iron Sword}} • {{Item|3|Speed Ring|type=drop}}
|notes=Prioritizes escaping via the northeast.
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=5
|#=1
|hp=18
|str=3
|skill=3
|spd=9
|def=2
|res=0
|mov=7
|inventory={{Item|3|Iron Sword}} • {{Item|3|Mend|type=drop}}
|notes=Prioritizes escaping via the northeast.
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=5
|#=1
|hp=18
|str=3
|skill=3
|spd=9
|def=2
|res=0
|mov=7
|inventory={{Item|3|Iron Sword}} • {{Item|3|Silver Lance|type=drop}}
|notes=Prioritizes escaping via the northeast.
}}
{{ChapUnitCellFE3
|name=Brigand
|class=Brigand
|lv=10
|#=5
|hp=32
|str=10
|skill=1
|spd=5
|def=8
|res=0
|mov=6
|inventory={{Item|3|Steel Axe}}
|notes=Moves to attack any player unit in range.
}}
{{ChapUnitCellFE3
|name=Brigand
|class=Brigand
|lv=20
|#=1
|hp=41
|str=15
|skill=2
|spd=7
|def=13
|res=0
|mov=6
|inventory={{Item|3|Devil Axe}}
|notes=Moves to attack any player unit in range.
}}
{{ChapUnitCellFE3
|name=Brigand
|class=Hunter
|lv=10
|#=3
|hp=23
|str=7
|skill=5
|spd=7
|def=5
|res=0
|mov=6
|inventory={{Item|3|Steel Bow}}
|notes=Moves to attack any player unit in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Horseman
|lv=5
|#=∞
|hp=28
|str=7
|skill=7
|spd=7
|def=7
|res=0
|mov=9
|inventory={{Item|3|Steel Bow}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Cavalier
|lv=5
|#=∞
|hp=21
|str=6
|skill=3
|spd=5
|def=7
|res=0
|mov=9
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Paladin
|lv=1
|#=∞
|hp=30
|str=10
|skill=7
|spd=9
|def=11
|res=6
|mov=10
|inventory={{Item|3|Silver Lance}}
}}
{{ChapUnitCellFE3
|name=Brigand
|class=Brigand
|lv=10
|#=∞
|hp=32
|str=10
|skill=1
|spd=5
|def=8
|res=0
|mov=6
|inventory={{Item|3|Hand Axe}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds02}}
{{ChapUnitCellFE12
|name=[[Brzak]]
|class=Manakete
|lv=10
|#=1
|hp=52
|str=6{{h|+8|Granted by Firestone}}
|mag=0
|skill=11{{h|+4|Granted by Firestone}}
|spd=10{{h|+4|Granted by Firestone}}
|lck=0
|def=7{{h|+9|Granted by Firestone}}
|res=2{{h|+4|Granted by Firestone}}
|mov=6
|inventory={{Item|12|Firestone}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE12
|name=Dolhr
|class=Cavalier
|lv=10
|#=3
|hp=27.2
|str=10.15
|mag=0
|skill=7.7
|spd=8.8
|lck=0
|def=9.7
|res=0.9
|mov=9
|inventory={{Item|12|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dolhr
|class=Cavalier
|lv=10
|#=3
|hp=27.2
|str=10.15
|mag=0
|skill=7.7
|spd=8.8
|lck=0
|def=9.7
|res=0.9
|mov=9
|inventory={{Item|12|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dolhr
|class=Paladin
|lv=5
|#=3
|hp=31.2
|str=12.4
|mag=1
|skill=10.2
|spd=12.8
|lck=0
|def=11.2
|res=6.8
|mov=10
|inventory={{Item|12|Silver Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dolhr
|class=Paladin
|lv=5
|#=2
|hp=31.2
|str=12.4
|mag=1
|skill=10.2
|spd=12.8
|lck=0
|def=11.2
|res=6.8
|mov=10
|inventory={{Item|12|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Dolhr
|class=Horseman
|lv=5
|#=2
|hp=28.4
|str=10.4
|mag=1
|skill=11.2
|spd=12.2
|lck=0
|def=8.4
|res=3.4
|mov=9
|inventory={{Item|12|Steel Bow}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=10
|#=1
|hp=21.4
|str=6.8
|mag=0
|skill=6.6
|spd=13.5
|lck=0
|def=3.7
|res=0
|mov=7
|inventory={{Item|12|Steel Sword}} • {{Item|12|Dracoshield|type=drop}}
|notes=Moves to raid the [[village]], then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=10
|#=1
|hp=21.4
|str=6.8
|mag=0
|skill=6.6
|spd=13.5
|lck=0
|def=3.7
|res=0
|mov=7
|inventory={{Item|12|Steel Sword}} • {{Item|12|Energy Drop|type=drop}}
|notes=Moves to raid the [[village]], then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=10
|#=1
|hp=21.4
|str=6.8
|mag=0
|skill=6.6
|spd=13.5
|lck=0
|def=3.7
|res=0
|mov=7
|inventory={{Item|12|Steel Sword}} • {{Item|12|Seraph Robe|type=drop}}
|notes=Moves to raid the [[village]], then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=10
|#=1
|hp=21.4
|str=6.8
|mag=0
|skill=6.6
|spd=13.5
|lck=0
|def=3.7
|res=0
|mov=7
|inventory={{Item|12|Steel Sword}} • {{Item|12|Speedwing|type=drop}}
|notes=Moves to raid the [[village]], then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=10
|#=1
|hp=21.4
|str=6.8
|mag=0
|skill=6.6
|spd=13.5
|lck=0
|def=3.7
|res=0
|mov=7
|inventory={{Item|12|Steel Sword}} • {{Item|12|Mend|type=drop}}
|notes=Moves to raid the [[village]], then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=10
|#=1
|hp=21.4
|str=6.8
|mag=0
|skill=6.6
|spd=13.5
|lck=0
|def=3.7
|res=0
|mov=7
|inventory={{Item|12|Steel Sword}} • {{Item|12|Ridersbane|type=drop}}
|notes=Moves to raid the [[village]], then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Barbarian
|lv=10
|#=6
|hp=28.1
|str=13.5
|mag=0
|skill=7.25
|spd=9.35
|lck=0
|def=8.5
|res=0.45
|mov=6
|inventory={{Item|12|Steel Axe}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Hunter
|lv=10
|#=3
|hp=24.4
|str=8.9
|mag=0
|skill=10.7
|spd=10.7
|lck=0
|def=5.9
|res=0.45
|mov=6
|inventory={{Item|12|Steel Bow}}
|notes=Begins moving unprovoked on turn 5.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds02}}
{{ChapUnitCellFE12
|name=Dolhr
|class=Paladin
|lv=5
|#=20
|hp=31.2
|str=12.4
|mag=1
|skill=10.2
|spd=12.8
|lck=0
|def=11.2
|res=6.8
|mov=10
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=Dolhr
|class=Horseman
|lv=5
|#=20
|hp=28.4
|str=10.4
|mag=1
|skill=11.2
|spd=12.2
|lck=0
|def=8.4
|res=3.4
|mov=9
|inventory={{Item|12|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}


====Reinforcements====
====Reinforcements====
=====''BS Archanea War Chronicles''=====
=====''Archanea Saga''=====
*Starting after {{hover|15 minutes|3 minutes of gameplay}}, appearing at random
*Starting after 15 minutes—3 minutes of gameplay—and repeating indefinitely, appearing at random
**2 [[Horseman|Horsemen]], 2 [[Cavalier]]s, and 1 [[Paladin]] from the southwest.
**Two [[Horseman|Horsemen]], two [[Cavalier]]s, and one [[Paladin]] from the southwest
**1 [[Brigand]] from north of the [[village]].
**One [[Brigand]] from north of the [[village]]
 
=====''New Archanea Saga''=====
*Turns 4–13
**Two [[Horseman|Horsemen]] from the southwest corner of the map
**Two [[Paladin]]s from the southwest corner of the map
 
All reinforcements are halted when [[Brzak]] is defeated.


===Boss data===
===Boss data===
Line 326: Line 784:
|header=Boss data
|header=Boss data
|default=2
|default=2
|tab1=''BS Archanea War Chronicles''
|tab1=''Archanea Saga''
|tab2=''New Archanea War Chronicles''
|tab2=''New Archanea Saga''
|content1={{tab
|content1={{tab
|tab1=Untransformed
|tab1=Untransformed
|content1=
|content1={{BossStats FE3
{{BossStats FE3
|portrait=[[File:Portrait brzak febs.png]]
|portrait=[[File:Portrait brzak febs.png]]
|sprite=manakete enemy
|class=Manakete
|class=Manakete
|exp=40
|exp=40
Line 343: Line 801:
|def=2
|def=2
|res=2
|res=2
|inventory={{Item|3|Firestone}}
|weapons={{Item|3|Firestone}}
}}
}}
|tab2=Transformed
|tab2=Transformed
|content2=
|content2={{BossStats FE3
{{BossStats FE3
|portrait=[[File:Portrait brzak febs.png]]
|portrait=[[File:Portrait brzak febs.png]]
|sprite=fire dragon enemy
|class=Fire Dragon
|class=Fire Dragon
|exp=50
|exp=50
Line 359: Line 817:
|def=13
|def=13
|res=6
|res=6
|inventory={{Item|3|Fire Breath}}
|weapons={{Item|3|Fire Breath}}
}}
}}
}}
}}
|content2={{BossStats DS
|content2={{BossStats DS
|portrait=[[File:Portrait brzak fe12.png]]
|portrait=[[File:Portrait brzak fe12.png]]
|sprite=manakete enemy
|class=Manakete
|class=Manakete
|lv=10
|lv=10
|HP=52
|HP=52
|str=6{{hover|+8|Granted by Firestone}}
|str=6{{h|+8|Granted by Firestone}}
|magic=0
|magic=0
|skill=11{{hover|+4|Granted by Firestone}}
|skill=11{{h|+4|Granted by Firestone}}
|spd=10{{hover|+4|Granted by Firestone}}
|spd=10{{h|+4|Granted by Firestone}}
|luck=0
|luck=0
|def=7{{hover|+9|Granted by Firestone}}
|def=7{{h|+9|Granted by Firestone}}
|res=2{{hover|+4|Granted by Firestone}}
|res=2{{h|+4|Granted by Firestone}}
|move=6
|move=6
|inventory={{Item|ds|Firestone}}
|inventory={{Item|ds|Firestone}}
Line 383: Line 842:
{{strategy}}
{{strategy}}
{{sectstub}}<!-- FE12 info -->
{{sectstub}}<!-- FE12 info -->
In ''[[BS Archanea War Chronicles]]'', [[Camus]] with the [[Gradivus]] has enough [[Strength]] to one-shot most enemies on the field and one-round all but two he doesn't. The only enemies he can't one-round at base are the level 10 [[Paladin]], for whom he needs a single point of Strength, and [[Brzak]], for whom he needs seven; given the [[Power Ring]] carried by a nearby [[Thief]], the Gradivus doubling [[Experience]] gain, and Camus' 60% Strength growth, this is a reasonable number to reach. Brzak deals 21 damage to everyone, so if one wishes to kill Brzak, it is recommended to give the [[Dracoshield]] to Camus to mitigate damage from the enemies around him. [[Nyna]] is fairly vulnerable, possessing little [[HP]] or [[Defense]] and no ability to defend herself, but on advantageous terrain, she has enough avoid to survive limited rounds of combat. [[Leiden]] and [[Belf]] are fairly similar, both possessing the speed to double every enemy when equipped with a lighter weapon, though they both lack the Strength to one-round bulkier enemies; either one will be a good candidate for the Power Ring if fighting Brzak is not a priority or Camus has already gained seven Strength. [[Roberto]] is the slowest of the Sable Knights, but between his light [[Killer Bow]] and the enemies' low speed and heavy weapons, he still manages to double most enemies, though he will need to rely on [[critical hit]]s to one-round most enemies; after 31 minutes, there is a boost to critical hit rates, so this will be less of a problem later in the map.
In {{title|Archanea Saga}}, [[Camus]] with the [[Gradivus]] has enough [[attack (stat)|attack]] to one-shot most enemies on the field and one-round all but two he does not one-shot. The only enemies he cannot one-round at base are the level&nbsp;10 [[Paladin]], for whom he needs a single point of [[strength]], and [[Brzak]], for whom he needs seven; given the [[Power Ring]] carried by a nearby [[Thief]], the Gradivus doubling [[Experience]] gain, and Camus's 60% strength growth, this can be reached fairly reliably. Brzak deals 21 damage to everyone, so if one wishes to kill Brzak, it is recommended to give the [[Dracoshield]] to Camus to mitigate damage from the enemies around him. [[Nyna]] is fairly vulnerable, possessing little [[HP]] or [[defense]] and no ability to defend herself, but on advantageous terrain, she has enough avoid to survive limited rounds of combat. [[Reiden]] and [[Belf]] are fairly similar, both possessing the speed to double every enemy when equipped with a lighter weapon, though they both lack the strength to one-round bulkier enemies; either one can be a good candidate for the Power Ring if fighting Brzak is not a priority or Camus has already gained seven strength. [[Roberto]] is the slowest of the Sable Knights, but between his light [[Killer Bow]] and the enemies' low speed and heavy weapons, he can still double most enemies, though he will need to rely on [[critical hit]]s to one-round most enemies; after 31 minutes, there is a boost to critical hit rates, so this will be less of a problem later in the map.


Brzak and the level 5 Paladins begin moving toward the player units if they enter within range or 40 minutes pass, by which time everyone could be well away and never engage in combat. The other Dolhrian forces move from the start, but they will be slowed down by forests on the way to the player, granting ample time to prepare for them. The Thieves are out of reach of everyone on the first turn, though they will be slowed down by the forests and can be in reach turn 2; the Thief with the Dracoshield will likely be the hardest to reach, as the forest and other Thieves will be obstructing the way to him, and he may reach the [[Brigand]]s before the player can reach him. The Brigands are all [[axe]]-users with low skill surrounded by forest, and will struggle to do damage at a threatening speed; the biggest threat of the Brigands is the one with the [[Devil Axe]], who can one-shot Nyna, Leiden, and Belf if he does hit. The [[Hunter]]s nearby have higher hit rates, but lower damage and significantly weaker defenses, and are just as manageable a threat.
Brzak and the level&nbsp;5 Paladins begin moving toward the player units if they enter within range or 40 minutes pass, by which time everyone could be a safe distance away and never engage in combat. The other Dolhrian forces move from the start, but they will be slowed down by forests on the way to the player, granting time to prepare for them. The Thieves are out of reach of everyone on the first turn, though they will be slowed down by the forests and can be reached by turn 2; the Thief with the Dracoshield will likely be the hardest to reach, as the forest and other Thieves will be obstructing the way to him, and he may reach the [[Brigand]]s before the player can reach him. The Brigands are all [[axe]]-users with low skill surrounded by forest, and will struggle to do damage at a threatening rate; the biggest threat of the Brigands is the one with the [[Devil Axe]], who can one-shot Nyna, Reiden, and Belf if he does hit. The [[Hunter]]s nearby have higher hit rates, but lower damage and significantly weaker defenses, and are just as manageable a threat.


As mention before, if killing Brzak is desirable, then giving the Power Ring and Dracoshield to Camus is best way to do so; if fighting Brzak is not a priority, then Camus will likely not need any of the stat-boosters, as he already has enough Strength, [[Speed]], and Defense. Any of the Sable Knights could make good use of the Power Ring, though Roberto may still struggle to one-round even with it. Giving Leiden or Belf the Dracoshield would allow them to take a few more hits, as they will probably be seeing the most combat next to Camus, though giving it to Nyna would be advisable if one is not confident in her survivability. Likewise, giving her the [[Speed Ring]] and [[Goddess Icon]] would increase her avoid, and no one else is in much threat of doubled or hit by a stray crit. The [[Vulnerary]] in the village is by no means required, as Nyna provides enough healing with [[Mend]], but if it is desired, then there is little rush, as there are no enemies moving to raid the village.
As mentioned before, if killing Brzak is desirable, then giving the Power Ring and Dracoshield to Camus is best way to do so; if fighting Brzak is not a priority, then Camus will likely not need any of the stat-boosters, as he already has enough strength, [[speed]], and defense. Any of the Sable Knights could make good use of the Power Ring, though Roberto may still struggle to one-round with it. Giving Reiden or Belf the Dracoshield would allow them to take a few more hits—they will probably see the most combat next to Camus—though giving it to Nyna could increase her survivability. Likewise, giving her the [[Speed Ring]] and [[Goddess Icon]] would increase her avoid, and no other units are in much threat of being doubled or hit by a crit. No enemies move to destroy the village; the [[Vulnerary]] in the village is unnecessary, as Nyna provides enough healing with [[Mend]], but it may be useful for fighting Brzak.


==Trivia==
==Trivia==
[[File:Bs fe03 enemy emereus general lance.png|right]]
* The Dolhrian soldiers capturing Camus in the CG at the episode's ending wear armor similar to the [[General]] class (pictured).


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Beginning
|eng-mean=From ''[[Legacy of Archanea]]''.
|eng-fan-name=The Beginning
|eng-fan-name=The Beginning
|eng-fan-mean=Used in the {{title|New Mystery of the Emblem}} [[Fan translation#Fire Emblem: New Mystery of the Emblem|fan translation]]
|eng-fan-mean=Used in the [[Fan translation#Fire Emblem: New Mystery of the Emblem|''New Mystery of the Emblem'' fan translation]].{{clarify|which?}}
|jap-name={{hover|始まりのとき|Hajimori no toki}}
|jpn-name={{h|始まりのとき|Hajimari no toki}}
|jap-mean=The Time of Beginning
|jpn-mean=The Time of Beginning
|fren-name=Le commencement
|fren-mean=The beginning; from ''Legacy of Archanea''.
}}
}}


==Gallery==
==Gallery==
{{sectstub}}<!-- FE12 info -->
{{Images}}<!-- FE12 images -->
<gallery>
<gallery>
Cg febs e4 01.jpg|CG image from the opening in ''[[BS Archanea War Chronicles]]'', depicting [[Medeus]] giving orders to [[Brzak]].
Cg febs e4 01.jpg|CG image from the opening in {{title|Archanea Saga}}, depicting [[Medeus]] giving orders to [[Brzak]].
Cg febs e4 02.jpg|CG image from the opening in ''[[BS Archanea War Chronicles]]'', depicting [[Camus]] and [[Nyna]] before escaping [[Archanea (nation)#Millennium Court|Millennium Court]].
Cg febs e4 02.jpg|CG image from the opening in ''Archanea Saga'', depicting [[Camus]] and [[Nyna]] before escaping [[Archanea (country)#Millennium Court|Millennium Court]].
Cg febs e4 03.jpg|CG image from the opening in ''[[BS Archanea War Chronicles]]'', depicting [[Hardin]] arriving at the border.
Cg febs e4 03.jpg|CG image from the opening in ''Archanea Saga'', depicting [[Hardin]] arriving at the border.
Cg febs e4 04.jpg|CG image from the opening in ''[[BS Archanea War Chronicles]]'', depicting [[Nyna]] collapsing and [[Hardin]] calling for help.
Cg febs e4 04.jpg|CG image from the opening in ''Archanea Saga'', depicting Nyna collapsing and Hardin calling for help.
Cg febs e4 05.jpg|CG image from the opening in ''[[BS Archanea War Chronicles]]'', depicting [[Camus]] submitting himself to [[Dolhr]].
Cg febs e4 05.jpg|CG image from the opening in ''Archanea Saga'', depicting Camus submitting himself to [[Dolhr]].
</gallery>
</gallery>
<!--
{{refbar}}
-->


{{refbar}}
==External links==
*[https://www.youtube.com/watch?v=u9oSUUatKQE Recording of a broadcast on YouTube]


{{ChapterNav
{{ChapterNav
|prechapter=Thieves of Justice
|prechapter=Righteous Thieves
|name=The Beginning
}}
}}


{{Nav12}}
{{Nav12}}
{{NavBS}}
{{NavBS}}
{{DEFAULTSORT:Beginning, The}}
[[Category:Bonus chapters of Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow]]
[[Category:Bonus chapters of Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow]]
[[Category:Episodes of BS Fire Emblem: Archanea War Chronicles]]
[[Category:Episodes of Fire Emblem: Archanea Saga]]

Latest revision as of 21:09, 28 March 2024

For the Tactics Drill in Heroes, see Skill Studies 59: The Beginning.
The Beginning

Cm fe12 sas4.png

Location

Archanea-Aurelis border

New units

Nyna, Camus, Reiden, Belf, Roberto

Boss(es)

Brzak

Previous chapter(s)

Righteous Thieves

The Beginning (Japanese: 始まりのとき The Time of Beginning) is the fourth and final episode of Fire Emblem: Archanea Saga and the New Archanea Saga bonus chapters in New Mystery of the Emblem. In this episode, Camus and a number of knights must escort Nyna to the Aurelian border in order to avoid her execution by Dolhr.

The broadcast lasted 1 hour, 39 of which were dedicated to gameplay and the opening 12 and closing 9 dedicated to story.

Airdates
Original airing November 19, 1997 – November 25, 1997
19:00–20:00
Second airing December 21, 1997 – December 27, 1997
18:00–19:00
Final airing May ??, 1999
??:??–??:??

Plot

Main article: The Beginning/Script

Two years after the fall of Archanea, as Camus is protecting Nyna and refuses to submit her to Dolhr, Medeus orders Brzak to take an army to Millennium Court to kill Nyna and anyone who attempts resistance. Upon learning of this, Camus and his men flee the palace, escorting Nyna to Aurelis where she will be under the protection of its prince, Hardin. Brzak and his army give chase, though they are unable to stop Nyna from reaching Aurelis; they are, however, able to capture Camus and his knights. If Camus kills Brzak during the escape, Medeus is forced to personally intervene in order to subdue him, and praises him as the continent's strongest warrior since Anri himself. Either way, Camus surrenders and submits himself to Brzak/Medeus's punishment in exchange for the lives of his three knights. Camus is tortured on the march back to Dolhr and imprisoned in Dolhr Keep.

Chapter data

Archanea Saga New Archanea Saga

Chapter Data
Conditions
Unit Data
Victory: Nyna arrives at the fort Player Partner Other Enemy
Defeat: Nyna or Camus dies 5 {{{partner}}} {{{other}}} 29+40
Cm fe12 sas4.png
Map dimensions:
30 columns by 30 rows

Character data

Archanea Saga New Archanea Saga

Characters
New units
Camus
Portrait camus fe12.png
Paladin
HP
42
Inventory
Gradivus
Silver Lance
Silver Sword
Level
10
Automatically from the start
Nyna
Portrait nyna fe12.png
Bishop
HP
18
Inventory
Heal
Level
1
Automatically from the start
Roberto
Portrait roberto fe12.png
Horseman
HP
30
Inventory
Killer Bow
Steel Bow
Steel Sword
Level
1
Automatically from the start
Belf
Portrait belf fe12.png
Cavalier
HP
32
Inventory
Killer Lance
Javelin
Steel Sword
Level
10
Automatically from the start
Reiden
Portrait reiden fe12.png
Cavalier
HP
31
Inventory
Ridersbane
Iron Lance
Steel Sword
Level
10
Automatically from the start
Available characters
None

Item data

Archanea Saga New Archanea Saga

Items
Name Obtainment Method
Is ds dracoshield.png Dracoshield Dropped by enemy Thief
Is ds energy drop.png Energy Drop Dropped by enemy Thief
Is ds seraph robe.png Seraph Robe Dropped by enemy Thief
Is ds speedwing.png Speedwing Dropped by enemy Thief
Is ds mend.png Mend Dropped by enemy Thief
Is ds ridersbane.png Ridersbane Dropped by enemy Thief
Is ds boots.png Boots Visit the village

Enemy data

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Archanea Saga New Archanea Saga

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds02 manakete enemy.gif Brzak Manakete 10 1 52 6+8 0 11+4 10+4 0 7+9 2+4 6 Firestone
Begins moving unprovoked on turn 5.
Ma ds02 cavalier enemy.gif Dolhr Cavalier 10 3 27.2 10.15 0 7.7 8.8 0 9.7 0.9 9 Steel Lance
Immediately begins moving unprovoked.
Ma ds02 cavalier enemy.gif Dolhr Cavalier 10 3 27.2 10.15 0 7.7 8.8 0 9.7 0.9 9 Steel Sword
Immediately begins moving unprovoked.
Ma ds02 paladin enemy.gif Dolhr Paladin 5 3 31.2 12.4 1 10.2 12.8 0 11.2 6.8 10 Silver Lance
Immediately begins moving unprovoked.
Ma ds02 paladin enemy.gif Dolhr Paladin 5 2 31.2 12.4 1 10.2 12.8 0 11.2 6.8 10 Silver Sword
Immediately begins moving unprovoked.
Ma ds02 horseman enemy.gif Dolhr Horseman 5 2 28.4 10.4 1 11.2 12.2 0 8.4 3.4 9 Steel Bow
Immediately begins moving unprovoked.
Ma ds02 thief enemy.gif Ruffian Thief 10 1 21.4 6.8 0 6.6 13.5 0 3.7 0 7 Steel Sword DracoshieldThis item is dropped upon this unit's defeat.
Moves to raid the village, then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
Ma ds02 thief enemy.gif Ruffian Thief 10 1 21.4 6.8 0 6.6 13.5 0 3.7 0 7 Steel Sword Energy DropThis item is dropped upon this unit's defeat.
Moves to raid the village, then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
Ma ds02 thief enemy.gif Ruffian Thief 10 1 21.4 6.8 0 6.6 13.5 0 3.7 0 7 Steel Sword Seraph RobeThis item is dropped upon this unit's defeat.
Moves to raid the village, then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
Ma ds02 thief enemy.gif Ruffian Thief 10 1 21.4 6.8 0 6.6 13.5 0 3.7 0 7 Steel Sword SpeedwingThis item is dropped upon this unit's defeat.
Moves to raid the village, then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
Ma ds02 thief enemy.gif Ruffian Thief 10 1 21.4 6.8 0 6.6 13.5 0 3.7 0 7 Steel Sword MendThis item is dropped upon this unit's defeat.
Moves to raid the village, then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
Ma ds02 thief enemy.gif Ruffian Thief 10 1 21.4 6.8 0 6.6 13.5 0 3.7 0 7 Steel Sword RidersbaneThis item is dropped upon this unit's defeat.
Moves to raid the village, then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
Ma ds02 barbarian enemy.gif Ruffian Barbarian 10 6 28.1 13.5 0 7.25 9.35 0 8.5 0.45 6 Steel Axe
Begins moving unprovoked on turn 5.
Ma ds02 hunter enemy.gif Ruffian Hunter 10 3 24.4 8.9 0 10.7 10.7 0 5.9 0.45 6 Steel Bow
Begins moving unprovoked on turn 5.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds02 paladin enemy.gif Dolhr Paladin 5 20 31.2 12.4 1 10.2 12.8 0 11.2 6.8 10 Silver Lance
--
Ma ds02 horseman enemy.gif Dolhr Horseman 5 20 28.4 10.4 1 11.2 12.2 0 8.4 3.4 9 Silver Bow
--

Reinforcements

Archanea Saga
  • Starting after 15 minutes—3 minutes of gameplay—and repeating indefinitely, appearing at random
New Archanea Saga
  • Turns 4–13
    • Two Horsemen from the southwest corner of the map
    • Two Paladins from the southwest corner of the map

All reinforcements are halted when Brzak is defeated.

Boss data

Main article: Brzak
Boss data

Archanea Saga New Archanea Saga

Portrait brzak fe12.png
Ma ds02 manakete enemy.gif Manakete
Level 10
Movement 6
Stats
Max HP 52 Speed 10+4
Strength 6+8 Luck 0
Magic 0 Defense 7+9
Skill 11+4 Resistance 2+4
Inventory
Firestone
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


In Archanea Saga, Camus with the Gradivus has enough attack to one-shot most enemies on the field and one-round all but two he does not one-shot. The only enemies he cannot one-round at base are the level 10 Paladin, for whom he needs a single point of strength, and Brzak, for whom he needs seven; given the Power Ring carried by a nearby Thief, the Gradivus doubling Experience gain, and Camus's 60% strength growth, this can be reached fairly reliably. Brzak deals 21 damage to everyone, so if one wishes to kill Brzak, it is recommended to give the Dracoshield to Camus to mitigate damage from the enemies around him. Nyna is fairly vulnerable, possessing little HP or defense and no ability to defend herself, but on advantageous terrain, she has enough avoid to survive limited rounds of combat. Reiden and Belf are fairly similar, both possessing the speed to double every enemy when equipped with a lighter weapon, though they both lack the strength to one-round bulkier enemies; either one can be a good candidate for the Power Ring if fighting Brzak is not a priority or Camus has already gained seven strength. Roberto is the slowest of the Sable Knights, but between his light Killer Bow and the enemies' low speed and heavy weapons, he can still double most enemies, though he will need to rely on critical hits to one-round most enemies; after 31 minutes, there is a boost to critical hit rates, so this will be less of a problem later in the map.

Brzak and the level 5 Paladins begin moving toward the player units if they enter within range or 40 minutes pass, by which time everyone could be a safe distance away and never engage in combat. The other Dolhrian forces move from the start, but they will be slowed down by forests on the way to the player, granting time to prepare for them. The Thieves are out of reach of everyone on the first turn, though they will be slowed down by the forests and can be reached by turn 2; the Thief with the Dracoshield will likely be the hardest to reach, as the forest and other Thieves will be obstructing the way to him, and he may reach the Brigands before the player can reach him. The Brigands are all axe-users with low skill surrounded by forest, and will struggle to do damage at a threatening rate; the biggest threat of the Brigands is the one with the Devil Axe, who can one-shot Nyna, Reiden, and Belf if he does hit. The Hunters nearby have higher hit rates, but lower damage and significantly weaker defenses, and are just as manageable a threat.

As mentioned before, if killing Brzak is desirable, then giving the Power Ring and Dracoshield to Camus is best way to do so; if fighting Brzak is not a priority, then Camus will likely not need any of the stat-boosters, as he already has enough strength, speed, and defense. Any of the Sable Knights could make good use of the Power Ring, though Roberto may still struggle to one-round with it. Giving Reiden or Belf the Dracoshield would allow them to take a few more hits—they will probably see the most combat next to Camus—though giving it to Nyna could increase her survivability. Likewise, giving her the Speed Ring and Goddess Icon would increase her avoid, and no other units are in much threat of being doubled or hit by a crit. No enemies move to destroy the village; the Vulnerary in the village is unnecessary, as Nyna provides enough healing with Mend, but it may be useful for fighting Brzak.

Trivia

Bs fe03 enemy emereus general lance.png
  • The Dolhrian soldiers capturing Camus in the CG at the episode's ending wear armor similar to the General class (pictured).

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Beginning

From Legacy of Archanea.

English
(unofficial)

The Beginning

Used in the New Mystery of the Emblem fan translation.[which?]

Japanese

始まりのとき

The Time of Beginning

French

Le commencement

The beginning; from Legacy of Archanea.

Gallery

Large-secret-book.png

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External links

← Righteous Thieves • The Beginning
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses ArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasIoteLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: MeetingP2: Young SquiresP3: Training BeginsP4: New Companions (Jeorge, Athena) • P5: March DutyP6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Bottom of the Deep Abyss • 21: The Wyvern's Dale • 22: The Dragon Altar • 23: The Dark Pontifex LivesE: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Coyote's MenDragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: Archanea Saga
Playable characters Episode I BoahDolphMacellanMidiaNynaTomas
Episode II CatriaEstFrostHardinMinervaRosheaWolf
Episode III CastorDiceLenaMaliceNavarreRickard
Episode IV BelfCamusNynaReidenRoberto
Non-playable characters King of ArchaneaMedeusPalla
Bosses BrzakGouberRubenVaam
Regalia Gradivus
Episodes 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
Locations ArchaneaAurelisEmpire of ArchaneaMacedon
Groups, objects and concepts Sable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemNew Mystery of the EmblemShadow DragonAwakening) • Timeline